/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */ /* * Copyright (C) 2009 Chia-I Wu * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * Chia-I Wu, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "main/dispatch.h" #include "main/remap.h" /* this is internal to remap.c */ #ifdef need_MESA_remap_table static const char _mesa_function_pool[] = /* _mesa_function_pool[0]: MapGrid1d (offset 224) */ "idd\0" "glMapGrid1d\0" "\0" /* _mesa_function_pool[17]: MapGrid1f (offset 225) */ "iff\0" "glMapGrid1f\0" "\0" /* _mesa_function_pool[34]: RasterPos4i (offset 82) */ "iiii\0" "glRasterPos4i\0" "\0" /* _mesa_function_pool[54]: RasterPos4d (offset 78) */ "dddd\0" "glRasterPos4d\0" "\0" /* _mesa_function_pool[74]: NewList (dynamic) */ "ii\0" "glNewList\0" "\0" /* _mesa_function_pool[88]: RasterPos4f (offset 80) */ "ffff\0" "glRasterPos4f\0" "\0" /* _mesa_function_pool[108]: LoadIdentity (offset 290) */ "\0" "glLoadIdentity\0" "\0" /* _mesa_function_pool[125]: ConvolutionFilter1D (offset 348) */ "iiiiip\0" "glConvolutionFilter1D\0" "\0" /* _mesa_function_pool[155]: RasterPos3dv (offset 71) */ "p\0" "glRasterPos3dv\0" "\0" /* _mesa_function_pool[173]: GetProgramiv (will be remapped) */ "iip\0" "glGetProgramiv\0" "\0" /* _mesa_function_pool[193]: TexCoord1iv (offset 99) */ "p\0" "glTexCoord1iv\0" "\0" /* _mesa_function_pool[210]: TexCoord4sv (offset 125) */ "p\0" "glTexCoord4sv\0" "\0" /* _mesa_function_pool[227]: RasterPos4s (offset 84) */ "iiii\0" "glRasterPos4s\0" "\0" /* _mesa_function_pool[247]: TexCoord1f (offset 96) */ "f\0" "glTexCoord1f\0" "\0" /* _mesa_function_pool[263]: TexCoord1d (offset 94) */ "d\0" "glTexCoord1d\0" "\0" /* _mesa_function_pool[279]: TexCoord1i (offset 98) */ "i\0" "glTexCoord1i\0" "\0" /* _mesa_function_pool[295]: Histogram (offset 367) */ "iiii\0" "glHistogram\0" "\0" /* _mesa_function_pool[313]: TexCoord1s (offset 100) */ "i\0" "glTexCoord1s\0" "\0" /* _mesa_function_pool[329]: GetMapfv (offset 267) */ "iip\0" "glGetMapfv\0" "\0" /* _mesa_function_pool[345]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" /* _mesa_function_pool[371]: Uniform2fv (will be remapped) */ "iip\0" "glUniform2fv\0" "\0" /* _mesa_function_pool[389]: PolygonStipple (offset 175) */ "p\0" "glPolygonStipple\0" "\0" /* _mesa_function_pool[409]: TexImage3DOES (offset 371) */ "iiiiiiiiip\0" "glTexImage3DOES\0" "glTexImage3D\0" "\0" /* _mesa_function_pool[450]: VertexAttrib4fv (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "\0" /* _mesa_function_pool[472]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" /* _mesa_function_pool[492]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" /* _mesa_function_pool[507]: IsEnabled (offset 286) */ "i\0" "glIsEnabled\0" "\0" /* _mesa_function_pool[522]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" /* _mesa_function_pool[540]: AttachShader (will be remapped) */ "ii\0" "glAttachShader\0" "\0" /* _mesa_function_pool[559]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" /* _mesa_function_pool[575]: Indexubv (offset 316) */ "p\0" "glIndexubv\0" "\0" /* _mesa_function_pool[589]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" /* _mesa_function_pool[611]: Color3ubv (offset 20) */ "p\0" "glColor3ubv\0" "\0" /* _mesa_function_pool[626]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" /* _mesa_function_pool[641]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" /* _mesa_function_pool[660]: GetVertexAttribfv (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "\0" /* _mesa_function_pool[685]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" /* _mesa_function_pool[700]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "\0" /* _mesa_function_pool[716]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" /* _mesa_function_pool[731]: RenderbufferStorage (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "\0" /* _mesa_function_pool[759]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "\0" /* _mesa_function_pool[792]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" /* _mesa_function_pool[811]: Uniform3i (will be remapped) */ "iiii\0" "glUniform3i\0" "\0" /* _mesa_function_pool[829]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "\0" /* _mesa_function_pool[848]: DeleteVertexArraysAPPLE (will be remapped) */ "ip\0" "glDeleteVertexArraysAPPLE\0" "\0" /* _mesa_function_pool[878]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" /* _mesa_function_pool[892]: Uniform3f (will be remapped) */ "ifff\0" "glUniform3f\0" "\0" /* _mesa_function_pool[910]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" /* _mesa_function_pool[925]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" /* _mesa_function_pool[938]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" /* _mesa_function_pool[955]: UniformMatrix3fv (will be remapped) */ "iiip\0" "glUniformMatrix3fv\0" "\0" /* _mesa_function_pool[980]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" /* _mesa_function_pool[997]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" /* _mesa_function_pool[1014]: VertexAttrib3f (will be remapped) */ "ifff\0" "glVertexAttrib3f\0" "\0" /* _mesa_function_pool[1037]: CompressedTexSubImage2D (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "\0" /* _mesa_function_pool[1074]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" /* _mesa_function_pool[1091]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" /* _mesa_function_pool[1108]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" /* _mesa_function_pool[1134]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" /* _mesa_function_pool[1148]: EvalCoord1f (offset 230) */ "f\0" "glEvalCoord1f\0" "\0" /* _mesa_function_pool[1165]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "\0" /* _mesa_function_pool[1198]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" /* _mesa_function_pool[1214]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fvARB\0" "\0" /* _mesa_function_pool[1240]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" /* _mesa_function_pool[1257]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" /* _mesa_function_pool[1271]: CompressedTexImage3DOES (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3DOES\0" "\0" /* _mesa_function_pool[1308]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" /* _mesa_function_pool[1326]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" /* _mesa_function_pool[1341]: PopName (offset 200) */ "\0" "glPopName\0" "\0" /* _mesa_function_pool[1353]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" /* _mesa_function_pool[1368]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" /* _mesa_function_pool[1387]: BindAttribLocation (will be remapped) */ "iip\0" "glBindAttribLocation\0" "\0" /* _mesa_function_pool[1413]: GetProgramBinaryOES (will be remapped) */ "iippp\0" "glGetProgramBinaryOES\0" "\0" /* _mesa_function_pool[1442]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" /* _mesa_function_pool[1460]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" /* _mesa_function_pool[1475]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" /* _mesa_function_pool[1494]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" /* _mesa_function_pool[1508]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" /* _mesa_function_pool[1525]: GetUniformfv (will be remapped) */ "iip\0" "glGetUniformfv\0" "\0" /* _mesa_function_pool[1545]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" /* _mesa_function_pool[1560]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" /* _mesa_function_pool[1574]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" /* _mesa_function_pool[1591]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" /* _mesa_function_pool[1607]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" /* _mesa_function_pool[1629]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" /* _mesa_function_pool[1644]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" /* _mesa_function_pool[1656]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" /* _mesa_function_pool[1677]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" /* _mesa_function_pool[1698]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3dARB\0" "\0" /* _mesa_function_pool[1725]: GetUniformiv (will be remapped) */ "iip\0" "glGetUniformiv\0" "\0" /* _mesa_function_pool[1745]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" /* _mesa_function_pool[1765]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2svARB\0" "\0" /* _mesa_function_pool[1791]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2iARB\0" "\0" /* _mesa_function_pool[1817]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3svARB\0" "\0" /* _mesa_function_pool[1843]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" /* _mesa_function_pool[1861]: DepthRangef (will be remapped) */ "ff\0" "glDepthRangef\0" "\0" /* _mesa_function_pool[1879]: Uniform3fv (will be remapped) */ "iip\0" "glUniform3fv\0" "\0" /* _mesa_function_pool[1897]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" /* _mesa_function_pool[1917]: ValidateProgram (will be remapped) */ "i\0" "glValidateProgram\0" "\0" /* _mesa_function_pool[1938]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" /* _mesa_function_pool[1954]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" /* _mesa_function_pool[1965]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "\0" /* _mesa_function_pool[1990]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" /* _mesa_function_pool[2005]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" /* _mesa_function_pool[2016]: MultiTexCoord3sARB (offset 398) */ "iiii\0" "glMultiTexCoord3sARB\0" "\0" /* _mesa_function_pool[2043]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" /* _mesa_function_pool[2061]: GetActiveAttrib (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "\0" /* _mesa_function_pool[2088]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" /* _mesa_function_pool[2105]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" /* _mesa_function_pool[2120]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" /* _mesa_function_pool[2137]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" /* _mesa_function_pool[2156]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" /* _mesa_function_pool[2171]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" /* _mesa_function_pool[2188]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" /* _mesa_function_pool[2205]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" /* _mesa_function_pool[2224]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" /* _mesa_function_pool[2243]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "\0" /* _mesa_function_pool[2270]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" /* _mesa_function_pool[2287]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "\0" /* _mesa_function_pool[2313]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" /* _mesa_function_pool[2332]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" /* _mesa_function_pool[2349]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" /* _mesa_function_pool[2374]: MapBufferOES (will be remapped) */ "ii\0" "glMapBufferOES\0" "\0" /* _mesa_function_pool[2393]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2fARB\0" "\0" /* _mesa_function_pool[2419]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "\0" /* _mesa_function_pool[2440]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" /* _mesa_function_pool[2460]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" /* 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"glEnableVertexAttribArray\0" "\0" /* _mesa_function_pool[2697]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" /* _mesa_function_pool[2713]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" /* _mesa_function_pool[2729]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" /* _mesa_function_pool[2747]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" /* _mesa_function_pool[2763]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" /* _mesa_function_pool[2779]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" /* _mesa_function_pool[2795]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" /* _mesa_function_pool[2812]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" /* _mesa_function_pool[2827]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "\0" /* _mesa_function_pool[2857]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" /* _mesa_function_pool[2876]: EndList (offset 1) */ "\0" "glEndList\0" "\0" /* 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ShaderSource (will be remapped) */ "iipp\0" "glShaderSource\0" "\0" /* _mesa_function_pool[3124]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" /* _mesa_function_pool[3139]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" /* _mesa_function_pool[3155]: End (offset 43) */ "\0" "glEnd\0" "\0" /* _mesa_function_pool[3163]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fvARB\0" "\0" /* _mesa_function_pool[3189]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" /* _mesa_function_pool[3205]: BufferData (will be remapped) */ "iipi\0" "glBufferData\0" "\0" /* _mesa_function_pool[3224]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" /* _mesa_function_pool[3240]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "\0" /* _mesa_function_pool[3267]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" /* _mesa_function_pool[3279]: GetVertexAttribiv (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "\0" /* _mesa_function_pool[3304]: ShaderBinary (will be remapped) */ "ipipi\0" "glShaderBinary\0" "\0" /* _mesa_function_pool[3326]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4sARB\0" "\0" /* _mesa_function_pool[3354]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" /* _mesa_function_pool[3374]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "\0" /* _mesa_function_pool[3393]: GetError (offset 261) */ "\0" "glGetError\0" "\0" /* _mesa_function_pool[3406]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" /* _mesa_function_pool[3423]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" /* _mesa_function_pool[3440]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" /* _mesa_function_pool[3456]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" /* _mesa_function_pool[3470]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dvARB\0" "\0" /* _mesa_function_pool[3496]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" /* _mesa_function_pool[3512]: DeleteRenderbuffers (will be 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GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" /* _mesa_function_pool[5071]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" /* _mesa_function_pool[5090]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" /* _mesa_function_pool[5107]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" /* _mesa_function_pool[5127]: GetBufferParameteriv (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "\0" /* _mesa_function_pool[5155]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" /* _mesa_function_pool[5168]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "\0" /* _mesa_function_pool[5197]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "\0" /* _mesa_function_pool[5224]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" /* _mesa_function_pool[5251]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" /* _mesa_function_pool[5266]: 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TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" /* _mesa_function_pool[5718]: Uniform1i (will be remapped) */ "ii\0" "glUniform1i\0" "\0" /* _mesa_function_pool[5734]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" /* _mesa_function_pool[5757]: VertexAttrib4f (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "\0" /* _mesa_function_pool[5781]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "\0" /* _mesa_function_pool[5812]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTextureARB\0" "\0" /* _mesa_function_pool[5840]: UseProgram (will be remapped) */ "i\0" "glUseProgram\0" "\0" /* _mesa_function_pool[5856]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" /* _mesa_function_pool[5870]: Uniform4f (will be remapped) */ "iffff\0" "glUniform4f\0" "\0" /* _mesa_function_pool[5889]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "\0" /* _mesa_function_pool[5909]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" 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306) */ "i\0" "glArrayElement\0" "\0" /* _mesa_function_pool[7223]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" /* _mesa_function_pool[7247]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "\0" /* _mesa_function_pool[7275]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" /* _mesa_function_pool[7296]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "\0" /* _mesa_function_pool[7322]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" /* _mesa_function_pool[7340]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" /* _mesa_function_pool[7352]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" /* _mesa_function_pool[7369]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" /* _mesa_function_pool[7390]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" /* _mesa_function_pool[7406]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" /* _mesa_function_pool[7422]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" /* _mesa_function_pool[7438]: Clear (offset 203) */ "i\0" "glClear\0" "\0" /* _mesa_function_pool[7449]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" /* _mesa_function_pool[7465]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" /* _mesa_function_pool[7481]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "\0" /* _mesa_function_pool[7510]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" /* _mesa_function_pool[7526]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" /* _mesa_function_pool[7540]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" /* _mesa_function_pool[7556]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "\0" /* _mesa_function_pool[7585]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "\0" /* _mesa_function_pool[7617]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" /* _mesa_function_pool[7633]: GenerateMipmap (will be remapped) */ "i\0" "glGenerateMipmap\0" "\0" /* _mesa_function_pool[7653]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" /* _mesa_function_pool[7666]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" /* _mesa_function_pool[7683]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" /* _mesa_function_pool[7698]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArraysEXT\0" "\0" /* _mesa_function_pool[7725]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4dARB\0" "\0" /* _mesa_function_pool[7753]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" /* _mesa_function_pool[7768]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" /* _mesa_function_pool[7785]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" /* _mesa_function_pool[7803]: VertexAttrib2f (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "\0" /* _mesa_function_pool[7825]: Uniform2f (will be remapped) */ "iff\0" "glUniform2f\0" "\0" /* _mesa_function_pool[7842]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dvARB\0" "\0" /* _mesa_function_pool[7868]: CompileShader (will be remapped) */ "i\0" "glCompileShader\0" "\0" /* _mesa_function_pool[7887]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" /* _mesa_function_pool[7902]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" /* _mesa_function_pool[7917]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2ivARB\0" "\0" /* _mesa_function_pool[7943]: Uniform2i (will be remapped) */ "iii\0" "glUniform2i\0" "\0" /* _mesa_function_pool[7960]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" /* _mesa_function_pool[7976]: Uniform1fv (will be remapped) */ "iip\0" "glUniform1fv\0" "\0" /* _mesa_function_pool[7994]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "\0" /* _mesa_function_pool[8011]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" /* _mesa_function_pool[8034]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "\0" /* _mesa_function_pool[8067]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" /* _mesa_function_pool[8088]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" /* _mesa_function_pool[8109]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" /* _mesa_function_pool[8123]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" /* _mesa_function_pool[8141]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" /* _mesa_function_pool[8160]: CompressedTexSubImage3DOES (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3DOES\0" "\0" /* _mesa_function_pool[8202]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1ivARB\0" "\0" /* _mesa_function_pool[8228]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" /* _mesa_function_pool[8247]: ClearDepthf (will be remapped) */ "f\0" "glClearDepthf\0" "\0" /* _mesa_function_pool[8264]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "\0" /* _mesa_function_pool[8294]: SampleCoverage (will be remapped) */ "fi\0" "glSampleCoverage\0" "\0" /* _mesa_function_pool[8315]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" /* _mesa_function_pool[8329]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" /* _mesa_function_pool[8350]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" /* _mesa_function_pool[8376]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "\0" /* _mesa_function_pool[8407]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1iARB\0" "\0" /* _mesa_function_pool[8432]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "\0" /* _mesa_function_pool[8461]: TexSubImage3DOES (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3DOES\0" "glTexSubImage3D\0" "\0" /* _mesa_function_pool[8509]: Uniform2iv (will be remapped) */ "iip\0" "glUniform2iv\0" "\0" /* _mesa_function_pool[8527]: BindRenderbuffer (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "\0" /* _mesa_function_pool[8550]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" /* _mesa_function_pool[8567]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" /* _mesa_function_pool[8583]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" /* _mesa_function_pool[8597]: DeleteFramebuffers (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "\0" /* _mesa_function_pool[8622]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" /* _mesa_function_pool[8641]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dvARB\0" "\0" /* _mesa_function_pool[8667]: FramebufferRenderbuffer (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "\0" /* _mesa_function_pool[8699]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" /* _mesa_function_pool[8719]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" /* _mesa_function_pool[8739]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" /* _mesa_function_pool[8756]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" /* _mesa_function_pool[8773]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" /* _mesa_function_pool[8790]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" /* _mesa_function_pool[8807]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" /* _mesa_function_pool[8825]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" /* _mesa_function_pool[8844]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" /* _mesa_function_pool[8861]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "\0" /* _mesa_function_pool[8883]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" /* _mesa_function_pool[8900]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" /* _mesa_function_pool[8917]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" /* _mesa_function_pool[8930]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4svARB\0" "\0" /* _mesa_function_pool[8956]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" /* _mesa_function_pool[8975]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" /* _mesa_function_pool[8990]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" /* _mesa_function_pool[9008]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" /* _mesa_function_pool[9026]: Uniform4fv (will be remapped) */ "iip\0" "glUniform4fv\0" "\0" /* _mesa_function_pool[9044]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" /* _mesa_function_pool[9061]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" /* _mesa_function_pool[9079]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" /* _mesa_function_pool[9091]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" /* _mesa_function_pool[9107]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1fARB\0" "\0" /* _mesa_function_pool[9132]: BindBuffer (will be remapped) */ "ii\0" "glBindBuffer\0" "\0" /* _mesa_function_pool[9149]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "\0" /* _mesa_function_pool[9177]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" /* _mesa_function_pool[9191]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "\0" /* _mesa_function_pool[9209]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4fARB\0" "\0" /* _mesa_function_pool[9237]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" /* _mesa_function_pool[9256]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" /* _mesa_function_pool[9276]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" /* _mesa_function_pool[9289]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" /* _mesa_function_pool[9310]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "\0" /* _mesa_function_pool[9344]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" /* _mesa_function_pool[9365]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" /* _mesa_function_pool[9387]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" /* _mesa_function_pool[9403]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" /* _mesa_function_pool[9417]: VertexAttribPointer (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "\0" /* _mesa_function_pool[9447]: VertexAttrib1fv (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "\0" /* _mesa_function_pool[9469]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" /* _mesa_function_pool[9483]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" /* _mesa_function_pool[9497]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" /* _mesa_function_pool[9511]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" /* _mesa_function_pool[9526]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" /* _mesa_function_pool[9542]: FramebufferTexture3DOES (will be remapped) */ "iiiiii\0" "glFramebufferTexture3DOES\0" "\0" /* _mesa_function_pool[9576]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" /* _mesa_function_pool[9595]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" /* _mesa_function_pool[9612]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" /* _mesa_function_pool[9626]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" /* _mesa_function_pool[9645]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" /* _mesa_function_pool[9659]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" /* _mesa_function_pool[9674]: UnmapBufferOES (will be remapped) */ "i\0" "glUnmapBufferOES\0" "\0" /* _mesa_function_pool[9694]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" /* _mesa_function_pool[9713]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" /* _mesa_function_pool[9732]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" /* _mesa_function_pool[9750]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" /* _mesa_function_pool[9761]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" /* _mesa_function_pool[9775]: DisableVertexAttribArray (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "\0" /* _mesa_function_pool[9805]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "\0" /* _mesa_function_pool[9832]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArrayAPPLE\0" "\0" /* _mesa_function_pool[9856]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" /* _mesa_function_pool[9871]: BufferSubData (will be remapped) */ "iiip\0" "glBufferSubData\0" "\0" /* _mesa_function_pool[9893]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" /* _mesa_function_pool[9910]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" /* _mesa_function_pool[9921]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" /* _mesa_function_pool[9939]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" /* _mesa_function_pool[9952]: UniformMatrix2fv (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "\0" /* _mesa_function_pool[9977]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" /* _mesa_function_pool[9995]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" /* _mesa_function_pool[10020]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" /* _mesa_function_pool[10038]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" /* _mesa_function_pool[10051]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fvARB\0" "\0" /* _mesa_function_pool[10077]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" /* _mesa_function_pool[10096]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" /* _mesa_function_pool[10114]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" /* _mesa_function_pool[10132]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" /* _mesa_function_pool[10148]: GetRenderbufferParameteriv (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "\0" /* _mesa_function_pool[10182]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" /* _mesa_function_pool[10195]: GenRenderbuffers (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "\0" /* _mesa_function_pool[10218]: UniformMatrix4fv (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "\0" /* _mesa_function_pool[10243]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "\0" /* _mesa_function_pool[10271]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" /* _mesa_function_pool[10286]: Uniform4iv (will be remapped) */ "iip\0" "glUniform4iv\0" "\0" ; /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { { 5490, GetBufferPointervOES_remap_index }, { 2374, MapBufferOES_remap_index }, { 