/* This file is automatically generated by mapi_abi.py. Do not modify. */ #ifndef _GLAPI_TMP_H_ #define _GLAPI_TMP_H_ typedef int GLfixed; typedef int GLclampx; #endif /* _GLAPI_TMP_H_ */ #ifdef MAPI_TMP_DEFINES #define GL_GLEXT_PROTOTYPES #include "GL/gl.h" #include "GL/glext.h" void APIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode); void APIENTRY gl_dispatch_stub_1(void); void APIENTRY gl_dispatch_stub_2(GLuint list); void APIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid *lists); void APIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range); GLuint APIENTRY gl_dispatch_stub_5(GLsizei range); void APIENTRY gl_dispatch_stub_6(GLuint base); void APIENTRY gl_dispatch_stub_7(GLenum mode); void APIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); void APIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue); void APIENTRY gl_dispatch_stub_10(const GLbyte *v); void APIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue); void APIENTRY gl_dispatch_stub_12(const GLdouble *v); void APIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue); void APIENTRY gl_dispatch_stub_14(const GLfloat *v); void APIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue); void APIENTRY gl_dispatch_stub_16(const GLint *v); void APIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue); void APIENTRY gl_dispatch_stub_18(const GLshort *v); void APIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue); void APIENTRY gl_dispatch_stub_20(const GLubyte *v); void APIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue); void APIENTRY gl_dispatch_stub_22(const GLuint *v); void APIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue); void APIENTRY gl_dispatch_stub_24(const GLushort *v); void APIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); void APIENTRY gl_dispatch_stub_26(const GLbyte *v); void APIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); void APIENTRY gl_dispatch_stub_28(const GLdouble *v); GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void APIENTRY gl_dispatch_stub_30(const GLfloat *v); void APIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha); void APIENTRY gl_dispatch_stub_32(const GLint *v); void APIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha); void APIENTRY gl_dispatch_stub_34(const GLshort *v); GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); void APIENTRY gl_dispatch_stub_36(const GLubyte *v); void APIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha); void APIENTRY gl_dispatch_stub_38(const GLuint *v); void APIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha); void APIENTRY gl_dispatch_stub_40(const GLushort *v); void APIENTRY gl_dispatch_stub_41(GLboolean flag); void APIENTRY gl_dispatch_stub_42(const GLboolean *flag); void APIENTRY gl_dispatch_stub_43(void); void APIENTRY gl_dispatch_stub_44(GLdouble c); void APIENTRY gl_dispatch_stub_45(const GLdouble *c); void APIENTRY gl_dispatch_stub_46(GLfloat c); void APIENTRY gl_dispatch_stub_47(const GLfloat *c); void APIENTRY gl_dispatch_stub_48(GLint c); void APIENTRY gl_dispatch_stub_49(const GLint *c); void APIENTRY gl_dispatch_stub_50(GLshort c); void APIENTRY gl_dispatch_stub_51(const GLshort *c); void APIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz); void APIENTRY gl_dispatch_stub_53(const GLbyte *v); void APIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz); void APIENTRY gl_dispatch_stub_55(const GLdouble *v); GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); void APIENTRY gl_dispatch_stub_57(const GLfloat *v); void APIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz); void APIENTRY gl_dispatch_stub_59(const GLint *v); void APIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz); void APIENTRY gl_dispatch_stub_61(const GLshort *v); void APIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y); void APIENTRY gl_dispatch_stub_63(const GLdouble *v); void APIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y); void APIENTRY gl_dispatch_stub_65(const GLfloat *v); void APIENTRY gl_dispatch_stub_66(GLint x, GLint y); void APIENTRY gl_dispatch_stub_67(const GLint *v); void APIENTRY gl_dispatch_stub_68(GLshort x, GLshort y); void APIENTRY gl_dispatch_stub_69(const GLshort *v); void APIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z); void APIENTRY gl_dispatch_stub_71(const GLdouble *v); void APIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_73(const GLfloat *v); void APIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z); void APIENTRY gl_dispatch_stub_75(const GLint *v); void APIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z); void APIENTRY gl_dispatch_stub_77(const GLshort *v); void APIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_79(const GLdouble *v); void APIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_81(const GLfloat *v); void APIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w); void APIENTRY gl_dispatch_stub_83(const GLint *v); void APIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w); void APIENTRY gl_dispatch_stub_85(const GLshort *v); void APIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); void APIENTRY gl_dispatch_stub_87(const GLdouble *v1, const GLdouble *v2); void APIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); void APIENTRY gl_dispatch_stub_89(const GLfloat *v1, const GLfloat *v2); void APIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2); void APIENTRY gl_dispatch_stub_91(const GLint *v1, const GLint *v2); void APIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2); void APIENTRY gl_dispatch_stub_93(const GLshort *v1, const GLshort *v2); void APIENTRY gl_dispatch_stub_94(GLdouble s); void APIENTRY gl_dispatch_stub_95(const GLdouble *v); void APIENTRY gl_dispatch_stub_96(GLfloat s); void APIENTRY gl_dispatch_stub_97(const GLfloat *v); void APIENTRY gl_dispatch_stub_98(GLint s); void APIENTRY gl_dispatch_stub_99(const GLint *v); void APIENTRY gl_dispatch_stub_100(GLshort s); void APIENTRY gl_dispatch_stub_101(const GLshort *v); void APIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t); void APIENTRY gl_dispatch_stub_103(const GLdouble *v); void APIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t); void APIENTRY gl_dispatch_stub_105(const GLfloat *v); void APIENTRY gl_dispatch_stub_106(GLint s, GLint t); void APIENTRY gl_dispatch_stub_107(const GLint *v); void APIENTRY gl_dispatch_stub_108(GLshort s, GLshort t); void APIENTRY gl_dispatch_stub_109(const GLshort *v); void APIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r); void APIENTRY gl_dispatch_stub_111(const GLdouble *v); void APIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r); void APIENTRY gl_dispatch_stub_113(const GLfloat *v); void APIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r); void APIENTRY gl_dispatch_stub_115(const GLint *v); void APIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r); void APIENTRY gl_dispatch_stub_117(const GLshort *v); void APIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q); void APIENTRY gl_dispatch_stub_119(const GLdouble *v); void APIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q); void APIENTRY gl_dispatch_stub_121(const GLfloat *v); void APIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q); void APIENTRY gl_dispatch_stub_123(const GLint *v); void APIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q); void APIENTRY gl_dispatch_stub_125(const GLshort *v); void APIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y); void APIENTRY gl_dispatch_stub_127(const GLdouble *v); void APIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y); void APIENTRY gl_dispatch_stub_129(const GLfloat *v); void APIENTRY gl_dispatch_stub_130(GLint x, GLint y); void APIENTRY gl_dispatch_stub_131(const GLint *v); void APIENTRY gl_dispatch_stub_132(GLshort x, GLshort y); void APIENTRY gl_dispatch_stub_133(const GLshort *v); void APIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z); void APIENTRY gl_dispatch_stub_135(const GLdouble *v); void APIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_137(const GLfloat *v); void APIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z); void APIENTRY gl_dispatch_stub_139(const GLint *v); void APIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z); void APIENTRY gl_dispatch_stub_141(const GLshort *v); void APIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_143(const GLdouble *v); void APIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_145(const GLfloat *v); void APIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w); void APIENTRY gl_dispatch_stub_147(const GLint *v); void APIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w); void APIENTRY gl_dispatch_stub_149(const GLshort *v); void APIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble *equation); void APIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode); GLAPI void APIENTRY glCullFace(GLenum mode); GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param); GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_155(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_156(GLenum pname, const GLint *params); GLAPI void APIENTRY glFrontFace(GLenum mode); GLAPI void APIENTRY glHint(GLenum target, GLenum mode); GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param); GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint *params); GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param); GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_165(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_166(GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern); GLAPI void APIENTRY glLineWidth(GLfloat width); GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param); GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint *params); GLAPI void APIENTRY glPointSize(GLfloat size); void APIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode); void APIENTRY gl_dispatch_stub_175(const GLubyte *mask); GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glShadeModel(GLenum mode); GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params); GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param); GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params); GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param); GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param); void APIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble *params); void APIENTRY gl_dispatch_stub_190(GLenum coord, GLenum pname, GLfloat param); GLAPI void APIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); void APIENTRY gl_dispatch_stub_191(GLenum coord, GLenum pname, const GLfloat *params); GLAPI void APIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_192(GLenum coord, GLenum pname, GLint param); GLAPI void APIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_193(GLenum coord, GLenum pname, const GLint *params); GLAPI void APIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat *buffer); void APIENTRY gl_dispatch_stub_195(GLsizei size, GLuint *buffer); GLint APIENTRY gl_dispatch_stub_196(GLenum mode); void APIENTRY gl_dispatch_stub_197(void); void APIENTRY gl_dispatch_stub_198(GLuint name); void APIENTRY gl_dispatch_stub_199(GLfloat token); void APIENTRY gl_dispatch_stub_200(void); void APIENTRY gl_dispatch_stub_201(GLuint name); void APIENTRY gl_dispatch_stub_202(GLenum mode); GLAPI void APIENTRY glClear(GLbitfield mask); void APIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void APIENTRY gl_dispatch_stub_205(GLfloat c); GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); GLAPI void APIENTRY glClearStencil(GLint s); void APIENTRY gl_dispatch_stub_208(GLclampd depth); GLAPI void APIENTRY glStencilMask(GLuint mask); GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); GLAPI void APIENTRY glDepthMask(GLboolean flag); void APIENTRY gl_dispatch_stub_212(GLuint mask); void APIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value); GLAPI void APIENTRY glDisable(GLenum cap); GLAPI void APIENTRY glEnable(GLenum cap); GLAPI void APIENTRY glFinish(void); GLAPI void APIENTRY glFlush(void); void APIENTRY gl_dispatch_stub_218(void); void APIENTRY gl_dispatch_stub_219(GLbitfield mask); void APIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); void APIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); void APIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); void APIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); void APIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2); void APIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2); void APIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); void APIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); void APIENTRY gl_dispatch_stub_228(GLdouble u); void APIENTRY gl_dispatch_stub_229(const GLdouble *u); void APIENTRY gl_dispatch_stub_230(GLfloat u); void APIENTRY gl_dispatch_stub_231(const GLfloat *u); void APIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v); void APIENTRY gl_dispatch_stub_233(const GLdouble *u); void APIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v); void