####################################################################### # SConscript for mesa # # TODO: Split this into per-module SConscripts Import('*') ####################################################################### # Core sources MAIN_SOURCES = [ 'main/api_arrayelt.c', 'main/api_loopback.c', 'main/api_noop.c', 'main/api_validate.c', 'main/accum.c', 'main/attrib.c', 'main/arrayobj.c', 'main/blend.c', 'main/bufferobj.c', 'main/buffers.c', 'main/clip.c', 'main/colortab.c', 'main/context.c', 'main/convolve.c', 'main/debug.c', 'main/depth.c', 'main/depthstencil.c', 'main/dlist.c', 'main/drawpix.c', 'main/enable.c', 'main/enums.c', 'main/eval.c', 'main/execmem.c', 'main/extensions.c', 'main/fbobject.c', 'main/feedback.c', 'main/ffvertex_prog.c', 'main/fog.c', 'main/framebuffer.c', 'main/get.c', 'main/getstring.c', 'main/hash.c', 'main/hint.c', 'main/histogram.c', 'main/image.c', 'main/imports.c', 'main/light.c', 'main/lines.c', 'main/matrix.c', 'main/mipmap.c', 'main/mm.c', 'main/pixel.c', 'main/points.c', 'main/polygon.c', 'main/queryobj.c', 'main/rastpos.c', 'main/rbadaptors.c', 'main/renderbuffer.c', 'main/shaders.c', 'main/state.c', 'main/stencil.c', 'main/texcompress.c', 'main/texcompress_s3tc.c', 'main/texcompress_fxt1.c', 'main/texenvprogram.c', 'main/texformat.c', 'main/teximage.c', 'main/texobj.c', 'main/texrender.c', 'main/texstate.c', 'main/texstore.c', 'main/varray.c', 'main/vtxfmt.c', ] GLAPI_SOURCES = [ 'main/dispatch.c', 'glapi/glapi.c', 'glapi/glthread.c', ] MATH_SOURCES = [ 'math/m_debug_clip.c', 'math/m_debug_norm.c', 'math/m_debug_xform.c', 'math/m_eval.c', 'math/m_matrix.c', 'math/m_translate.c', 'math/m_vector.c', 'math/m_xform.c', ] VBO_SOURCES = [ 'vbo/vbo_context.c', 'vbo/vbo_exec.c', 'vbo/vbo_exec_api.c', 'vbo/vbo_exec_array.c', 'vbo/vbo_exec_draw.c', 'vbo/vbo_exec_eval.c', 'vbo/vbo_rebase.c', 'vbo/vbo_split.c', 'vbo/vbo_split_copy.c', 'vbo/vbo_split_inplace.c', 'vbo/vbo_save.c', 'vbo/vbo_save_api.c', 'vbo/vbo_save_draw.c', 'vbo/vbo_save_loopback.c', ] VF_SOURCES = [ 'vf/vf.c', 'vf/vf_generic.c', 'vf/vf_sse.c', ] DRAW_SOURCES = [ 'pipe/draw/draw_clip.c', 'pipe/draw/draw_context.c', 'pipe/draw/draw_cull.c', 'pipe/draw/draw_debug.c', 'pipe/draw/draw_flatshade.c', 'pipe/draw/draw_offset.c', 'pipe/draw/draw_prim.c', 'pipe/draw/draw_stipple.c', 'pipe/draw/draw_twoside.c', 'pipe/draw/draw_unfilled.c', 'pipe/draw/draw_validate.c', 'pipe/draw/draw_vbuf.c', 'pipe/draw/draw_vertex.c', 'pipe/draw/draw_vertex_cache.c', 'pipe/draw/draw_vertex_fetch.c', 'pipe/draw/draw_vertex_shader.c', 'pipe/draw/draw_vertex_shader_llvm.c', 'pipe/draw/draw_vf.c', 'pipe/draw/draw_vf_generic.c', 'pipe/draw/draw_vf_sse.c', 'pipe/draw/draw_wide_prims.c', ] TGSIEXEC_SOURCES = [ 'pipe/tgsi/exec/tgsi_exec.c', 'pipe/tgsi/exec/tgsi_sse2.c', ] TGSIUTIL_SOURCES = [ 'pipe/tgsi/util/tgsi_build.c', 