/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Eric Anholt * */ #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" #include "brw_util.h" #include "intel_batchbuffer.h" #include "main/macros.h" struct gen6_blend_state_key { GLboolean color_blend, alpha_enabled; GLboolean dither; GLboolean color_mask[BRW_MAX_DRAW_BUFFERS][4]; GLenum logic_op; GLenum blend_eq_rgb, blend_eq_a; GLenum blend_src_rgb, blend_src_a; GLenum blend_dst_rgb, blend_dst_a; GLenum alpha_func; }; static void blend_state_populate_key(struct brw_context *brw, struct gen6_blend_state_key *key) { struct gl_context *ctx = &brw->intel.ctx; memset(key, 0, sizeof(*key)); /* _NEW_COLOR */ memcpy(key->color_mask, ctx->Color.ColorMask, sizeof(key->color_mask)); /* _NEW_COLOR */ if (ctx->Color._LogicOpEnabled) key->logic_op = ctx->Color.LogicOp; else key->logic_op = GL_COPY; /* _NEW_COLOR */ key->color_blend = ctx->Color.BlendEnabled; if (key->color_blend) { key->blend_eq_rgb = ctx->Color.Blend[0].EquationRGB; key->blend_eq_a = ctx->Color.Blend[0].EquationA; key->blend_src_rgb = ctx->Color.Blend[0].SrcRGB; key->blend_dst_rgb = ctx->Color.Blend[0].DstRGB; key->blend_src_a = ctx->Color.Blend[0].SrcA; key->blend_dst_a = ctx->Color.Blend[0].DstA; } /* _NEW_COLOR */ key->alpha_enabled = ctx->Color.AlphaEnabled; if (key->alpha_enabled) { key->alpha_func = ctx->Color.AlphaFunc; } /* _NEW_COLOR */ key->dither = ctx->Color.DitherFlag; } /** * Creates the state cache entry for the given CC unit key. */ static drm_intel_bo * blend_state_create_from_key(struct brw_context *brw, struct gen6_blend_state_key *key) { struct gen6_blend_state blend[BRW_MAX_DRAW_BUFFERS]; drm_intel_bo *bo; int b; memset(&blend, 0, sizeof(blend)); for (b = 0; b < BRW_MAX_DRAW_BUFFERS; b++) { if (key->logic_op != GL_COPY) { blend[b].blend1.logic_op_enable = 1; blend[b].blend1.logic_op_func = intel_translate_logic_op(key->logic_op); } else if (key->color_blend & (1 << b)) { GLenum eqRGB = key->blend_eq_rgb; GLenum eqA = key->blend_eq_a; GLenum srcRGB = key->blend_src_rgb; GLenum dstRGB = key->blend_dst_rgb; GLenum srcA = key->blend_src_a; GLenum dstA = key->blend_dst_a; if (eqRGB == GL_MIN || eqRGB == GL_MAX) { srcRGB = dstRGB = GL_ONE; } if (eqA == GL_MIN || eqA == GL_MAX) { srcA = dstA = GL_ONE; } blend[b].blend0.dest_blend_factor = brw_translate_blend_factor(dstRGB); blend[b].blend0.source_blend_factor = brw_translate_blend_factor(srcRGB); blend[b].blend0.blend_func = brw_translate_blend_equation(eqRGB); blend[b].blend0.ia_dest_blend_factor = brw_translate_blend_factor(dstA); blend[b].blend0.ia_source_blend_factor = brw_translate_blend_factor(srcA); blend[b].blend0.ia_blend_func = brw_translate_blend_equation(eqA); blend[b].blend0.blend_enable = 1; blend[b].blend0.ia_blend_enable = (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB); } if (key->alpha_enabled) { blend[b].blend1.alpha_test_enable = 1; blend[b].blend1.alpha_test_func = intel_translate_compare_func(key->alpha_func); } if (key->dither) { blend[b].blend1.dither_enable = 1; blend[b].blend1.y_dither_offset = 0; blend[b].blend1.x_dither_offset = 0; } blend[b].blend1.write_disable_r = !key->color_mask[b][0]; blend[b].blend1.write_disable_g = !key->color_mask[b][1]; blend[b].blend1.write_disable_b = !key->color_mask[b][2]; blend[b].blend1.write_disable_a = !key->color_mask[b][3]; } bo = brw_upload_cache(&brw->cache, BRW_BLEND_STATE, key, sizeof(*key), NULL, 0, &blend, sizeof(blend)); return bo; } static void prepare_blend_state(struct brw_context *brw) { struct gen6_blend_state_key