/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include #include "main/glheader.h" #include "main/context.h" #include "main/state.h" #include "main/api_validate.h" #include "main/enums.h" #include "brw_draw.h" #include "brw_defines.h" #include "brw_context.h" #include "brw_state.h" #include "brw_fallback.h" #include "intel_batchbuffer.h" #include "intel_buffer_objects.h" #include "intel_tex.h" static GLuint double_types[5] = { 0, BRW_SURFACEFORMAT_R64_FLOAT, BRW_SURFACEFORMAT_R64G64_FLOAT, BRW_SURFACEFORMAT_R64G64B64_FLOAT, BRW_SURFACEFORMAT_R64G64B64A64_FLOAT }; static GLuint float_types[5] = { 0, BRW_SURFACEFORMAT_R32_FLOAT, BRW_SURFACEFORMAT_R32G32_FLOAT, BRW_SURFACEFORMAT_R32G32B32_FLOAT, BRW_SURFACEFORMAT_R32G32B32A32_FLOAT }; static GLuint uint_types_norm[5] = { 0, BRW_SURFACEFORMAT_R32_UNORM, BRW_SURFACEFORMAT_R32G32_UNORM, BRW_SURFACEFORMAT_R32G32B32_UNORM, BRW_SURFACEFORMAT_R32G32B32A32_UNORM }; static GLuint uint_types_scale[5] = { 0, BRW_SURFACEFORMAT_R32_USCALED, BRW_SURFACEFORMAT_R32G32_USCALED, BRW_SURFACEFORMAT_R32G32B32_USCALED, BRW_SURFACEFORMAT_R32G32B32A32_USCALED }; static GLuint int_types_norm[5] = { 0, BRW_SURFACEFORMAT_R32_SNORM, BRW_SURFACEFORMAT_R32G32_SNORM, BRW_SURFACEFORMAT_R32G32B32_SNORM, BRW_SURFACEFORMAT_R32G32B32A32_SNORM }; static GLuint int_types_scale[5] = { 0, BRW_SURFACEFORMAT_R32_SSCALED, BRW_SURFACEFORMAT_R32G32_SSCALED, BRW_SURFACEFORMAT_R32G32B32_SSCALED, BRW_SURFACEFORMAT_R32G32B32A32_SSCALED }; static GLuint ushort_types_norm[5] = { 0, BRW_SURFACEFORMAT_R16_UNORM, BRW_SURFACEFORMAT_R16G16_UNORM, BRW_SURFACEFORMAT_R16G16B16_UNORM, BRW_SURFACEFORMAT_R16G16B16A16_UNORM }; static GLuint ushort_types_scale[5] = { 0, BRW_SURFACEFORMAT_R16_USCALED, BRW_SURFACEFORMAT_R16G16_USCALED, BRW_SURFACEFORMAT_R16G16B16_USCALED, BRW_SURFACEFORMAT_R16G16B16A16_USCALED }; static GLuint short_types_norm[5] = { 0, BRW_SURFACEFORMAT_R16_SNORM, BRW_SURFACEFORMAT_R16G16_SNORM, BRW_SURFACEFORMAT_R16G16B16_SNORM, BRW_SURFACEFORMAT_R16G16B16A16_SNORM }; static GLuint short_types_scale[5] = { 0, BRW_SURFACEFORMAT_R16_SSCALED, BRW_SURFACEFORMAT_R16G16_SSCALED, BRW_SURFACEFORMAT_R16G16B16_SSCALED, BRW_SURFACEFORMAT_R16G16B16A16_SSCALED }; static GLuint ubyte_types_norm[5] = { 0, BRW_SURFACEFORMAT_R8_UNORM, BRW_SURFACEFORMAT_R8G8_UNORM, BRW_SURFACEFORMAT_R8G8B8_UNORM, BRW_SURFACEFORMAT_R8G8B8A8_UNORM }; static GLuint ubyte_types_scale[5] = { 0, BRW_SURFACEFORMAT_R8_USCALED, BRW_SURFACEFORMAT_R8G8_USCALED, BRW_SURFACEFORMAT_R8G8B8_USCALED, BRW_SURFACEFORMAT_R8G8B8A8_USCALED }; static GLuint byte_types_norm[5] = { 0, BRW_SURFACEFORMAT_R8_SNORM, BRW_SURFACEFORMAT_R8G8_SNORM, BRW_SURFACEFORMAT_R8G8B8_SNORM, BRW_SURFACEFORMAT_R8G8B8A8_SNORM }; static GLuint byte_types_scale[5] = { 0, BRW_SURFACEFORMAT_R8_SSCALED, BRW_SURFACEFORMAT_R8G8_SSCALED, BRW_SURFACEFORMAT_R8G8B8_SSCALED, BRW_SURFACEFORMAT_R8G8B8A8_SSCALED }; static GLuint get_surface_type( GLenum type, GLuint size, GLboolean normalized ) { if (INTEL_DEBUG & DEBUG_VERTS) _mesa_printf("type %s size %d normalized %d\n", _mesa_lookup_enum_by_nr(type), size, normalized); if (normalized) { switch (type) { case GL_DOUBLE: return double_types[size]; case GL_FLOAT: return float_types[size]; case GL_INT: return int_types_norm[size]; case GL_SHORT: return short_types_norm[size]; case GL_BYTE: return byte_types_norm[size]; case GL_UNSIGNED_INT: return uint_types_norm[size]; case GL_UNSIGNED_SHORT: return ushort_types_norm[size]; case GL_UNSIGNED_BYTE: return ubyte_types_norm[size]; default: assert(0); return 0; } } else { switch (type) { case GL_DOUBLE: return double_types[size]; case GL_FLOAT: return float_types[size]; case GL_INT: return int_types_scale[size]; case GL_SHORT: return short_types_scale[size]; case GL_BYTE: return byte_types_scale[size]; case GL_UNSIGNED_INT: return uint_types_scale[size]; case GL_UNSIGNED_SHORT: return ushort_types_scale[size]; case GL_UNSIGNED_BYTE: return ubyte_types_scale[size]; default: assert(0); return 0; } } } static GLuint get_size( GLenum type ) { switch (type) { case GL_DOUBLE: return sizeof(GLdouble); case GL_FLOAT: return sizeof(GLfloat); case GL_INT: return sizeof(GLint); case GL_SHORT: return sizeof(GLshort); case GL_BYTE: return sizeof(GLbyte); case GL_UNSIGNED_INT: return sizeof(GLuint); case GL_UNSIGNED_SHORT: return sizeof(GLushort); case GL_UNSIGNED_BYTE: return sizeof(GLubyte); default: return 0; } } static GLuint get_index_type(GLenum type) { switch (type) { case GL_UNSIGNED_BYTE: return BRW_INDEX_BYTE; case GL_UNSIGNED_SHORT: return BRW_INDEX_WORD; case GL_UNSIGNED_INT: return BRW_INDEX_DWORD; default: assert(0); return 0; } } static void wrap_buffers( struct brw_context *brw, GLuint size ) { if (size < BRW_UPLOAD_INIT_SIZE) size = BRW_UPLOAD_INIT_SIZE; brw->vb.upload.offset = 0; if (brw->vb.upload.bo != NULL) dri_bo_unreference(brw->vb.upload.bo); brw->vb.upload.bo = dri_bo_alloc(brw->intel.bufmgr, "temporary VBO", size, 1); /* Set the internal VBO\ to no-backing-store. We only use them as a * temporary within a brw_try_draw_prims while the lock is held. */ /* DON'T DO THIS AS IF WE HAVE TO RE-ORG MEMORY WE NEED SOMEWHERE WITH FAKE TO PUSH THIS STUFF */ // if (!brw->intel.ttm) // dri_bo_fake_disable_backing_store(brw->vb.upload.bo, NULL, NULL); } static void get_space( struct brw_context *brw, GLuint size, dri_bo **bo_return, GLuint *offset_return ) { size = ALIGN(size, 64); if (brw->vb.upload.bo == NULL || brw->vb.upload.offset + size > brw->vb.upload.bo->size) { wrap_buffers(brw, size); } dri_bo_reference(brw->vb.upload.bo); *bo_return = brw->vb.upload.bo; *offset_return = brw->vb.upload.offset; brw->vb.upload.offset += size; } static void copy_array_to_vbo_array( struct brw_context *brw, struct brw_vertex_element *element, GLuint dst_stride) { GLuint size = element->count * dst_stride; get_space(brw, size, &element->bo, &element->offset); if (element->glarray->StrideB == 0) { assert(element->count == 1); element->stride = 0; } else { element->stride = dst_stride; } if (dst_stride == element->glarray->StrideB) { dri_bo_subdata(element->bo, element->offset, size, element->glarray->Ptr); } else { void *data; char *dest; const char *src = element->glarray->Ptr; int i; data = _mesa_malloc(dst_stride * element->count); dest = data; for (i = 0; i < element->count; i++) { memcpy(dest, src, dst_stride); src += element->glarray->StrideB; dest += dst_stride; } dri_bo_subdata(element->bo, element->offset, size, data); _mesa_free(data); } } static void brw_prepare_vertices(struct brw_context *brw) { GLcontext *ctx = &brw->intel.ctx; struct intel_context *intel = intel_context(ctx); GLuint tmp = brw->vs.prog_data->inputs_read; GLuint i; const unsigned char *ptr = NULL; GLuint interleave = 0; unsigned int min_index = brw->vb.min_index; unsigned int max_index = brw->vb.max_index; struct brw_vertex_element *enabled[VERT_ATTRIB_MAX]; GLuint nr_enabled = 0; struct brw_vertex_element *upload[VERT_ATTRIB_MAX]; GLuint