APIENTRY gl_dispatch_stub_235(const GLfloat *u); void APIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2); void APIENTRY gl_dispatch_stub_237(GLint i); void APIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); void APIENTRY gl_dispatch_stub_239(GLint i, GLint j); GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref); GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor); GLAPI void APIENTRY glLogicOp(GLenum opcode); GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask); GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); GLAPI void APIENTRY glDepthFunc(GLenum func); void APIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor); void APIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param); void APIENTRY gl_dispatch_stub_248(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param); GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat *values); void APIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint *values); void APIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort *values); void APIENTRY gl_dispatch_stub_254(GLenum mode); void APIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); void APIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params); void APIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble *equation); void APIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble *params); GLAPI GLenum APIENTRY glGetError(void); GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params); GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble *v); void APIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat *v); void APIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint *v); GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_271(GLenum map, GLfloat *values); void APIENTRY gl_dispatch_stub_272(GLenum map, GLuint *values); void APIENTRY gl_dispatch_stub_273(GLenum map, GLushort *values); void APIENTRY gl_dispatch_stub_274(GLubyte *mask); GLAPI const GLubyte * APIENTRY glGetString(GLenum name); GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble *params); void APIENTRY gl_dispatch_stub_279(GLenum coord, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_280(GLenum coord, GLenum pname, GLint *params); GLAPI void APIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params); GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint *params); GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap); GLboolean APIENTRY gl_dispatch_stub_287(GLuint list); void APIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar); void APIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLAPI void APIENTRY glLoadIdentity(void); GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m); void APIENTRY gl_dispatch_stub_292(const GLdouble *m); GLAPI void APIENTRY glMatrixMode(GLenum mode); GLAPI void APIENTRY glMultMatrixf(const GLfloat *m); void APIENTRY gl_dispatch_stub_295(const GLdouble *m); void APIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLAPI void APIENTRY glPopMatrix(void); GLAPI void APIENTRY glPushMatrix(void); void APIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z); GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z); GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_306(GLint i); GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture); GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glDisableClientState(GLenum array); GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count); GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); void APIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glEnableClientState(GLenum array); void APIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_315(GLubyte c); void APIENTRY gl_dispatch_stub_316(const GLubyte *c); void APIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units); GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLboolean APIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint *textures, GLboolean *residences); void APIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void APIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures); GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures); GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params); GLAPI GLboolean APIENTRY glIsTexture(GLuint texture); void APIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint *textures, const GLclampf *priorities); void APIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); void APIENTRY gl_dispatch_stub_334(void); void APIENTRY gl_dispatch_stub_335(GLbitfield mask); void APIENTRY gl_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); void APIENTRY gl_dispatch_stub_337(GLenum mode); GLAPI void APIENTRY glBlendEquationOES(GLenum mode); void APIENTRY gl_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); void APIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); void APIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void APIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid *table); void APIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); void APIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); void APIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); void APIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); void APIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params); void APIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params); void APIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void APIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid *image); void APIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); void APIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); void APIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); void APIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); void APIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); void APIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink); void APIENTRY gl_dispatch_stub_369(GLenum target); void APIENTRY gl_dispatch_stub_370(GLenum target); void APIENTRY gl_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); void APIENTRY gl_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); void APIENTRY gl_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_374(GLenum texture); GLAPI void APIENTRY glActiveTexture(GLenum texture); void APIENTRY gl_dispatch_stub_375(GLenum texture); GLAPI void APIENTRY glClientActiveTexture(GLenum texture); void APIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s); void APIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble *v); void APIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s); void APIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat *v); void APIENTRY gl_dispatch_stub_380(GLenum target, GLint s); void APIENTRY gl_dispatch_stub_381(GLenum target, const GLint *v); void APIENTRY gl_dispatch_stub_382(GLenum target, GLshort s); void APIENTRY gl_dispatch_stub_383(GLenum target, const GLshort *v); void APIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t); void APIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble *v); void APIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t); void APIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat *v); void APIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t); void APIENTRY gl_dispatch_stub_389(GLenum target, const GLint *v); void APIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t); void APIENTRY gl_dispatch_stub_391(GLenum target, const GLshort *v); void APIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r); void APIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble *v); void APIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r); void APIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat *v); void APIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r); void APIENTRY gl_dispatch_stub_397(GLenum target, const GLint *v); void APIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r); void APIENTRY gl_dispatch_stub_399(GLenum target, const GLshort *v); void APIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); void APIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble *v); void APIENTRY gl_dispatch_stub_402(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); void APIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat *v); void APIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q); void APIENTRY gl_dispatch_stub_405(GLenum target, const GLint *v); void APIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); void APIENTRY gl_dispatch_stub_407(GLenum target, const GLshort *v); void APIENTRY gl_dispatch_stub_408(GLuint program, GLuint shader); GLuint APIENTRY gl_dispatch_stub_409(void); GLuint APIENTRY gl_dispatch_stub_410(GLenum type); void APIENTRY gl_dispatch_stub_411(GLuint program); void APIENTRY gl_dispatch_stub_412(GLuint program); void APIENTRY gl_dispatch_stub_413(GLuint program, GLuint shader); void APIENTRY gl_dispatch_stub_414(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); void APIENTRY gl_dispatch_stub_415(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); void APIENTRY gl_dispatch_stub_416(GLuint program, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_417(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); void APIENTRY gl_dispatch_stub_418(GLuint shader, GLenum pname, GLint *params); GLboolean APIENTRY gl_dispatch_stub_419(GLuint program); GLboolean APIENTRY gl_dispatch_stub_420(GLuint shader); void APIENTRY gl_dispatch_stub_421(GLenum face, GLenum func, GLint ref, GLuint mask); void APIENTRY gl_dispatch_stub_422(GLenum face, GLuint mask); void APIENTRY gl_dispatch_stub_423(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); void APIENTRY gl_dispatch_stub_424(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_425(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_426(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_427(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_428(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_429(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_430(GLenum target, GLenum clamp); void APIENTRY gl_dispatch_stub_431(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); void APIENTRY gl_dispatch_stub_432(GLenum buffer, GLint drawbuffer, const GLfloat *value); void APIENTRY gl_dispatch_stub_433(GLenum buffer, GLint drawbuffer, const GLint *value); void APIENTRY gl_dispatch_stub_434(GLenum buffer, GLint drawbuffer, const GLuint *value); const GLubyte * APIENTRY gl_dispatch_stub_435(GLenum name, GLuint index); void APIENTRY gl_dispatch_stub_436(GLenum target, GLenum internalFormat, GLuint buffer); void APIENTRY gl_dispatch_stub_437(GLenum target, GLenum attachment, GLuint texture, GLint level); void APIENTRY gl_dispatch_stub_438(GLenum target, GLenum pname, GLint64 *params); void APIENTRY gl_dispatch_stub_439(GLenum cap, GLuint index, GLint64 *data); void APIENTRY gl_dispatch_stub_440(GLuint index, GLuint divisor); void APIENTRY gl_dispatch_stub_441(const GLdouble *m); void APIENTRY gl_dispatch_stub_442(const GLfloat *m); void APIENTRY gl_dispatch_stub_443(const GLdouble *m); void APIENTRY gl_dispatch_stub_444(const GLfloat *m); void APIENTRY gl_dispatch_stub_445(GLclampf value, GLboolean invert); GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert); void APIENTRY gl_dispatch_stub_446(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); void APIENTRY gl_dispatch_stub_447(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); void APIENTRY gl_dispatch_stub_448(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); void APIENTRY gl_dispatch_stub_449(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); void APIENTRY gl_dispatch_stub_450(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); void APIENTRY gl_dispatch_stub_451(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); void APIENTRY gl_dispatch_stub_452(GLenum target, GLint level, GLvoid *img); void APIENTRY gl_dispatch_stub_453(GLuint index); void APIENTRY gl_dispatch_stub_454(GLuint index); void APIENTRY gl_dispatch_stub_455(GLenum target, GLuint index, GLdouble *params); void APIENTRY gl_dispatch_stub_456(GLenum target, GLuint index, GLfloat *params); void APIENTRY gl_dispatch_stub_457(GLenum target, GLuint index, GLdouble *params); void APIENTRY gl_dispatch_stub_458(GLenum target, GLuint index, GLfloat *params); void APIENTRY gl_dispatch_stub_459(GLenum target, GLenum pname, GLvoid *string); void APIENTRY gl_dispatch_stub_460(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_461(GLuint index, GLenum pname, GLdouble *params); void APIENTRY gl_dispatch_stub_462(GLuint index, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_463(GLuint index, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_464(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_465(GLenum target, GLuint index, const GLdouble *params); void APIENTRY gl_dispatch_stub_466(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_467(GLenum target, GLuint index, const GLfloat *params); void APIENTRY gl_dispatch_stub_468(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_469(GLenum