/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ /* * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004, 2006 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL, IBM, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /* This file is only included by glapi.c and is used for * the GetProcAddress() function */ typedef struct { GLint Name_offset; #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) _glapi_proc Address; #endif GLuint Offset; } glprocs_table_t; #if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } #elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } #elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } #elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } #endif static const char gl_string_table[] = "glNewList\0" "glEndList\0" "glCallList\0" "glCallLists\0" "glDeleteLists\0" "glGenLists\0" "glListBase\0" "glBegin\0" "glBitmap\0" "glColor3b\0" "glColor3bv\0" "glColor3d\0" "glColor3dv\0" "glColor3f\0" "glColor3fv\0" "glColor3i\0" "glColor3iv\0" "glColor3s\0" "glColor3sv\0" "glColor3ub\0" "glColor3ubv\0" "glColor3ui\0" "glColor3uiv\0" "glColor3us\0" "glColor3usv\0" "glColor4b\0" "glColor4bv\0" "glColor4d\0" "glColor4dv\0" "glColor4f\0" "glColor4fv\0" "glColor4i\0" "glColor4iv\0" "glColor4s\0" "glColor4sv\0" "glColor4ub\0" "glColor4ubv\0" "glColor4ui\0" "glColor4uiv\0" "glColor4us\0" "glColor4usv\0" "glEdgeFlag\0" "glEdgeFlagv\0" "glEnd\0" "glIndexd\0" "glIndexdv\0" "glIndexf\0" "glIndexfv\0" "glIndexi\0" "glIndexiv\0" "glIndexs\0" "glIndexsv\0" "glNormal3b\0" "glNormal3bv\0" "glNormal3d\0" "glNormal3dv\0" "glNormal3f\0" "glNormal3fv\0" "glNormal3i\0" "glNormal3iv\0" "glNormal3s\0" "glNormal3sv\0" "glRasterPos2d\0" "glRasterPos2dv\0" "glRasterPos2f\0" "glRasterPos2fv\0" "glRasterPos2i\0" "glRasterPos2iv\0" "glRasterPos2s\0" "glRasterPos2sv\0" "glRasterPos3d\0" "glRasterPos3dv\0" "glRasterPos3f\0" "glRasterPos3fv\0" "glRasterPos3i\0" "glRasterPos3iv\0" "glRasterPos3s\0" "glRasterPos3sv\0" "glRasterPos4d\0" "glRasterPos4dv\0" "glRasterPos4f\0" "glRasterPos4fv\0" "glRasterPos4i\0" "glRasterPos4iv\0" "glRasterPos4s\0" "glRasterPos4sv\0" "glRectd\0" "glRectdv\0" "glRectf\0" "glRectfv\0" "glRecti\0" "glRectiv\0" "glRects\0" "glRectsv\0" "glTexCoord1d\0" "glTexCoord1dv\0" "glTexCoord1f\0" "glTexCoord1fv\0" "glTexCoord1i\0" "glTexCoord1iv\0" "glTexCoord1s\0" "glTexCoord1sv\0" "glTexCoord2d\0" "glTexCoord2dv\0" "glTexCoord2f\0" "glTexCoord2fv\0" "glTexCoord2i\0" "glTexCoord2iv\0" "glTexCoord2s\0" "glTexCoord2sv\0" "glTexCoord3d\0" "glTexCoord3dv\0" "glTexCoord3f\0" "glTexCoord3fv\0" "glTexCoord3i\0" "glTexCoord3iv\0" "glTexCoord3s\0" "glTexCoord3sv\0" "glTexCoord4d\0" "glTexCoord4dv\0" "glTexCoord4f\0" "glTexCoord4fv\0" "glTexCoord4i\0" "glTexCoord4iv\0" "glTexCoord4s\0" "glTexCoord4sv\0" "glVertex2d\0" "glVertex2dv\0" "glVertex2f\0" "glVertex2fv\0" "glVertex2i\0" "glVertex2iv\0" "glVertex2s\0" "glVertex2sv\0" "glVertex3d\0" "glVertex3dv\0" "glVertex3f\0" "glVertex3fv\0" "glVertex3i\0" "glVertex3iv\0" "glVertex3s\0" "glVertex3sv\0" "glVertex4d\0" "glVertex4dv\0" "glVertex4f\0" "glVertex4fv\0" "glVertex4i\0" "glVertex4iv\0" "glVertex4s\0" "glVertex4sv\0" "glClipPlane\0" "glColorMaterial\0" "glCullFace\0" "glFogf\0" "glFogfv\0" "glFogi\0" "glFogiv\0" "glFrontFace\0" "glHint\0" "glLightf\0" "glLightfv\0" "glLighti\0" "glLightiv\0" "glLightModelf\0" "glLightModelfv\0" "glLightModeli\0" "glLightModeliv\0" "glLineStipple\0" "glLineWidth\0" "glMaterialf\0" "glMaterialfv\0" "glMateriali\0" "glMaterialiv\0" "glPointSize\0" "glPolygonMode\0" "glPolygonStipple\0" "glScissor\0" "glShadeModel\0" "glTexParameterf\0" "glTexParameterfv\0" "glTexParameteri\0" "glTexParameteriv\0" "glTexImage1D\0" "glTexImage2D\0" "glTexEnvf\0" "glTexEnvfv\0" "glTexEnvi\0" "glTexEnviv\0" "glTexGend\0" "glTexGendv\0" "glTexGenfOES\0" "glTexGenfvOES\0" "glTexGeniOES\0" "glTexGenivOES\0" "glFeedbackBuffer\0" "glSelectBuffer\0" "glRenderMode\0" "glInitNames\0" "glLoadName\0" "glPassThrough\0" "glPopName\0" "glPushName\0" "glDrawBuffer\0" "glClear\0" "glClearAccum\0" "glClearIndex\0" "glClearColor\0" "glClearStencil\0" "glClearDepth\0" "glStencilMask\0" "glColorMask\0" "glDepthMask\0" "glIndexMask\0" "glAccum\0" "glDisable\0" "glEnable\0" "glFinish\0" "glFlush\0" "glPopAttrib\0" "glPushAttrib\0" "glMap1d\0" "glMap1f\0" "glMap2d\0" "glMap2f\0" "glMapGrid1d\0" "glMapGrid1f\0" "glMapGrid2d\0" "glMapGrid2f\0" "glEvalCoord1d\0" "glEvalCoord1dv\0" "glEvalCoord1f\0" "glEvalCoord1fv\0" "glEvalCoord2d\0" "glEvalCoord2dv\0" "glEvalCoord2f\0" "glEvalCoord2fv\0" "glEvalMesh1\0" "glEvalPoint1\0" "glEvalMesh2\0" "glEvalPoint2\0" "glAlphaFunc\0" "glBlendFunc\0" "glLogicOp\0" "glStencilFunc\0" "glStencilOp\0" "glDepthFunc\0" "glPixelZoom\0" "glPixelTransferf\0" "glPixelTransferi\0" "glPixelStoref\0" "glPixelStorei\0" "glPixelMapfv\0" "glPixelMapuiv\0" "glPixelMapusv\0" "glReadBuffer\0" "glCopyPixels\0" "glReadPixels\0" "glDrawPixels\0" "glGetBooleanv\0" "glGetClipPlane\0" "glGetDoublev\0" "glGetError\0" "glGetFloatv\0" "glGetIntegerv\0" "glGetLightfv\0" "glGetLightiv\0" "glGetMapdv\0" "glGetMapfv\0" "glGetMapiv\0" "glGetMaterialfv\0" "glGetMaterialiv\0" "glGetPixelMapfv\0" "glGetPixelMapuiv\0" "glGetPixelMapusv\0" "glGetPolygonStipple\0" "glGetString\0" "glGetTexEnvfv\0" "glGetTexEnviv\0" "glGetTexGendv\0" "glGetTexGenfvOES\0" "glGetTexGenivOES\0" "glGetTexImage\0" "glGetTexParameterfv\0" "glGetTexParameteriv\0" "glGetTexLevelParameterfv\0" "glGetTexLevelParameteriv\0" "glIsEnabled\0" "glIsList\0" "glDepthRange\0" "glFrustum\0" "glLoadIdentity\0" "glLoadMatrixf\0" "glLoadMatrixd\0" "glMatrixMode\0" "glMultMatrixf\0" "glMultMatrixd\0" "glOrtho\0" "glPopMatrix\0" "glPushMatrix\0" "glRotated\0" "glRotatef\0" "glScaled\0" "glScalef\0" "glTranslated\0" "glTranslatef\0" "glViewport\0" "glArrayElement\0" "glBindTexture\0" "glColorPointer\0" "glDisableClientState\0" "glDrawArrays\0" "glDrawElements\0" "glEdgeFlagPointer\0" "glEnableClientState\0" "glIndexPointer\0" "glIndexub\0" "glIndexubv\0" "glInterleavedArrays\0" "glNormalPointer\0" "glPolygonOffset\0" "glTexCoordPointer\0" "glVertexPointer\0" "glAreTexturesResident\0" "glCopyTexImage1D\0" "glCopyTexImage2D\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage2D\0" "glDeleteTextures\0" "glGenTextures\0" "glGetPointerv\0" "glIsTexture\0" "glPrioritizeTextures\0" "glTexSubImage1D\0" "glTexSubImage2D\0" "glPopClientAttrib\0" "glPushClientAttrib\0" "glBlendColor\0" "glBlendEquationOES\0" "glDrawRangeElements\0" "glColorTable\0" "glColorTableParameterfv\0" "glColorTableParameteriv\0" "glCopyColorTable\0" "glGetColorTable\0" "glGetColorTableParameterfv\0" "glGetColorTableParameteriv\0" "glColorSubTable\0" "glCopyColorSubTable\0" "glConvolutionFilter1D\0" "glConvolutionFilter2D\0" "glConvolutionParameterf\0" "glConvolutionParameterfv\0" "glConvolutionParameteri\0" "glConvolutionParameteriv\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter2D\0" "glGetConvolutionFilter\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameteriv\0" "glGetSeparableFilter\0" "glSeparableFilter2D\0" "glGetHistogram\0" "glGetHistogramParameterfv\0" "glGetHistogramParameteriv\0" "glGetMinmax\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameteriv\0" "glHistogram\0" "glMinmax\0" "glResetHistogram\0" "glResetMinmax\0" "glTexImage3D\0" "glTexSubImage3D\0" "glCopyTexSubImage3D\0" "glActiveTexture\0" "glClientActiveTexture\0" "glMultiTexCoord1dARB\0" "glMultiTexCoord1dvARB\0" "glMultiTexCoord1fARB\0" "glMultiTexCoord1fvARB\0" "glMultiTexCoord1iARB\0" "glMultiTexCoord1ivARB\0" "glMultiTexCoord1sARB\0" "glMultiTexCoord1svARB\0" "glMultiTexCoord2dARB\0" "glMultiTexCoord2dvARB\0" "glMultiTexCoord2fARB\0" "glMultiTexCoord2fvARB\0" "glMultiTexCoord2iARB\0" "glMultiTexCoord2ivARB\0" "glMultiTexCoord2sARB\0" "glMultiTexCoord2svARB\0" "glMultiTexCoord3dARB\0" "glMultiTexCoord3dvARB\0" "glMultiTexCoord3fARB\0" "glMultiTexCoord3fvARB\0" "glMultiTexCoord3iARB\0" "glMultiTexCoord3ivARB\0" "glMultiTexCoord3sARB\0" "glMultiTexCoord3svARB\0" "glMultiTexCoord4dARB\0" "glMultiTexCoord4dvARB\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fvARB\0" "glMultiTexCoord4iARB\0" "glMultiTexCoord4ivARB\0" "glMultiTexCoord4sARB\0" "glMultiTexCoord4svARB\0" "glBlendEquationSeparateOES\0" "glBlendFuncSeparateOES\0" "glDrawTexfOES\0" "glDrawTexfvOES\0" "glDrawTexiOES\0" "glDrawTexivOES\0" "glDrawTexsOES\0" "glDrawTexsvOES\0" "glDrawTexxOES\0" "glDrawTexxvOES\0" "glBindFramebufferOES\0" "glBindRenderbufferOES\0" "glCheckFramebufferStatusOES\0" "glDeleteFramebuffersOES\0" "glDeleteRenderbuffersOES\0" "glFramebufferRenderbufferOES\0" "glFramebufferTexture2DOES\0" "glGenFramebuffersOES\0" "glGenRenderbuffersOES\0" "glGenerateMipmapOES\0" "glGetFramebufferAttachmentParameterivOES\0" "glGetRenderbufferParameterivOES\0" "glIsFramebufferOES\0" "glIsRenderbufferOES\0" "glRenderbufferStorageOES\0" "glPointSizePointerOES\0" "glQueryMatrixxOES\0" "glGetTexGenxvOES\0" "glTexGenxOES\0" "glTexGenxvOES\0" "glGetBufferPointervOES\0" "glMapBufferOES\0" "glUnmapBufferOES\0" "glMultiDrawArraysEXT\0" "glMultiDrawElementsEXT\0" "glBindVertexArrayAPPLE\0" "glDeleteVertexArraysAPPLE\0" "glGenVertexArraysAPPLE\0" "glIsVertexArrayAPPLE\0" "glEGLImageTargetRenderbufferStorageOES\0" "glEGLImageTargetTexture2DOES\0" "glCompressedTexImage2D\0" "glCompressedTexSubImage2D\0" "glSampleCoverage\0" "glBindBuffer\0" "glBufferData\0" "glBufferSubData\0" "glDeleteBuffers\0" "glGenBuffers\0" "glGetBufferParameteriv\0" "glIsBuffer\0" "glPointParameterf\0" "glPointParameterfv\0" "glAlphaFuncx\0" "glClearColorx\0" "glClearDepthf\0" "glClearDepthx\0" "glColor4x\0" "glDepthRangef\0" "glDepthRangex\0" "glFogx\0" "glFogxv\0" "glFrustumf\0" "glFrustumx\0" "glLightModelx\0" "glLightModelxv\0" "glLightx\0" "glLightxv\0" "glLineWidthx\0" "glLoadMatrixx\0" "glMaterialx\0" "glMaterialxv\0" "glMultMatrixx\0" "glMultiTexCoord4x\0" "glNormal3x\0" "glOrthof\0" "glOrthox\0" "glPointSizex\0" "glPolygonOffsetx\0" "glRotatex\0" "glSampleCoveragex\0" "glScalex\0" "glTexEnvx\0" "glTexEnvxv\0" "glTexParameterx\0" "glTranslatex\0" "glClipPlanef\0" "glClipPlanex\0" "glGetClipPlanef\0" "glGetClipPlanex\0" "glGetFixedv\0" "glGetLightxv\0" "glGetMaterialxv\0" "glGetTexEnvxv\0" "glGetTexParameterxv\0" "glPointParameterx\0" "glPointParameterxv\0" "glTexParameterxv\0" "glTexGenf\0" "glTexGenfv\0" "glTexGeni\0" "glTexGeniv\0" "glGetTexGenfv\0" "glGetTexGeniv\0" "glBlendEquation\0" "glActiveTextureARB\0" "glClientActiveTextureARB\0" "glMultiTexCoord4fARB\0" "glAlphaFuncxOES\0" "glClearColorxOES\0" "glClearDepthfOES\0" "glClearDepthxOES\0" "glColor4xOES\0" "glDepthRangefOES\0" "glDepthRangexOES\0" "glFogxOES\0" "glFogxvOES\0" "glFrustumfOES\0" "glFrustumxOES\0" "glLightModelxOES\0" "glLightModelxvOES\0" "glLightxOES\0" "glLightxvOES\0" "glLineWidthxOES\0" "glLoadMatrixxOES\0" "glMaterialxOES\0" "glMaterialxvOES\0" "glMultMatrixxOES\0" "glMultiTexCoord4xOES\0" "glNormal3xOES\0" "glOrthofOES\0" "glOrthoxOES\0" "glPointSizexOES\0" "glPolygonOffsetxOES\0" "glRotatexOES\0" "glSampleCoveragexOES\0" "glScalexOES\0" "glTexEnvxOES\0" "glTexEnvxvOES\0" "glTexParameterxOES\0" "glTranslatexOES\0" "glClipPlanefOES\0" "glClipPlanexOES\0" "glGetClipPlanefOES\0" "glGetClipPlanexOES\0" "glGetFixedvOES\0" "glGetLightxvOES\0" "glGetMaterialxvOES\0" "glGetTexEnvxvOES\0" "glGetTexParameterxvOES\0" "glPointParameterxOES\0" "glPointParameterxvOES\0" "glTexParameterxvOES\0" ; #ifdef USE_MGL_NAMESPACE #define gl_dispatch_stub_0 mgl_dispatch_stub_0 #define gl_dispatch_stub_1 mgl_dispatch_stub_1 #define gl_dispatch_stub_2 mgl_dispatch_stub_2 #define gl_dispatch_stub_3 mgl_dispatch_stub_3 #define gl_dispatch_stub_4 mgl_dispatch_stub_4 #define gl_dispatch_stub_5 mgl_dispatch_stub_5 #define gl_dispatch_stub_6 mgl_dispatch_stub_6 #define gl_dispatch_stub_7 mgl_dispatch_stub_7 #define gl_dispatch_stub_8 mgl_dispatch_stub_8 #define gl_dispatch_stub_9 mgl_dispatch_stub_9 #define gl_dispatch_stub_10 mgl_dispatch_stub_10 #define gl_dispatch_stub_11 mgl_dispatch_stub_11 #define gl_dispatch_stub_12 mgl_dispatch_stub_12 #define gl_dispatch_stub_13 mgl_dispatch_stub_13 #define gl_dispatch_stub_14 mgl_dispatch_stub_14 #define gl_dispatch_stub_15 mgl_dispatch_stub_15 #define gl_dispatch_stub_16 mgl_dispatch_stub_16 #define gl_dispatch_stub_17 mgl_dispatch_stub_17 #define gl_dispatch_stub_18 mgl_dispatch_stub_18 #define gl_dispatch_stub_19 mgl_dispatch_stub_19 #define gl_dispatch_stub_20 mgl_dispatch_stub_20 #define gl_dispatch_stub_21 mgl_dispatch_stub_21 #define gl_dispatch_stub_22 mgl_dispatch_stub_22 #define gl_dispatch_stub_23 mgl_dispatch_stub_23 #define gl_dispatch_stub_24 mgl_dispatch_stub_24 #define gl_dispatch_stub_25 mgl_dispatch_stub_25 #define gl_dispatch_stub_26 mgl_dispatch_stub_26 #define gl_dispatch_stub_27 mgl_dispatch_stub_27 #define gl_dispatch_stub_28 mgl_dispatch_stub_28 #define gl_dispatch_stub_30 mgl_dispatch_stub_30 #define gl_dispatch_stub_31 mgl_dispatch_stub_31 #define gl_dispatch_stub_32 mgl_dispatch_stub_32 #define gl_dispatch_stub_33 mgl_dispatch_stub_33 #define gl_dispatch_stub_34 mgl_dispatch_stub_34 #define gl_dispatch_stub_36 mgl_dispatch_stub_36 #define gl_dispatch_stub_37 mgl_dispatch_stub_37 #define gl_dispatch_stub_38 mgl_dispatch_stub_38 #define gl_dispatch_stub_39 mgl_dispatch_stub_39 #define gl_dispatch_stub_40 mgl_dispatch_stub_40 #define gl_dispatch_stub_41 mgl_dispatch_stub_41 #define gl_dispatch_stub_42 mgl_dispatch_stub_42 #define gl_dispatch_stub_43 mgl_dispatch_stub_43 #define gl_dispatch_stub_44 mgl_dispatch_stub_44 #define gl_dispatch_stub_45 mgl_dispatch_stub_45 #define gl_dispatch_stub_46 mgl_dispatch_stub_46 #define gl_dispatch_stub_47 mgl_dispatch_stub_47 #define gl_dispatch_stub_48 mgl_dispatch_stub_48 #define gl_dispatch_stub_49 mgl_dispatch_stub_49 #define gl_dispatch_stub_50 mgl_dispatch_stub_50 #define gl_dispatch_stub_51 mgl_dispatch_stub_51 #define gl_dispatch_stub_52 mgl_dispatch_stub_52 #define gl_dispatch_stub_53 mgl_dispatch_stub_53 #define gl_dispatch_stub_54 mgl_dispatch_stub_54 #define gl_dispatch_stub_55 mgl_dispatch_stub_55 #define gl_dispatch_stub_57 mgl_dispatch_stub_57 #define gl_dispatch_stub_58 mgl_dispatch_stub_58 #define gl_dispatch_stub_59 mgl_dispatch_stub_59 #define gl_dispatch_stub_60 mgl_dispatch_stub_60 #define gl_dispatch_stub_61 mgl_dispatch_stub_61 #define gl_dispatch_stub_62 mgl_dispatch_stub_62 #define gl_dispatch_stub_63 mgl_dispatch_stub_63 #define gl_dispatch_stub_64 mgl_dispatch_stub_64 #define gl_dispatch_stub_65 mgl_dispatch_stub_65 #define gl_dispatch_stub_66 mgl_dispatch_stub_66 #define gl_dispatch_stub_67 mgl_dispatch_stub_67 #define gl_dispatch_stub_68 mgl_dispatch_stub_68 #define gl_dispatch_stub_69 mgl_dispatch_stub_69 #define gl_dispatch_stub_70 mgl_dispatch_stub_70 #define gl_dispatch_stub_71 mgl_dispatch_stub_71 #define gl_dispatch_stub_72 mgl_dispatch_stub_72 #define gl_dispatch_stub_73 mgl_dispatch_stub_73 #define gl_dispatch_stub_74 mgl_dispatch_stub_74 #define gl_dispatch_stub_75 mgl_dispatch_stub_75 #define gl_dispatch_stub_76 mgl_dispatch_stub_76 #define gl_dispatch_stub_77 mgl_dispatch_stub_77 #define gl_dispatch_stub_78 mgl_dispatch_stub_78 #define gl_dispatch_stub_79 mgl_dispatch_stub_79 #define gl_dispatch_stub_80 mgl_dispatch_stub_80 #define gl_dispatch_stub_81 mgl_dispatch_stub_81 #define gl_dispatch_stub_82 mgl_dispatch_stub_82 #define gl_dispatch_stub_83 mgl_dispatch_stub_83 #define gl_dispatch_stub_84 mgl_dispatch_stub_84 #define gl_dispatch_stub_85 mgl_dispatch_stub_85 #define gl_dispatch_stub_86 mgl_dispatch_stub_86 #define gl_dispatch_stub_87 mgl_dispatch_stub_87 #define gl_dispatch_stub_88 mgl_dispatch_stub_88 #define gl_dispatch_stub_89 mgl_dispatch_stub_89 #define gl_dispatch_stub_90 mgl_dispatch_stub_90 #define gl_dispatch_stub_91 mgl_dispatch_stub_91 #define gl_dispatch_stub_92 mgl_dispatch_stub_92 #define gl_dispatch_stub_93 mgl_dispatch_stub_93 #define gl_dispatch_stub_94 mgl_dispatch_stub_94 #define gl_dispatch_stub_95 mgl_dispatch_stub_95 #define gl_dispatch_stub_96 mgl_dispatch_stub_96 #define gl_dispatch_stub_97 mgl_dispatch_stub_97 #define gl_dispatch_stub_98 mgl_dispatch_stub_98 #define gl_dispatch_stub_99 mgl_dispatch_stub_99 #define gl_dispatch_stub_100 mgl_dispatch_stub_100 #define gl_dispatch_stub_101 mgl_dispatch_stub_101 #define gl_dispatch_stub_102 mgl_dispatch_stub_102 #define gl_dispatch_stub_103 mgl_dispatch_stub_103 #define gl_dispatch_stub_104 mgl_dispatch_stub_104 #define gl_dispatch_stub_105 mgl_dispatch_stub_105 #define gl_dispatch_stub_106 mgl_dispatch_stub_106 #define gl_dispatch_stub_107 mgl_dispatch_stub_107 #define gl_dispatch_stub_108 mgl_dispatch_stub_108 #define gl_dispatch_stub_109 mgl_dispatch_stub_109 #define gl_dispatch_stub_110 mgl_dispatch_stub_110 #define gl_dispatch_stub_111 mgl_dispatch_stub_111 #define gl_dispatch_stub_112 mgl_dispatch_stub_112 #define gl_dispatch_stub_113 mgl_dispatch_stub_113 #define gl_dispatch_stub_114 mgl_dispatch_stub_114 #define gl_dispatch_stub_115 mgl_dispatch_stub_115 #define gl_dispatch_stub_116 mgl_dispatch_stub_116 #define gl_dispatch_stub_117 mgl_dispatch_stub_117 #define gl_dispatch_stub_118 mgl_dispatch_stub_118 #define gl_dispatch_stub_119 mgl_dispatch_stub_119 #define gl_dispatch_stub_120 mgl_dispatch_stub_120 #define gl_dispatch_stub_121 mgl_dispatch_stub_121 #define gl_dispatch_stub_122 mgl_dispatch_stub_122 #define gl_dispatch_stub_123 mgl_dispatch_stub_123 #define gl_dispatch_stub_124 mgl_dispatch_stub_124 #define gl_dispatch_stub_125 mgl_dispatch_stub_125 #define gl_dispatch_stub_126 mgl_dispatch_stub_126 #define gl_dispatch_stub_127 mgl_dispatch_stub_127 #define gl_dispatch_stub_128 mgl_dispatch_stub_128 #define gl_dispatch_stub_129 mgl_dispatch_stub_129 #define gl_dispatch_stub_130 mgl_dispatch_stub_130 #define gl_dispatch_stub_131 mgl_dispatch_stub_131 #define gl_dispatch_stub_132 mgl_dispatch_stub_132 #define gl_dispatch_stub_133 mgl_dispatch_stub_133 #define gl_dispatch_stub_134 mgl_dispatch_stub_134 #define gl_dispatch_stub_135 mgl_dispatch_stub_135 #define gl_dispatch_stub_136 mgl_dispatch_stub_136 #define gl_dispatch_stub_137 mgl_dispatch_stub_137 #define gl_dispatch_stub_138 mgl_dispatch_stub_138 #define gl_dispatch_stub_139 mgl_dispatch_stub_139 #define gl_dispatch_stub_140 mgl_dispatch_stub_140 #define gl_dispatch_stub_141 mgl_dispatch_stub_141 #define gl_dispatch_stub_142 mgl_dispatch_stub_142 #define gl_dispatch_stub_143 mgl_dispatch_stub_143 #define gl_dispatch_stub_144 mgl_dispatch_stub_144 #define gl_dispatch_stub_145 mgl_dispatch_stub_145 #define gl_dispatch_stub_146 mgl_dispatch_stub_146 #define