/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. */ /** * \file glxcurrent.c * Client-side GLX interface for current context management. */ #include "glxclient.h" #include "glapi.h" #include "indirect_init.h" #ifdef GLX_DIRECT_RENDERING #include "xf86dri.h" #endif /* ** We setup some dummy structures here so that the API can be used ** even if no context is current. */ static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE]; /* ** Dummy context used by small commands when there is no current context. ** All the ** gl and glx entry points are designed to operate as nop's when using ** the dummy context structure. */ static __GLXcontext dummyContext = { &dummyBuffer[0], &dummyBuffer[0], &dummyBuffer[0], &dummyBuffer[__GLX_BUFFER_LIMIT_SIZE], sizeof(dummyBuffer), }; /* ** All indirect rendering contexts will share the same indirect dispatch table. */ static __GLapi *IndirectAPI = NULL; /* * Current context management and locking */ #if defined( USE_XTHREADS ) /* thread safe */ static GLboolean TSDinitialized = GL_FALSE; static xthread_key_t ContextTSD; _X_HIDDEN __GLXcontext * __glXGetCurrentContext(void) { if (!TSDinitialized) { xthread_key_create(&ContextTSD, NULL); TSDinitialized = GL_TRUE; return &dummyContext; } else { void *p; xthread_get_specific(ContextTSD, &p); if (!p) return &dummyContext; else return (__GLXcontext *) p; } } _X_HIDDEN void __glXSetCurrentContext(__GLXcontext * c) { if (!TSDinitialized) { xthread_key_create(&ContextTSD, NULL); TSDinitialized = GL_TRUE; } xthread_set_specific(ContextTSD, c); } /* Used by the __glXLock() and __glXUnlock() macros */ _X_HIDDEN xmutex_rec __glXmutex; #elif defined( PTHREADS ) _X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER; # if defined( GLX_USE_TLS ) /** * Per-thread GLX context pointer. * * \c __glXSetCurrentContext is written is such a way that this pointer can * \b never be \c NULL. This is important! Because of this * \c __glXGetCurrentContext can be implemented as trivial macro. */ __thread void *__glX_tls_Context __attribute__ ((tls_model("initial-exec"))) = &dummyContext; _X_HIDDEN void __glXSetCurrentContext(__GLXcontext * c) { __glX_tls_Context = (c != NULL) ? c : &dummyContext; } # else static pthread_once_t once_control = PTHREAD_ONCE_INIT; /** * Per-thread data key. * * Once \c init_thread_data has been called, the per-thread data key will * take a value of \c NULL. As each new thread is created the default * value, in that thread, will be \c NULL. */ static pthread_key_t ContextTSD; /** * Initialize the per-thread data key. * * This function is called \b exactly once per-process (not per-thread!) to * initialize the per-thread data key. This is ideally done using the * \c pthread_once mechanism. */ static void init_thread_data(void) { if (pthread_key_create(&ContextTSD, NULL) != 0) { perror("pthread_key_create"); exit(-1); } } _X_HIDDEN void __glXSetCurrentContext(__GLXcontext * c) { pthread_once(&once_control, init_thread_data); pthread_setspecific(ContextTSD, c); } _X_HIDDEN __GLXcontext * __glXGetCurrentContext(void) { void *v; pthread_once(&once_control, init_thread_data); v = pthread_getspecific(ContextTSD); return (v == NULL) ? &dummyContext : (__GLXcontext *) v; } # endif /* defined( GLX_USE_TLS ) */ #elif defined( THREADS ) #error Unknown threading method specified. #else /* not thread safe */ _X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext; #endif _X_HIDDEN void __glXSetCurrentContextNull(void) { __glXSetCurrentContext(&dummyContext); #ifdef GLX_DIRECT_RENDERING _glapi_set_dispatch(NULL); /* no-op functions */ #endif } /************************************************************************/ PUBLIC GLXContext glXGetCurrentContext(void) { GLXContext cx = __glXGetCurrentContext(); if (cx == &dummyContext) { return NULL; } else { return cx; } } PUBLIC GLXDrawable glXGetCurrentDrawable(void) { GLXContext gc = __glXGetCurrentContext(); return gc->currentDrawable; } /************************************************************************/ /** * Sends a GLX protocol message to the specified display to make the context * and the drawables current. * * \param dpy Display to send the message to. * \param opcode Major opcode value for the display. * \param gc_id Context tag for the context to be made current. * \param draw Drawable ID for the "draw" drawable. * \param read Drawable ID for the "read" drawable. * \param reply Space to store the X-server's reply. * * \warning * This function assumes that \c dpy is locked with \c LockDisplay on entry. */ static Bool SendMakeCurrentRequest(Display * dpy, CARD8 opcode, GLXContextID gc_id, GLXContextTag gc_tag, GLXDrawable draw, GLXDrawable read, xGLXMakeCurrentReply * reply) { Bool ret; LockDisplay(dpy); if (draw == read) { xGLXMakeCurrentReq *req; GetReq(GLXMakeCurrent, req); req->reqType = opcode; req->glxCode = X_GLXMakeCurrent; req->drawable = draw; req->context = gc_id; req->oldContextTag = gc_tag; } else { __GLXdisplayPrivate *priv = __glXInitialize(dpy); /* If the server can support the GLX 1.3 version, we should * perfer that. Not only that, some servers support GLX 1.3 but * not the SGI extension. */ if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) { xGLXMakeContextCurrentReq *req; GetReq(GLXMakeContextCurrent, req); req->reqType = opcode; req->glxCode = X_GLXMakeContextCurrent; req->drawable = draw; req->readdrawable = read; req->context = gc_id; req->oldContextTag = gc_tag; } else { xGLXVendorPrivateWithReplyReq *vpreq; xGLXMakeCurrentReadSGIReq *req; GetReqExtra(GLXVendorPrivateWithReply, sz_xGLXMakeCurrentReadSGIReq - sz_xGLXVendorPrivateWithReplyReq, vpreq); req = (xGLXMakeCurrentReadSGIReq *) vpreq; req->reqType = opcode; req->glxCode = X_GLXVendorPrivateWithReply; req->vendorCode = X_GLXvop_MakeCurrentReadSGI; req->drawable = draw; req->readable = read; req->context = gc_id; req->oldContextTag = gc_tag; } } ret = _XReply(dpy, (xReply *) reply, 0, False); UnlockDisplay(dpy); SyncHandle(); return ret; } #ifdef GLX_DIRECT_RENDERING static __GLXDRIdrawable * FetchDRIDrawable(Display * dpy, GLXDrawable glxDrawable, GLXContext gc, Bool pre13) { __GLXdisplayPrivate *const priv = __glXInitialize(dpy); __GLXDRIdrawable *pdraw; __GLXscreenConfigs *psc; XID drawable; if (priv == NULL) return NULL; psc = &priv->screenConfigs[gc->screen]; if (psc->drawHash == NULL) return NULL; if (__glxHashLookup(psc->drawHash, glxDrawable, (void *) &pdraw) == 0) return pdraw; /* If this is glXMakeCurrent (pre GLX 1.3) we allow creating the * GLX drawable on the fly. Otherwise we pass None as the X * drawable */ if (pre13) drawable = glxDrawable; else drawable = None; pdraw = psc->driScreen->createDrawable(psc, drawable, glxDrawable, gc->mode); if (__glxHashInsert(psc->drawHash, glxDrawable, pdraw)) { (*pdraw->destroyDrawable) (pdraw); return NULL; } return pdraw; } #endif /* GLX_DIRECT_RENDERING */ /** * Make a particular context current. * * \note This is in this file so that it can access dummyContext. */ static Bool MakeContextCurrent(Display * dpy, GLXDrawable draw, GLXDrawable read, GLXContext gc, Bool pre13) { xGLXMakeCurrentReply reply; const GLXContext oldGC = __glXGetCurrentContext(); const CARD8 opcode = __glXSetupForCommand(dpy); const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext)) ? opcode : __glXSetupForCommand(oldGC->currentDpy); Bool bindReturnValue; __GLXattribute *state; if (!opcode || !oldOpcode) { return GL_FALSE; } /* Make sure that the new context has a nonzero ID. In