target, GLuint index, const GLdouble *params); void APIENTRY gl_dispatch_stub_470(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_471(GLenum target, GLuint index, const GLfloat *params); void APIENTRY gl_dispatch_stub_472(GLenum target, GLenum format, GLsizei len, const GLvoid *string); void APIENTRY gl_dispatch_stub_473(GLuint index, GLdouble x); void APIENTRY gl_dispatch_stub_474(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_475(GLuint index, GLfloat x); void APIENTRY gl_dispatch_stub_476(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_477(GLuint index, GLshort x); void APIENTRY gl_dispatch_stub_478(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_479(GLuint index, GLdouble x, GLdouble y); void APIENTRY gl_dispatch_stub_480(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_481(GLuint index, GLfloat x, GLfloat y); void APIENTRY gl_dispatch_stub_482(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_483(GLuint index, GLshort x, GLshort y); void APIENTRY gl_dispatch_stub_484(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_485(GLuint index, GLdouble x, GLdouble y, GLdouble z); void APIENTRY gl_dispatch_stub_486(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_487(GLuint index, GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_488(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_489(GLuint index, GLshort x, GLshort y, GLshort z); void APIENTRY gl_dispatch_stub_490(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_491(GLuint index, const GLbyte *v); void APIENTRY gl_dispatch_stub_492(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_493(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_494(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); void APIENTRY gl_dispatch_stub_495(GLuint index, const GLubyte *v); void APIENTRY gl_dispatch_stub_496(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_497(GLuint index, const GLushort *v); void APIENTRY gl_dispatch_stub_498(GLuint index, const GLbyte *v); void APIENTRY gl_dispatch_stub_499(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_500(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_501(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_502(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_503(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_504(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); void APIENTRY gl_dispatch_stub_505(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_506(GLuint index, const GLubyte *v); void APIENTRY gl_dispatch_stub_507(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_508(GLuint index, const GLushort *v); void APIENTRY gl_dispatch_stub_509(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_510(GLenum target, GLuint buffer); GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer); void APIENTRY gl_dispatch_stub_511(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); void APIENTRY gl_dispatch_stub_512(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); void APIENTRY gl_dispatch_stub_513(GLsizei n, const GLuint *buffer); GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer); void APIENTRY gl_dispatch_stub_514(GLsizei n, GLuint *buffer); GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer); void APIENTRY gl_dispatch_stub_515(GLenum target, GLenum pname, GLint *params); GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_516(GLenum target, GLenum pname, GLvoid **params); GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params); void APIENTRY gl_dispatch_stub_517(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); GLboolean APIENTRY gl_dispatch_stub_518(GLuint buffer); GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer); GLvoid * APIENTRY gl_dispatch_stub_519(GLenum target, GLenum access); GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access); GLboolean APIENTRY gl_dispatch_stub_520(GLenum target); GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target); void APIENTRY gl_dispatch_stub_521(GLenum target, GLuint id); void APIENTRY gl_dispatch_stub_522(GLsizei n, const GLuint *ids); void APIENTRY gl_dispatch_stub_523(GLenum target); void APIENTRY gl_dispatch_stub_524(GLsizei n, GLuint *ids); void APIENTRY gl_dispatch_stub_525(GLuint id, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_526(GLuint id, GLenum pname, GLuint *params); void APIENTRY gl_dispatch_stub_527(GLenum target, GLenum pname, GLint *params); GLboolean APIENTRY gl_dispatch_stub_528(GLuint id); void APIENTRY gl_dispatch_stub_529(GLhandleARB containerObj, GLhandleARB obj); void APIENTRY gl_dispatch_stub_530(GLhandleARB shader); GLhandleARB APIENTRY gl_dispatch_stub_531(void); GLhandleARB APIENTRY gl_dispatch_stub_532(GLenum shaderType); void APIENTRY gl_dispatch_stub_533(GLhandleARB obj); void APIENTRY gl_dispatch_stub_534(GLhandleARB containerObj, GLhandleARB attachedObj); void APIENTRY gl_dispatch_stub_535(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); void APIENTRY gl_dispatch_stub_536(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog); GLhandleARB APIENTRY gl_dispatch_stub_537(GLenum pname); void APIENTRY gl_dispatch_stub_538(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); void APIENTRY gl_dispatch_stub_539(GLhandleARB obj, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_540(GLhandleARB obj, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_541(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source); GLint APIENTRY gl_dispatch_stub_542(GLhandleARB program, const GLcharARB *name); void APIENTRY gl_dispatch_stub_543(GLhandleARB program, GLint location, GLfloat *params); void APIENTRY gl_dispatch_stub_544(GLhandleARB program, GLint location, GLint *params); void APIENTRY gl_dispatch_stub_545(GLhandleARB program); void APIENTRY gl_dispatch_stub_546(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length); void APIENTRY gl_dispatch_stub_547(GLint location, GLfloat v0); void APIENTRY gl_dispatch_stub_548(GLint location, GLsizei count, const GLfloat *value); void APIENTRY gl_dispatch_stub_549(GLint location, GLint v0); void APIENTRY gl_dispatch_stub_550(GLint location, GLsizei count, const GLint *value); void APIENTRY gl_dispatch_stub_551(GLint location, GLfloat v0, GLfloat v1); void APIENTRY gl_dispatch_stub_552(GLint location, GLsizei count, const GLfloat *value); void APIENTRY gl_dispatch_stub_553(GLint location, GLint v0, GLint v1); void APIENTRY gl_dispatch_stub_554(GLint location, GLsizei count, const GLint *value); void APIENTRY gl_dispatch_stub_555(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); void APIENTRY gl_dispatch_stub_556(GLint location, GLsizei count, const GLfloat *value); void APIENTRY gl_dispatch_stub_557(GLint location, GLint v0, GLint v1, GLint v2); void APIENTRY gl_dispatch_stub_558(GLint location, GLsizei count, const GLint *value); void APIENTRY gl_dispatch_stub_559(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); void APIENTRY gl_dispatch_stub_560(GLint location, GLsizei count, const GLfloat *value); void APIENTRY gl_dispatch_stub_561(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); void APIENTRY gl_dispatch_stub_562(GLint location, GLsizei count, const GLint *value); void APIENTRY gl_dispatch_stub_563(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_564(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_565(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); void APIENTRY gl_dispatch_stub_566(GLhandleARB program); void APIENTRY gl_dispatch_stub_567(GLhandleARB program); void APIENTRY gl_dispatch_stub_568(GLhandleARB program, GLuint index, const GLcharARB *name); void APIENTRY gl_dispatch_stub_569(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); GLint APIENTRY gl_dispatch_stub_570(GLhandleARB program, const GLcharARB *name); void APIENTRY gl_dispatch_stub_571(GLsizei n, const GLenum *bufs); void APIENTRY gl_dispatch_stub_572(GLenum mode, GLint first, GLsizei count, GLsizei primcount); void APIENTRY gl_dispatch_stub_573(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); void APIENTRY gl_dispatch_stub_574(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_575(GLenum target, GLenum attachment, GLuint texture, GLint level); void APIENTRY gl_dispatch_stub_576(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); void APIENTRY gl_dispatch_stub_577(GLuint program, GLenum pname, GLint value); void APIENTRY gl_dispatch_stub_578(GLuint index, GLuint divisor); void APIENTRY gl_dispatch_stub_579(GLenum target, GLintptr offset, GLsizeiptr length); GLvoid * APIENTRY gl_dispatch_stub_580(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); void APIENTRY gl_dispatch_stub_581(GLuint array); void APIENTRY gl_dispatch_stub_582(GLsizei n, GLuint *arrays); void APIENTRY gl_dispatch_stub_583(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); GLenum APIENTRY gl_dispatch_stub_584(GLsync sync, GLbitfield flags, GLuint64 timeout); void APIENTRY gl_dispatch_stub_585(GLsync sync); GLsync APIENTRY gl_dispatch_stub_586(GLenum condition, GLbitfield flags); void APIENTRY gl_dispatch_stub_587(GLenum pname, GLint64 *params); void APIENTRY gl_dispatch_stub_588(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); GLboolean APIENTRY gl_dispatch_stub_589(GLsync sync); void APIENTRY gl_dispatch_stub_590(GLsync sync, GLbitfield flags, GLuint64 timeout); void APIENTRY gl_dispatch_stub_591(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); void APIENTRY gl_dispatch_stub_592(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); void APIENTRY gl_dispatch_stub_593(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex); void APIENTRY gl_dispatch_stub_594(GLuint buf, GLenum modeRGB, GLenum modeA); void APIENTRY gl_dispatch_stub_595(GLuint buf, GLenum mode); void APIENTRY gl_dispatch_stub_596(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); void APIENTRY gl_dispatch_stub_597(GLuint buf, GLenum src, GLenum dst); void APIENTRY gl_dispatch_stub_598(GLenum target, GLuint id); void APIENTRY gl_dispatch_stub_599(GLsizei n, const GLuint *ids); void APIENTRY gl_dispatch_stub_600(GLenum mode, GLuint id); void APIENTRY gl_dispatch_stub_601(GLsizei n, GLuint *ids); GLboolean APIENTRY gl_dispatch_stub_602(GLuint id); void APIENTRY gl_dispatch_stub_603(void); void APIENTRY gl_dispatch_stub_604(void); GLAPI void APIENTRY glClearDepthf(GLclampf depth); GLAPI void APIENTRY glClearDepthfOES(GLclampf depth); GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar); GLAPI void APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar); void APIENTRY gl_dispatch_stub_607(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); void APIENTRY gl_dispatch_stub_608(void); void APIENTRY gl_dispatch_stub_609(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); void APIENTRY gl_dispatch_stub_610(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); void APIENTRY gl_dispatch_stub_611(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); void APIENTRY gl_dispatch_stub_612(GLuint program, GLenum pname, GLint value); void APIENTRY gl_dispatch_stub_613(GLfloat factor, GLfloat bias); GLAPI void APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); GLAPI void APIENTRY glDrawTexfvOES(const GLfloat *coords); GLAPI void APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height); GLAPI void APIENTRY glDrawTexivOES(const GLint *coords); GLAPI void APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); GLAPI void APIENTRY glDrawTexsvOES(const GLshort *coords); GLAPI void APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); GLAPI void APIENTRY glDrawTexxvOES(const GLfixed *coords); GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_623(GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_624(GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_625(GLenum pname, GLfloat param); void APIENTRY gl_dispatch_stub_626(GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_627(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_628(GLenum pname, const GLint *params); GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent); void APIENTRY gl_dispatch_stub_630(GLclampf value, GLboolean invert); void APIENTRY gl_dispatch_stub_631(GLenum pattern); void APIENTRY gl_dispatch_stub_632(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_633(GLsizei stride, GLsizei count, const GLboolean *pointer); void APIENTRY gl_dispatch_stub_634(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_635(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_636(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_637(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_638(GLenum pname, GLfloat param); GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param); void APIENTRY gl_dispatch_stub_639(GLenum pname, const GLfloat *params); GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_640(GLint first, GLsizei count); void APIENTRY gl_dispatch_stub_641(void); void APIENTRY gl_dispatch_stub_642(GLbyte red, GLbyte green, GLbyte blue); void APIENTRY gl_dispatch_stub_643(const GLbyte *v); void APIENTRY gl_dispatch_stub_644(GLdouble red, GLdouble green, GLdouble