'pipe/tgsi/util/tgsi_dump.c', 'pipe/tgsi/util/tgsi_parse.c', 'pipe/tgsi/util/tgsi_util.c', ] STATECACHE_SOURCES = [ 'pipe/cso_cache/cso_hash.c', 'pipe/cso_cache/cso_cache.c', ] PIPEUTIL_SOURCES = [ 'pipe/util/p_tile.c', 'pipe/util/p_util.c', ] STATETRACKER_SOURCES = [ 'state_tracker/st_atom.c', 'state_tracker/st_atom_blend.c', 'state_tracker/st_atom_clip.c', 'state_tracker/st_atom_constbuf.c', 'state_tracker/st_atom_depth.c', 'state_tracker/st_atom_framebuffer.c', 'state_tracker/st_atom_pixeltransfer.c', 'state_tracker/st_atom_sampler.c', 'state_tracker/st_atom_scissor.c', 'state_tracker/st_atom_shader.c', 'state_tracker/st_atom_rasterizer.c', 'state_tracker/st_atom_stipple.c', 'state_tracker/st_atom_texture.c', 'state_tracker/st_atom_viewport.c', 'state_tracker/st_cb_accum.c', 'state_tracker/st_cb_bufferobjects.c', 'state_tracker/st_cb_clear.c', 'state_tracker/st_cb_flush.c', 'state_tracker/st_cb_drawpixels.c', 'state_tracker/st_cb_fbo.c', 'state_tracker/st_cb_feedback.c', 'state_tracker/st_cb_program.c', 'state_tracker/st_cb_queryobj.c', 'state_tracker/st_cb_rasterpos.c', 'state_tracker/st_cb_readpixels.c', 'state_tracker/st_cb_strings.c', 'state_tracker/st_cb_texture.c', 'state_tracker/st_cache.c', 'state_tracker/st_context.c', 'state_tracker/st_debug.c', 'state_tracker/st_draw.c', 'state_tracker/st_extensions.c', 'state_tracker/st_format.c', 'state_tracker/st_framebuffer.c', 'state_tracker/st_mesa_to_tgsi.c', 'state_tracker/st_program.c', 'state_tracker/st_texture.c', ] SHADER_SOURCES = [ 'shader/arbprogparse.c', 'shader/arbprogram.c', 'shader/atifragshader.c', 'shader/grammar/grammar_mesa.c', 'shader/nvfragparse.c', 'shader/nvprogram.c', 'shader/nvvertparse.c', 'shader/program.c', 'shader/prog_cache.c', 'shader/prog_debug.c', 'shader/prog_execute.c', 'shader/prog_instruction.c', 'shader/prog_parameter.c', 'shader/prog_print.c', 'shader/prog_statevars.c', 'shader/programopt.c', 'shader/shader_api.c', ] SLANG_SOURCES = [ 'shader/slang/slang_builtin.c', 'shader/slang/slang_codegen.c', 'shader/slang/slang_compile.c', 'shader/slang/slang_compile_function.c', 'shader/slang/slang_compile_operation.c', 'shader/slang/slang_compile_struct.c', 'shader/slang/slang_compile_variable.c', 'shader/slang/slang_emit.c', 'shader/slang/slang_ir.c', 'shader/slang/slang_label.c', 'shader/slang/slang_library_noise.c', 'shader/slang/slang_link.c', 'shader/slang/slang_log.c', 'shader/slang/slang_mem.c', 'shader/slang/slang_preprocess.c', 'shader/slang/slang_print.c', 'shader/slang/slang_simplify.c', 'shader/slang/slang_storage.c', 'shader/slang/slang_typeinfo.c', 'shader/slang/slang_vartable.c', 'shader/slang/slang_utility.c', ] ####################################################################### # Assembly sources ASM_C_SOURCES = [ 'x86/common_x86.c', 'x86/x86.c', 'x86/3dnow.c', 'x86/sse.c', 'x86/rtasm/x86sse.c', 'sparc/sparc.c', 