/* * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file glx_texture_compression.c * Contains the routines required to implement GLX protocol for * ARB_texture_compression and related extensions. * * \sa http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_compression.txt * * \author Ian Romanick */ #include "packrender.h" #include "packsingle.h" #include "indirect.h" #include void __indirect_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid * img ) { __GLX_SINGLE_DECLARE_VARIABLES(); xGLXGetTexImageReply reply; size_t image_bytes; __GLX_SINGLE_LOAD_VARIABLES(); __GLX_SINGLE_BEGIN( X_GLsop_GetCompressedTexImage, 8 ); __GLX_SINGLE_PUT_LONG( 0, target ); __GLX_SINGLE_PUT_LONG( 4, level ); __GLX_SINGLE_READ_XREPLY(); image_bytes = reply.width; assert( image_bytes <= ((4 * reply.length) - 0) ); assert( image_bytes >= ((4 * reply.length) - 3) ); if ( image_bytes != 0 ) { _XRead( dpy, (char *) img, image_bytes ); if ( image_bytes < (4 * reply.length) ) { _XEatData( dpy, (4 * reply.length) - image_bytes ); } } __GLX_SINGLE_END(); } /** * Internal function used for \c glCompressedTexImage1D and * \c glCompressedTexImage2D. */ static void CompressedTexImage1D2D( GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLint border, GLsizei image_size, const GLvoid *data, CARD32 rop ) { __GLX_DECLARE_VARIABLES(); __GLX_LOAD_VARIABLES(); if ( gc->currentDpy == NULL ) { return; } if ( (target == GL_PROXY_TEXTURE_1D) || (target == GL_PROXY_TEXTURE_2D) || (target == GL_PROXY_TEXTURE_CUBE_MAP) ) { compsize = 0; } else { compsize = image_size; } cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + compsize ); if ( cmdlen <= gc->maxSmallRenderCommandSize ) { __GLX_BEGIN_VARIABLE( rop, cmdlen ); __GLX_PUT_LONG( 4, target ); __GLX_PUT_LONG( 8, level ); __GLX_PUT_LONG( 12, internal_format ); __GLX_PUT_LONG( 16, width ); __GLX_PUT_LONG( 20, height ); __GLX_PUT_LONG( 24, border ); __GLX_PUT_LONG( 28, image_size ); if ( compsize != 0 ) { __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE, data, image_size ); } __GLX_END( cmdlen ); } else { assert( compsize != 0 ); __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 ); __GLX_PUT_LONG( 8, target ); __GLX_PUT_LONG( 12, level ); __GLX_PUT_LONG( 16, internal_format ); __GLX_PUT_LONG( 20, width ); __GLX_PUT_LONG( 24, height ); __GLX_PUT_LONG( 28, border ); __GLX_PUT_LONG( 32, image_size ); __glXSendLargeCommand( gc, gc->pc, __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4, data, image_size ); } } /** * Internal function used for \c glCompressedTexSubImage1D and * \c glCompressedTexSubImage2D. */ static void CompressedTexSubImage1D2D( GLenum target, GLint level, GLsizei xoffset, GLsizei yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei image_size, const GLvoid *data, CARD32 rop ) { __GLX_DECLARE_VARIABLES(); __GLX_LOAD_VARIABLES(); if ( gc->currentDpy == NULL ) { return; } if ( target == GL_PROXY_TEXTURE_3D ) { compsize = 0; } else { compsize = image_size; } cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + compsize ); if ( cmdlen <= gc->maxSmallRenderCommandSize ) { __GLX_BEGIN_VARIABLE( rop, cmdlen ); __GLX_PUT_LONG( 4, target ); __GLX_PUT_LONG( 8, level ); __GLX_PUT_LONG( 12, xoffset ); __GLX_PUT_LONG( 16, yoffset ); __GLX_PUT_LONG( 20, width ); __GLX_PUT_LONG( 24, height ); __GLX_PUT_LONG( 28, format ); __GLX_PUT_LONG( 32, image_size ); if ( compsize != 0 ) { __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE, data, image_size ); } __GLX_END( cmdlen ); } else { assert( compsize != 0 ); __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 ); __GLX_PUT_LONG( 8, target ); __GLX_PUT_LONG( 12, level ); __GLX_PUT_LONG( 16, xoffset ); __GLX_PUT_LONG( 20, yoffset ); __GLX_PUT_LONG( 24, width ); __GLX_PUT_LONG( 