/************************************************************************** * * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "imports.h" #include "intel_batchbuffer.h" #include "intel_ioctl.h" #include "bufmgr.h" static void intel_batchbuffer_reset( struct intel_batchbuffer *batch ) { assert(batch->map == NULL); batch->offset = (unsigned long)batch->ptr; batch->offset = (batch->offset + 63) & ~63; batch->ptr = (unsigned char *) batch->offset; if (BATCH_SZ - batch->offset < BATCH_REFILL) { bmBufferData(batch->intel, batch->buffer, BATCH_SZ, NULL, 0); batch->offset = 0; batch->ptr = NULL; } batch->flags = 0; } static void intel_batchbuffer_reset_cb( struct intel_context *intel, void *ptr ) { struct intel_batchbuffer *batch = (struct intel_batchbuffer *)ptr; assert(batch->map == NULL); batch->flags = 0; batch->offset = 0; batch->ptr = NULL; } GLubyte *intel_batchbuffer_map( struct intel_batchbuffer *batch ) { if (!batch->map) { batch->map = bmMapBuffer(batch->intel, batch->buffer, BM_MEM_AGP|BM_MEM_LOCAL|BM_CLIENT|BM_WRITE); batch->ptr += (unsigned long)batch->map; } return batch->map; } void intel_batchbuffer_unmap( struct intel_batchbuffer *batch ) { if (batch->map) { batch->ptr -= (unsigned long)batch->map; batch->map = NULL; bmUnmapBuffer(batch->intel, batch->buffer); } } /*====================================================================== * Public functions */ struct intel_batchbuffer *intel_batchbuffer_alloc( struct intel_context *intel ) { struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1); batch->intel = intel; bmGenBuffers(intel, "batch", 1, &batch->buffer, 12); bmBufferSetInvalidateCB(intel, batch->buffer, intel_batchbuffer_reset_cb, batch, GL_TRUE); bmBufferData(batch->intel, batch->buffer, BATCH_SZ, NULL, 0); return batch; } void intel_batchbuffer_free( struct intel_batchbuffer *batch ) { if (batch->map) bmUnmapBuffer(batch->intel, batch->buffer); bmDeleteBuffers(batch->intel, 1, &batch->buffer); free(batch); } #define MI_BATCH_BUFFER_END (0xA<<23) GLboolean intel_batchbuffer_flush( struct intel_batchbuffer *batch ) { struct intel_context *intel = batch->intel; GLuint used = batch->ptr - (batch->map + batch->offset); GLuint offset; GLint retval = GL_TRUE; assert(intel->locked); if (used == 0) { bmReleaseBuffers( batch->intel ); return GL_TRUE; } /* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a * performance drain that we would like to avoid. */ if (used & 4) { ((int *)batch->ptr)[0] = MI_BATCH_BUFFER_END; batch->ptr += 4; used += 4; } else { ((int *)batch->ptr)[0] = 0; ((int *)batch->ptr)[1] = MI_BATCH_BUFFER_END; batch->ptr += 8; used += 8; } intel_batchbuffer_unmap(batch); /* Get the batch buffer offset: Must call bmBufferOffset() before * bmValidateBuffers(), otherwise the buffer won't be on the inuse * list. */ offset = bmBufferOffset(batch->intel, batch->buffer); if (bmValidateBuffers( batch->intel ) != 0) { assert(intel->locked); bmReleaseBuffers( batch->intel ); retval = GL_FALSE; goto out; } if (intel->aub_file) { /* Send buffered commands to aubfile as a single packet. */ intel_batchbuffer_map(batch); ((int *)batch->ptr)[-1] = intel->vtbl.flush_cmd(); intel->vtbl.aub_commands(intel, offset, /* Fulsim wierdness - don't adjust */ batch->map + batch->offset, used); ((int *)batch->ptr)[-1] = MI_BATCH_BUFFER_END; intel_batchbuffer_unmap(batch); } /* Fire the batch buffer, which was uploaded above: */ intel_batch_ioctl(batch->intel, offset + batch->offset, used); if (intel->aub_file && intel->ctx.DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) intel->vtbl.aub_dump_bmp( intel, 0 ); /* Reset the buffer: */ out: intel_batchbuffer_reset( batch ); intel_batchbuffer_map( batch ); if (!retval) DBG("%s failed\n", __FUNCTION__); return retval; } void intel_batchbuffer_align( struct intel_batchbuffer *batch, GLuint align, GLuint sz ) { unsigned long ptr = (unsigned long) batch->ptr; unsigned long aptr = (ptr + align) & ~((unsigned long)align-1); GLuint fixup = aptr - ptr; if (intel_batchbuffer_space(batch) < fixup + sz) intel_batchbuffer_flush(batch); else { memset(batch->ptr, 0, fixup); batch->ptr += fixup; } } void intel_batchbuffer_data(struct intel_batchbuffer *batch, const void *data, GLuint bytes, GLuint flags) { assert((bytes & 3) == 0); intel_batchbuffer_require_space(batch, bytes, flags); __memcpy(batch->ptr, data, bytes); batch->ptr += bytes; }