gl_dispatch_stub_147 mgl_dispatch_stub_147 #define gl_dispatch_stub_148 mgl_dispatch_stub_148 #define gl_dispatch_stub_149 mgl_dispatch_stub_149 #define gl_dispatch_stub_150 mgl_dispatch_stub_150 #define gl_dispatch_stub_151 mgl_dispatch_stub_151 #define gl_dispatch_stub_155 mgl_dispatch_stub_155 #define gl_dispatch_stub_156 mgl_dispatch_stub_156 #define gl_dispatch_stub_161 mgl_dispatch_stub_161 #define gl_dispatch_stub_162 mgl_dispatch_stub_162 #define gl_dispatch_stub_165 mgl_dispatch_stub_165 #define gl_dispatch_stub_166 mgl_dispatch_stub_166 #define gl_dispatch_stub_167 mgl_dispatch_stub_167 #define gl_dispatch_stub_171 mgl_dispatch_stub_171 #define gl_dispatch_stub_172 mgl_dispatch_stub_172 #define gl_dispatch_stub_174 mgl_dispatch_stub_174 #define gl_dispatch_stub_175 mgl_dispatch_stub_175 #define gl_dispatch_stub_182 mgl_dispatch_stub_182 #define gl_dispatch_stub_188 mgl_dispatch_stub_188 #define gl_dispatch_stub_189 mgl_dispatch_stub_189 #define gl_dispatch_stub_194 mgl_dispatch_stub_194 #define gl_dispatch_stub_195 mgl_dispatch_stub_195 #define gl_dispatch_stub_196 mgl_dispatch_stub_196 #define gl_dispatch_stub_197 mgl_dispatch_stub_197 #define gl_dispatch_stub_198 mgl_dispatch_stub_198 #define gl_dispatch_stub_199 mgl_dispatch_stub_199 #define gl_dispatch_stub_200 mgl_dispatch_stub_200 #define gl_dispatch_stub_201 mgl_dispatch_stub_201 #define gl_dispatch_stub_202 mgl_dispatch_stub_202 #define gl_dispatch_stub_204 mgl_dispatch_stub_204 #define gl_dispatch_stub_205 mgl_dispatch_stub_205 #define gl_dispatch_stub_208 mgl_dispatch_stub_208 #define gl_dispatch_stub_212 mgl_dispatch_stub_212 #define gl_dispatch_stub_213 mgl_dispatch_stub_213 #define gl_dispatch_stub_218 mgl_dispatch_stub_218 #define gl_dispatch_stub_219 mgl_dispatch_stub_219 #define gl_dispatch_stub_220 mgl_dispatch_stub_220 #define gl_dispatch_stub_221 mgl_dispatch_stub_221 #define gl_dispatch_stub_222 mgl_dispatch_stub_222 #define gl_dispatch_stub_223 mgl_dispatch_stub_223 #define gl_dispatch_stub_224 mgl_dispatch_stub_224 #define gl_dispatch_stub_225 mgl_dispatch_stub_225 #define gl_dispatch_stub_226 mgl_dispatch_stub_226 #define gl_dispatch_stub_227 mgl_dispatch_stub_227 #define gl_dispatch_stub_228 mgl_dispatch_stub_228 #define gl_dispatch_stub_229 mgl_dispatch_stub_229 #define gl_dispatch_stub_230 mgl_dispatch_stub_230 #define gl_dispatch_stub_231 mgl_dispatch_stub_231 #define gl_dispatch_stub_232 mgl_dispatch_stub_232 #define gl_dispatch_stub_233 mgl_dispatch_stub_233 #define gl_dispatch_stub_234 mgl_dispatch_stub_234 #define gl_dispatch_stub_235 mgl_dispatch_stub_235 #define gl_dispatch_stub_236 mgl_dispatch_stub_236 #define gl_dispatch_stub_237 mgl_dispatch_stub_237 #define gl_dispatch_stub_238 mgl_dispatch_stub_238 #define gl_dispatch_stub_239 mgl_dispatch_stub_239 #define gl_dispatch_stub_246 mgl_dispatch_stub_246 #define gl_dispatch_stub_247 mgl_dispatch_stub_247 #define gl_dispatch_stub_248 mgl_dispatch_stub_248 #define gl_dispatch_stub_249 mgl_dispatch_stub_249 #define gl_dispatch_stub_251 mgl_dispatch_stub_251 #define gl_dispatch_stub_252 mgl_dispatch_stub_252 #define gl_dispatch_stub_253 mgl_dispatch_stub_253 #define gl_dispatch_stub_254 mgl_dispatch_stub_254 #define gl_dispatch_stub_255 mgl_dispatch_stub_255 #define gl_dispatch_stub_257 mgl_dispatch_stub_257 #define gl_dispatch_stub_259 mgl_dispatch_stub_259 #define gl_dispatch_stub_260 mgl_dispatch_stub_260 #define gl_dispatch_stub_265 mgl_dispatch_stub_265 #define gl_dispatch_stub_266 mgl_dispatch_stub_266 #define gl_dispatch_stub_267 mgl_dispatch_stub_267 #define gl_dispatch_stub_268 mgl_dispatch_stub_268 #define gl_dispatch_stub_270 mgl_dispatch_stub_270 #define gl_dispatch_stub_271 mgl_dispatch_stub_271 #define gl_dispatch_stub_272 mgl_dispatch_stub_272 #define gl_dispatch_stub_273 mgl_dispatch_stub_273 #define gl_dispatch_stub_274 mgl_dispatch_stub_274 #define gl_dispatch_stub_278 mgl_dispatch_stub_278 #define gl_dispatch_stub_281 mgl_dispatch_stub_281 #define gl_dispatch_stub_284 mgl_dispatch_stub_284 #define gl_dispatch_stub_285 mgl_dispatch_stub_285 #define gl_dispatch_stub_287 mgl_dispatch_stub_287 #define gl_dispatch_stub_288 mgl_dispatch_stub_288 #define gl_dispatch_stub_289 mgl_dispatch_stub_289 #define gl_dispatch_stub_292 mgl_dispatch_stub_292 #define gl_dispatch_stub_295 mgl_dispatch_stub_295 #define gl_dispatch_stub_296 mgl_dispatch_stub_296 #define gl_dispatch_stub_299 mgl_dispatch_stub_299 #define gl_dispatch_stub_301 mgl_dispatch_stub_301 #define gl_dispatch_stub_303 mgl_dispatch_stub_303 #define gl_dispatch_stub_306 mgl_dispatch_stub_306 #define gl_dispatch_stub_312 mgl_dispatch_stub_312 #define gl_dispatch_stub_314 mgl_dispatch_stub_314 #define gl_dispatch_stub_315 mgl_dispatch_stub_315 #define gl_dispatch_stub_316 mgl_dispatch_stub_316 #define gl_dispatch_stub_317 mgl_dispatch_stub_317 #define gl_dispatch_stub_322 mgl_dispatch_stub_322 #define gl_dispatch_stub_323 mgl_dispatch_stub_323 #define gl_dispatch_stub_325 mgl_dispatch_stub_325 #define gl_dispatch_stub_331 mgl_dispatch_stub_331 #define gl_dispatch_stub_332 mgl_dispatch_stub_332 #define gl_dispatch_stub_334 mgl_dispatch_stub_334 #define gl_dispatch_stub_335 mgl_dispatch_stub_335 #define gl_dispatch_stub_336 mgl_dispatch_stub_336 #define gl_dispatch_stub_338 mgl_dispatch_stub_338 #define gl_dispatch_stub_339 mgl_dispatch_stub_339 #define gl_dispatch_stub_340 mgl_dispatch_stub_340 #define gl_dispatch_stub_341 mgl_dispatch_stub_341 #define gl_dispatch_stub_342 mgl_dispatch_stub_342 #define gl_dispatch_stub_343 mgl_dispatch_stub_343 #define gl_dispatch_stub_344 mgl_dispatch_stub_344 #define gl_dispatch_stub_345 mgl_dispatch_stub_345 #define gl_dispatch_stub_346 mgl_dispatch_stub_346 #define gl_dispatch_stub_347 mgl_dispatch_stub_347 #define gl_dispatch_stub_348 mgl_dispatch_stub_348 #define gl_dispatch_stub_349 mgl_dispatch_stub_349 #define gl_dispatch_stub_350 mgl_dispatch_stub_350 #define gl_dispatch_stub_351 mgl_dispatch_stub_351 #define gl_dispatch_stub_352 mgl_dispatch_stub_352 #define gl_dispatch_stub_353 mgl_dispatch_stub_353 #define gl_dispatch_stub_354 mgl_dispatch_stub_354 #define gl_dispatch_stub_355 mgl_dispatch_stub_355 #define gl_dispatch_stub_356 mgl_dispatch_stub_356 #define gl_dispatch_stub_357 mgl_dispatch_stub_357 #define gl_dispatch_stub_358 mgl_dispatch_stub_358 #define gl_dispatch_stub_359 mgl_dispatch_stub_359 #define gl_dispatch_stub_360 mgl_dispatch_stub_360 #define gl_dispatch_stub_361 mgl_dispatch_stub_361 #define gl_dispatch_stub_362 mgl_dispatch_stub_362 #define gl_dispatch_stub_363 mgl_dispatch_stub_363 #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 #define gl_dispatch_stub_367 mgl_dispatch_stub_367 #define gl_dispatch_stub_368 mgl_dispatch_stub_368 #define gl_dispatch_stub_369 mgl_dispatch_stub_369 #define gl_dispatch_stub_370 mgl_dispatch_stub_370 #define gl_dispatch_stub_371 mgl_dispatch_stub_371 #define gl_dispatch_stub_372 mgl_dispatch_stub_372 #define gl_dispatch_stub_373 mgl_dispatch_stub_373 #define gl_dispatch_stub_376 mgl_dispatch_stub_376 #define gl_dispatch_stub_377 mgl_dispatch_stub_377 #define gl_dispatch_stub_378 mgl_dispatch_stub_378 #define gl_dispatch_stub_379 mgl_dispatch_stub_379 #define gl_dispatch_stub_380 mgl_dispatch_stub_380 #define gl_dispatch_stub_381 mgl_dispatch_stub_381 #define gl_dispatch_stub_382 mgl_dispatch_stub_382 #define gl_dispatch_stub_383 mgl_dispatch_stub_383 #define gl_dispatch_stub_384 mgl_dispatch_stub_384 #define gl_dispatch_stub_385 mgl_dispatch_stub_385 #define gl_dispatch_stub_386 mgl_dispatch_stub_386 #define gl_dispatch_stub_387 mgl_dispatch_stub_387 #define gl_dispatch_stub_388 mgl_dispatch_stub_388 #define gl_dispatch_stub_389 mgl_dispatch_stub_389 #define gl_dispatch_stub_390 mgl_dispatch_stub_390 #define gl_dispatch_stub_391 mgl_dispatch_stub_391 #define gl_dispatch_stub_392 mgl_dispatch_stub_392 #define gl_dispatch_stub_393 mgl_dispatch_stub_393 #define gl_dispatch_stub_394 mgl_dispatch_stub_394 #define gl_dispatch_stub_395 mgl_dispatch_stub_395 #define gl_dispatch_stub_396 mgl_dispatch_stub_396 #define gl_dispatch_stub_397 mgl_dispatch_stub_397 #define gl_dispatch_stub_398 mgl_dispatch_stub_398 #define gl_dispatch_stub_399 mgl_dispatch_stub_399 #define gl_dispatch_stub_400 mgl_dispatch_stub_400 #define gl_dispatch_stub_401 mgl_dispatch_stub_401 #define gl_dispatch_stub_403 mgl_dispatch_stub_403 #define gl_dispatch_stub_404 mgl_dispatch_stub_404 #define gl_dispatch_stub_405 mgl_dispatch_stub_405 #define gl_dispatch_stub_406 mgl_dispatch_stub_406 #define gl_dispatch_stub_407 mgl_dispatch_stub_407 #define gl_dispatch_stub_443 mgl_dispatch_stub_443 #define gl_dispatch_stub_444 mgl_dispatch_stub_444 #define gl_dispatch_stub_445 mgl_dispatch_stub_445 #define gl_dispatch_stub_446 mgl_dispatch_stub_446 #endif /* USE_MGL_NAMESPACE */ #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) void GLAPIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode); void GLAPIENTRY gl_dispatch_stub_1(void); void GLAPIENTRY gl_dispatch_stub_2(GLuint list); void GLAPIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid * lists); void GLAPIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range); GLuint GLAPIENTRY gl_dispatch_stub_5(GLsizei range); void GLAPIENTRY gl_dispatch_stub_6(GLuint base); void GLAPIENTRY