/************************************************************************** * * Copyright © 2007 Intel Corporation * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * **************************************************************************/ /* * Authors: Thomas Hellström * Keith Whitwell * Eric Anholt */ #include #include #include #include "glthread.h" #include "errno.h" #include "mtypes.h" #include "dri_bufmgr.h" #include "string.h" #include "imports.h" #define BUFMGR_DEBUG 0 typedef struct _dri_bufmgr_ttm { dri_bufmgr bufmgr; int fd; _glthread_Mutex mutex; unsigned int fence_type; unsigned int fence_type_flush; } dri_bufmgr_ttm; typedef struct _dri_bo_ttm { dri_bo bo; int refcount; /* Protected by bufmgr->mutex */ drmBO drm_bo; const char *name; /** * Note whether we are the owner of the buffer, to determine if we must * drmBODestroy or drmBOUnreference to unreference the buffer. */ GLboolean owner; } dri_bo_ttm; typedef struct _dri_fence_ttm { dri_fence fence; int refcount; /* Protected by bufmgr->mutex */ const char *name; drmFence drm_fence; } dri_fence_ttm; #if 0 int driFenceSignaled(DriFenceObject * fence, unsigned type) { int signaled; int ret; if (fence == NULL) return GL_TRUE; _glthread_LOCK_MUTEX(fence->mutex); ret = drmFenceSignaled(bufmgr_ttm->fd, &fence->fence, type, &signaled); _glthread_UNLOCK_MUTEX(fence->mutex); BM_CKFATAL(ret); return signaled; } #endif static dri_bo * dri_ttm_alloc(dri_bufmgr *bufmgr, const char *name, unsigned long size, unsigned int alignment, unsigned int location_mask) { dri_bufmgr_ttm *ttm_bufmgr; dri_bo_ttm *ttm_buf; unsigned int pageSize = getpagesize(); int ret; unsigned int flags, hint; ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr; ttm_buf = malloc(sizeof(*ttm_buf)); if (!ttm_buf) return NULL; /* The mask argument doesn't do anything for us that we want other than * determine which pool (TTM or local) the buffer is allocated into, so just * pass all of the allocation class flags. */ flags = location_mask | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_EXE; /* No hints we want to use. */ hint = 0; ret = drmBOCreate(ttm_bufmgr->fd, 0, size, alignment / pageSize, NULL, drm_bo_type_dc, flags, hint, &ttm_buf->drm_bo); if (ret != 0) { free(ttm_buf); return NULL; } ttm_buf->bo.size = ttm_buf->drm_bo.size; ttm_buf->bo.offset = ttm_buf->drm_bo.offset; ttm_buf->bo.virtual = NULL; ttm_buf->bo.bufmgr = bufmgr; ttm_buf->name = name; ttm_buf->refcount = 1; ttm_buf->owner = GL_TRUE; #if BUFMGR_DEBUG fprintf(stderr, "bo_create: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); #endif return &ttm_buf->bo; } /* Our TTM backend doesn't allow creation of static buffers, as that requires * privelege for the non-fake case, and the lock in the fake case where we were * working around the X Server not creating buffers and passing handles to us. */ static dri_bo * dri_ttm_alloc_static(dri_bufmgr *bufmgr, const char *name, unsigned long offset, unsigned long size, void *virtual, unsigned int location_mask) { return NULL; } /** Returns a dri_bo wrapping the given buffer object handle. * * This can be used when one application needs to pass a buffer object * to another. */ dri_bo * dri_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name, unsigned int handle) { dri_bufmgr_ttm *ttm_bufmgr; dri_bo_ttm *ttm_buf; int ret; ttm_bufmgr = (dri_bufmgr_ttm *)bufmgr; ttm_buf = malloc(sizeof(*ttm_buf)); if (!ttm_buf) return NULL; ret = drmBOReference(ttm_bufmgr->fd, handle, &ttm_buf->drm_bo); if (ret != 0) { free(ttm_buf); return NULL; } ttm_buf->bo.size = ttm_buf->drm_bo.size; ttm_buf->bo.offset = ttm_buf->drm_bo.offset; ttm_buf->bo.virtual = NULL; ttm_buf->bo.bufmgr = bufmgr; ttm_buf->name = name; ttm_buf->refcount = 1; ttm_buf->owner = GL_FALSE; #if BUFMGR_DEBUG fprintf(stderr, "bo_create_from_handle: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); #endif return &ttm_buf->bo; } static void dri_ttm_bo_reference(dri_bo *buf) { dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); ttm_buf->refcount++; _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); } static void dri_ttm_bo_unreference(dri_bo *buf) { dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; if (!buf) return; _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); if (--ttm_buf->refcount == 0) { int ret; /* XXX Having to use drmBODestroy as the opposite of drmBOCreate instead * of simply unreferencing is madness, and leads to behaviors we may not * want (making the buffer unsharable). */ if (ttm_buf->owner) ret = drmBODestroy(bufmgr_ttm->fd, &ttm_buf->drm_bo); else ret = drmBOUnReference(bufmgr_ttm->fd, &ttm_buf->drm_bo); if (ret != 0) { fprintf(stderr, "drmBOUnReference failed (%s): %s\n", ttm_buf->name, strerror(-ret)); } #if BUFMGR_DEBUG fprintf(stderr, "bo_unreference final: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); #endif _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); free(buf); return; } _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); } static int dri_ttm_bo_map(dri_bo *buf, GLboolean write_enable) { dri_bufmgr_ttm *bufmgr_ttm; dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; unsigned int flags; bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; flags = DRM_BO_FLAG_READ; if (write_enable) flags |= DRM_BO_FLAG_WRITE; assert(buf->virtual == NULL); #if BUFMGR_DEBUG fprintf(stderr, "bo_map: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); #endif return drmBOMap(bufmgr_ttm->fd, &ttm_buf->drm_bo, flags, 0, &buf->virtual); } static int dri_ttm_bo_unmap(dri_bo *buf) { dri_bufmgr_ttm *bufmgr_ttm; dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; if (buf == NULL) return 0; bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; assert(buf->virtual != NULL); buf->virtual = NULL; #if BUFMGR_DEBUG fprintf(stderr, "bo_unmap: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); #endif return drmBOUnmap(bufmgr_ttm->fd, &ttm_buf->drm_bo); } static int dri_ttm_validate(dri_bo *buf, unsigned int flags) { dri_bufmgr_ttm *bufmgr_ttm; dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf; unsigned int mask; int err; /* XXX: Sanity-check whether we've already validated this one under * different flags. See drmAddValidateItem(). */ bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr; /* Calculate the appropriate mask to pass to the DRM. There appears to be * be a direct relationship to flags, so it's unnecessary to have it passed * in as an argument. */ mask = DRM_BO_MASK_MEM; mask |= flags & (DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_EXE); err = drmBOValidate(bufmgr_ttm->fd, &ttm_buf->drm_bo, 0, flags, mask, 0); if (err == 0) { /* XXX: add to fence list for sanity checking */ } else { fprintf(stderr, "failed to validate buffer (%s): %s\n", ttm_buf->name, strerror(-err)); } buf->offset = ttm_buf->drm_bo.offset; #if BUFMGR_DEBUG fprintf(stderr, "bo_validate: %p (%s)\n", &ttm_buf->bo, ttm_buf->name); #endif return err; } static dri_fence * dri_ttm_fence_validated(dri_bufmgr *bufmgr, const char *name, GLboolean flushed) { dri_fence_ttm *fence_ttm = malloc(sizeof(*fence_ttm)); dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr; int ret; unsigned int type; if (!fence_ttm) return NULL; if (flushed) type = bufmgr_ttm->fence_type_flush; else type = bufmgr_ttm->fence_type; fence_ttm->refcount = 1; fence_ttm->name = name; fence_ttm->fence.bufmgr = bufmgr; ret = drmFenceBuffers(bufmgr_ttm->fd, type, 0, &fence_ttm->drm_fence); if (ret) { fprintf(stderr, "failed to fence (%s): %s\n", name, strerror(-ret)); free(fence_ttm); return NULL; } #if BUFMGR_DEBUG fprintf(stderr, "fence_validated: %p (%s)\n", &fence_ttm->fence, fence_ttm->name); #endif return &fence_ttm->fence; } static void dri_ttm_fence_reference(dri_fence *fence) { dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence; dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr; _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); ++fence_ttm->refcount; _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); } static void dri_ttm_fence_unreference(dri_fence *fence) { dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence; dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr; if (!fence) return; _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); if (--fence_ttm->refcount == 0) { int ret; /* XXX Having to use drmFenceDestroy as the opposite of drmFenceBuffers * instead of simply unreferencing is madness, and leads to behaviors we * may not want (making the fence unsharable). This behavior by the DRM * ioctls should be fixed, and drmFenceDestroy eliminated. */ ret = drmFenceDestroy(bufmgr_ttm->fd, &fence_ttm->drm_fence); if (ret != 0) { fprintf(stderr, "drmFenceDestroy failed (%s): %s\n", fence_ttm->name, strerror(-ret)); } _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); free(fence); return; } _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); } static void dri_ttm_fence_wait(dri_fence *fence) { dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence; dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr; int ret; _glthread_LOCK_MUTEX(bufmgr_ttm->mutex); ret = drmFenceWait(bufmgr_ttm->fd, 0, &fence_ttm->drm_fence, 0); _glthread_UNLOCK_MUTEX(bufmgr_ttm->mutex); if (ret != 0) { _mesa_printf("%s:%d: Error %d waiting for fence %s.\n", __FILE__, __LINE__, ret, fence_ttm->name); abort(); } #if BUFMGR_DEBUG fprintf(stderr, "fence_wait: %p (%s)\n", &fence_ttm->fence, fence_ttm->name); #endif } static void dri_bufmgr_ttm_destroy(dri_bufmgr *bufmgr) { dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr; _glthread_DESTROY_MUTEX(bufmgr_ttm->mutex); free(bufmgr); } /** * Initializes the TTM buffer manager, which uses the kernel to allocate, map, * and manage map buffer objections. * * \param fd File descriptor of the opened DRM device. * \param fence_type Driver-specific fence type used for fences with no flush. * \param fence_type_flush Driver-specific fence type used for fences with a * flush. */ dri_bufmgr * dri_bufmgr_ttm_init(int fd, unsigned int fence_type, unsigned int fence_type_flush) { dri_bufmgr_ttm *bufmgr_ttm; bufmgr_ttm = malloc(sizeof(*bufmgr_ttm)); bufmgr_ttm->fd = fd; bufmgr_ttm->fence_type = fence_type; bufmgr_ttm->fence_type_flush = fence_type_flush; _glthread_INIT_MUTEX(bufmgr_ttm->mutex); bufmgr_ttm->bufmgr.bo_alloc = dri_ttm_alloc; bufmgr_ttm->bufmgr.bo_alloc_static = dri_ttm_alloc_static; bufmgr_ttm->bufmgr.bo_reference = dri_ttm_bo_reference; bufmgr_ttm->bufmgr.bo_unreference = dri_ttm_bo_unreference; bufmgr_ttm->bufmgr.bo_map = dri_ttm_bo_map; bufmgr_ttm->bufmgr.bo_unmap = dri_ttm_bo_unmap; bufmgr_ttm->bufmgr.bo_validate = dri_ttm_validate; bufmgr_ttm->bufmgr.fence_validated = dri_ttm_fence_validated; bufmgr_ttm->bufmgr.fence_reference = dri_ttm_fence_reference; bufmgr_ttm->bufmgr.fence_unreference = dri_ttm_fence_unreference; bufmgr_ttm->bufmgr.fence_wait = dri_ttm_fence_wait; bufmgr_ttm->bufmgr.destroy = dri_bufmgr_ttm_destroy; return &bufmgr_ttm->bufmgr; }