/* * Mesa 3-D graphics library * Version: 6.3 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file glapi_dispatch.c * * This file generates all the gl* function entrypoints. This code is not * used if optimized assembly stubs are available (e.g., using * glapi/glapi_x86.S on IA32 or glapi/glapi_sparc.S on SPARC). * * \note * This file is also used to build the client-side libGL that loads DRI-based * device drivers. At build-time it is symlinked to src/glx. * * \author Brian Paul */ #include "glapi/glapi_priv.h" #include "glapi/glapitable.h" #include "glapi/glapidispatch.h" #if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM)) #if defined(WIN32) #define KEYWORD1 GLAPI #else #define KEYWORD1 PUBLIC #endif #define KEYWORD2 GLAPIENTRY #if defined(USE_MGL_NAMESPACE) #define NAME(func) mgl##func #else #define NAME(func) gl##func #endif #define DISPATCH(FUNC, ARGS, MESSAGE) \ CALL_ ## FUNC(GET_DISPATCH(), ARGS); #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ return CALL_ ## FUNC(GET_DISPATCH(), ARGS); #ifndef GLAPIENTRY #define GLAPIENTRY #endif #ifdef GLX_INDIRECT_RENDERING /* those link to libglapi.a should provide the entry points */ #define _GLAPI_SKIP_PROTO_ENTRY_POINTS #endif #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ #ifdef DEBUG static void *logger_data; static void (*logger_func)(void *data, const char *fmt, ...); static struct _glapi_table *real_dispatch; /* FIXME: This need to be TLS etc */ #define KEYWORD1 static #define KEYWORD1_ALT static #define KEYWORD2 #define NAME(func) log_##func #define F logger_data static void log_Unused(void) { } #define DISPATCH(FUNC, ARGS, MESSAGE) \ logger_func MESSAGE; \ CALL_ ## FUNC(real_dispatch, ARGS); #define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ logger_func MESSAGE; \ return CALL_ ## FUNC(real_dispatch, ARGS); #define DISPATCH_TABLE_NAME __glapi_logging_table #define TABLE_ENTRY(func) (_glapi_proc) log_##func #include "glapi/glapitemp.h" int _glapi_logging_available(void) { return 1; } void _glapi_enable_logging(void (*func)(void *data, const char *fmt, ...), void *data) { real_dispatch = GET_DISPATCH(); logger_func = func; logger_data = data; _glapi_set_dispatch(&__glapi_logging_table); } #else int _glapi_logging_available(void) { return 0 } void _glapi_enable_logging(void (*func)(void *data, const char *fmt, ...), void *data) { } #endif