/************************************************************************** * * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef BRW_DRAW_H #define BRW_DRAW_H #include "mtypes.h" /* for GLcontext... */ #include "brw_attrib.h" struct brw_context; struct brw_draw_prim { GLuint mode:8; GLuint indexed:1; GLuint begin:1; GLuint end:1; GLuint weak:1; GLuint pad:20; GLuint start; GLuint count; }; struct brw_draw_index_buffer { GLuint count; GLenum type; struct gl_buffer_object *obj; const void *ptr; GLuint rebase; }; #define BRW_DRAW_SORTED 0x1 #define BRW_DRAW_ALL_INTERLEAVED 0x2 #define BRW_DRAW_NON_INTERLEAVED 0x4 #define BRW_DRAW_LOCKED 0x8 GLboolean brw_draw_prims( GLcontext *ctx, const struct gl_client_array *arrays[], const struct brw_draw_prim *prims, GLuint nr_prims, const struct brw_draw_index_buffer *ib, GLuint min_index, GLuint max_index, GLuint flags ); void brw_draw_init( struct brw_context *brw ); void brw_draw_destroy( struct brw_context *brw ); /* brw_draw_current.c */ void brw_init_current_values(GLcontext *ctx, struct gl_client_array *arrays); /* brw_draw_upload.c */ void brw_upload_indices( struct brw_context *brw, const struct brw_draw_index_buffer *index_buffer); GLboolean brw_upload_vertices( struct brw_context *brw, GLuint min_index, GLuint max_index ); /* Helpers for save, exec. Should probably have their own file: */ struct brw_exec_context; struct brw_save_context; struct brw_exec_save { struct brw_exec_context *exec; struct brw_save_context *save; }; /* Doesn't really belong here: */ #define IMM_CONTEXT(ctx) ((struct brw_exec_save *)((ctx)->swtnl_im)) #endif