/* * Copyright 2006 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * This implements a software-only "DRI" driver. It doesn't actually speak * any DRI protocol or talk to the DRM, it just looks enough like a DRI driver * that libglx in the server can load it for software rendering in the * unaccelerated case. */ static GLboolean glcoreInitDriver(__DRIscreenPrivate *driScreenPriv) { } static void glcoreDestroyScreen(__DRIScreenPrivate *driScreenPriv) { } static GLboolean glcoreCreateContext(const __GLcontextModes *glVisual, __DRIcontextPrivate *driContextPriv, void *shared_context) { } static void glcoreDestroyContext(__DRIcontextPrivate *driContextPriv) { } static GLboolean glcoreCreateBuffer(__DRIscreenPrivate *driScreenPriv, __DRIdrawablePrivate *driDrawablePriv, const __GLcontextModes *mesaVisual, GLboolean isPixmap) { } static void glcoreDestroyBuffer(__DRIdrawablePrivate *driDrawablePriv) { } static void glcoreSwapBuffers(__DRIdrawablePrivate *driDrawablePriv) { } static GLboolean glcoreMakeCurrent(__DRIcontextPrivate *driContextPriv, __DRIdrawablePrivate *driDrawablePriv, __DRIdrawablePrivate *driReadablePriv) { } static GLboolean glcoreUnbindContext(__DRIcontextPrivate *driContextPriv) { } static struct __DriverAPIRec glcore_api = { .InitDriver = glcoreInitDriver, .DestroyScreen = glcoreDestroyScreen, .CreateContext = glcoreCreateContext, .DestroyContext = glcoreDestroyContext, .CreateBuffer = glcoreCreateBuffer, .DestroyBuffer = glcoreDestroyBuffer, .SwapBuffers = glcoreSwapBuffers, .MakeCurrent = glcoreMakeCurrent, .UnbindContext = glcoreUnbindContext, }; static __GLcontextModes * glcoreFillInModes(unsigned pixel_bits) { } PUBLIC void * __driCreateNewScreen_20050727(__DRInativeDisplay *dpy, int scrn, __DRIscreen *psc, const __GLcontextModes *modes, const __DRIversion *ddx_version, const __DRIversion *dri_version, const __DRIversion *drm_version, const __DRIframebuffer *fb, drmAddress pSarea, int fd, int internal_api_version, const ___DRIinterfaceMethods *interface, __GLcontextModes **driver_modes) { __DRIscreenPrivate *driScreenPriv; glcoreDriverPrivate *glcoreDriverPriv; /* would normally check ddx/dri/drm versions here */ driScreenPriv = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, ddx_version, dri_version, drm_version, fb, internal_api_version, &glcore_api); if (!driScreenPriv) return NULL; glcoreDriverPriv = driScreenPriv->pDrvPriv; *driver_modes = glcoreFillInModes(glcoreDriverPriv->bpp); driInitExtensions(NULL, NULL, GL_FALSE); return driScreenPriv; }