'ppc/common_ppc.c', 'x86-64/x86-64.c', ] X86_SOURCES = [ 'x86/common_x86_asm.S', 'x86/x86_xform2.S', 'x86/x86_xform3.S', 'x86/x86_xform4.S', 'x86/x86_cliptest.S', 'x86/mmx_blend.S', 'x86/3dnow_xform1.S', 'x86/3dnow_xform2.S', 'x86/3dnow_xform3.S', 'x86/3dnow_xform4.S', 'x86/3dnow_normal.S', 'x86/sse_xform1.S', 'x86/sse_xform2.S', 'x86/sse_xform3.S', 'x86/sse_xform4.S', 'x86/sse_normal.S', 'x86/read_rgba_span_x86.S', ] X86_API = [ 'x86/glapi_x86.S', ] X86_64_SOURCES = [ 'x86-64/xform4.S', ] X86_64_API = [ 'x86-64/glapi_x86-64.S', ] SPARC_SOURCES = [ 'sparc/clip.S', 'sparc/norm.S', 'sparc/xform.S', ] SPARC_API = [ 'sparc/glapi_sparc.S', ] if x86: ASM_SOURCES = ASM_C_SOURCES + X86_SOURCES API_SOURCES = X86_API else: ASM_SOURCES = [] API_SOURCES = [] ####################################################################### # Driver sources X11_DRIVER_SOURCES = [ 'pipe/xlib/glxapi.c', 'pipe/xlib/fakeglx.c', 'pipe/xlib/xfonts.c', 'pipe/xlib/xm_api.c', 'pipe/xlib/xm_winsys.c', 'pipe/xlib/xm_winsys_aub.c', 'pipe/xlib/brw_aub.c', ] OSMESA_DRIVER_SOURCES = [ 'drivers/osmesa/osmesa.c', ] GLIDE_DRIVER_SOURCES = [ 'drivers/glide/fxapi.c', 'drivers/glide/fxdd.c', 'drivers/glide/fxddspan.c', 'drivers/glide/fxddtex.c', 'drivers/glide/fxsetup.c', 'drivers/glide/fxtexman.c', 'drivers/glide/fxtris.c', 'drivers/glide/fxvb.c', 'drivers/glide/fxglidew.c', 'drivers/glide/fxg.c', ] SVGA_DRIVER_SOURCES = [ 'drivers/svga/svgamesa.c', 'drivers/svga/svgamesa8.c', 'drivers/svga/svgamesa15.c', 'drivers/svga/svgamesa16.c', 'drivers/svga/svgamesa24.c', 'drivers/svga/svgamesa32.c', ] FBDEV_DRIVER_SOURCES = [ 'drivers/fbdev/glfbdev.c', ] ### All the core C sources SOLO_SOURCES = \ MAIN_SOURCES + \ MATH_SOURCES + \ VBO_SOURCES + \ VF_SOURCES + \ DRAW_SOURCES + \ TGSIEXEC_SOURCES + \ TGSIUTIL_SOURCES + \ PIPEUTIL_SOURCES + \ STATECACHE_SOURCES + \ STATETRACKER_SOURCES + \ SHADER_SOURCES + \ ASM_SOURCES + \ SLANG_SOURCES CORE_SOURCES = \ GLAPI_SOURCES + API_SOURCES + \ SOLO_SOURCES ALL_SOURCES = \ GLAPI_SOURCES + API_SOURCES + \ SOLO_SOURCES + \ ASM_SOURCES + \ X11_DRIVER_SOURCES + \ FBDEV_DRIVER_SOURCES + \ OSMESA_DRIVER_SOURCES ###################################################################### # Gallium sources SConscript([ 'pipe/SConscript', ]) ###################################################################### # libGL if not dri: STAND_ALONE_DRIVER_SOURCES = \ CORE_SOURCES + \ X11_DRIVER_SOURCES Import( 'softpipe', 'i915simple', 'i965simple' ) pipe_drivers = [ softpipe, i965simple ] env.SharedLibrary( target ='GL', source = STAND_ALONE_DRIVER_SOURCES, LIBS = [softpipe, i965simple] + env['LIBS'], ) ###################################################################### # Driver sources if dri: mesa = env.ConvenienceLibrary( target = 'mesa', source = SOLO_SOURCES, ) env.Prepend(LIBS = [mesa]) SConscript([ 'drivers/dri/SConscript', ])