key; blend_state_populate_key(brw, &key); drm_intel_bo_unreference(brw->cc.blend_state_bo); brw->cc.blend_state_bo = brw_search_cache(&brw->cache, BRW_BLEND_STATE, &key, sizeof(key), NULL, 0, NULL); if (brw->cc.blend_state_bo == NULL) brw->cc.blend_state_bo = blend_state_create_from_key(brw, &key); } const struct brw_tracked_state gen6_blend_state = { .dirty = { .mesa = _NEW_COLOR, .brw = 0, .cache = 0, }, .prepare = prepare_blend_state, }; struct gen6_color_calc_state_key { float blend_constant_color[4]; GLclampf alpha_ref; GLubyte stencil_ref[2]; }; static void color_calc_state_populate_key(struct brw_context *brw, struct gen6_color_calc_state_key *key) { struct gl_context *ctx = &brw->intel.ctx; memset(key, 0, sizeof(*key)); /* _NEW_STENCIL */ if (ctx->Stencil._Enabled) { const unsigned back = ctx->Stencil._BackFace; key->stencil_ref[0] = ctx->Stencil.Ref[0]; if (ctx->Stencil._TestTwoSide) key->stencil_ref[1] = ctx->Stencil.Ref[back]; } /* _NEW_COLOR */ if (ctx->Color.AlphaEnabled) key->alpha_ref = ctx->Color.AlphaRef; key->blend_constant_color[0] = ctx->Color.BlendColor[0]; key->blend_constant_color[1] = ctx->Color.BlendColor[1]; key->blend_constant_color[2] = ctx->Color.BlendColor[2]; key->blend_constant_color[3] = ctx->Color.BlendColor[3]; } /** * Creates the state cache entry for the given CC state key. */ static drm_intel_bo * color_calc_state_create_from_key(struct brw_context *brw, struct gen6_color_calc_state_key *key) { struct gen6_color_calc_state cc; drm_intel_bo *bo; memset(&cc, 0, sizeof(cc)); cc.cc0.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8; UNCLAMPED_FLOAT_TO_UBYTE(cc.cc1.alpha_ref_fi.ui, key->alpha_ref); cc.cc0.stencil_ref = key->stencil_ref[0]; cc.cc0.bf_stencil_ref = key->stencil_ref[1]; cc.constant_r = key->blend_constant_color[0]; cc.constant_g = key->blend_constant_color[1]; cc.constant_b = key->blend_constant_color[2]; cc.constant_a = key->blend_constant_color[3]; bo = brw_upload_cache(&brw->cache, BRW_COLOR_CALC_STATE, key, sizeof(*key), NULL, 0, &cc, sizeof(cc)); return bo; } static void prepare_color_calc_state(struct brw_context *brw) { struct gen6_color_calc_state_key key; color_calc_state_populate_key(brw, &key); drm_intel_bo_unreference(brw->cc.color_calc_state_bo); brw->cc.color_calc_state_bo = brw_search_cache(&brw->cache, BRW_COLOR_CALC_STATE, &key, sizeof(key), NULL, 0, NULL); if (brw->cc.color_calc_state_bo == NULL) brw->cc.color_calc_state_bo = color_calc_state_create_from_key(brw, &key); } const struct brw_tracked_state gen6_color_calc_state = { .dirty = { .mesa = _NEW_COLOR | _NEW_STENCIL, .brw = 0, .cache = 0, }, .prepare = prepare_color_calc_state, }; static void upload_cc_state_pointers(struct brw_context *brw) { struct intel_context *intel = &brw->intel; BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2)); OUT_RELOC(brw->cc.blend_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); OUT_RELOC(brw->cc.depth_stencil_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); OUT_RELOC(brw->cc.color_calc_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); ADVANCE_BATCH(); } static void prepare_cc_state_pointers(struct brw_context *brw) { brw_add_validated_bo(brw, brw->cc.color_calc_state_bo); brw_add_validated_bo(brw, brw->cc.blend_state_bo); brw_add_validated_bo(brw, brw->cc.depth_stencil_state_bo); } const struct brw_tracked_state gen6_cc_state_pointers = { .dirty = { .mesa = 0, .brw = BRW_NEW_BATCH, .cache = (CACHE_NEW_BLEND_STATE | CACHE_NEW_COLOR_CALC_STATE | CACHE_NEW_DEPTH_STENCIL_STATE) }, .prepare = prepare_cc_state_pointers, .emit = upload_cc_state_pointers, };