/* * XML DRI client-side driver configuration * Copyright (C) 2003 Felix Kuehling * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ /** * \file t_options.h * \brief Templates of common options * \author Felix Kuehling * * This file defines macros for common options that can be used to * construct driConfigOptions in the drivers. This file is only a * template containing English descriptions for options wrapped in * gettext(). xgettext can be used to extract translatable * strings. These strings can then be translated by anyone familiar * with GNU gettext. gen_xmlpool.py takes this template and fills in * all the translations. The result (options.h) is included by * xmlpool.h which in turn can be included by drivers. * * The macros used to describe otions in this file are defined in * ../xmlpool.h. */ /* This is needed for xgettext to extract translatable strings. * gen_xmlpool.py will discard this line. */ #include /* * predefined option sections and options with multi-lingual descriptions */ /** \brief Debugging options */ #define DRI_CONF_SECTION_DEBUG \ DRI_CONF_SECTION_BEGIN \ DRI_CONF_DESC(en,gettext("Debugging")) #define DRI_CONF_NO_RAST(def) \ DRI_CONF_OPT_BEGIN(no_rast,bool,def) \ DRI_CONF_DESC(en,gettext("Disable 3D acceleration")) \ DRI_CONF_OPT_END #define DRI_CONF_PERFORMANCE_BOXES(def) \ DRI_CONF_OPT_BEGIN(performance_boxes,bool,def) \ DRI_CONF_DESC(en,gettext("Show performance boxes")) \ DRI_CONF_OPT_END /** \brief Texture-related options */ #define DRI_CONF_SECTION_QUALITY \ DRI_CONF_SECTION_BEGIN \ DRI_CONF_DESC(en,gettext("Image Quality")) #define DRI_CONF_EXCESS_MIPMAP(def) \ DRI_CONF_OPT_BEGIN(excess_mipmap,bool,def) \ DRI_CONF_DESC(en,"Enable extra mipmap level") \ DRI_CONF_OPT_END #define DRI_CONF_TEXTURE_DEPTH_FB 0 #define DRI_CONF_TEXTURE_DEPTH_32 1 #define DRI_CONF_TEXTURE_DEPTH_16 2 #define DRI_CONF_TEXTURE_DEPTH_FORCE_16 3 #define DRI_CONF_TEXTURE_DEPTH(def) \ DRI_CONF_OPT_BEGIN_V(texture_depth,enum,def,"0:3") \ DRI_CONF_DESC_BEGIN(en,gettext("Texture color depth")) \ DRI_CONF_ENUM(0,gettext("Prefer frame buffer color depth")) \ DRI_CONF_ENUM(1,gettext("Prefer 32 bits per texel")) \ DRI_CONF_ENUM(2,gettext("Prefer 16 bits per texel")) \ DRI_CONF_ENUM(3,gettext("Force 16 bits per texel")) \ DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_DEF_MAX_ANISOTROPY(def,range) \ DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \ DRI_CONF_DESC(en,gettext("Initial maximum value for anisotropic texture filtering")) \ DRI_CONF_OPT_END #define DRI_CONF_NO_NEG_LOD_BIAS(def) \ DRI_CONF_OPT_BEGIN(no_neg_lod_bias,bool,def) \ DRI_CONF_DESC(en,gettext("Forbid negative texture LOD bias")) \ DRI_CONF_OPT_END #define DRI_CONF_FORCE_S3TC_ENABLE(def) \ DRI_CONF_OPT_BEGIN(force_s3tc_enable,bool,def) \ DRI_CONF_DESC(en,gettext("Enable S3TC texture compression even if software support is not available")) \ DRI_CONF_OPT_END #define DRI_CONF_COLOR_REDUCTION_ROUND 0 #define DRI_CONF_COLOR_REDUCTION_DITHER 1 #define DRI_CONF_COLOR_REDUCTION(def) \ DRI_CONF_OPT_BEGIN_V(color_reduction,enum,def,"0:1") \ DRI_CONF_DESC_BEGIN(en,gettext("Initial color reduction method")) \ DRI_CONF_ENUM(0,gettext("Round colors")) \ DRI_CONF_ENUM(1,gettext("Dither colors")) \ DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_ROUND_TRUNC 0 #define DRI_CONF_ROUND_ROUND 1 #define DRI_CONF_ROUND_MODE(def) \ DRI_CONF_OPT_BEGIN_V(round_mode,enum,def,"0:1") \ DRI_CONF_DESC_BEGIN(en,gettext("Color rounding method")) \ DRI_CONF_ENUM(0,gettext("Round color components downward")) \ DRI_CONF_ENUM(1,gettext("Round to nearest color")) \ DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_DITHER_XERRORDIFF 0 #define DRI_CONF_DITHER_XERRORDIFFRESET 1 #define DRI_CONF_DITHER_ORDERED 2 #define DRI_CONF_DITHER_MODE(def) \ DRI_CONF_OPT_BEGIN_V(dither_mode,enum,def,"0:2") \ DRI_CONF_DESC_BEGIN(en,gettext("Color dithering method")) \ DRI_CONF_ENUM(0,gettext("Horizontal error diffusion")) \ DRI_CONF_ENUM(1,gettext("Horizontal error diffusion, reset error at line start")) \ DRI_CONF_ENUM(2,gettext("Ordered 2D color dithering")) \ DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_FLOAT_DEPTH(def) \ DRI_CONF_OPT_BEGIN(float_depth,bool,def) \ DRI_CONF_DESC(en,gettext("Floating point depth buffer")) \ DRI_CONF_OPT_END /** \brief Performance-related options */ #define DRI_CONF_SECTION_PERFORMANCE \ DRI_CONF_SECTION_BEGIN \ DRI_CONF_DESC(en,gettext("Performance")) #define DRI_CONF_TCL_SW 0 #define DRI_CONF_TCL_PIPELINED 1 #define DRI_CONF_TCL_VTXFMT 2 #define DRI_CONF_TCL_CODEGEN 3 #define DRI_CONF_TCL_MODE(def) \ DRI_CONF_OPT_BEGIN_V(tcl_mode,enum,def,"0:3") \ DRI_CONF_DESC_BEGIN(en,gettext("TCL mode (Transformation, Clipping, Lighting)")) \ DRI_CONF_ENUM(0,gettext("Use software TCL pipeline")) \ DRI_CONF_ENUM(1,gettext("Use hardware TCL as first TCL pipeline stage")) \ DRI_CONF_ENUM(2,gettext("Bypass the TCL pipeline")) \ DRI_CONF_ENUM(3,gettext("Bypass the TCL pipeline with state-based machine code generated on-the-fly")) \ DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_FTHROTTLE_BUSY 0 #define DRI_CONF_FTHROTTLE_USLEEPS 1 #define DRI_CONF_FTHROTTLE_IRQS 2 #define DRI_CONF_FTHROTTLE_MODE(def) \ DRI_CONF_OPT_BEGIN_V(fthrottle_mode,enum,def,"0:2") \ DRI_CONF_DESC_BEGIN(en,gettext("Method to limit rendering latency")) \ DRI_CONF_ENUM(0,gettext("Busy waiting for the graphics hardware")) \ DRI_CONF_ENUM(1,gettext("Sleep for brief intervals while waiting for the graphics hardware")) \ DRI_CONF_ENUM(2,gettext("Let the graphics hardware emit a software interrupt and sleep")) \ DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_VBLANK_NEVER 0 #define DRI_CONF_VBLANK_DEF_INTERVAL_0 1 #define DRI_CONF_VBLANK_DEF_INTERVAL_1 2 #define DRI_CONF_VBLANK_ALWAYS_SYNC 3 #define DRI_CONF_VBLANK_MODE(def) \ DRI_CONF_OPT_BEGIN_V(vblank_mode,enum,def,"0:3") \ DRI_CONF_DESC_BEGIN(en,gettext("Synchronization with vertical refresh (swap intervals)")) \ DRI_CONF_ENUM(0,gettext("Never synchronize with vertical refresh, ignore application's