blue); void APIENTRY gl_dispatch_stub_645(const GLdouble *v); void APIENTRY gl_dispatch_stub_646(GLfloat red, GLfloat green, GLfloat blue); void APIENTRY gl_dispatch_stub_647(const GLfloat *v); void APIENTRY gl_dispatch_stub_648(GLint red, GLint green, GLint blue); void APIENTRY gl_dispatch_stub_649(const GLint *v); void APIENTRY gl_dispatch_stub_650(GLshort red, GLshort green, GLshort blue); void APIENTRY gl_dispatch_stub_651(const GLshort *v); void APIENTRY gl_dispatch_stub_652(GLubyte red, GLubyte green, GLubyte blue); void APIENTRY gl_dispatch_stub_653(const GLubyte *v); void APIENTRY gl_dispatch_stub_654(GLuint red, GLuint green, GLuint blue); void APIENTRY gl_dispatch_stub_655(const GLuint *v); void APIENTRY gl_dispatch_stub_656(GLushort red, GLushort green, GLushort blue); void APIENTRY gl_dispatch_stub_657(const GLushort *v); void APIENTRY gl_dispatch_stub_658(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); void APIENTRY gl_dispatch_stub_661(GLenum type, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_662(GLdouble coord); void APIENTRY gl_dispatch_stub_663(const GLdouble *coord); void APIENTRY gl_dispatch_stub_664(GLfloat coord); void APIENTRY gl_dispatch_stub_665(const GLfloat *coord); void APIENTRY gl_dispatch_stub_666(GLenum mode); void APIENTRY gl_dispatch_stub_667(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); GLAPI void APIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); void APIENTRY gl_dispatch_stub_668(void); void APIENTRY gl_dispatch_stub_669(GLsizei length, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_670(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); void APIENTRY gl_dispatch_stub_671(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); void APIENTRY gl_dispatch_stub_672(GLenum pname, GLfloat param); void APIENTRY gl_dispatch_stub_673(GLenum pname, const GLfloat *params); void APIENTRY gl_dispatch_stub_674(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_675(GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_676(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); void APIENTRY gl_dispatch_stub_677(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_678(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_679(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_680(GLenum stage, GLenum portion, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_681(GLenum variable, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_682(GLenum variable, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_683(void); void APIENTRY gl_dispatch_stub_684(GLdouble x, GLdouble y); void APIENTRY gl_dispatch_stub_685(const GLdouble *v); void APIENTRY gl_dispatch_stub_686(GLfloat x, GLfloat y); void APIENTRY gl_dispatch_stub_687(const GLfloat *v); void APIENTRY gl_dispatch_stub_688(GLint x, GLint y); void APIENTRY gl_dispatch_stub_689(const GLint *v); void APIENTRY gl_dispatch_stub_690(GLshort x, GLshort y); void APIENTRY gl_dispatch_stub_691(const GLshort *v); void APIENTRY gl_dispatch_stub_692(GLdouble x, GLdouble y, GLdouble z); void APIENTRY gl_dispatch_stub_693(const GLdouble *v); void APIENTRY gl_dispatch_stub_694(GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_695(const GLfloat *v); void APIENTRY gl_dispatch_stub_696(GLint x, GLint y, GLint z); void APIENTRY gl_dispatch_stub_697(const GLint *v); void APIENTRY gl_dispatch_stub_698(GLshort x, GLshort y, GLshort z); void APIENTRY gl_dispatch_stub_699(const GLshort *v); void APIENTRY gl_dispatch_stub_700(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_701(const GLdouble *v); void APIENTRY gl_dispatch_stub_702(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_703(const GLfloat *v); void APIENTRY gl_dispatch_stub_704(GLint x, GLint y, GLint z, GLint w); void APIENTRY gl_dispatch_stub_705(const GLint *v); void APIENTRY gl_dispatch_stub_706(GLshort x, GLshort y, GLshort z, GLshort w); void APIENTRY gl_dispatch_stub_707(const GLshort *v); void APIENTRY gl_dispatch_stub_708(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); void APIENTRY gl_dispatch_stub_709(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); void APIENTRY gl_dispatch_stub_710(GLsizei n, const GLuint *fences); void APIENTRY gl_dispatch_stub_711(GLuint fence); void APIENTRY gl_dispatch_stub_712(GLsizei n, GLuint *fences); void APIENTRY gl_dispatch_stub_713(GLuint fence, GLenum pname, GLint *params); GLboolean APIENTRY gl_dispatch_stub_714(GLuint fence); void APIENTRY gl_dispatch_stub_715(GLuint fence, GLenum condition); GLboolean APIENTRY gl_dispatch_stub_716(GLuint fence); GLboolean APIENTRY gl_dispatch_stub_717(GLsizei n, const GLuint *ids, GLboolean *residences); void APIENTRY gl_dispatch_stub_718(GLenum target, GLuint program); void APIENTRY gl_dispatch_stub_719(GLsizei n, const GLuint *programs); void APIENTRY gl_dispatch_stub_720(GLenum target, GLuint id, const GLfloat *params); void APIENTRY gl_dispatch_stub_721(GLsizei n, GLuint *programs); void APIENTRY gl_dispatch_stub_722(GLenum target, GLuint index, GLenum pname, GLdouble *params); void APIENTRY gl_dispatch_stub_723(GLenum target, GLuint index, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_724(GLuint id, GLenum pname, GLubyte *program); void APIENTRY gl_dispatch_stub_725(GLuint id, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_726(GLenum target, GLuint address, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_727(GLuint index, GLenum pname, GLvoid **pointer); void APIENTRY gl_dispatch_stub_728(GLuint index, GLenum pname, GLdouble *params); void APIENTRY gl_dispatch_stub_729(GLuint index, GLenum pname, GLfloat *params); void APIENTRY gl_dispatch_stub_730(GLuint index, GLenum pname, GLint *params); GLboolean APIENTRY gl_dispatch_stub_731(GLuint program); void APIENTRY gl_dispatch_stub_732(GLenum target, GLuint id, GLsizei len, const GLubyte *program); void APIENTRY gl_dispatch_stub_733(GLenum target, GLuint index, GLsizei num, const GLdouble *params); void APIENTRY gl_dispatch_stub_734(GLenum target, GLuint index, GLsizei num, const GLfloat *params); void APIENTRY gl_dispatch_stub_735(GLsizei n, const GLuint *ids); void APIENTRY gl_dispatch_stub_736(GLenum target, GLuint address, GLenum matrix, GLenum transform); void APIENTRY gl_dispatch_stub_737(GLuint index, GLdouble x); void APIENTRY gl_dispatch_stub_738(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_739(GLuint index, GLfloat x); void APIENTRY gl_dispatch_stub_740(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_741(GLuint index, GLshort x); void APIENTRY gl_dispatch_stub_742(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_743(GLuint index, GLdouble x, GLdouble y); void APIENTRY gl_dispatch_stub_744(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_745(GLuint index, GLfloat x, GLfloat y); void APIENTRY gl_dispatch_stub_746(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_747(GLuint index, GLshort x, GLshort y); void APIENTRY gl_dispatch_stub_748(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_749(GLuint index, GLdouble x, GLdouble y, GLdouble z); void APIENTRY gl_dispatch_stub_750(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_751(GLuint index, GLfloat x, GLfloat y, GLfloat z); void APIENTRY gl_dispatch_stub_752(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_753(GLuint index, GLshort x, GLshort y, GLshort z); void APIENTRY gl_dispatch_stub_754(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_755(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_756(GLuint index, const GLdouble *v); void APIENTRY gl_dispatch_stub_757(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_758(GLuint index, const GLfloat *v); void APIENTRY gl_dispatch_stub_759(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); void APIENTRY gl_dispatch_stub_760(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_761(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); void APIENTRY gl_dispatch_stub_762(GLuint index, const GLubyte *v); void APIENTRY gl_dispatch_stub_763(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_764(GLuint index, GLsizei n, const GLdouble *v); void APIENTRY gl_dispatch_stub_765(GLuint index, GLsizei n, const GLfloat *v); void APIENTRY gl_dispatch_stub_766(GLuint index, GLsizei n, const GLshort *v); void APIENTRY gl_dispatch_stub_767(GLuint index, GLsizei n, const GLdouble *v); void APIENTRY gl_dispatch_stub_768(GLuint index, GLsizei n, const GLfloat *v); void APIENTRY gl_dispatch_stub_769(GLuint index, GLsizei n, const GLshort *v); void APIENTRY gl_dispatch_stub_770(GLuint index, GLsizei n, const GLdouble *v); void APIENTRY gl_dispatch_stub_771(GLuint index, GLsizei n, const GLfloat *v); void APIENTRY gl_dispatch_stub_772(GLuint index, GLsizei n, const GLshort *v); void APIENTRY gl_dispatch_stub_773(GLuint index, GLsizei n, const GLdouble *v); void APIENTRY gl_dispatch_stub_774(GLuint index, GLsizei n, const GLfloat *v); void APIENTRY gl_dispatch_stub_775(GLuint index, GLsizei n, const GLshort *v); void APIENTRY gl_dispatch_stub_776(GLuint index, GLsizei n, const GLubyte *v); void APIENTRY gl_dispatch_stub_777(GLenum pname, GLfloat *param); void APIENTRY gl_dispatch_stub_778(GLenum pname, GLint *param); void APIENTRY gl_dispatch_stub_779(GLenum pname, const GLfloat *param); void APIENTRY gl_dispatch_stub_780(GLenum pname, const GLint *param); void APIENTRY gl_dispatch_stub_781(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); void APIENTRY gl_dispatch_stub_782(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); void APIENTRY gl_dispatch_stub_783(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); void APIENTRY gl_dispatch_stub_784(void); void APIENTRY gl_dispatch_stub_785(GLuint id); void APIENTRY gl_dispatch_stub_786(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); void APIENTRY gl_dispatch_stub_787(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); void APIENTRY gl_dispatch_stub_788(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); void APIENTRY gl_dispatch_stub_789(GLuint id); void APIENTRY gl_dispatch_stub_790(void); GLuint APIENTRY gl_dispatch_stub_791(GLuint range); void APIENTRY gl_dispatch_stub_792(GLuint dst, GLuint coord, GLenum swizzle); void APIENTRY gl_dispatch_stub_793(GLuint dst, GLuint interp, GLenum swizzle); void APIENTRY gl_dispatch_stub_794(GLuint dst, const GLfloat *value); void APIENTRY gl_dispatch_stub_795(GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_796(GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_797(GLenum face); void APIENTRY gl_dispatch_stub_798(GLuint array); void APIENTRY gl_dispatch_stub_799(GLsizei n, const GLuint *arrays); void APIENTRY gl_dispatch_stub_800(GLsizei n, GLuint *arrays); GLboolean APIENTRY gl_dispatch_stub_801(GLuint array); void APIENTRY gl_dispatch_stub_802(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); void APIENTRY gl_dispatch_stub_803(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); void APIENTRY gl_dispatch_stub_804(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void APIENTRY gl_dispatch_stub_805(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); void APIENTRY gl_dispatch_stub_806(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void APIENTRY gl_dispatch_stub_807(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); void APIENTRY gl_dispatch_stub_808(GLuint index); void APIENTRY gl_dispatch_stub_809(void); GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref); GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref); GLAPI void APIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); GLAPI void APIENTRY glClearDepthxOES(GLclampx depth); GLAPI void APIENTRY glClearDepthx(GLclampx depth); GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed *equation); GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation); GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); GLAPI void APIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar); GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar); GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param); GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param); GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed *equation); GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation); GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params); GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params); GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param); GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param); GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param); GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param); GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glLineWidthxOES(GLfixed width); GLAPI void APIENTRY glLineWidthx(GLfixed width); GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed *m); GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m); GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param); GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param); GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glMultMatrixxOES(const GLfixed *m); GLAPI void APIENTRY glMultMatrixx(const