28, height ); __GLX_PUT_LONG( 32, format ); __GLX_PUT_LONG( 36, image_size ); __glXSendLargeCommand( gc, gc->pc, __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4, data, image_size ); } } void __indirect_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internal_format, GLsizei width, GLint border, GLsizei image_size, const GLvoid *data ) { CompressedTexImage1D2D( target, level, internal_format, width, 0, border, image_size, data, X_GLrop_CompressedTexImage1D ); } void __indirect_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLint border, GLsizei image_size, const GLvoid *data ) { CompressedTexImage1D2D( target, level, internal_format, width, height, border, image_size, data, X_GLrop_CompressedTexImage2D ); } void __indirect_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei image_size, const GLvoid *data ) { __GLX_DECLARE_VARIABLES(); __GLX_LOAD_VARIABLES(); if ( gc->currentDpy == NULL ) { return; } cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + image_size ); if ( cmdlen <= gc->maxSmallRenderCommandSize ) { __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexImage3D, cmdlen ); __GLX_PUT_LONG( 4, target ); __GLX_PUT_LONG( 8, level ); __GLX_PUT_LONG( 12, internal_format ); __GLX_PUT_LONG( 16, width ); __GLX_PUT_LONG( 20, height ); __GLX_PUT_LONG( 24, depth ); __GLX_PUT_LONG( 28, border ); __GLX_PUT_LONG( 32, image_size ); if ( image_size != 0 ) { __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE, data, image_size ); } __GLX_END( cmdlen ); } else { __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexImage3D, cmdlen + 4 ); __GLX_PUT_LONG( 8, target ); __GLX_PUT_LONG( 12, level ); __GLX_PUT_LONG( 16, internal_format ); __GLX_PUT_LONG( 20, width ); __GLX_PUT_LONG( 24, height ); __GLX_PUT_LONG( 28, depth ); __GLX_PUT_LONG( 32, border ); __GLX_PUT_LONG( 36, image_size ); __glXSendLargeCommand( gc, gc->pc, __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4, data, image_size ); } } void __indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei image_size, const GLvoid *data ) { CompressedTexSubImage1D2D( target, level, xoffset, 0, width, 0, format, image_size, data, X_GLrop_CompressedTexSubImage1D ); } void __indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei image_size, const GLvoid *data ) { CompressedTexSubImage1D2D( target, level, xoffset, yoffset, width, height, format, image_size, data, X_GLrop_CompressedTexSubImage2D ); } void __indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei image_size, const GLvoid *data ) { __GLX_DECLARE_VARIABLES(); __GLX_LOAD_VARIABLES(); if ( gc->currentDpy == NULL ) { return; } cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + image_size ); if ( cmdlen <= gc->maxSmallRenderCommandSize ) { __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexSubImage3D, cmdlen ); __GLX_PUT_LONG( 4, target ); __GLX_PUT_LONG( 8, level ); __GLX_PUT_LONG( 12, xoffset ); __GLX_PUT_LONG( 16, yoffset ); __GLX_PUT_LONG( 20, zoffset ); __GLX_PUT_LONG( 24, width ); __GLX_PUT_LONG( 28, height ); __GLX_PUT_LONG( 32, depth ); __GLX_PUT_LONG( 36, format ); __GLX_PUT_LONG( 40, image_size ); if ( image_size != 0 ) { __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE, data, image_size ); } __GLX_END( cmdlen ); } else { __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexSubImage3D, cmdlen + 4 ); __GLX_PUT_LONG( 8, target ); __GLX_PUT_LONG( 12, level ); __GLX_PUT_LONG( 16, xoffset ); __GLX_PUT_LONG( 20, yoffset ); __GLX_PUT_LONG( 24, zoffset ); __GLX_PUT_LONG( 28, width ); __GLX_PUT_LONG( 32, height ); __GLX_PUT_LONG( 36, depth ); __GLX_PUT_LONG( 40, format ); __GLX_PUT_LONG( 44, image_size ); __glXSendLargeCommand( gc, gc->pc, __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4, data, image_size ); } }