the request, * a zero context ID is used only to mean that we bind to no current * context. */ if ((gc != NULL) && (gc->xid == None)) { return GL_FALSE; } _glapi_check_multithread(); #ifdef GLX_DIRECT_RENDERING /* Bind the direct rendering context to the drawable */ if (gc && gc->driContext) { __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc, pre13); __GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc, pre13); bindReturnValue = (gc->driContext->bindContext) (gc->driContext, pdraw, pread); } else #endif { /* Send a glXMakeCurrent request to bind the new context. */ bindReturnValue = SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None, ((dpy != oldGC->currentDpy) || oldGC->isDirect) ? None : oldGC->currentContextTag, draw, read, &reply); } if (!bindReturnValue) { return False; } #ifdef GLX_DIRECT_RENDERING if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) && !oldGC->isDirect && oldGC != &dummyContext) { #else if ((dpy != oldGC->currentDpy) && oldGC != &dummyContext) { #endif xGLXMakeCurrentReply dummy_reply; /* We are either switching from one dpy to another and have to * send a request to the previous dpy to unbind the previous * context, or we are switching away from a indirect context to * a direct context and have to send a request to the dpy to * unbind the previous context. */ (void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None, oldGC->currentContextTag, None, None, &dummy_reply); } #ifdef GLX_DIRECT_RENDERING else if (oldGC->driContext) { oldGC->driContext->unbindContext(oldGC->driContext); } #endif /* Update our notion of what is current */ __glXLock(); if (gc == oldGC) { /* Even though the contexts are the same the drawable might have * changed. Note that gc cannot be the dummy, and that oldGC * cannot be NULL, therefore if they are the same, gc is not * NULL and not the dummy. */ gc->currentDrawable = draw; gc->currentReadable = read; } else { if (oldGC != &dummyContext) { /* Old current context is no longer current to anybody */ oldGC->currentDpy = 0; oldGC->currentDrawable = None; oldGC->currentReadable = None; oldGC->currentContextTag = 0; if (oldGC->xid == None) { /* We are switching away from a context that was * previously destroyed, so we need to free the memory * for the old handle. */ #ifdef GLX_DIRECT_RENDERING /* Destroy the old direct rendering context */ if (oldGC->driContext) { oldGC->driContext->destroyContext(oldGC->driContext, oldGC->psc, oldGC->createDpy); oldGC->driContext = NULL; } #endif __glXFreeContext(oldGC); } } if (gc) { __glXSetCurrentContext(gc); gc->currentDpy = dpy; gc->currentDrawable = draw; gc->currentReadable = read; #ifdef GLX_DIRECT_RENDERING if (!gc->driContext) { #endif if (!IndirectAPI) IndirectAPI = __glXNewIndirectAPI(); _glapi_set_dispatch(IndirectAPI); #ifdef GLX_USE_APPLEGL do { extern void XAppleDRIUseIndirectDispatch(void); XAppleDRIUseIndirectDispatch(); } while (0); #endif state = (__GLXattribute *) (gc->client_state_private); gc->currentContextTag = reply.contextTag; if (state->array_state == NULL) { (void) glGetString(GL_EXTENSIONS); (void) glGetString(GL_VERSION); __glXInitVertexArrayState(gc); } #ifdef GLX_DIRECT_RENDERING } else { gc->currentContextTag = -1; } #endif } else { __glXSetCurrentContextNull(); } } __glXUnlock(); return GL_TRUE; } PUBLIC Bool glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc) { return MakeContextCurrent(dpy, draw, draw, gc, True); } PUBLIC GLX_ALIAS(Bool, glXMakeCurrentReadSGI, (Display * dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), (dpy, d, r, ctx, False), MakeContextCurrent) PUBLIC GLX_ALIAS(Bool, glXMakeContextCurrent, (Display * dpy, GLXDrawable d, GLXDrawable r, GLXContext ctx), (dpy, d, r, ctx, False), MakeContextCurrent)