GLfixed *m); GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz); GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz); GLAPI void APIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); GLAPI void APIENTRY glPointParameterxOES(GLenum pname, GLfixed param); GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param); GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params); GLAPI void APIENTRY glPointSizexOES(GLfixed size); GLAPI void APIENTRY glPointSizex(GLfixed size); GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units); GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units); GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert); GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert); GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param); GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param); GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params); GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z); GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat *equation); GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation); GLAPI void APIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat *equation); GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation); GLAPI void APIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); void APIENTRY gl_dispatch_stub_856(GLclampd zmin, GLclampd zmax); void APIENTRY gl_dispatch_stub_857(GLenum modeRGB, GLenum modeA); GLAPI void APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA); void APIENTRY gl_dispatch_stub_858(GLenum target, GLuint framebuffer); GLAPI void APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer); void APIENTRY gl_dispatch_stub_859(GLenum target, GLuint renderbuffer); GLAPI void APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer); GLenum APIENTRY gl_dispatch_stub_860(GLenum target); GLAPI GLenum APIENTRY glCheckFramebufferStatusOES(GLenum target); void APIENTRY gl_dispatch_stub_861(GLsizei n, const GLuint *framebuffers); GLAPI void APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers); void APIENTRY gl_dispatch_stub_862(GLsizei n, const GLuint *renderbuffers); GLAPI void APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers); void APIENTRY gl_dispatch_stub_863(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); void APIENTRY gl_dispatch_stub_864(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); void APIENTRY gl_dispatch_stub_865(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); void APIENTRY gl_dispatch_stub_866(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); void APIENTRY gl_dispatch_stub_867(GLsizei n, GLuint *framebuffers); GLAPI void APIENTRY glGenFramebuffersOES(GLsizei n, GLuint *framebuffers); void APIENTRY gl_dispatch_stub_868(GLsizei n, GLuint *renderbuffers); GLAPI void APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers); void APIENTRY gl_dispatch_stub_869(GLenum target); GLAPI void APIENTRY glGenerateMipmapOES(GLenum target); void APIENTRY gl_dispatch_stub_870(GLenum target, GLenum attachment, GLenum pname, GLint *params); GLAPI void APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_871(GLenum target, GLenum pname, GLint *params); GLAPI void APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params); GLboolean APIENTRY gl_dispatch_stub_872(GLuint framebuffer); GLAPI GLboolean APIENTRY glIsFramebufferOES(GLuint framebuffer); GLboolean APIENTRY gl_dispatch_stub_873(GLuint renderbuffer); GLAPI GLboolean APIENTRY glIsRenderbufferOES(GLuint renderbuffer); void APIENTRY gl_dispatch_stub_874(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); void APIENTRY gl_dispatch_stub_875(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); void APIENTRY gl_dispatch_stub_876(GLenum target, GLenum pname, GLint param); void APIENTRY gl_dispatch_stub_877(GLenum target, GLintptr offset, GLsizeiptr size); void APIENTRY gl_dispatch_stub_878(GLuint program, GLuint colorNumber, const GLchar *name); GLint APIENTRY gl_dispatch_stub_879(GLuint program, const GLchar *name); void APIENTRY gl_dispatch_stub_880(GLuint program, GLint location, GLuint *params); void APIENTRY gl_dispatch_stub_881(GLuint index, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_882(GLuint index, GLenum pname, GLuint *params); void APIENTRY gl_dispatch_stub_883(GLint location, GLuint x); void APIENTRY gl_dispatch_stub_884(GLint location, GLsizei count, const GLuint *value); void APIENTRY gl_dispatch_stub_885(GLint location, GLuint x, GLuint y); void APIENTRY gl_dispatch_stub_886(GLint location, GLsizei count, const GLuint *value); void APIENTRY gl_dispatch_stub_887(GLint location, GLuint x, GLuint y, GLuint z); void APIENTRY gl_dispatch_stub_888(GLint location, GLsizei count, const GLuint *value); void APIENTRY gl_dispatch_stub_889(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); void APIENTRY gl_dispatch_stub_890(GLint location, GLsizei count, const GLuint *value); void APIENTRY gl_dispatch_stub_891(GLuint index, GLint x); void APIENTRY gl_dispatch_stub_892(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_893(GLuint index, GLuint x); void APIENTRY gl_dispatch_stub_894(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_895(GLuint index, GLint x, GLint y); void APIENTRY gl_dispatch_stub_896(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_897(GLuint index, GLuint x, GLuint y); void APIENTRY gl_dispatch_stub_898(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_899(GLuint index, GLint x, GLint y, GLint z); void APIENTRY gl_dispatch_stub_900(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_901(GLuint index, GLuint x, GLuint y, GLuint z); void APIENTRY gl_dispatch_stub_902(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_903(GLuint index, const GLbyte *v); void APIENTRY gl_dispatch_stub_904(GLuint index, GLint x, GLint y, GLint z, GLint w); void APIENTRY gl_dispatch_stub_905(GLuint index, const GLint *v); void APIENTRY gl_dispatch_stub_906(GLuint index, const GLshort *v); void APIENTRY gl_dispatch_stub_907(GLuint index, const GLubyte *v); void APIENTRY gl_dispatch_stub_908(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); void APIENTRY gl_dispatch_stub_909(GLuint index, const GLuint *v); void APIENTRY gl_dispatch_stub_910(GLuint index, const GLushort *v); void APIENTRY gl_dispatch_stub_911(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void APIENTRY gl_dispatch_stub_912(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); void APIENTRY gl_dispatch_stub_913(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); void APIENTRY gl_dispatch_stub_914(GLenum target, GLuint index); void APIENTRY gl_dispatch_stub_915(GLenum target, GLuint index); void APIENTRY gl_dispatch_stub_916(GLenum value, GLuint index, GLboolean *data); void APIENTRY gl_dispatch_stub_917(GLenum value, GLuint index, GLint *data); GLboolean APIENTRY gl_dispatch_stub_918(GLenum target, GLuint index); void APIENTRY gl_dispatch_stub_919(GLint r, GLint g, GLint b, GLint a); void APIENTRY gl_dispatch_stub_920(GLuint r, GLuint g, GLuint b, GLuint a); void APIENTRY gl_dispatch_stub_921(GLenum target, GLenum pname, GLint *params); void APIENTRY gl_dispatch_stub_922(GLenum target, GLenum pname, GLuint *params); void APIENTRY gl_dispatch_stub_923(GLenum target, GLenum pname, const GLint *params); void APIENTRY gl_dispatch_stub_924(GLenum target, GLenum pname, const GLuint *params); void APIENTRY gl_dispatch_stub_925(GLuint query, GLenum mode); void APIENTRY gl_dispatch_stub_926(void); void APIENTRY gl_dispatch_stub_927(GLenum mode); void APIENTRY gl_dispatch_stub_928(GLenum target, GLuint index, GLuint buffer); void APIENTRY gl_dispatch_stub_929(GLenum target, GLuint index, GLuint buffer, GLintptr offset); void APIENTRY gl_dispatch_stub_930(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); void APIENTRY gl_dispatch_stub_931(void); void APIENTRY gl_dispatch_stub_932(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); void APIENTRY gl_dispatch_stub_933(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); void APIENTRY gl_dispatch_stub_934(GLenum mode); void APIENTRY gl_dispatch_stub_935(GLenum target, GLenum pname, GLvoid **params); void APIENTRY gl_dispatch_stub_936(GLenum target, GLsizei length, GLvoid *pointer); void APIENTRY gl_dispatch_stub_937(GLenum objectType, GLuint name, GLenum pname, GLint *value); GLenum APIENTRY gl_dispatch_stub_938(GLenum objectType, GLuint name, GLenum option); GLenum APIENTRY gl_dispatch_stub_939(GLenum objectType, GLuint name, GLenum option); void APIENTRY gl_dispatch_stub_940(GLuint program); GLuint APIENTRY gl_dispatch_stub_941(GLenum type, const GLchar *string); void APIENTRY gl_dispatch_stub_942(GLenum type, GLuint program); void APIENTRY gl_dispatch_stub_943(void); void APIENTRY gl_dispatch_stub_944(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void APIENTRY gl_dispatch_stub_945(GLenum target, GLuint index, GLsizei count, const GLfloat *params); void APIENTRY gl_dispatch_stub_946(GLenum target, GLuint index, GLsizei count, const GLfloat *params); void APIENTRY gl_dispatch_stub_947(GLuint id, GLenum pname, GLint64EXT *params); void APIENTRY gl_dispatch_stub_948(GLuint id, GLenum pname, GLuint64EXT *params); GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset); GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset); #undef MAPI_TMP_DEFINES #endif /* MAPI_TMP_DEFINES */ #ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[29]; ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[35]; ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[56]; ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz); } GLAPI void APIENTRY glCullFace(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[152]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[153]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[154]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glFrontFace(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[157]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glHint(GLenum target, GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[158]; ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); } GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[159]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param); } GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[160]; ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params); } GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[163]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[164]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glLineWidth(GLfloat width) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[168]; ((void (APIENTRY *)(GLfloat width)) _func)(width); } GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[169]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param); } GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[170]; ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params); } GLAPI void APIENTRY glPointSize(GLfloat size) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[173]; ((void (APIENTRY *)(GLfloat size)) _func)(size); } GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[176]; ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); } GLAPI void APIENTRY glShadeModel(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[177]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[178]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[179]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[180]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[181]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[183]; ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); } GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[184]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[185]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[186]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[187]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[190]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param); } GLAPI void APIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[191]; ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[192]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); } GLAPI void APIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[193]; ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glClear(GLbitfield mask) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[203]; ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); } GLAPI void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[206]; ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glClearStencil(GLint s) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[207]; ((void (APIENTRY *)(GLint s)) _func)(s); } GLAPI void APIENTRY glStencilMask(GLuint mask) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[209]; ((void (APIENTRY *)(GLuint mask)) _func)(mask); } GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[210]; ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glDepthMask(GLboolean flag) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[211]; ((void (APIENTRY *)(GLboolean flag)) _func)(flag); } GLAPI void APIENTRY glDisable(GLenum cap) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[214]; ((void (APIENTRY *)(GLenum cap)) _func)(cap); } GLAPI void APIENTRY glEnable(GLenum cap) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[215]; ((void (APIENTRY *)(GLenum cap)) _func)(cap); } GLAPI void APIENTRY glFinish(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[216]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glFlush(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[217]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[240]; ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref); } GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[241]; ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); } GLAPI void APIENTRY glLogicOp(GLenum opcode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[242]; ((void (APIENTRY *)(GLenum opcode)) _func)(opcode); } GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[243]; ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); } GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[244]; ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); } GLAPI void APIENTRY glDepthFunc(GLenum func) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[245]; ((void (APIENTRY *)(GLenum func)) _func)(func); } GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[250]; ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); } GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[256]; ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels); } GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[258]; ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params); } GLAPI GLenum APIENTRY glGetError(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[261]; return ((GLenum (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[262]; ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[263]; ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); } GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[264]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params); } GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[269]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params); } GLAPI const GLubyte * APIENTRY glGetString(GLenum name) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[275]; return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); } GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[276]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[277]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[279]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[280]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[282]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[283]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[286]; return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); } GLAPI void APIENTRY glLoadIdentity(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[290]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[291]; ((void (APIENTRY *)(const GLfloat *m)) _func)(m); } GLAPI void APIENTRY glMatrixMode(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[293]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glMultMatrixf(const GLfloat *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[294]; ((void (APIENTRY *)(const GLfloat *m)) _func)(m); } GLAPI void APIENTRY glPopMatrix(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[297]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glPushMatrix(void) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[298]; ((void (APIENTRY *)(void)) _func)(); } GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[300]; ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z); } GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[302]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); } GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[304]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); } GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[305]; ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); } GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[307]; ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); } GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[308]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY glDisableClientState(GLenum array) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[309]; ((void (APIENTRY *)(GLenum array)) _func)(array); } GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[310]; ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); } GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[311]; ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices); } GLAPI void APIENTRY glEnableClientState(GLenum array) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[313]; ((void (APIENTRY *)(GLenum array)) _func)(array); } GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[318]; ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); } GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[319]; ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); } GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[320]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[321]; ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); } GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[324]; ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); } GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[326]; ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); } GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[327]; ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); } GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[328]; ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); } GLAPI void APIENTRY glGetPointerv(GLenum pname, GLvoid **params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[329]; ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); } GLAPI GLboolean APIENTRY glIsTexture(GLuint texture) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[330]; return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); } GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[333]; ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); } GLAPI void APIENTRY glBlendEquationOES(GLenum mode) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[337]; ((void (APIENTRY *)(GLenum mode)) _func)(mode); } GLAPI void APIENTRY glActiveTexture(GLenum texture) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[374]; ((void (APIENTRY *)(GLenum texture)) _func)(texture); } GLAPI void APIENTRY glClientActiveTexture(GLenum texture) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[375]; ((void (APIENTRY *)(GLenum texture)) _func)(texture); } GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[402]; ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); } GLAPI void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[445]; ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); } GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[447]; ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); } GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[450]; ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); } GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[510]; ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); } GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[511]; ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); } GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[512]; ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data); } GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[513]; ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); } GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[514]; ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); } GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[515]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[516]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); } GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[518]; return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); } GLAPI GLvoid * APIENTRY glMapBufferOES(GLenum target, GLenum access) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[519]; return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); } GLAPI GLboolean APIENTRY glUnmapBufferOES(GLenum target) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[520]; return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); } GLAPI void APIENTRY glClearDepthf(GLclampf depth) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[605]; ((void (APIENTRY *)(GLclampf depth)) _func)(depth); } GLAPI void APIENTRY glClearDepthfOES(GLclampf depth) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[605]; ((void (APIENTRY *)(GLclampf depth)) _func)(depth); } GLAPI void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[606]; ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); } GLAPI void APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[606]; ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); } GLAPI void APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[614]; ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)) _func)(x, y, z, width, height); } GLAPI void APIENTRY glDrawTexfvOES(const GLfloat *coords) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[615]; ((void (APIENTRY *)(const GLfloat *coords)) _func)(coords); } GLAPI void APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[616]; ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint width, GLint height)) _func)(x, y, z, width, height); } GLAPI void APIENTRY glDrawTexivOES(const GLint *coords) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[617]; ((void (APIENTRY *)(const GLint *coords)) _func)(coords); } GLAPI void APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[618]; ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)) _func)(x, y, z, width, height); } GLAPI void APIENTRY glDrawTexsvOES(const GLshort *coords) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[619]; ((void (APIENTRY *)(const GLshort *coords)) _func)(coords); } GLAPI void APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[620]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)) _func)(x, y, z, width, height); } GLAPI void APIENTRY glDrawTexxvOES(const GLfixed *coords) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[621]; ((void (APIENTRY *)(const GLfixed *coords)) _func)(coords); } GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[622]; ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); } GLAPI GLbitfield APIENTRY glQueryMatrixxOES(GLfixed *mantissa, GLint *exponent) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[629]; return ((GLbitfield (APIENTRY *)(GLfixed *mantissa, GLint *exponent)) _func)(mantissa, exponent); } GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[638]; ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); } GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[639]; ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); } GLAPI void APIENTRY glMultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[659]; ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); } GLAPI void APIENTRY glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[660]; ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); } GLAPI void APIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[667]; ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); } GLAPI void APIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[810]; ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref); } GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLclampx ref) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[810]; ((void (APIENTRY *)(GLenum func, GLclampx ref)) _func)(func, ref); } GLAPI void APIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[811]; ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[811]; ((void (APIENTRY *)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glClearDepthxOES(GLclampx depth) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[812]; ((void (APIENTRY *)(GLclampx depth)) _func)(depth); } GLAPI void APIENTRY glClearDepthx(GLclampx depth) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[812]; ((void (APIENTRY *)(GLclampx depth)) _func)(depth); } GLAPI void APIENTRY glClipPlanexOES(GLenum plane, const GLfixed *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[813]; ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[813]; ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[814]; ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[814]; ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha); } GLAPI void APIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[815]; ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar); } GLAPI void APIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[815]; ((void (APIENTRY *)(GLclampx zNear, GLclampx zFar)) _func)(zNear, zFar); } GLAPI void APIENTRY