/* i810_common.h -- common header definitions for I810 2D/3D/DRM suite * * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Converted to common header format: * Jens Owen <jens@tungstengraphics.com> * * */ /* WARNING: If you change any of these defines, make sure to change * the kernel include file as well (i810_drm.h) */ #ifndef _I810_COMMON_H_ #define _I810_COMMON_H_ #ifndef _I810_DEFINES_ #define _I810_DEFINES_ #define I810_USE_BATCH 1 #define I810_DMA_BUF_ORDER 12 #define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER) #define I810_DMA_BUF_NR 256 #define I810_NR_SAREA_CLIPRECTS 8 /* Each region is a minimum of 64k, and there are at most 64 of them. */ #define I810_NR_TEX_REGIONS 64 #define I810_LOG_MIN_TEX_REGION_SIZE 16 /* Destbuffer state * - backbuffer linear offset and pitch -- invarient in the current dri * - zbuffer linear offset and pitch -- also invarient * - drawing origin in back and depth buffers. * * Keep the depth/back buffer state here to acommodate private buffers * in the future. */ #define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */ #define I810_DESTREG_DI1 1 #define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */ #define I810_DESTREG_DV1 3 #define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */ #define I810_DESTREG_DR1 5 #define I810_DESTREG_DR2 6 #define I810_DESTREG_DR3 7 #define I810_DESTREG_DR4 8 #define I810_DEST_SETUP_SIZE 10 /* Context state */ #define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */ #define I810_CTXREG_CF1 1 #define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */ #define I810_CTXREG_ST1 3 #define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */ #define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */ #define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */ #define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */ #define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */ #define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */ #define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */ #define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */ #define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */ #define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */ #define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */ #define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */ #define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */ #define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */ #define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */ #define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */ #define I810_CTX_SETUP_SIZE 20 /* Texture state (per tex unit) */ #define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */ #define I810_TEXREG_MI1 1 #define I810_TEXREG_MI2 2 #define I810_TEXREG_MI3 3 #define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */ #define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */ #define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */ #define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */ #define I810_TEX_SETUP_SIZE 8 /* Driver specific DRM command indices * NOTE: these are not OS specific, but they are driver specific */ #define DRM_I810_INIT 0x00 #define DRM_I810_VERTEX 0x01 #define DRM_I810_CLEAR 0x02 #define DRM_I810_FLUSH 0x03 #define DRM_I810_GETAGE 0x04 #define DRM_I810_GETBUF 0x05 #define DRM_I810_SWAP 0x06 #define DRM_I810_COPY 0x07 #define DRM_I810_DOCOPY 0x08 #define DRM_I810_OV0INFO 0x09 #define DRM_I810_FSTATUS 0x0a #define DRM_I810_OV0FLIP 0x0b #define DRM_I810_MC 0x0c #define DRM_I810_RSTATUS 0x0d #define DRM_I810_FLIP 0x0e #endif typedef enum _drmI810Initfunc { I810_INIT_DMA = 0x01, I810_CLEANUP_DMA = 0x02, I810_INIT_DMA_1_4 = 0x03 } drmI810Initfunc; typedef struct { drmI810Initfunc func; unsigned int mmio_offset; unsigned int buffers_offset; int sarea_priv_offset; unsigned int ring_start; unsigned int ring_end; unsigned int ring_size; unsigned int front_offset; unsigned int back_offset; unsigned int depth_offset; unsigned int overlay_offset; unsigned int overlay_physical; unsigned int w; unsigned int h; unsigned int pitch; unsigned int pitch_bits; } drmI810Init; typedef struct { void *virtual; int request_idx; int request_size; int granted; } drmI810DMA; /* Flags for clear ioctl */ #define I810_FRONT 0x1 #define I810_BACK 0x2 #define I810_DEPTH 0x4 typedef struct { int clear_color; int clear_depth; int flags; } drmI810Clear; typedef struct { int idx; /* buffer index */ int used; /* nr bytes in use */ int discard; /* client is finished with the buffer? */ } drmI810Vertex; /* Flags for vertex ioctl */ #define PR_TRIANGLES (0x0<<18) #define PR_TRISTRIP_0 (0x1<<18) #define PR_TRISTRIP_1 (0x2<<18) #define PR_TRIFAN (0x3<<18) #define PR_POLYGON (0x4<<18) #define PR_LINES (0x5<<18) #define PR_LINESTRIP (0x6<<18) #define PR_RECTS (0x7<<18) #define PR_MASK (0x7<<18) #endif