gl_dispatch_stub_7(GLenum mode); void GLAPIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); void GLAPIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue); void GLAPIENTRY gl_dispatch_stub_10(const GLbyte * v); void GLAPIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue); void GLAPIENTRY gl_dispatch_stub_12(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue); void GLAPIENTRY gl_dispatch_stub_14(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue); void GLAPIENTRY gl_dispatch_stub_16(const GLint * v); void GLAPIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue); void GLAPIENTRY gl_dispatch_stub_18(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue); void GLAPIENTRY gl_dispatch_stub_20(const GLubyte * v); void GLAPIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue); void GLAPIENTRY gl_dispatch_stub_22(const GLuint * v); void GLAPIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue); void GLAPIENTRY gl_dispatch_stub_24(const GLushort * v); void GLAPIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); void GLAPIENTRY gl_dispatch_stub_26(const GLbyte * v); void GLAPIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); void GLAPIENTRY gl_dispatch_stub_28(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_30(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha); void GLAPIENTRY gl_dispatch_stub_32(const GLint * v); void GLAPIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha); void GLAPIENTRY gl_dispatch_stub_34(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_36(const GLubyte * v); void GLAPIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha); void GLAPIENTRY gl_dispatch_stub_38(const GLuint * v); void GLAPIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha); void GLAPIENTRY gl_dispatch_stub_40(const GLushort * v); void GLAPIENTRY gl_dispatch_stub_41(GLboolean flag); void GLAPIENTRY gl_dispatch_stub_42(const GLboolean * flag); void GLAPIENTRY gl_dispatch_stub_43(void); void GLAPIENTRY gl_dispatch_stub_44(GLdouble c); void GLAPIENTRY gl_dispatch_stub_45(const GLdouble * c); void GLAPIENTRY gl_dispatch_stub_46(GLfloat c); void GLAPIENTRY gl_dispatch_stub_47(const GLfloat * c); void GLAPIENTRY gl_dispatch_stub_48(GLint c); void GLAPIENTRY gl_dispatch_stub_49(const GLint * c); void GLAPIENTRY gl_dispatch_stub_50(GLshort c); void GLAPIENTRY gl_dispatch_stub_51(const GLshort * c); void GLAPIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz); void GLAPIENTRY gl_dispatch_stub_53(const GLbyte * v); void GLAPIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz); void GLAPIENTRY gl_dispatch_stub_55(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_57(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz); void GLAPIENTRY gl_dispatch_stub_59(const GLint * v); void GLAPIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz); void GLAPIENTRY gl_dispatch_stub_61(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y); void GLAPIENTRY gl_dispatch_stub_63(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y); void GLAPIENTRY gl_dispatch_stub_65(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_66(GLint x, GLint y); void GLAPIENTRY gl_dispatch_stub_67(const GLint * v); void GLAPIENTRY gl_dispatch_stub_68(GLshort x, GLshort y); void GLAPIENTRY gl_dispatch_stub_69(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_71(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY gl_dispatch_stub_73(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z); void GLAPIENTRY gl_dispatch_stub_75(const GLint * v); void GLAPIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z); void GLAPIENTRY gl_dispatch_stub_77(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void GLAPIENTRY gl_dispatch_stub_79(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void GLAPIENTRY gl_dispatch_stub_81(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w); void GLAPIENTRY gl_dispatch_stub_83(const GLint * v); void GLAPIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w); void GLAPIENTRY gl_dispatch_stub_85(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); void GLAPIENTRY gl_dispatch_stub_87(const GLdouble * v1, const GLdouble * v2); void GLAPIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); void GLAPIENTRY gl_dispatch_stub_89(const GLfloat * v1, const GLfloat * v2); void GLAPIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2); void GLAPIENTRY gl_dispatch_stub_91(const GLint * v1, const GLint * v2); void GLAPIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2); void GLAPIENTRY gl_dispatch_stub_93(const GLshort * v1, const GLshort * v2); void GLAPIENTRY gl_dispatch_stub_94(GLdouble s); void GLAPIENTRY gl_dispatch_stub_95(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_96(GLfloat s); void GLAPIENTRY gl_dispatch_stub_97(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_98(GLint s); void GLAPIENTRY gl_dispatch_stub_99(const GLint * v); void GLAPIENTRY gl_dispatch_stub_100(GLshort s); void GLAPIENTRY gl_dispatch_stub_101(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t); void GLAPIENTRY gl_dispatch_stub_103(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t); void GLAPIENTRY gl_dispatch_stub_105(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_106(GLint s, GLint t); void GLAPIENTRY gl_dispatch_stub_107(const GLint * v); void GLAPIENTRY gl_dispatch_stub_108(GLshort s, GLshort t); void GLAPIENTRY gl_dispatch_stub_109(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r); void GLAPIENTRY gl_dispatch_stub_111(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r); void GLAPIENTRY gl_dispatch_stub_113(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r); void GLAPIENTRY gl_dispatch_stub_115(const GLint * v); void GLAPIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r); void GLAPIENTRY gl_dispatch_stub_117(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q); void GLAPIENTRY gl_dispatch_stub_119(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q); void GLAPIENTRY gl_dispatch_stub_121(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q); void GLAPIENTRY gl_dispatch_stub_123(const GLint * v); void GLAPIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q); void GLAPIENTRY gl_dispatch_stub_125(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y); void GLAPIENTRY gl_dispatch_stub_127(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y); void GLAPIENTRY gl_dispatch_stub_129(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_130(GLint x, GLint y); void GLAPIENTRY gl_dispatch_stub_131(const GLint * v); void GLAPIENTRY gl_dispatch_stub_132(GLshort x, GLshort y); void GLAPIENTRY gl_dispatch_stub_133(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_135(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY gl_dispatch_stub_137(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z); void GLAPIENTRY gl_dispatch_stub_139(const GLint * v); void GLAPIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z); void GLAPIENTRY gl_dispatch_stub_141(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void GLAPIENTRY gl_dispatch_stub_143(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void GLAPIENTRY gl_dispatch_stub_145(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w); void GLAPIENTRY gl_dispatch_stub_147(const GLint * v); void GLAPIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w); void GLAPIENTRY gl_dispatch_stub_149(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble * equation); void GLAPIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode); void GLAPIENTRY gl_dispatch_stub_155(GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_156(GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_165(GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_166(GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern); void GLAPIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode); void GLAPIENTRY gl_dispatch_stub_175(const GLubyte * mask); void GLAPIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param); void GLAPIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble * params); void GLAPIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat * buffer); void GLAPIENTRY gl_dispatch_stub_195(GLsizei size, GLuint * buffer); GLint GLAPIENTRY gl_dispatch_stub_196(GLenum mode); void GLAPIENTRY gl_dispatch_stub_197(void); void GLAPIENTRY gl_dispatch_stub_198(GLuint name); void GLAPIENTRY gl_dispatch_stub_199(GLfloat token); void GLAPIENTRY gl_dispatch_stub_200(void); void GLAPIENTRY gl_dispatch_stub_201(GLuint name); void GLAPIENTRY gl_dispatch_stub_202(GLenum mode); void GLAPIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void GLAPIENTRY gl_dispatch_stub_205(GLfloat c); void GLAPIENTRY gl_dispatch_stub_208(GLclampd depth); void GLAPIENTRY gl_dispatch_stub_212(GLuint mask); void GLAPIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value); void GLAPIENTRY gl_dispatch_stub_218(void); void GLAPIENTRY gl_dispatch_stub_219(GLbitfield mask); void GLAPIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); void GLAPIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); void GLAPIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); void GLAPIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); void GLAPIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2); void GLAPIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2); void GLAPIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); void GLAPIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); void GLAPIENTRY gl_dispatch_stub_228(GLdouble u); void GLAPIENTRY gl_dispatch_stub_229(const GLdouble * u); void GLAPIENTRY gl_dispatch_stub_230(GLfloat u); void GLAPIENTRY gl_dispatch_stub_231(const GLfloat * u); void GLAPIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v); void GLAPIENTRY gl_dispatch_stub_233(const GLdouble * u); void GLAPIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v); void GLAPIENTRY gl_dispatch_stub_235(const GLfloat * u); void GLAPIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2); void GLAPIENTRY gl_dispatch_stub_237(GLint i); void GLAPIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); void GLAPIENTRY gl_dispatch_stub_239(GLint i, GLint j); void GLAPIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor); void GLAPIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param); void GLAPIENTRY gl_dispatch_stub_248(GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param); void GLAPIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat * values); void GLAPIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint * values); void GLAPIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort * values); void GLAPIENTRY gl_dispatch_stub_254(GLenum mode); void GLAPIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); void GLAPIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble * equation); void GLAPIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble * params); void GLAPIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble * v); void GLAPIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat * v); void GLAPIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint * v); void GLAPIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_271(GLenum map, GLfloat * values); void GLAPIENTRY gl_dispatch_stub_272(GLenum map, GLuint * values); void GLAPIENTRY gl_dispatch_stub_273(GLenum map, GLushort * values); void GLAPIENTRY gl_dispatch_stub_274(GLubyte * mask); void GLAPIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble * params); void GLAPIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint * params); GLboolean GLAPIENTRY gl_dispatch_stub_287(GLuint list); void GLAPIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar); void GLAPIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); void GLAPIENTRY gl_dispatch_stub_292(const GLdouble * m); void GLAPIENTRY gl_dispatch_stub_295(const GLdouble * m); void GLAPIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); void GLAPIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_306(GLint i); void GLAPIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid * pointer); void GLAPIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid * pointer); void GLAPIENTRY gl_dispatch_stub_315(GLubyte c); void GLAPIENTRY gl_dispatch_stub_316(const GLubyte * c); void GLAPIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid * pointer); GLboolean GLAPIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint * textures, GLboolean * residences); void GLAPIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void GLAPIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); void GLAPIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint * textures, const GLclampf * priorities); void GLAPIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_334(void); void GLAPIENTRY gl_dispatch_stub_335(GLbitfield mask); void GLAPIENTRY gl_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); void GLAPIENTRY gl_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); void GLAPIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); void GLAPIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat * params); void GLAPIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); void GLAPIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); void GLAPIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); void GLAPIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); void GLAPIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params); void GLAPIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat * params); void GLAPIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params); void GLAPIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void GLAPIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); void GLAPIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); void GLAPIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink); void GLAPIENTRY gl_dispatch_stub_369(GLenum target); void GLAPIENTRY gl_dispatch_stub_370(GLenum target); void GLAPIENTRY gl_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s); void GLAPIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s); void GLAPIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_380(GLenum target, GLint s); void GLAPIENTRY gl_dispatch_stub_381(GLenum target, const GLint * v); void GLAPIENTRY gl_dispatch_stub_382(GLenum target, GLshort s); void GLAPIENTRY gl_dispatch_stub_383(GLenum target, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t); void GLAPIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t); void GLAPIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t); void GLAPIENTRY gl_dispatch_stub_389(GLenum target, const GLint * v); void GLAPIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t); void GLAPIENTRY gl_dispatch_stub_391(GLenum target, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r); void GLAPIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r); void GLAPIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r); void GLAPIENTRY gl_dispatch_stub_397(GLenum target, const GLint * v); void GLAPIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r); void GLAPIENTRY gl_dispatch_stub_399(GLenum target, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); void GLAPIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q); void GLAPIENTRY gl_dispatch_stub_405(GLenum target, const GLint * v); void GLAPIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); void GLAPIENTRY gl_dispatch_stub_407(GLenum target, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_443(GLuint array); void GLAPIENTRY gl_dispatch_stub_444(GLsizei n, const GLuint * arrays); void GLAPIENTRY gl_dispatch_stub_445(GLsizei n, GLuint * arrays); GLboolean GLAPIENTRY gl_dispatch_stub_446(GLuint array); /* OpenGL ES specific prototypes */ /* category GL_OES_EGL_image */ GLAPI void GLAPIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid * writeOffset); GLAPI void GLAPIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid * writeOffset); /* category GL_OES_blend_equation_separate */ GLAPI void GLAPIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA); /* category GL_OES_blend_func_separate */ GLAPI void GLAPIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* category GL_OES_blend_subtract */ GLAPI void GLAPIENTRY glBlendEquationOES(GLenum mode); /* category GL_OES_draw_texture */ GLAPI void GLAPIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); GLAPI void GLAPIENTRY glDrawTexfvOES(const GLfloat * coords); GLAPI void GLAPIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height); GLAPI void GLAPIENTRY glDrawTexivOES(const GLint * coords); GLAPI void GLAPIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); GLAPI void GLAPIENTRY glDrawTexsvOES(const GLshort * coords); GLAPI void GLAPIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); GLAPI void GLAPIENTRY glDrawTexxvOES(const GLfixed * coords); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref); GLAPI void GLAPIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); GLAPI void GLAPIENTRY glClearDepthxOES(GLclampx depth); GLAPI void GLAPIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void GLAPIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar); GLAPI void GLAPIENTRY glFogxOES(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glFogxvOES(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void GLAPIENTRY glLightModelxOES(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glLightModelxvOES(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glLineWidthxOES(GLfixed width); GLAPI void GLAPIENTRY glLoadMatrixxOES(const GLfixed * m); GLAPI void GLAPIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glMultMatrixxOES(const GLfixed * m); GLAPI void GLAPIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void GLAPIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz); GLAPI void GLAPIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void GLAPIENTRY glPointSizexOES(GLfixed size); GLAPI void GLAPIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units); GLAPI void GLAPIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GLAPI void GLAPIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert); GLAPI void GLAPIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void GLAPIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void GLAPIENTRY glClipPlanexOES(GLenum plane, const GLfixed * equation); GLAPI void GLAPIENTRY glGetClipPlanexOES(GLenum plane, GLfixed * equation); GLAPI void GLAPIENTRY