glFogxOES(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[816]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[816]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glFogxvOES(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[817]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[817]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[818]; ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[818]; ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glGetClipPlanexOES(GLenum plane, GLfixed *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[819]; ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[819]; ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation); } GLAPI void APIENTRY glGetFixedvOES(GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[820]; ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[820]; ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[821]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[821]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[822]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[822]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[823]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[823]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[824]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfixed *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[825]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[825]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glLightModelxOES(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[826]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[826]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glLightModelxvOES(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[827]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[827]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[828]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); } GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[828]; ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param); } GLAPI void APIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[829]; ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[829]; ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params); } GLAPI void APIENTRY glLineWidthxOES(GLfixed width) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[830]; ((void (APIENTRY *)(GLfixed width)) _func)(width); } GLAPI void APIENTRY glLineWidthx(GLfixed width) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[830]; ((void (APIENTRY *)(GLfixed width)) _func)(width); } GLAPI void APIENTRY glLoadMatrixxOES(const GLfixed *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[831]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[831]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[832]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); } GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[832]; ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param); } GLAPI void APIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[833]; ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[833]; ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *params)) _func)(face, pname, params); } GLAPI void APIENTRY glMultMatrixxOES(const GLfixed *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[834]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY glMultMatrixx(const GLfixed *m) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[834]; ((void (APIENTRY *)(const GLfixed *m)) _func)(m); } GLAPI void APIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[835]; ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q); } GLAPI void APIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[835]; ((void (APIENTRY *)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(target, s, t, r, q); } GLAPI void APIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[836]; ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); } GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[836]; ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz); } GLAPI void APIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[837]; ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[837]; ((void (APIENTRY *)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glPointParameterxOES(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[838]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[838]; ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param); } GLAPI void APIENTRY glPointParameterxvOES(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[839]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[839]; ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params); } GLAPI void APIENTRY glPointSizexOES(GLfixed size) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[840]; ((void (APIENTRY *)(GLfixed size)) _func)(size); } GLAPI void APIENTRY glPointSizex(GLfixed size) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[840]; ((void (APIENTRY *)(GLfixed size)) _func)(size); } GLAPI void APIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[841]; ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); } GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[841]; ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units); } GLAPI void APIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[842]; ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); } GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[842]; ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z); } GLAPI void APIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[843]; ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); } GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[843]; ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert); } GLAPI void APIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[844]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[844]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[845]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[845]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[846]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[846]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[847]; ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); } GLAPI void APIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[848]; ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfixed *params)) _func)(coord, pname, params); } GLAPI void APIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[849]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[849]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param); } GLAPI void APIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[850]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[850]; ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params); } GLAPI void APIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[851]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[851]; ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z); } GLAPI void APIENTRY glClipPlanefOES(GLenum plane, const GLfloat *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[852]; ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY glClipPlanef(GLenum plane, const GLfloat *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[852]; ((void (APIENTRY *)(GLenum plane, const GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[853]; ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[853]; ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glGetClipPlanefOES(GLenum plane, GLfloat *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[854]; ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[854]; ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation); } GLAPI void APIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[855]; ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[855]; ((void (APIENTRY *)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)) _func)(left, right, bottom, top, zNear, zFar); } GLAPI void APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[857]; ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); } GLAPI void APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[858]; ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); } GLAPI void APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[859]; ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); } GLAPI GLenum APIENTRY glCheckFramebufferStatusOES(GLenum target) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[860]; return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); } GLAPI void APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint *framebuffers) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[861]; ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); } GLAPI void APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[862]; ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); } GLAPI void APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[863]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); } GLAPI void APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[865]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); } GLAPI void APIENTRY glGenFramebuffersOES(GLsizei n, GLuint *framebuffers) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[867]; ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); } GLAPI void APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[868]; ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); } GLAPI void APIENTRY glGenerateMipmapOES(GLenum target) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[869]; ((void (APIENTRY *)(GLenum target)) _func)(target); } GLAPI void APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[870]; ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); } GLAPI void APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[871]; ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); } GLAPI GLboolean APIENTRY glIsFramebufferOES(GLuint framebuffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[872]; return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); } GLAPI GLboolean APIENTRY glIsRenderbufferOES(GLuint renderbuffer) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[873]; return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); } GLAPI void APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[874]; ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); } GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLvoid *writeOffset) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[949]; ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); } GLAPI void APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLvoid *writeOffset) { const struct mapi_table *_tbl = entry_current_get(); mapi_func _func = ((const mapi_func *) _tbl)[950]; ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); } /* does not need public_entries */ #undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN #endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ #ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN __asm__( STUB_ASM_ENTRY("glColor4f")"\n" "\t"STUB_ASM_CODE("29")"\n" STUB_ASM_ENTRY("glColor4ub")"\n" "\t"STUB_ASM_CODE("35")"\n" STUB_ASM_ENTRY("glNormal3f")"\n" "\t"STUB_ASM_CODE("56")"\n" STUB_ASM_ENTRY("glCullFace")"\n" "\t"STUB_ASM_CODE("152")"\n" STUB_ASM_ENTRY("glFogf")"\n" "\t"STUB_ASM_CODE("153")"\n" STUB_ASM_ENTRY("glFogfv")"\n" "\t"STUB_ASM_CODE("154")"\n" STUB_ASM_ENTRY("glFrontFace")"\n" "\t"STUB_ASM_CODE("157")"\n" STUB_ASM_ENTRY("glHint")"\n" "\t"STUB_ASM_CODE("158")"\n" STUB_ASM_ENTRY("glLightf")"\n" "\t"STUB_ASM_CODE("159")"\n" STUB_ASM_ENTRY("glLightfv")"\n" "\t"STUB_ASM_CODE("160")"\n" STUB_ASM_ENTRY("glLightModelf")"\n" "\t"STUB_ASM_CODE("163")"\n" STUB_ASM_ENTRY("glLightModelfv")"\n" "\t"STUB_ASM_CODE("164")"\n" STUB_ASM_ENTRY("glLineWidth")"\n" "\t"STUB_ASM_CODE("168")"\n" STUB_ASM_ENTRY("glMaterialf")"\n" "\t"STUB_ASM_CODE("169")"\n" STUB_ASM_ENTRY("glMaterialfv")"\n" "\t"STUB_ASM_CODE("170")"\n" STUB_ASM_ENTRY("glPointSize")"\n" "\t"STUB_ASM_CODE("173")"\n" STUB_ASM_ENTRY("glScissor")"\n" "\t"STUB_ASM_CODE("176")"\n" STUB_ASM_ENTRY("glShadeModel")"\n" "\t"STUB_ASM_CODE("177")"\n" STUB_ASM_ENTRY("glTexParameterf")"\n" "\t"STUB_ASM_CODE("178")"\n" STUB_ASM_ENTRY("glTexParameterfv")"\n" "\t"STUB_ASM_CODE("179")"\n" STUB_ASM_ENTRY("glTexParameteri")"\n" "\t"STUB_ASM_CODE("180")"\n" STUB_ASM_ENTRY("glTexParameteriv")"\n" "\t"STUB_ASM_CODE("181")"\n" STUB_ASM_ENTRY("glTexImage2D")"\n" "\t"STUB_ASM_CODE("183")"\n" STUB_ASM_ENTRY("glTexEnvf")"\n" "\t"STUB_ASM_CODE("184")"\n" STUB_ASM_ENTRY("glTexEnvfv")"\n" "\t"STUB_ASM_CODE("185")"\n" STUB_ASM_ENTRY("glTexEnvi")"\n" "\t"STUB_ASM_CODE("186")"\n" STUB_ASM_ENTRY("glTexEnviv")"\n" "\t"STUB_ASM_CODE("187")"\n" STUB_ASM_ENTRY("glTexGenfOES")"\n" "\t"STUB_ASM_CODE("190")"\n" STUB_ASM_ENTRY("glTexGenfvOES")"\n" "\t"STUB_ASM_CODE("191")"\n" STUB_ASM_ENTRY("glTexGeniOES")"\n" "\t"STUB_ASM_CODE("192")"\n" STUB_ASM_ENTRY("glTexGenivOES")"\n" "\t"STUB_ASM_CODE("193")"\n" STUB_ASM_ENTRY("glClear")"\n" "\t"STUB_ASM_CODE("203")"\n" STUB_ASM_ENTRY("glClearColor")"\n" "\t"STUB_ASM_CODE("206")"\n" STUB_ASM_ENTRY("glClearStencil")"\n" "\t"STUB_ASM_CODE("207")"\n" STUB_ASM_ENTRY("glStencilMask")"\n" "\t"STUB_ASM_CODE("209")"\n" STUB_ASM_ENTRY("glColorMask")"\n" "\t"STUB_ASM_CODE("210")"\n" STUB_ASM_ENTRY("glDepthMask")"\n" "\t"STUB_ASM_CODE("211")"\n" STUB_ASM_ENTRY("glDisable")"\n" "\t"STUB_ASM_CODE("214")"\n" STUB_ASM_ENTRY("glEnable")"\n" "\t"STUB_ASM_CODE("215")"\n" STUB_ASM_ENTRY("glFinish")"\n" "\t"STUB_ASM_CODE("216")"\n" STUB_ASM_ENTRY("glFlush")"\n" "\t"STUB_ASM_CODE("217")"\n" STUB_ASM_ENTRY("glAlphaFunc")"\n" "\t"STUB_ASM_CODE("240")"\n" STUB_ASM_ENTRY("glBlendFunc")"\n" "\t"STUB_ASM_CODE("241")"\n" STUB_ASM_ENTRY("glLogicOp")"\n" "\t"STUB_ASM_CODE("242")"\n" STUB_ASM_ENTRY("glStencilFunc")"\n" "\t"STUB_ASM_CODE("243")"\n" STUB_ASM_ENTRY("glStencilOp")"\n" "\t"STUB_ASM_CODE("244")"\n" STUB_ASM_ENTRY("glDepthFunc")"\n" "\t"STUB_ASM_CODE("245")"\n" STUB_ASM_ENTRY("glPixelStorei")"\n" "\t"STUB_ASM_CODE("250")"\n" STUB_ASM_ENTRY("glReadPixels")"\n" "\t"STUB_ASM_CODE("256")"\n" STUB_ASM_ENTRY("glGetBooleanv")"\n" "\t"STUB_ASM_CODE("258")"\n" STUB_ASM_ENTRY("glGetError")"\n" "\t"STUB_ASM_CODE("261")"\n" STUB_ASM_ENTRY("glGetFloatv")"\n" "\t"STUB_ASM_CODE("262")"\n" STUB_ASM_ENTRY("glGetIntegerv")"\n" "\t"STUB_ASM_CODE("263")"\n" STUB_ASM_ENTRY("glGetLightfv")"\n" "\t"STUB_ASM_CODE("264")"\n" STUB_ASM_ENTRY("glGetMaterialfv")"\n" "\t"STUB_ASM_CODE("269")"\n" STUB_ASM_ENTRY("glGetString")"\n" "\t"STUB_ASM_CODE("275")"\n" STUB_ASM_ENTRY("glGetTexEnvfv")"\n" "\t"STUB_ASM_CODE("276")"\n" STUB_ASM_ENTRY("glGetTexEnviv")"\n" "\t"STUB_ASM_CODE("277")"\n" STUB_ASM_ENTRY("glGetTexGenfvOES")"\n" "\t"STUB_ASM_CODE("279")"\n" STUB_ASM_ENTRY("glGetTexGenivOES")"\n" "\t"STUB_ASM_CODE("280")"\n" STUB_ASM_ENTRY("glGetTexParameterfv")"\n" "\t"STUB_ASM_CODE("282")"\n" STUB_ASM_ENTRY("glGetTexParameteriv")"\n" "\t"STUB_ASM_CODE("283")"\n" STUB_ASM_ENTRY("glIsEnabled")"\n" "\t"STUB_ASM_CODE("286")"\n" STUB_ASM_ENTRY("glLoadIdentity")"\n" "\t"STUB_ASM_CODE("290")"\n" STUB_ASM_ENTRY("glLoadMatrixf")"\n" "\t"STUB_ASM_CODE("291")"\n" STUB_ASM_ENTRY("glMatrixMode")"\n" "\t"STUB_ASM_CODE("293")"\n" STUB_ASM_ENTRY("glMultMatrixf")"\n" "\t"STUB_ASM_CODE("294")"\n" STUB_ASM_ENTRY("glPopMatrix")"\n" "\t"STUB_ASM_CODE("297")"\n" STUB_ASM_ENTRY("glPushMatrix")"\n" "\t"STUB_ASM_CODE("298")"\n" STUB_ASM_ENTRY("glRotatef")"\n" "\t"STUB_ASM_CODE("300")"\n" STUB_ASM_ENTRY("glScalef")"\n" "\t"STUB_ASM_CODE("302")"\n" STUB_ASM_ENTRY("glTranslatef")"\n" "\t"STUB_ASM_CODE("304")"\n" STUB_ASM_ENTRY("glViewport")"\n" "\t"STUB_ASM_CODE("305")"\n" STUB_ASM_ENTRY("glBindTexture")"\n" "\t"STUB_ASM_CODE("307")"\n" STUB_ASM_ENTRY("glColorPointer")"\n" "\t"STUB_ASM_CODE("308")"\n" STUB_ASM_ENTRY("glDisableClientState")"\n" "\t"STUB_ASM_CODE("309")"\n" STUB_ASM_ENTRY("glDrawArrays")"\n" "\t"STUB_ASM_CODE("310")"\n" STUB_ASM_ENTRY("glDrawElements")"\n" "\t"STUB_ASM_CODE("311")"\n" STUB_ASM_ENTRY("glEnableClientState")"\n" "\t"STUB_ASM_CODE("313")"\n" STUB_ASM_ENTRY("glNormalPointer")"\n" "\t"STUB_ASM_CODE("318")"\n" STUB_ASM_ENTRY("glPolygonOffset")"\n" "\t"STUB_ASM_CODE("319")"\n" STUB_ASM_ENTRY("glTexCoordPointer")"\n" "\t"STUB_ASM_CODE("320")"\n" STUB_ASM_ENTRY("glVertexPointer")"\n" "\t"STUB_ASM_CODE("321")"\n" STUB_ASM_ENTRY("glCopyTexImage2D")"\n" "\t"STUB_ASM_CODE("324")"\n" STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n" "\t"STUB_ASM_CODE("326")"\n" STUB_ASM_ENTRY("glDeleteTextures")"\n" "\t"STUB_ASM_CODE("327")"\n" STUB_ASM_ENTRY("glGenTextures")"\n" "\t"STUB_ASM_CODE("328")"\n" STUB_ASM_ENTRY("glGetPointerv")"\n" "\t"STUB_ASM_CODE("329")"\n" STUB_ASM_ENTRY("glIsTexture")"\n" "\t"STUB_ASM_CODE("330")"\n" STUB_ASM_ENTRY("glTexSubImage2D")"\n" "\t"STUB_ASM_CODE("333")"\n" STUB_ASM_ENTRY("glBlendEquationOES")"\n" "\t"STUB_ASM_CODE("337")"\n" STUB_ASM_ENTRY("glActiveTexture")"\n" "\t"STUB_ASM_CODE("374")"\n" STUB_ASM_ENTRY("glClientActiveTexture")"\n" "\t"STUB_ASM_CODE("375")"\n" STUB_ASM_ENTRY("glMultiTexCoord4f")"\n" "\t"STUB_ASM_CODE("402")"\n" STUB_ASM_ENTRY("glSampleCoverage")"\n" "\t"STUB_ASM_CODE("445")"\n" STUB_ASM_ENTRY("glCompressedTexImage2D")"\n" "\t"STUB_ASM_CODE("447")"\n" STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n" "\t"STUB_ASM_CODE("450")"\n" STUB_ASM_ENTRY("glBindBuffer")"\n" "\t"STUB_ASM_CODE("510")"\n" STUB_ASM_ENTRY("glBufferData")"\n" "\t"STUB_ASM_CODE("511")"\n" STUB_ASM_ENTRY("glBufferSubData")"\n" "\t"STUB_ASM_CODE("512")"\n" STUB_ASM_ENTRY("glDeleteBuffers")"\n" "\t"STUB_ASM_CODE("513")"\n" STUB_ASM_ENTRY("glGenBuffers")"\n" "\t"STUB_ASM_CODE("514")"\n" STUB_ASM_ENTRY("glGetBufferParameteriv")"\n" "\t"STUB_ASM_CODE("515")"\n" STUB_ASM_ENTRY("glGetBufferPointervOES")"\n" "\t"STUB_ASM_CODE("516")"\n" STUB_ASM_ENTRY("glIsBuffer")"\n" "\t"STUB_ASM_CODE("518")"\n" STUB_ASM_ENTRY("glMapBufferOES")"\n" "\t"STUB_ASM_CODE("519")"\n" STUB_ASM_ENTRY("glUnmapBufferOES")"\n" "\t"STUB_ASM_CODE("520")"\n" STUB_ASM_ENTRY("glClearDepthf")"\n" "\t"STUB_ASM_CODE("605")"\n" ".globl ""glClearDepthfOES""\n" ".set ""glClearDepthfOES"", ""glClearDepthf""\n" STUB_ASM_ENTRY("glDepthRangef")"\n" "\t"STUB_ASM_CODE("606")"\n" ".globl ""glDepthRangefOES""\n" ".set ""glDepthRangefOES"", ""glDepthRangef""\n" STUB_ASM_ENTRY("glDrawTexfOES")"\n" "\t"STUB_ASM_CODE("614")"\n" STUB_ASM_ENTRY("glDrawTexfvOES")"\n" "\t"STUB_ASM_CODE("615")"\n" STUB_ASM_ENTRY("glDrawTexiOES")"\n" 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STUB_ASM_ENTRY("glClearColorxOES")"\n" "\t"STUB_ASM_CODE("811")"\n" ".globl ""glClearColorx""\n" ".set ""glClearColorx"", ""glClearColorxOES""\n" STUB_ASM_ENTRY("glClearDepthxOES")"\n" "\t"STUB_ASM_CODE("812")"\n" ".globl ""glClearDepthx""\n" ".set ""glClearDepthx"", ""glClearDepthxOES""\n" STUB_ASM_ENTRY("glClipPlanexOES")"\n" "\t"STUB_ASM_CODE("813")"\n" ".globl ""glClipPlanex""\n" ".set ""glClipPlanex"", ""glClipPlanexOES""\n" STUB_ASM_ENTRY("glColor4xOES")"\n" "\t"STUB_ASM_CODE("814")"\n" ".globl ""glColor4x""\n" ".set ""glColor4x"", ""glColor4xOES""\n" STUB_ASM_ENTRY("glDepthRangexOES")"\n" "\t"STUB_ASM_CODE("815")"\n" ".globl ""glDepthRangex""\n" ".set ""glDepthRangex"", ""glDepthRangexOES""\n" STUB_ASM_ENTRY("glFogxOES")"\n" "\t"STUB_ASM_CODE("816")"\n" ".globl ""glFogx""\n" ".set ""glFogx"", ""glFogxOES""\n" STUB_ASM_ENTRY("glFogxvOES")"\n" "\t"STUB_ASM_CODE("817")"\n" ".globl ""glFogxv""\n" ".set ""glFogxv"", ""glFogxvOES""\n" STUB_ASM_ENTRY("glFrustumxOES")"\n" "\t"STUB_ASM_CODE("818")"\n" ".globl ""glFrustumx""\n" ".set ""glFrustumx"", ""glFrustumxOES""\n" STUB_ASM_ENTRY("glGetClipPlanexOES")"\n" "\t"STUB_ASM_CODE("819")"\n" ".globl ""glGetClipPlanex""\n" ".set ""glGetClipPlanex"", ""glGetClipPlanexOES""\n" STUB_ASM_ENTRY("glGetFixedvOES")"\n" "\t"STUB_ASM_CODE("820")"\n" ".globl ""glGetFixedv""\n" ".set ""glGetFixedv"", ""glGetFixedvOES""\n" STUB_ASM_ENTRY("glGetLightxvOES")"\n" "\t"STUB_ASM_CODE("821")"\n" ".globl ""glGetLightxv""\n" ".set ""glGetLightxv"", ""glGetLightxvOES""\n" STUB_ASM_ENTRY("glGetMaterialxvOES")"\n" "\t"STUB_ASM_CODE("822")"\n" ".globl ""glGetMaterialxv""\n" ".set ""glGetMaterialxv"", ""glGetMaterialxvOES""\n" STUB_ASM_ENTRY("glGetTexEnvxvOES")"\n" "\t"STUB_ASM_CODE("823")"\n" ".globl ""glGetTexEnvxv""\n" ".set ""glGetTexEnvxv"", ""glGetTexEnvxvOES""\n" STUB_ASM_ENTRY("glGetTexGenxvOES")"\n" "\t"STUB_ASM_CODE("824")"\n" STUB_ASM_ENTRY("glGetTexParameterxvOES")"\n" "\t"STUB_ASM_CODE("825")"\n" ".globl ""glGetTexParameterxv""\n" ".set ""glGetTexParameterxv"", ""glGetTexParameterxvOES""\n" STUB_ASM_ENTRY("glLightModelxOES")"\n" "\t"STUB_ASM_CODE("826")"\n" ".globl ""glLightModelx""\n" ".set ""glLightModelx"", ""glLightModelxOES""\n" STUB_ASM_ENTRY("glLightModelxvOES")"\n" "\t"STUB_ASM_CODE("827")"\n" ".globl ""glLightModelxv""\n" ".set ""glLightModelxv"", ""glLightModelxvOES""\n" STUB_ASM_ENTRY("glLightxOES")"\n" "\t"STUB_ASM_CODE("828")"\n" ".globl ""glLightx""\n" ".set ""glLightx"", ""glLightxOES""\n" STUB_ASM_ENTRY("glLightxvOES")"\n" "\t"STUB_ASM_CODE("829")"\n" ".globl ""glLightxv""\n" ".set ""glLightxv"", ""glLightxvOES""\n" STUB_ASM_ENTRY("glLineWidthxOES")"\n" "\t"STUB_ASM_CODE("830")"\n" ".globl ""glLineWidthx""\n" ".set ""glLineWidthx"", ""glLineWidthxOES""\n" STUB_ASM_ENTRY("glLoadMatrixxOES")"\n" "\t"STUB_ASM_CODE("831")"\n" ".globl ""glLoadMatrixx""\n" ".set ""glLoadMatrixx"", ""glLoadMatrixxOES""\n" STUB_ASM_ENTRY("glMaterialxOES")"\n" "\t"STUB_ASM_CODE("832")"\n" ".globl ""glMaterialx""\n" ".set ""glMaterialx"", ""glMaterialxOES""\n" STUB_ASM_ENTRY("glMaterialxvOES")"\n" "\t"STUB_ASM_CODE("833")"\n" ".globl ""glMaterialxv""\n" ".set ""glMaterialxv"", ""glMaterialxvOES""\n" STUB_ASM_ENTRY("glMultMatrixxOES")"\n" "\t"STUB_ASM_CODE("834")"\n" ".globl ""glMultMatrixx""\n" ".set ""glMultMatrixx"", ""glMultMatrixxOES""\n" STUB_ASM_ENTRY("glMultiTexCoord4xOES")"\n" "\t"STUB_ASM_CODE("835")"\n" ".globl ""glMultiTexCoord4x""\n" ".set ""glMultiTexCoord4x"", ""glMultiTexCoord4xOES""\n" STUB_ASM_ENTRY("glNormal3xOES")"\n" "\t"STUB_ASM_CODE("836")"\n" ".globl ""glNormal3x""\n" ".set ""glNormal3x"", ""glNormal3xOES""\n" STUB_ASM_ENTRY("glOrthoxOES")"\n" "\t"STUB_ASM_CODE("837")"\n" ".globl ""glOrthox""\n" ".set ""glOrthox"", ""glOrthoxOES""\n" STUB_ASM_ENTRY("glPointParameterxOES")"\n" "\t"STUB_ASM_CODE("838")"\n" ".globl ""glPointParameterx""\n" ".set ""glPointParameterx"", ""glPointParameterxOES""\n" STUB_ASM_ENTRY("glPointParameterxvOES")"\n" "\t"STUB_ASM_CODE("839")"\n" ".globl ""glPointParameterxv""\n" ".set ""glPointParameterxv"", ""glPointParameterxvOES""\n" STUB_ASM_ENTRY("glPointSizexOES")"\n" "\t"STUB_ASM_CODE("840")"\n" ".globl ""glPointSizex""\n" ".set ""glPointSizex"", ""glPointSizexOES""\n" STUB_ASM_ENTRY("glPolygonOffsetxOES")"\n" "\t"STUB_ASM_CODE("841")"\n" ".globl ""glPolygonOffsetx""\n" ".set ""glPolygonOffsetx"", ""glPolygonOffsetxOES""\n" STUB_ASM_ENTRY("glRotatexOES")"\n" "\t"STUB_ASM_CODE("842")"\n" ".globl ""glRotatex""\n" ".set ""glRotatex"", ""glRotatexOES""\n" STUB_ASM_ENTRY("glSampleCoveragexOES")"\n" "\t"STUB_ASM_CODE("843")"\n" ".globl ""glSampleCoveragex""\n" ".set ""glSampleCoveragex"", ""glSampleCoveragexOES""\n" STUB_ASM_ENTRY("glScalexOES")"\n" "\t"STUB_ASM_CODE("844")"\n" ".globl ""glScalex""\n" ".set ""glScalex"", ""glScalexOES""\n" STUB_ASM_ENTRY("glTexEnvxOES")"\n" "\t"STUB_ASM_CODE("845")"\n" ".globl ""glTexEnvx""\n" ".set ""glTexEnvx"", ""glTexEnvxOES""\n" STUB_ASM_ENTRY("glTexEnvxvOES")"\n" "\t"STUB_ASM_CODE("846")"\n" ".globl ""glTexEnvxv""\n" ".set ""glTexEnvxv"", ""glTexEnvxvOES""\n" STUB_ASM_ENTRY("glTexGenxOES")"\n" "\t"STUB_ASM_CODE("847")"\n" STUB_ASM_ENTRY("glTexGenxvOES")"\n" "\t"STUB_ASM_CODE("848")"\n" STUB_ASM_ENTRY("glTexParameterxOES")"\n" "\t"STUB_ASM_CODE("849")"\n" ".globl ""glTexParameterx""\n" ".set ""glTexParameterx"", ""glTexParameterxOES""\n" STUB_ASM_ENTRY("glTexParameterxvOES")"\n" "\t"STUB_ASM_CODE("850")"\n" ".globl ""glTexParameterxv""\n" ".set ""glTexParameterxv"", ""glTexParameterxvOES""\n" STUB_ASM_ENTRY("glTranslatexOES")"\n" "\t"STUB_ASM_CODE("851")"\n" ".globl ""glTranslatex""\n" ".set ""glTranslatex"", ""glTranslatexOES""\n" STUB_ASM_ENTRY("glClipPlanefOES")"\n" "\t"STUB_ASM_CODE("852")"\n" ".globl ""glClipPlanef""\n" ".set ""glClipPlanef"", ""glClipPlanefOES""\n" STUB_ASM_ENTRY("glFrustumfOES")"\n" "\t"STUB_ASM_CODE("853")"\n" ".globl ""glFrustumf""\n" ".set ""glFrustumf"", ""glFrustumfOES""\n" STUB_ASM_ENTRY("glGetClipPlanefOES")"\n" "\t"STUB_ASM_CODE("854")"\n" ".globl ""glGetClipPlanef""\n" ".set ""glGetClipPlanef"", ""glGetClipPlanefOES""\n" STUB_ASM_ENTRY("glOrthofOES")"\n" "\t"STUB_ASM_CODE("855")"\n" ".globl ""glOrthof""\n" ".set ""glOrthof"", ""glOrthofOES""\n" STUB_ASM_ENTRY("glBlendEquationSeparateOES")"\n" "\t"STUB_ASM_CODE("857")"\n" STUB_ASM_ENTRY("glBindFramebufferOES")"\n" "\t"STUB_ASM_CODE("858")"\n" STUB_ASM_ENTRY("glBindRenderbufferOES")"\n" "\t"STUB_ASM_CODE("859")"\n" STUB_ASM_ENTRY("glCheckFramebufferStatusOES")"\n" "\t"STUB_ASM_CODE("860")"\n" STUB_ASM_ENTRY("glDeleteFramebuffersOES")"\n" "\t"STUB_ASM_CODE("861")"\n" STUB_ASM_ENTRY("glDeleteRenderbuffersOES")"\n" "\t"STUB_ASM_CODE("862")"\n" STUB_ASM_ENTRY("glFramebufferRenderbufferOES")"\n" "\t"STUB_ASM_CODE("863")"\n" STUB_ASM_ENTRY("glFramebufferTexture2DOES")"\n" "\t"STUB_ASM_CODE("865")"\n" STUB_ASM_ENTRY("glGenFramebuffersOES")"\n" "\t"STUB_ASM_CODE("867")"\n" STUB_ASM_ENTRY("glGenRenderbuffersOES")"\n" "\t"STUB_ASM_CODE("868")"\n" STUB_ASM_ENTRY("glGenerateMipmapOES")"\n" "\t"STUB_ASM_CODE("869")"\n" STUB_ASM_ENTRY("glGetFramebufferAttachmentParameterivOES")"\n" "\t"STUB_ASM_CODE("870")"\n" STUB_ASM_ENTRY("glGetRenderbufferParameterivOES")"\n" "\t"STUB_ASM_CODE("871")"\n" STUB_ASM_ENTRY("glIsFramebufferOES")"\n" "\t"STUB_ASM_CODE("872")"\n" STUB_ASM_ENTRY("glIsRenderbufferOES")"\n" "\t"STUB_ASM_CODE("873")"\n" STUB_ASM_ENTRY("glRenderbufferStorageOES")"\n" "\t"STUB_ASM_CODE("874")"\n" STUB_ASM_ENTRY("glEGLImageTargetRenderbufferStorageOES")"\n" "\t"STUB_ASM_CODE("949")"\n" STUB_ASM_ENTRY("glEGLImageTargetTexture2DOES")"\n" "\t"STUB_ASM_CODE("950")"\n" ); #undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN #endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */