/* $XFree86: xc/lib/GL/glx/clientattrib.c,v 1.5 2001/03/21 16:04:39 dawes Exp $ */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** */ #include #include "glxclient.h" #include "indirect.h" #include "indirect_vertex_array.h" /*****************************************************************************/ static void do_enable_disable(GLenum array, GLboolean val ) { __GLXcontext *gc = __glXGetCurrentContext(); __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); unsigned index = 0; if ( array == GL_TEXTURE_COORD_ARRAY ) { index = __glXGetActiveTextureUnit( state ); } if ( ! __glXSetArrayEnable( state, array, index, val ) ) { __glXSetError(gc, GL_INVALID_ENUM); } } void __indirect_glEnableClientState(GLenum array) { do_enable_disable( array, GL_TRUE ); } void __indirect_glDisableClientState(GLenum array) { do_enable_disable( array, GL_FALSE ); } /************************************************************************/ void __indirect_glPushClientAttrib(GLuint mask) { __GLXcontext *gc = __glXGetCurrentContext(); __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); __GLXattribute **spp = gc->attributes.stackPointer, *sp; if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) { if (!(sp = *spp)) { sp = (__GLXattribute *)Xmalloc(sizeof(__GLXattribute)); *spp = sp; } sp->mask = mask; gc->attributes.stackPointer = spp + 1; if (mask & GL_CLIENT_PIXEL_STORE_BIT) { sp->storePack = state->storePack; sp->storeUnpack = state->storeUnpack; } if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { __glXPushArrayState( state ); } } else { __glXSetError(gc, GL_STACK_OVERFLOW); return; } } void __indirect_glPopClientAttrib(void) { __GLXcontext *gc = __glXGetCurrentContext(); __GLXattribute * state = (__GLXattribute *)(gc->client_state_private); __GLXattribute **spp = gc->attributes.stackPointer, *sp; GLuint mask; if (spp > &gc->attributes.stack[0]) { --spp; sp = *spp; assert(sp != 0); mask = sp->mask; gc->attributes.stackPointer = spp; if (mask & GL_CLIENT_PIXEL_STORE_BIT) { state->storePack = sp->storePack; state->storeUnpack = sp->storeUnpack; } if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { __glXPopArrayState( state ); } sp->mask = 0; } else { __glXSetError(gc, GL_STACK_UNDERFLOW); return; } } void __glFreeAttributeState(__GLXcontext *gc) { __GLXattribute *sp, **spp; for (spp = &gc->attributes.stack[0]; spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; spp++) { sp = *spp; if (sp) { XFree((char *)sp); } else { break; } } }