glGetFixedvOES(GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glPointParameterxOES(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glPointParameterxvOES(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed * params); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer); GLAPI void GLAPIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer); GLAPI GLenum GLAPIENTRY glCheckFramebufferStatusOES(GLenum target); GLAPI void GLAPIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint * framebuffers); GLAPI void GLAPIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint * renderbuffers); GLAPI void GLAPIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void GLAPIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void GLAPIENTRY glGenFramebuffersOES(GLsizei n, GLuint * framebuffers); GLAPI void GLAPIENTRY glGenRenderbuffersOES(GLsizei n, GLuint * renderbuffers); GLAPI void GLAPIENTRY glGenerateMipmapOES(GLenum target); GLAPI void GLAPIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint * params); GLAPI void GLAPIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint * params); GLAPI GLboolean GLAPIENTRY glIsFramebufferOES(GLuint framebuffer); GLAPI GLboolean GLAPIENTRY glIsRenderbufferOES(GLuint renderbuffer); GLAPI void GLAPIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* category GL_OES_mapbuffer */ GLAPI void GLAPIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid ** params); GLAPI GLvoid * GLAPIENTRY glMapBufferOES(GLenum target, GLenum access); GLAPI GLboolean GLAPIENTRY glUnmapBufferOES(GLenum target); /* category GL_OES_point_size_array */ GLAPI void GLAPIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid * pointer); /* category GL_OES_query_matrix */ GLAPI GLbitfield GLAPIENTRY glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent); /* category GL_OES_single_precision */ GLAPI void GLAPIENTRY glClearDepthfOES(GLclampf depth); GLAPI void GLAPIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar); GLAPI void GLAPIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void GLAPIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void GLAPIENTRY glClipPlanefOES(GLenum plane, const GLfloat * equation); GLAPI void GLAPIENTRY glGetClipPlanefOES(GLenum plane, GLfloat * equation); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params); GLAPI void GLAPIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param); GLAPI void GLAPIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint * params); GLAPI void GLAPIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params); GLAPI void GLAPIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params); GLAPI void GLAPIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param); GLAPI void GLAPIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed * params); /* category es1.0 */ GLAPI void GLAPIENTRY glAlphaFuncx(GLenum func, GLclampx ref); GLAPI void GLAPIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); GLAPI void GLAPIENTRY glClearDepthf(GLclampf depth); GLAPI void GLAPIENTRY glClearDepthx(GLclampx depth); GLAPI void GLAPIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void GLAPIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar); GLAPI void GLAPIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar); GLAPI void GLAPIENTRY glFogx(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glFogxv(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void GLAPIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void GLAPIENTRY glLightModelx(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glLightModelxv(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glLightx(GLenum light, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glLineWidthx(GLfixed width); GLAPI void GLAPIENTRY glLoadMatrixx(const GLfixed * m); GLAPI void GLAPIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glMultMatrixx(const GLfixed * m); GLAPI void GLAPIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void GLAPIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz); GLAPI void GLAPIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void GLAPIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void GLAPIENTRY glPointSizex(GLfixed size); GLAPI void GLAPIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units); GLAPI void GLAPIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GLAPI void GLAPIENTRY glSampleCoveragex(GLclampx value, GLboolean invert); GLAPI void GLAPIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z); GLAPI void GLAPIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z); /* category es1.1 */ GLAPI void GLAPIENTRY glClipPlanef(GLenum plane, const GLfloat * equation); GLAPI void GLAPIENTRY glClipPlanex(GLenum plane, const GLfixed * equation); GLAPI void GLAPIENTRY glGetClipPlanef(GLenum plane, GLfloat * equation); GLAPI void GLAPIENTRY glGetClipPlanex(GLenum plane, GLfixed * equation); GLAPI void GLAPIENTRY glGetFixedv(GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params); GLAPI void GLAPIENTRY glPointParameterx(GLenum pname, GLfixed param); GLAPI void GLAPIENTRY glPointParameterxv(GLenum pname, const GLfixed * params); GLAPI void GLAPIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 0, gl_dispatch_stub_0, gl_dispatch_stub_0, NULL, 0), NAME_FUNC_OFFSET( 10, gl_dispatch_stub_1, gl_dispatch_stub_1, NULL, 1), NAME_FUNC_OFFSET( 20, gl_dispatch_stub_2, gl_dispatch_stub_2, NULL, 2), NAME_FUNC_OFFSET( 31, gl_dispatch_stub_3, gl_dispatch_stub_3, NULL, 3), NAME_FUNC_OFFSET( 43, gl_dispatch_stub_4, gl_dispatch_stub_4, NULL, 4), NAME_FUNC_OFFSET( 57, gl_dispatch_stub_5, gl_dispatch_stub_5, NULL, 5), NAME_FUNC_OFFSET( 68, gl_dispatch_stub_6, gl_dispatch_stub_6, NULL, 6), NAME_FUNC_OFFSET( 79, gl_dispatch_stub_7, gl_dispatch_stub_7, NULL, 7), NAME_FUNC_OFFSET( 87, gl_dispatch_stub_8, gl_dispatch_stub_8, NULL, 8), NAME_FUNC_OFFSET( 96, gl_dispatch_stub_9, gl_dispatch_stub_9, NULL, 9), NAME_FUNC_OFFSET( 106, gl_dispatch_stub_10, gl_dispatch_stub_10, NULL, 10), NAME_FUNC_OFFSET( 117, gl_dispatch_stub_11, gl_dispatch_stub_11, NULL, 11), NAME_FUNC_OFFSET( 127, gl_dispatch_stub_12, gl_dispatch_stub_12, NULL, 12), NAME_FUNC_OFFSET( 138, gl_dispatch_stub_13, gl_dispatch_stub_13, NULL, 13), NAME_FUNC_OFFSET( 148, gl_dispatch_stub_14, gl_dispatch_stub_14, NULL, 14), NAME_FUNC_OFFSET( 159, gl_dispatch_stub_15, gl_dispatch_stub_15, NULL, 15), NAME_FUNC_OFFSET( 169, gl_dispatch_stub_16, gl_dispatch_stub_16, NULL, 16), NAME_FUNC_OFFSET( 180, gl_dispatch_stub_17, gl_dispatch_stub_17, NULL, 17), NAME_FUNC_OFFSET( 190, gl_dispatch_stub_18, gl_dispatch_stub_18, NULL, 18), NAME_FUNC_OFFSET( 201, gl_dispatch_stub_19, gl_dispatch_stub_19, NULL, 19), NAME_FUNC_OFFSET( 212, gl_dispatch_stub_20, gl_dispatch_stub_20, NULL, 20), NAME_FUNC_OFFSET( 224, gl_dispatch_stub_21, gl_dispatch_stub_21, NULL, 21), NAME_FUNC_OFFSET( 235, gl_dispatch_stub_22, gl_dispatch_stub_22, NULL, 22), NAME_FUNC_OFFSET( 247, gl_dispatch_stub_23, gl_dispatch_stub_23, NULL, 23), NAME_FUNC_OFFSET( 258, gl_dispatch_stub_24, gl_dispatch_stub_24, NULL, 24), NAME_FUNC_OFFSET( 270, gl_dispatch_stub_25, gl_dispatch_stub_25, NULL, 25), NAME_FUNC_OFFSET( 280, gl_dispatch_stub_26, gl_dispatch_stub_26, NULL, 26), NAME_FUNC_OFFSET( 291, gl_dispatch_stub_27, gl_dispatch_stub_27, NULL, 27), NAME_FUNC_OFFSET( 301, gl_dispatch_stub_28, gl_dispatch_stub_28, NULL, 28), NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), NAME_FUNC_OFFSET( 322, gl_dispatch_stub_30, gl_dispatch_stub_30, NULL, 30), NAME_FUNC_OFFSET( 333, gl_dispatch_stub_31, gl_dispatch_stub_31, NULL, 31), NAME_FUNC_OFFSET( 343, gl_dispatch_stub_32, gl_dispatch_stub_32, NULL, 32), NAME_FUNC_OFFSET( 354, gl_dispatch_stub_33, gl_dispatch_stub_33, NULL, 33), NAME_FUNC_OFFSET( 364, gl_dispatch_stub_34, gl_dispatch_stub_34, NULL, 34), NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), NAME_FUNC_OFFSET( 386, gl_dispatch_stub_36, gl_dispatch_stub_36, NULL, 36), NAME_FUNC_OFFSET( 398, gl_dispatch_stub_37, gl_dispatch_stub_37, NULL, 37), NAME_FUNC_OFFSET( 409, gl_dispatch_stub_38, gl_dispatch_stub_38, NULL, 38), NAME_FUNC_OFFSET( 421, gl_dispatch_stub_39, gl_dispatch_stub_39, NULL, 39), NAME_FUNC_OFFSET( 432, gl_dispatch_stub_40, gl_dispatch_stub_40, NULL, 40), NAME_FUNC_OFFSET( 444, gl_dispatch_stub_41, gl_dispatch_stub_41, NULL, 41), NAME_FUNC_OFFSET( 455, gl_dispatch_stub_42, gl_dispatch_stub_42, NULL, 42), NAME_FUNC_OFFSET( 467, gl_dispatch_stub_43, gl_dispatch_stub_43, NULL, 43), NAME_FUNC_OFFSET( 473, gl_dispatch_stub_44, gl_dispatch_stub_44, NULL, 44), NAME_FUNC_OFFSET( 482, gl_dispatch_stub_45, gl_dispatch_stub_45, NULL, 45), NAME_FUNC_OFFSET( 492, gl_dispatch_stub_46, gl_dispatch_stub_46, NULL, 46), NAME_FUNC_OFFSET( 501, gl_dispatch_stub_47, gl_dispatch_stub_47, NULL, 47), NAME_FUNC_OFFSET( 511, gl_dispatch_stub_48, gl_dispatch_stub_48, NULL, 48), NAME_FUNC_OFFSET( 520, gl_dispatch_stub_49, gl_dispatch_stub_49, NULL, 49), NAME_FUNC_OFFSET( 530, gl_dispatch_stub_50, gl_dispatch_stub_50, NULL, 50), NAME_FUNC_OFFSET( 539, gl_dispatch_stub_51, gl_dispatch_stub_51, NULL, 51), NAME_FUNC_OFFSET( 549, gl_dispatch_stub_52, gl_dispatch_stub_52, NULL, 52), NAME_FUNC_OFFSET( 560, gl_dispatch_stub_53, gl_dispatch_stub_53, NULL, 53), NAME_FUNC_OFFSET( 572, gl_dispatch_stub_54, gl_dispatch_stub_54, NULL, 54), NAME_FUNC_OFFSET( 