/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/extensions.h" #include "main/mfeatures.h" #include "intel_extensions.h" static const char *es2_extensions[] = { /* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */ "GL_ARB_draw_buffers", "GL_ARB_multisample", "GL_ARB_texture_compression", "GL_ARB_transpose_matrix", "GL_ARB_vertex_buffer_object", "GL_ARB_window_pos", "GL_EXT_blend_func_separate", "GL_EXT_compiled_vertex_array", "GL_EXT_framebuffer_blit", "GL_EXT_multi_draw_arrays", "GL_EXT_polygon_offset", "GL_EXT_texture_object", "GL_EXT_vertex_array", "GL_IBM_multimode_draw_arrays", "GL_MESA_window_pos", "GL_NV_vertex_program", /* Required by GLES2 */ "GL_ARB_fragment_program", "GL_ARB_fragment_shader", "GL_ARB_multitexture", "GL_ARB_shader_objects", "GL_ARB_texture_cube_map", "GL_ARB_texture_mirrored_repeat", "GL_ARB_texture_non_power_of_two", "GL_ARB_vertex_shader", "GL_EXT_blend_color", "GL_EXT_blend_equation_separate", "GL_EXT_blend_minmax", "GL_EXT_blend_subtract", "GL_EXT_stencil_wrap", "GL_NV_blend_square", /* Optional GLES2 */ "GL_ARB_framebuffer_object", "GL_EXT_texture_filter_anisotropic", "GL_ARB_depth_texture", "GL_EXT_packed_depth_stencil", "GL_EXT_framebuffer_object", "GL_EXT_texture_format_BGRA8888", #if FEATURE_OES_EGL_image "GL_OES_EGL_image", #endif NULL, }; void intelInitExtensionsES1(struct gl_context *ctx) { int i; /* Can't use driInitExtensions() since it uses extensions from * main/remap_helper.h when called the first time. */ for (i = 0; es2_extensions[i]; i++) _mesa_enable_extension(ctx, es2_extensions[i]); _mesa_enable_extension(ctx, "GL_ARB_texture_env_add"); _mesa_enable_extension(ctx, "GL_ARB_texture_env_combine"); _mesa_enable_extension(ctx, "GL_ARB_texture_env_dot3"); _mesa_enable_extension(ctx, "GL_ARB_point_parameters"); _mesa_enable_extension(ctx, "GL_OES_draw_texture"); } /** * \brief Extensions to disable. * * These extensions must be manually disabled because they may have been * enabled by default. */ static const char* es2_extensions_disabled[] = { "GL_OES_standard_derivatives", NULL, }; /** * Initializes potential list of extensions if ctx == NULL, or actually enables * extensions for a context. */ void intelInitExtensionsES2(struct gl_context *ctx) { int i; /* Can't use driInitExtensions() since it uses extensions from * main/remap_helper.h when called the first time. */ for (i = 0; es2_extensions[i]; i++) _mesa_enable_extension(ctx, es2_extensions[i]); for (i = 0; es2_extensions_disabled[i]; i++) _mesa_disable_extension(ctx, es2_extensions_disabled[i]); }