/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Authors: Zack Rusin */ #include "cso_cache.h" #if 1 static unsigned hash_key( const void *key, unsigned key_size ) { unsigned *ikey = (unsigned *)key; unsigned hash = 0, i; assert(key_size % 4 == 0); /* I'm sure this can be improved on: */ for (i = 0; i < key_size/4; i++) hash ^= ikey[i]; return hash; } #else static unsigned hash_key(const unsigned char *p, int n) { unsigned h = 0; unsigned g; while (n--) { h = (h << 4) + *p++; if ((g = (h & 0xf0000000)) != 0) h ^= g >> 23; h &= ~g; } return h; } #endif unsigned cso_construct_key(void *item, int item_size) { return hash_key((const unsigned char*)(item), item_size); } struct cso_cache_item * cso_insert_state(struct cso_cache *sc, unsigned hash_key, void *state, int state_size) { struct cso_cache_item *found_state = _mesa_HashLookup(sc->hash, hash_key); struct cso_cache_item *item = malloc(sizeof(struct cso_cache_item)); _mesa_printf("inserting state ========= key = %d\n", hash_key); item->key = hash_key; item->state_size = state_size; item->state = state; item->next = 0; if (found_state) { while (found_state->next) found_state = found_state->next; found_state->next = item; } else _mesa_HashInsert(sc->hash, hash_key, item); return item; } struct cso_cache_item * cso_find_state(struct cso_cache *sc, unsigned hash_key, void *state, int state_size) { struct cso_cache_item *found_state = _mesa_HashLookup(sc->hash, hash_key); while (found_state && (found_state->state_size != state_size || memcmp(found_state->state, state, state_size))) { found_state = found_state->next; } _mesa_printf("finding state ========== %d (%p)\n", hash_key, found_state); return found_state; } struct cso_cache_item * cso_remove_state(struct cso_cache *sc, unsigned hash_key, void *state, int state_size) { struct cso_cache_item *found_state = _mesa_HashLookup(sc->hash, hash_key); struct cso_cache_item *prev = 0; while (found_state && (found_state->state_size != state_size || memcmp(found_state->state, state, state_size))) { prev = found_state; found_state = found_state->next; } if (found_state) { if (prev) prev->next = found_state->next; else { if (found_state->next) _mesa_HashInsert(sc->hash, hash_key, found_state->next); else _mesa_HashRemove(sc->hash, hash_key); } } return found_state; } struct cso_cache *cso_cache_create(void) { struct cso_cache *sc = malloc(sizeof(struct cso_cache)); sc->hash = _mesa_NewHashTable(); return sc; } void cso_cache_destroy(struct cso_cache *sc) { assert(sc); assert(sc->hash); _mesa_DeleteHashTable(sc->hash); free(sc); } /* This function will either find the state of the given template * in the cache or it will create a new state state from the given * template, will insert it in the cache and return it. */ struct pipe_blend_state * cso_cached_blend_state( struct st_context *st, const struct pipe_blend_state *blend) { unsigned hash_key = cso_construct_key((void*)blend, sizeof(struct pipe_blend_state)); struct cso_cache_item *cache_item = cso_find_state(st->cache, hash_key, (void*)blend, sizeof(struct pipe_blend_state)); if (!cache_item) { const struct pipe_blend_state *created_state = st->pipe->create_blend_state( st->pipe, blend); cache_item = cso_insert_state(st->cache, hash_key, (void*)created_state, sizeof(struct pipe_blend_state)); } return (struct pipe_blend_state*)cache_item->state; }