9674, UnmapBufferOES_remap_index }, { 1271, CompressedTexImage3DOES_remap_index }, { 8160, CompressedTexSubImage3DOES_remap_index }, { 9542, FramebufferTexture3DOES_remap_index }, { 1413, GetProgramBinaryOES_remap_index }, { 4388, ProgramBinaryOES_remap_index }, { 7698, MultiDrawArraysEXT_remap_index }, { 6275, MultiDrawElementsEXT_remap_index }, { 8350, BindVertexArrayAPPLE_remap_index }, { 848, DeleteVertexArraysAPPLE_remap_index }, { 5224, GenVertexArraysAPPLE_remap_index }, { 9832, IsVertexArrayAPPLE_remap_index }, { 3905, EGLImageTargetRenderbufferStorageOES_remap_index }, { 3678, EGLImageTargetTexture2DOES_remap_index }, { 4413, CompressedTexImage2D_remap_index }, { 1037, CompressedTexSubImage2D_remap_index }, { 8294, SampleCoverage_remap_index }, { 9132, BindBuffer_remap_index }, { 3205, BufferData_remap_index }, { 9871, BufferSubData_remap_index }, { 7062, DeleteBuffers_remap_index }, { 2566, GenBuffers_remap_index }, { 5127, GetBufferParameteriv_remap_index }, { 6117, IsBuffer_remap_index }, { 540, AttachShader_remap_index }, { 1387, BindAttribLocation_remap_index }, { 6643, BlendEquationSeparate_remap_index }, { 7868, CompileShader_remap_index }, { 1843, CreateProgram_remap_index }, { 6821, CreateShader_remap_index }, { 8141, DeleteProgram_remap_index }, { 7785, DeleteShader_remap_index }, { 8228, DetachShader_remap_index }, { 9775, DisableVertexAttribArray_remap_index }, { 2668, EnableVertexAttribArray_remap_index }, { 2061, GetActiveAttrib_remap_index }, { 7034, GetActiveUniform_remap_index }, { 5531, GetAttachedShaders_remap_index }, { 4622, GetAttribLocation_remap_index }, { 345, GetProgramInfoLog_remap_index }, { 173, GetProgramiv_remap_index }, { 3824, GetShaderInfoLog_remap_index }, { 7010, GetShaderSource_remap_index }, { 5442, GetShaderiv_remap_index }, { 6030, GetUniformLocation_remap_index }, { 1525, GetUniformfv_remap_index }, { 1725, GetUniformiv_remap_index }, { 5326, GetVertexAttribPointerv_remap_index }, { 660, GetVertexAttribfv_remap_index }, { 3279, GetVertexAttribiv_remap_index }, { 4157, IsProgram_remap_index }, { 3746, IsShader_remap_index }, { 5616, LinkProgram_remap_index }, { 3103, ShaderSource_remap_index }, { 3075, StencilFuncSeparate_remap_index }, { 1108, StencilMaskSeparate_remap_index }, { 2287, StencilOpSeparate_remap_index }, { 5633, Uniform1f_remap_index }, { 7976, Uniform1fv_remap_index }, { 5718, Uniform1i_remap_index }, { 6554, Uniform1iv_remap_index }, { 7825, Uniform2f_remap_index }, { 371, Uniform2fv_remap_index }, { 7943, Uniform2i_remap_index }, { 8509, Uniform2iv_remap_index }, { 892, Uniform3f_remap_index }, { 1879, Uniform3fv_remap_index }, { 811, Uniform3i_remap_index }, { 4582, Uniform3iv_remap_index }, { 5870, Uniform4f_remap_index }, { 9026, Uniform4fv_remap_index }, { 4369, Uniform4i_remap_index }, { 10286, Uniform4iv_remap_index }, { 9952, UniformMatrix2fv_remap_index }, { 955, UniformMatrix3fv_remap_index }, { 10218, UniformMatrix4fv_remap_index }, { 5840, UseProgram_remap_index }, { 1917, ValidateProgram_remap_index }, { 6722, VertexAttrib1f_remap_index }, { 9447, VertexAttrib1fv_remap_index }, { 7803, VertexAttrib2f_remap_index }, { 7151, VertexAttrib2fv_remap_index }, { 1014, VertexAttrib3f_remap_index }, { 4909, VertexAttrib3fv_remap_index }, { 5757, VertexAttrib4f_remap_index }, { 450, VertexAttrib4fv_remap_index }, { 9417, VertexAttribPointer_remap_index }, { 3049, BlendFuncSeparate_remap_index }, { 2968, BindFramebuffer_remap_index }, { 8527, BindRenderbuffer_remap_index }, { 6320, CheckFramebufferStatus_remap_index }, { 8247, ClearDepthf_remap_index }, { 8597, DeleteFramebuffers_remap_index }, { 3512, DeleteRenderbuffers_remap_index }, { 1861, DepthRangef_remap_index }, { 8667, FramebufferRenderbuffer_remap_index }, { 6871, FramebufferTexture2D_remap_index }, { 6586, GenFramebuffers_remap_index }, { 10195, GenRenderbuffers_remap_index }, { 7633, GenerateMipmap_remap_index }, { 5266, GetFramebufferAttachmentParameteriv_remap_index }, { 10148, GetRenderbufferParameteriv_remap_index }, { 4472, GetShaderPrecisionFormat_remap_index }, { 6624, IsFramebuffer_remap_index }, { 3711, IsRenderbuffer_remap_index }, { 3004, ReleaseShaderCompiler_remap_index }, { 731, RenderbufferStorage_remap_index }, { 3304, ShaderBinary_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { { -1, -1 } }; #endif /* need_MESA_remap_table */ #if defined(need_GL_APPLE_vertex_array_object) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = { { -1, -1 } }; #endif #if defined(need_GL_EXT_multi_draw_arrays) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = { { -1, -1 } }; #endif #if defined(need_GL_OES_EGL_image) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_OES_EGL_image_functions[] = { { -1, -1 } }; #endif #if defined(need_GL_OES_get_program_binary) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_OES_get_program_binary_functions[] = { { -1, -1 } }; #endif #if defined(need_GL_OES_mapbuffer) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_OES_mapbuffer_functions[] = { { -1, -1 } }; #endif