583, gl_dispatch_stub_55, gl_dispatch_stub_55, NULL, 55), NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), NAME_FUNC_OFFSET( 606, gl_dispatch_stub_57, gl_dispatch_stub_57, NULL, 57), NAME_FUNC_OFFSET( 618, gl_dispatch_stub_58, gl_dispatch_stub_58, NULL, 58), NAME_FUNC_OFFSET( 629, gl_dispatch_stub_59, gl_dispatch_stub_59, NULL, 59), NAME_FUNC_OFFSET( 641, gl_dispatch_stub_60, gl_dispatch_stub_60, NULL, 60), NAME_FUNC_OFFSET( 652, gl_dispatch_stub_61, gl_dispatch_stub_61, NULL, 61), NAME_FUNC_OFFSET( 664, gl_dispatch_stub_62, gl_dispatch_stub_62, NULL, 62), NAME_FUNC_OFFSET( 678, gl_dispatch_stub_63, gl_dispatch_stub_63, NULL, 63), NAME_FUNC_OFFSET( 693, gl_dispatch_stub_64, gl_dispatch_stub_64, NULL, 64), NAME_FUNC_OFFSET( 707, gl_dispatch_stub_65, gl_dispatch_stub_65, NULL, 65), NAME_FUNC_OFFSET( 722, gl_dispatch_stub_66, gl_dispatch_stub_66, NULL, 66), NAME_FUNC_OFFSET( 736, gl_dispatch_stub_67, gl_dispatch_stub_67, NULL, 67), NAME_FUNC_OFFSET( 751, gl_dispatch_stub_68, gl_dispatch_stub_68, NULL, 68), NAME_FUNC_OFFSET( 765, gl_dispatch_stub_69, gl_dispatch_stub_69, NULL, 69), NAME_FUNC_OFFSET( 780, gl_dispatch_stub_70, gl_dispatch_stub_70, NULL, 70), NAME_FUNC_OFFSET( 794, gl_dispatch_stub_71, gl_dispatch_stub_71, NULL, 71), NAME_FUNC_OFFSET( 809, gl_dispatch_stub_72, gl_dispatch_stub_72, NULL, 72), NAME_FUNC_OFFSET( 823, gl_dispatch_stub_73, gl_dispatch_stub_73, NULL, 73), NAME_FUNC_OFFSET( 838, gl_dispatch_stub_74, gl_dispatch_stub_74, NULL, 74), NAME_FUNC_OFFSET( 852, gl_dispatch_stub_75, gl_dispatch_stub_75, NULL, 75), NAME_FUNC_OFFSET( 867, gl_dispatch_stub_76, gl_dispatch_stub_76, NULL, 76), NAME_FUNC_OFFSET( 881, gl_dispatch_stub_77, gl_dispatch_stub_77, NULL, 77), NAME_FUNC_OFFSET( 896, gl_dispatch_stub_78, gl_dispatch_stub_78, NULL, 78), NAME_FUNC_OFFSET( 910, gl_dispatch_stub_79, gl_dispatch_stub_79, NULL, 79), NAME_FUNC_OFFSET( 925, gl_dispatch_stub_80, gl_dispatch_stub_80, NULL, 80), NAME_FUNC_OFFSET( 939, gl_dispatch_stub_81, gl_dispatch_stub_81, NULL, 81), NAME_FUNC_OFFSET( 954, gl_dispatch_stub_82, gl_dispatch_stub_82, NULL, 82), NAME_FUNC_OFFSET( 968, gl_dispatch_stub_83, gl_dispatch_stub_83, NULL, 83), NAME_FUNC_OFFSET( 983, gl_dispatch_stub_84, gl_dispatch_stub_84, NULL, 84), NAME_FUNC_OFFSET( 997, gl_dispatch_stub_85, gl_dispatch_stub_85, NULL, 85), NAME_FUNC_OFFSET( 1012, gl_dispatch_stub_86, gl_dispatch_stub_86, NULL, 86), NAME_FUNC_OFFSET( 1020, gl_dispatch_stub_87, gl_dispatch_stub_87, NULL, 87), NAME_FUNC_OFFSET( 1029, gl_dispatch_stub_88, gl_dispatch_stub_88, NULL, 88), NAME_FUNC_OFFSET( 1037, gl_dispatch_stub_89, gl_dispatch_stub_89, NULL, 89), NAME_FUNC_OFFSET( 1046, gl_dispatch_stub_90, gl_dispatch_stub_90, NULL, 90), NAME_FUNC_OFFSET( 1054, gl_dispatch_stub_91, gl_dispatch_stub_91, NULL, 91), NAME_FUNC_OFFSET( 1063, gl_dispatch_stub_92, gl_dispatch_stub_92, NULL, 92), NAME_FUNC_OFFSET( 1071, gl_dispatch_stub_93, gl_dispatch_stub_93, NULL, 93), NAME_FUNC_OFFSET( 1080, gl_dispatch_stub_94, gl_dispatch_stub_94, NULL, 94), NAME_FUNC_OFFSET( 1093, gl_dispatch_stub_95, gl_dispatch_stub_95, NULL, 95), NAME_FUNC_OFFSET( 1107, gl_dispatch_stub_96, gl_dispatch_stub_96, NULL, 96), NAME_FUNC_OFFSET( 1120, gl_dispatch_stub_97, gl_dispatch_stub_97, NULL, 97), NAME_FUNC_OFFSET( 1134, gl_dispatch_stub_98, gl_dispatch_stub_98, NULL, 98), NAME_FUNC_OFFSET( 1147, gl_dispatch_stub_99, gl_dispatch_stub_99, NULL, 99), NAME_FUNC_OFFSET( 1161, gl_dispatch_stub_100, gl_dispatch_stub_100, NULL, 100), NAME_FUNC_OFFSET( 1174, gl_dispatch_stub_101, gl_dispatch_stub_101, NULL, 101), NAME_FUNC_OFFSET( 1188, gl_dispatch_stub_102, gl_dispatch_stub_102, NULL, 102), NAME_FUNC_OFFSET( 1201, gl_dispatch_stub_103, gl_dispatch_stub_103, NULL, 103), NAME_FUNC_OFFSET( 1215, gl_dispatch_stub_104, gl_dispatch_stub_104, NULL, 104), NAME_FUNC_OFFSET( 1228, gl_dispatch_stub_105, gl_dispatch_stub_105, NULL, 105), NAME_FUNC_OFFSET( 1242, gl_dispatch_stub_106, gl_dispatch_stub_106, NULL, 106), NAME_FUNC_OFFSET( 1255, gl_dispatch_stub_107, gl_dispatch_stub_107, NULL, 107), NAME_FUNC_OFFSET( 1269, gl_dispatch_stub_108, gl_dispatch_stub_108, NULL, 108), NAME_FUNC_OFFSET( 1282, gl_dispatch_stub_109, gl_dispatch_stub_109, NULL, 109), NAME_FUNC_OFFSET( 1296, gl_dispatch_stub_110, gl_dispatch_stub_110, NULL, 110), NAME_FUNC_OFFSET( 1309, gl_dispatch_stub_111, gl_dispatch_stub_111, NULL, 111), NAME_FUNC_OFFSET( 1323, gl_dispatch_stub_112, gl_dispatch_stub_112, NULL, 112), NAME_FUNC_OFFSET( 1336, gl_dispatch_stub_113, gl_dispatch_stub_113, NULL, 113), NAME_FUNC_OFFSET( 1350, gl_dispatch_stub_114, gl_dispatch_stub_114, NULL, 114), NAME_FUNC_OFFSET( 1363, gl_dispatch_stub_115, gl_dispatch_stub_115, NULL, 115), NAME_FUNC_OFFSET( 1377, gl_dispatch_stub_116, gl_dispatch_stub_116, NULL, 116), NAME_FUNC_OFFSET( 1390, gl_dispatch_stub_117, gl_dispatch_stub_117, NULL, 117), NAME_FUNC_OFFSET( 1404, gl_dispatch_stub_118, gl_dispatch_stub_118, NULL, 118), NAME_FUNC_OFFSET( 1417, gl_dispatch_stub_119, gl_dispatch_stub_119, NULL, 119), NAME_FUNC_OFFSET( 1431, gl_dispatch_stub_120, gl_dispatch_stub_120, NULL, 120), NAME_FUNC_OFFSET( 1444, gl_dispatch_stub_121, gl_dispatch_stub_121, NULL, 121), NAME_FUNC_OFFSET( 1458, gl_dispatch_stub_122, gl_dispatch_stub_122, NULL, 122), NAME_FUNC_OFFSET( 1471, gl_dispatch_stub_123, gl_dispatch_stub_123, NULL, 123), NAME_FUNC_OFFSET( 1485, gl_dispatch_stub_124, gl_dispatch_stub_124, NULL, 124), NAME_FUNC_OFFSET( 1498, gl_dispatch_stub_125, gl_dispatch_stub_125, NULL, 125), NAME_FUNC_OFFSET( 1512, gl_dispatch_stub_126, gl_dispatch_stub_126, NULL, 126), NAME_FUNC_OFFSET( 1523, gl_dispatch_stub_127, gl_dispatch_stub_127, NULL, 127), NAME_FUNC_OFFSET( 1535, gl_dispatch_stub_128, gl_dispatch_stub_128, NULL, 128), NAME_FUNC_OFFSET( 1546, gl_dispatch_stub_129, gl_dispatch_stub_129, NULL, 129), NAME_FUNC_OFFSET( 1558, gl_dispatch_stub_130, gl_dispatch_stub_130, NULL, 130), NAME_FUNC_OFFSET( 1569, gl_dispatch_stub_131, gl_dispatch_stub_131, NULL, 131), NAME_FUNC_OFFSET( 1581, gl_dispatch_stub_132, gl_dispatch_stub_132, NULL, 132), NAME_FUNC_OFFSET( 1592, gl_dispatch_stub_133, gl_dispatch_stub_133, NULL, 133), NAME_FUNC_OFFSET( 1604, gl_dispatch_stub_134, gl_dispatch_stub_134, NULL, 134), NAME_FUNC_OFFSET( 1615, gl_dispatch_stub_135, gl_dispatch_stub_135, NULL, 135), NAME_FUNC_OFFSET( 1627, gl_dispatch_stub_136, gl_dispatch_stub_136, NULL, 136), NAME_FUNC_OFFSET( 1638, gl_dispatch_stub_137, gl_dispatch_stub_137, NULL, 137), NAME_FUNC_OFFSET( 1650, gl_dispatch_stub_138, gl_dispatch_stub_138, NULL, 138), NAME_FUNC_OFFSET( 1661, gl_dispatch_stub_139, gl_dispatch_stub_139, NULL, 139), NAME_FUNC_OFFSET( 1673, gl_dispatch_stub_140, gl_dispatch_stub_140, NULL, 140), NAME_FUNC_OFFSET( 1684, gl_dispatch_stub_141, gl_dispatch_stub_141, NULL, 141), NAME_FUNC_OFFSET( 1696, gl_dispatch_stub_142, gl_dispatch_stub_142, NULL, 142), NAME_FUNC_OFFSET( 1707, gl_dispatch_stub_143, gl_dispatch_stub_143, NULL, 143), NAME_FUNC_OFFSET( 1719, gl_dispatch_stub_144, gl_dispatch_stub_144, NULL, 144), NAME_FUNC_OFFSET( 1730, gl_dispatch_stub_145, gl_dispatch_stub_145, NULL, 145), NAME_FUNC_OFFSET( 1742, gl_dispatch_stub_146, gl_dispatch_stub_146, NULL, 146), NAME_FUNC_OFFSET( 1753, gl_dispatch_stub_147, gl_dispatch_stub_147, NULL, 147), NAME_FUNC_OFFSET( 1765, gl_dispatch_stub_148, gl_dispatch_stub_148, NULL, 148), NAME_FUNC_OFFSET( 1776, gl_dispatch_stub_149, gl_dispatch_stub_149, NULL, 149), NAME_FUNC_OFFSET( 1788, gl_dispatch_stub_150, gl_dispatch_stub_150, NULL, 150), NAME_FUNC_OFFSET( 1800, gl_dispatch_stub_151, gl_dispatch_stub_151, NULL, 151), NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), NAME_FUNC_OFFSET( 1842, gl_dispatch_stub_155, gl_dispatch_stub_155, NULL, 155), NAME_FUNC_OFFSET( 1849, gl_dispatch_stub_156, gl_dispatch_stub_156, NULL, 156), NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), NAME_FUNC_OFFSET( 1895, gl_dispatch_stub_161, gl_dispatch_stub_161, NULL, 161), NAME_FUNC_OFFSET( 1904, gl_dispatch_stub_162, gl_dispatch_stub_162, NULL, 162), NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), NAME_FUNC_OFFSET( 1943, gl_dispatch_stub_165, gl_dispatch_stub_165, NULL, 165), NAME_FUNC_OFFSET( 1957, gl_dispatch_stub_166, gl_dispatch_stub_166, NULL, 166), NAME_FUNC_OFFSET( 1972, gl_dispatch_stub_167, gl_dispatch_stub_167, NULL, 167), NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), NAME_FUNC_OFFSET( 2023, gl_dispatch_stub_171, gl_dispatch_stub_171, NULL, 171), NAME_FUNC_OFFSET( 2035, gl_dispatch_stub_172, gl_dispatch_stub_172, NULL, 172), NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), NAME_FUNC_OFFSET( 2060, gl_dispatch_stub_174, gl_dispatch_stub_174, NULL, 174), NAME_FUNC_OFFSET( 2074, gl_dispatch_stub_175, gl_dispatch_stub_175, NULL, 175), NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), NAME_FUNC_OFFSET( 2180, gl_dispatch_stub_182, gl_dispatch_stub_182, NULL, 182), NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), NAME_FUNC_OFFSET( 2248, gl_dispatch_stub_188, gl_dispatch_stub_188, NULL, 188), NAME_FUNC_OFFSET( 2258, gl_dispatch_stub_189, gl_dispatch_stub_189, NULL, 189), NAME_FUNC_OFFSET( 2269, glTexGenfOES, glTexGenfOES, NULL, 190), NAME_FUNC_OFFSET( 2282, glTexGenfvOES, glTexGenfvOES, NULL, 191), NAME_FUNC_OFFSET( 2296, glTexGeniOES, glTexGeniOES, NULL, 192), NAME_FUNC_OFFSET( 2309, glTexGenivOES, glTexGenivOES, NULL, 193), NAME_FUNC_OFFSET( 2323, gl_dispatch_stub_194, gl_dispatch_stub_194, NULL, 194), NAME_FUNC_OFFSET( 2340, gl_dispatch_stub_195, gl_dispatch_stub_195, NULL, 195), NAME_FUNC_OFFSET( 2355, gl_dispatch_stub_196, gl_dispatch_stub_196, NULL, 196), NAME_FUNC_OFFSET( 2368, gl_dispatch_stub_197, gl_dispatch_stub_197, NULL, 197), NAME_FUNC_OFFSET( 2380, gl_dispatch_stub_198, gl_dispatch_stub_198, NULL, 198), NAME_FUNC_OFFSET( 2391, gl_dispatch_stub_199, gl_dispatch_stub_199, NULL, 199), NAME_FUNC_OFFSET( 2405, gl_dispatch_stub_200, gl_dispatch_stub_200, NULL, 200), NAME_FUNC_OFFSET( 2415, gl_dispatch_stub_201, gl_dispatch_stub_201, NULL, 201), NAME_FUNC_OFFSET( 2426, gl_dispatch_stub_202, gl_dispatch_stub_202, NULL, 202), NAME_FUNC_OFFSET( 2439, glClear, glClear, NULL, 203), NAME_FUNC_OFFSET( 2447, gl_dispatch_stub_204, gl_dispatch_stub_204, NULL, 204), NAME_FUNC_OFFSET( 2460, gl_dispatch_stub_205, gl_dispatch_stub_205, NULL, 205), NAME_FUNC_OFFSET( 2473, glClearColor, glClearColor, NULL, 206), NAME_FUNC_OFFSET( 2486, glClearStencil, glClearStencil, NULL, 207), NAME_FUNC_OFFSET( 2501, gl_dispatch_stub_208, gl_dispatch_stub_208, NULL, 208), NAME_FUNC_OFFSET( 2514, glStencilMask, glStencilMask, NULL, 209), NAME_FUNC_OFFSET( 2528, glColorMask, glColorMask, NULL, 210), NAME_FUNC_OFFSET( 2540, glDepthMask, glDepthMask, NULL, 211), NAME_FUNC_OFFSET( 2552, gl_dispatch_stub_212, gl_dispatch_stub_212, NULL, 212), NAME_FUNC_OFFSET( 2564, gl_dispatch_stub_213, gl_dispatch_stub_213, NULL, 213), NAME_FUNC_OFFSET( 2572, glDisable, glDisable, NULL, 214), NAME_FUNC_OFFSET( 2582, glEnable, glEnable, NULL, 215), NAME_FUNC_OFFSET( 2591, glFinish, glFinish, NULL, 216), NAME_FUNC_OFFSET( 2600, glFlush, glFlush, NULL, 217), NAME_FUNC_OFFSET( 2608, gl_dispatch_stub_218, gl_dispatch_stub_218, NULL, 218), NAME_FUNC_OFFSET( 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glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 450), NAME_FUNC_OFFSET( 6715, glSampleCoverage, glSampleCoverage, NULL, 451), NAME_FUNC_OFFSET( 6732, glBindBuffer, glBindBuffer, NULL, 452), NAME_FUNC_OFFSET( 6745, glBufferData, glBufferData, NULL, 453), NAME_FUNC_OFFSET( 6758, glBufferSubData, glBufferSubData, NULL, 454), NAME_FUNC_OFFSET( 6774, glDeleteBuffers, glDeleteBuffers, NULL, 455), NAME_FUNC_OFFSET( 6790, glGenBuffers, glGenBuffers, NULL, 456), NAME_FUNC_OFFSET( 6803, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 457), NAME_FUNC_OFFSET( 6826, glIsBuffer, glIsBuffer, NULL, 458), NAME_FUNC_OFFSET( 6837, glPointParameterf, glPointParameterf, NULL, 459), NAME_FUNC_OFFSET( 6855, glPointParameterfv, glPointParameterfv, NULL, 460), NAME_FUNC_OFFSET( 6874, glAlphaFuncx, glAlphaFuncx, NULL, 461), NAME_FUNC_OFFSET( 6887, glClearColorx, glClearColorx, NULL, 462), NAME_FUNC_OFFSET( 6901, glClearDepthf, glClearDepthf, NULL, 463), NAME_FUNC_OFFSET( 6915, glClearDepthx, glClearDepthx, NULL, 464), NAME_FUNC_OFFSET( 6929, glColor4x, glColor4x, NULL, 465), NAME_FUNC_OFFSET( 6939, glDepthRangef, glDepthRangef, NULL, 466), NAME_FUNC_OFFSET( 6953, glDepthRangex, glDepthRangex, NULL, 467), NAME_FUNC_OFFSET( 6967, glFogx, glFogx, NULL, 468), NAME_FUNC_OFFSET( 6974, glFogxv, glFogxv, NULL, 469), NAME_FUNC_OFFSET( 6982, glFrustumf, glFrustumf, NULL, 470), NAME_FUNC_OFFSET( 6993, glFrustumx, glFrustumx, NULL, 471), NAME_FUNC_OFFSET( 7004, glLightModelx, glLightModelx, NULL, 472), NAME_FUNC_OFFSET( 7018, glLightModelxv, glLightModelxv, NULL, 473), NAME_FUNC_OFFSET( 7033, glLightx, glLightx, NULL, 474), NAME_FUNC_OFFSET( 7042, glLightxv, glLightxv, NULL, 475), NAME_FUNC_OFFSET( 7052, glLineWidthx, glLineWidthx, NULL, 476), NAME_FUNC_OFFSET( 7065, glLoadMatrixx, glLoadMatrixx, NULL, 477), NAME_FUNC_OFFSET( 7079, glMaterialx, glMaterialx, NULL, 478), NAME_FUNC_OFFSET( 7091, glMaterialxv, glMaterialxv, NULL, 479), NAME_FUNC_OFFSET( 7104, glMultMatrixx, glMultMatrixx, NULL, 480), NAME_FUNC_OFFSET( 7118, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 481), NAME_FUNC_OFFSET( 7136, glNormal3x, glNormal3x, NULL, 482), NAME_FUNC_OFFSET( 7147, glOrthof, glOrthof, NULL, 483), NAME_FUNC_OFFSET( 7156, glOrthox, glOrthox, NULL, 484), NAME_FUNC_OFFSET( 7165, glPointSizex, glPointSizex, NULL, 485), NAME_FUNC_OFFSET( 7178, glPolygonOffsetx, glPolygonOffsetx, NULL, 486), NAME_FUNC_OFFSET( 7195, glRotatex, glRotatex, NULL, 487), NAME_FUNC_OFFSET( 7205, glSampleCoveragex, glSampleCoveragex, NULL, 488), NAME_FUNC_OFFSET( 7223, glScalex, glScalex, NULL, 489), NAME_FUNC_OFFSET( 7232, glTexEnvx, glTexEnvx, NULL, 490), NAME_FUNC_OFFSET( 7242, glTexEnvxv, glTexEnvxv, NULL, 491), NAME_FUNC_OFFSET( 7253, glTexParameterx, glTexParameterx, NULL, 492), NAME_FUNC_OFFSET( 7269, glTranslatex, glTranslatex, NULL, 493), NAME_FUNC_OFFSET( 7282, glClipPlanef, glClipPlanef, NULL, 494), NAME_FUNC_OFFSET( 7295, glClipPlanex, glClipPlanex, NULL, 495), NAME_FUNC_OFFSET( 7308, glGetClipPlanef, glGetClipPlanef, NULL, 496), NAME_FUNC_OFFSET( 7324, glGetClipPlanex, glGetClipPlanex, NULL, 497), NAME_FUNC_OFFSET( 7340, glGetFixedv, glGetFixedv, NULL, 498), NAME_FUNC_OFFSET( 7352, glGetLightxv, glGetLightxv, NULL, 499), NAME_FUNC_OFFSET( 7365, glGetMaterialxv, glGetMaterialxv, NULL, 500), NAME_FUNC_OFFSET( 7381, glGetTexEnvxv, glGetTexEnvxv, NULL, 501), NAME_FUNC_OFFSET( 7395, glGetTexParameterxv, glGetTexParameterxv, NULL, 502), NAME_FUNC_OFFSET( 7415, glPointParameterx, glPointParameterx, NULL, 503), NAME_FUNC_OFFSET( 7433, glPointParameterxv, glPointParameterxv, NULL, 504), NAME_FUNC_OFFSET( 7452, glTexParameterxv, glTexParameterxv, NULL, 505), NAME_FUNC_OFFSET( 7469, glTexGenfOES, glTexGenfOES, NULL, 190), NAME_FUNC_OFFSET( 7479, glTexGenfvOES, glTexGenfvOES, NULL, 191), NAME_FUNC_OFFSET( 7490, glTexGeniOES, glTexGeniOES, NULL, 192), NAME_FUNC_OFFSET( 7500, glTexGenivOES, glTexGenivOES, NULL, 193), NAME_FUNC_OFFSET( 7511, glGetTexGenfvOES, glGetTexGenfvOES, NULL, 279), NAME_FUNC_OFFSET( 7525, glGetTexGenivOES, glGetTexGenivOES, NULL, 280), NAME_FUNC_OFFSET( 7539, glBlendEquationOES, glBlendEquationOES, NULL, 337), NAME_FUNC_OFFSET( 7555, glActiveTexture, glActiveTexture, NULL, 374), NAME_FUNC_OFFSET( 7574, glClientActiveTexture, glClientActiveTexture, NULL, 375), NAME_FUNC_OFFSET( 7599, glMultiTexCoord4f, glMultiTexCoord4f, NULL, 402), NAME_FUNC_OFFSET( 7620, glAlphaFuncx, glAlphaFuncx, NULL, 461), NAME_FUNC_OFFSET( 7636, glClearColorx, glClearColorx, NULL, 462), NAME_FUNC_OFFSET( 7653, glClearDepthf, glClearDepthf, NULL, 463), NAME_FUNC_OFFSET( 7670, glClearDepthx, glClearDepthx, NULL, 464), NAME_FUNC_OFFSET( 7687, glColor4x, glColor4x, NULL, 465), NAME_FUNC_OFFSET( 7700, glDepthRangef, glDepthRangef, NULL, 466), NAME_FUNC_OFFSET( 7717, glDepthRangex, glDepthRangex, NULL, 467), NAME_FUNC_OFFSET( 7734, glFogx, glFogx, NULL, 468), NAME_FUNC_OFFSET( 7744, glFogxv, glFogxv, NULL, 469), NAME_FUNC_OFFSET( 7755, glFrustumf, glFrustumf, NULL, 470), NAME_FUNC_OFFSET( 7769, glFrustumx, glFrustumx, NULL, 471), NAME_FUNC_OFFSET( 7783, glLightModelx, glLightModelx, NULL, 472), NAME_FUNC_OFFSET( 7800, glLightModelxv, glLightModelxv, NULL, 473), NAME_FUNC_OFFSET( 7818, glLightx, glLightx, NULL, 474), NAME_FUNC_OFFSET( 7830, glLightxv, glLightxv, NULL, 475), NAME_FUNC_OFFSET( 7843, glLineWidthx, glLineWidthx, NULL, 476), NAME_FUNC_OFFSET( 7859, glLoadMatrixx, glLoadMatrixx, NULL, 477), NAME_FUNC_OFFSET( 7876, glMaterialx, glMaterialx, NULL, 478), NAME_FUNC_OFFSET( 7891, glMaterialxv, glMaterialxv, NULL, 479), NAME_FUNC_OFFSET( 7907, glMultMatrixx, glMultMatrixx, NULL, 480), NAME_FUNC_OFFSET( 7924, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 481), NAME_FUNC_OFFSET( 7945, glNormal3x, glNormal3x, NULL, 482), NAME_FUNC_OFFSET( 7959, glOrthof, glOrthof, NULL, 483), NAME_FUNC_OFFSET( 7971, glOrthox, glOrthox, NULL, 484), NAME_FUNC_OFFSET( 7983, glPointSizex, glPointSizex, NULL, 485), NAME_FUNC_OFFSET( 7999, glPolygonOffsetx, glPolygonOffsetx, NULL, 486), NAME_FUNC_OFFSET( 8019, glRotatex, glRotatex, NULL, 487), NAME_FUNC_OFFSET( 8032, glSampleCoveragex, glSampleCoveragex, NULL, 488), NAME_FUNC_OFFSET( 8053, glScalex, glScalex, NULL, 489), NAME_FUNC_OFFSET( 8065, glTexEnvx, glTexEnvx, NULL, 490), NAME_FUNC_OFFSET( 8078, glTexEnvxv, glTexEnvxv, NULL, 491), NAME_FUNC_OFFSET( 8092, glTexParameterx, glTexParameterx, NULL, 492), NAME_FUNC_OFFSET( 8111, glTranslatex, glTranslatex, NULL, 493), NAME_FUNC_OFFSET( 8127, glClipPlanef, glClipPlanef, NULL, 494), NAME_FUNC_OFFSET( 8143, glClipPlanex, glClipPlanex, NULL, 495), NAME_FUNC_OFFSET( 8159, glGetClipPlanef, glGetClipPlanef, NULL, 496), NAME_FUNC_OFFSET( 8178, glGetClipPlanex, glGetClipPlanex, NULL, 497), NAME_FUNC_OFFSET( 8197, glGetFixedv, glGetFixedv, NULL, 498), NAME_FUNC_OFFSET( 8212, glGetLightxv, glGetLightxv, NULL, 499), NAME_FUNC_OFFSET( 8228, glGetMaterialxv, glGetMaterialxv, NULL, 500), NAME_FUNC_OFFSET( 8247, glGetTexEnvxv, glGetTexEnvxv, NULL, 501), NAME_FUNC_OFFSET( 8264, glGetTexParameterxv, glGetTexParameterxv, NULL, 502), NAME_FUNC_OFFSET( 8287, glPointParameterx, glPointParameterx, NULL, 503), NAME_FUNC_OFFSET( 8308, glPointParameterxv, glPointParameterxv, NULL, 504), NAME_FUNC_OFFSET( 8330, glTexParameterxv, glTexParameterxv, NULL, 505), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; #undef NAME_FUNC_OFFSET