choice")) \ DRI_CONF_ENUM(1,gettext("Initial swap interval 0, obey application's choice")) \ DRI_CONF_ENUM(2,gettext("Initial swap interval 1, obey application's choice")) \ DRI_CONF_ENUM(3,gettext("Always synchronize with vertical refresh, application chooses the minimum swap interval")) \ DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_HYPERZ_DISABLED 0 #define DRI_CONF_HYPERZ_ENABLED 1 #define DRI_CONF_HYPERZ(def) \ DRI_CONF_OPT_BEGIN(hyperz,bool,def) \ DRI_CONF_DESC(en,gettext("Use HyperZ to boost performance")) \ DRI_CONF_OPT_END #define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \ DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \ DRI_CONF_DESC(en,gettext("Number of texture units used")) \ DRI_CONF_OPT_END #define DRI_CONF_ALLOW_LARGE_TEXTURES(def) \ DRI_CONF_OPT_BEGIN_V(allow_large_textures,enum,def,"0:2") \ DRI_CONF_DESC_BEGIN(en,gettext("Support larger textures not guaranteed to fit into graphics memory")) \ DRI_CONF_ENUM(0,gettext("No")) \ DRI_CONF_ENUM(1,gettext("At least 1 texture must fit under worst-case assumptions")) \ DRI_CONF_ENUM(2,gettext("Announce hardware limits")) \ DRI_CONF_DESC_END \ DRI_CONF_OPT_END #define DRI_CONF_TEXTURE_BLEND_QUALITY(def,range) \ DRI_CONF_OPT_BEGIN_V(texture_blend_quality,float,def,range) \ DRI_CONF_DESC(en,gettext("Texture filtering quality vs. speed, AKA “brilinear” texture filtering")) \ DRI_CONF_OPT_END #define DRI_CONF_TEXTURE_HEAPS_ALL 0 #define DRI_CONF_TEXTURE_HEAPS_CARD 1 #define DRI_CONF_TEXTURE_HEAPS_GART 2 #define DRI_CONF_TEXTURE_HEAPS(def) \ DRI_CONF_OPT_BEGIN_V(texture_heaps,enum,def,"0:2") \ DRI_CONF_DESC_BEGIN(en,gettext("Used types of texture memory")) \ DRI_CONF_ENUM(0,gettext("All available memory")) \ DRI_CONF_ENUM(1,gettext("Only card memory (if available)")) \ DRI_CONF_ENUM(2,gettext("Only GART (AGP/PCIE) memory (if available)")) \ DRI_CONF_DESC_END \ DRI_CONF_OPT_END /* Options for features that are not done in hardware by the driver (like GL_ARB_vertex_program On cards where there is no documentation (r200) or on rasterization-only hardware). */ #define DRI_CONF_SECTION_SOFTWARE \ DRI_CONF_SECTION_BEGIN \ DRI_CONF_DESC(en,gettext("Features that are not hardware-accelerated")) #define DRI_CONF_ARB_VERTEX_PROGRAM(def) \ DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \ DRI_CONF_DESC(en,gettext("Enable extension GL_ARB_vertex_program")) \ DRI_CONF_OPT_END #define DRI_CONF_NV_VERTEX_PROGRAM(def) \ DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \ DRI_CONF_DESC(en,gettext("Enable extension GL_NV_vertex_program")) \ DRI_CONF_OPT_END #define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \ DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \ DRI_CONF_DESC(en,gettext("Enable flushing batchbuffer after each draw call")) \ DRI_CONF_OPT_END #define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \ DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \ DRI_CONF_DESC(en,gettext("Enable flushing GPU caches with each draw call")) \ DRI_CONF_OPT_END