nr_uploads = 0; /* First build an array of pointers to ve's in vb.inputs_read */ if (0) _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); /* Accumulate the list of enabled arrays. */ while (tmp) { GLuint i = _mesa_ffsll(tmp)-1; struct brw_vertex_element *input = &brw->vb.inputs[i]; tmp &= ~(1< 17 vertex attributes enabled, so it probably * isn't an issue at this point. */ if (nr_enabled >= BRW_VEP_MAX) { intel->Fallback = 1; return; } for (i = 0; i < nr_enabled; i++) { struct brw_vertex_element *input = enabled[i]; input->element_size = get_size(input->glarray->Type) * input->glarray->Size; input->count = input->glarray->StrideB ? max_index + 1 - min_index : 1; if (input->glarray->BufferObj->Name != 0) { struct intel_buffer_object *intel_buffer = intel_buffer_object(input->glarray->BufferObj); /* Named buffer object: Just reference its contents directly. */ input->bo = intel_bufferobj_buffer(intel, intel_buffer, INTEL_READ); dri_bo_reference(input->bo); input->offset = (unsigned long)input->glarray->Ptr; input->stride = input->glarray->StrideB; } else { /* Queue the buffer object up to be uploaded in the next pass, * when we've decided if we're doing interleaved or not. */ if (i == 0) { /* Position array not properly enabled: */ if (input->glarray->StrideB == 0) return; interleave = input->glarray->StrideB; ptr = input->glarray->Ptr; } else if (interleave != input->glarray->StrideB || (const unsigned char *)input->glarray->Ptr - ptr < 0 || (const unsigned char *)input->glarray->Ptr - ptr > interleave) { interleave = 0; } upload[nr_uploads++] = input; /* We rebase drawing to start at element zero only when * varyings are not in vbos, which means we can end up * uploading non-varying arrays (stride != 0) when min_index * is zero. This doesn't matter as the amount to upload is * the same for these arrays whether the draw call is rebased * or not - we just have to upload the one element. */ assert(min_index == 0 || input->glarray->StrideB == 0); } } /* Handle any arrays to be uploaded. */ if (nr_uploads > 1 && interleave && interleave <= 256) { /* All uploads are interleaved, so upload the arrays together as * interleaved. First, upload the contents and set up upload[0]. */ copy_array_to_vbo_array(brw, upload[0], interleave); for (i = 1; i < nr_uploads; i++) { /* Then, just point upload[i] at upload[0]'s buffer. */ upload[i]->stride = interleave; upload[i]->offset = upload[0]->offset + ((const unsigned char *)upload[i]->glarray->Ptr - ptr); upload[i]->bo = upload[0]->bo; dri_bo_reference(upload[i]->bo); } } else { /* Upload non-interleaved arrays */ for (i = 0; i < nr_uploads; i++) { copy_array_to_vbo_array(brw, upload[i], upload[i]->element_size); } } } static void brw_emit_vertices(struct brw_context *brw) { GLcontext *ctx = &brw->intel.ctx; struct intel_context *intel = intel_context(ctx); GLuint tmp = brw->vs.prog_data->inputs_read; struct brw_vertex_element *enabled[VERT_ATTRIB_MAX]; GLuint i; GLuint nr_enabled = 0; /* Accumulate the list of enabled arrays. */ while (tmp) { i = _mesa_ffsll(tmp)-1; struct brw_vertex_element *input = &brw->vb.inputs[i]; tmp &= ~(1<stride << BRW_VB0_PITCH_SHIFT)); OUT_RELOC(input->bo, I915_GEM_DOMAIN_VERTEX, 0, input->offset); OUT_BATCH(brw->vb.max_index); OUT_BATCH(0); /* Instance data step rate */ } ADVANCE_BATCH(); BEGIN_BATCH(1 + nr_enabled * 2, IGNORE_CLIPRECTS); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr_enabled * 2) - 2)); for (i = 0; i < nr_enabled; i++) { struct brw_vertex_element *input = enabled[i]; uint32_t format = get_surface_type(input->glarray->Type, input->glarray->Size, input->glarray->Normalized); uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC; uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC; uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC; uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC; switch (input->glarray->Size) { case 0: comp0 = BRW_VE1_COMPONENT_STORE_0; case 1: comp1 = BRW_VE1_COMPONENT_STORE_0; case 2: comp2 = BRW_VE1_COMPONENT_STORE_0; case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT; break; } OUT_BATCH((i << BRW_VE0_INDEX_SHIFT) | BRW_VE0_VALID | (format << BRW_VE0_FORMAT_SHIFT) | (0 << BRW_VE0_SRC_OFFSET_SHIFT)); OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) | (comp1 << BRW_VE1_COMPONENT_1_SHIFT) | (comp2 << BRW_VE1_COMPONENT_2_SHIFT) | (comp3 << BRW_VE1_COMPONENT_3_SHIFT) | ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT)); } ADVANCE_BATCH(); } const struct brw_tracked_state brw_vertices = { .dirty = { .mesa = 0, .brw = BRW_NEW_BATCH | BRW_NEW_VERTICES, .cache = 0, }, .prepare = brw_prepare_vertices, .emit = brw_emit_vertices, }; static void brw_prepare_indices(struct brw_context *brw) { GLcontext *ctx = &brw->intel.ctx; struct intel_context *intel = &brw->intel; const struct _mesa_index_buffer *index_buffer = brw->ib.ib; GLuint ib_size; dri_bo *bo; struct gl_buffer_object *bufferobj; GLuint offset; if (index_buffer == NULL) return; ib_size = get_size(index_buffer->type) * index_buffer->count; bufferobj = index_buffer->obj;; /* Turn into a proper VBO: */ if (!bufferobj->Name) { /* Get new bufferobj, offset: */ get_space(brw, ib_size, &bo, &offset); /* Straight upload */ dri_bo_subdata(bo, offset, ib_size, index_buffer->ptr); } else { offset = (GLuint)index_buffer->ptr; /* If the index buffer isn't aligned to its element size, we have to * rebase it into a temporary. */ if ((get_size(index_buffer->type) - 1) & offset) { GLubyte *map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, GL_DYNAMIC_DRAW_ARB, bufferobj); map += offset; get_space(brw, ib_size, &bo, &offset); dri_bo_subdata(bo, offset, ib_size, map); ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, bufferobj); } else { bo = intel_bufferobj_buffer(intel, intel_buffer_object(bufferobj), INTEL_READ); dri_bo_reference(bo); } } dri_bo_unreference(brw->ib.bo); brw->ib.bo = bo; brw->ib.offset = offset; } static void brw_emit_indices(struct brw_context *brw) { struct intel_context *intel = &brw->intel; const struct _mesa_index_buffer *index_buffer = brw->ib.ib; GLuint ib_size; if (index_buffer == NULL) return; ib_size = get_size(index_buffer->type) * index_buffer->count; /* Emit the indexbuffer packet: */ { struct brw_indexbuffer ib; memset(&ib, 0, sizeof(ib)); ib.header.bits.opcode = CMD_INDEX_BUFFER; ib.header.bits.length = sizeof(ib)/4 - 2; ib.header.bits.index_format = get_index_type(index_buffer->type); ib.header.bits.cut_index_enable = 0; BEGIN_BATCH(4, IGNORE_CLIPRECTS); OUT_BATCH( ib.header.dword ); OUT_RELOC(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, brw->ib.offset); OUT_RELOC(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, brw->ib.offset + ib_size); OUT_BATCH( 0 ); ADVANCE_BATCH(); } } const struct brw_tracked_state brw_indices = { .dirty = { .mesa = 0, .brw = BRW_NEW_BATCH | BRW_NEW_INDICES, .cache = 0, }, .prepare = brw_prepare_indices, .emit = brw_emit_indices, };