/* $XFree86: xc/lib/GL/glx/packsingle.h,v 1.5tsi Exp $ */ #ifndef __GLX_packsingle_h__ #define __GLX_packsingle_h__ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** */ #include "packrender.h" /* ** The macros in this header convert wire protocol data types to the client ** machine's native data types. The header is part of the porting layer of ** the client library, and it is intended that hardware vendors will rewrite ** this header to suit their own machines. */ /* ** Dummy define to make the GetReqExtra macro happy. The value is not ** used, but instead the code in __GLX_SINGLE_BEGIN issues its own store ** to req->reqType with the proper code (our extension code). */ #define X_GLXSingle 0 /* Declare common variables used during a single command */ #define __GLX_SINGLE_DECLARE_VARIABLES() \ __GLXcontext *gc = __glXGetCurrentContext(); \ GLubyte *pc, *pixelHeaderPC; \ GLuint compsize, cmdlen; \ Display *dpy = gc->currentDpy; \ xGLXSingleReq *req #define __GLX_SINGLE_LOAD_VARIABLES() \ pc = gc->pc; \ /* Muffle compilers */ \ pixelHeaderPC = 0; (void)pixelHeaderPC; \ compsize = 0; (void)compsize; \ cmdlen = 0; (void)cmdlen /* Start a single command */ #define __GLX_SINGLE_BEGIN(opcode,bytes) \ if (dpy) { \ (void) __glXFlushRenderBuffer(gc, pc); \ LockDisplay(dpy); \ GetReqExtra(GLXSingle,bytes,req); \ req->reqType = gc->majorOpcode; \ req->glxCode = opcode; \ req->contextTag = gc->currentContextTag; \ pc = ((GLubyte *)(req) + sz_xGLXSingleReq) /* End a single command */ #define __GLX_SINGLE_END() \ UnlockDisplay(dpy); \ SyncHandle(); \ } /* Store data to sending for a single command */ #define __GLX_SINGLE_PUT_CHAR(offset,a) \ *((INT8 *) (pc + offset)) = a #ifndef CRAY #define __GLX_SINGLE_PUT_SHORT(offset,a) \ *((INT16 *) (pc + offset)) = a #define __GLX_SINGLE_PUT_LONG(offset,a) \ *((INT32 *) (pc + offset)) = a #define __GLX_SINGLE_PUT_FLOAT(offset,a) \ *((FLOAT32 *) (pc + offset)) = a #else #define __GLX_SINGLE_PUT_SHORT(offset,a) \ { GLubyte *cp = (pc+offset); \ int shift = (64-16) - ((int)(cp) >> (64-6)); \ *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); } #define __GLX_SINGLE_PUT_LONG(offset,a) \ { GLubyte *cp = (pc+offset); \ int shift = (64-32) - ((int)(cp) >> (64-6)); \ *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); } #define __GLX_SINGLE_PUT_FLOAT(offset,a) \ gl_put_float(pc + offset, a) #endif /* Read support macros */ #define __GLX_SINGLE_READ_XREPLY() \ (void) _XReply(dpy, (xReply*) &reply, 0, False) #define __GLX_SINGLE_GET_RETVAL(a,cast) \ a = (cast) reply.retval #define __GLX_SINGLE_GET_SIZE(a) \ a = (GLint) reply.size #ifndef _CRAY #define __GLX_SINGLE_GET_CHAR(p) \ *p = *(GLbyte *)&reply.pad3; #define __GLX_SINGLE_GET_SHORT(p) \ *p = *(GLshort *)&reply.pad3; #define __GLX_SINGLE_GET_LONG(p) \ *p = *(GLint *)&reply.pad3; #define __GLX_SINGLE_GET_FLOAT(p) \ *p = *(GLfloat *)&reply.pad3; #else #define __GLX_SINGLE_GET_CHAR(p) \ *p = reply.pad3 >> 24; #define __GLX_SINGLE_GET_SHORT(p) \ {int t = reply.pad3 >> 16; \ *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);} #define __GLX_SINGLE_GET_LONG(p) \ {int t = reply.pad3; \ *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);} #define PAD3OFFSET 16 #define __GLX_SINGLE_GET_FLOAT(p) \ *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET); #define __GLX_SINGLE_GET_DOUBLE(p) \ *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET); extern float gl_ntoh_float(GLubyte *); extern float gl_ntoh_double(GLubyte *); #endif #ifndef _CRAY #ifdef __GLX_ALIGN64 #define __GLX_SINGLE_GET_DOUBLE(p) \ __GLX_MEM_COPY(p, &reply.pad3, 8) #else #define __GLX_SINGLE_GET_DOUBLE(p) \ *p = *(GLdouble *)&reply.pad3 #endif #endif /* Get an array of typed data */ #define __GLX_SINGLE_GET_VOID_ARRAY(a,alen) \ { \ GLint slop = alen*__GLX_SIZE_INT8 & 3; \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ if (slop) _XEatData(dpy,4-slop); \ } #define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen) \ { \ GLint slop = alen*__GLX_SIZE_INT8 & 3; \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8); \ if (slop) _XEatData(dpy,4-slop); \ } #define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen) \ { \ GLint slop = (alen*__GLX_SIZE_INT16) & 3; \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16);\ if (slop) _XEatData(dpy,4-slop); \ } #define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32); #ifndef _CRAY #define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32); #define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64); #else #define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \ gl_get_float_array(dpy,a,alen); #define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \ gl_get_double_array(dpy, a, alen); extern void gl_get_float_array(Display *dpy, float *a, int alen); extern void gl_get_double_array(Display *dpy, double *a, int alen); #endif #endif /* !__GLX_packsingle_h__ */