/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef _INTEL_INIT_H_ #define _INTEL_INIT_H_ #include #include "dri_util.h" #include "intel_bufmgr.h" #include "i915_drm.h" #include "xmlconfig.h" /* XXX: change name or eliminate to avoid conflict with "struct * intel_region"!!! */ typedef struct { drm_handle_t handle; drmSize size; /* region size in bytes */ char *map; /* memory map */ int offset; /* from start of video mem, in bytes */ unsigned int bo_handle; /* buffer object id if available, or -1 */ /** * Flags if the region is tiled. * * Not included is Y versus X tiling. */ GLboolean tiled; } intelRegion; typedef struct { intelRegion front; intelRegion back; intelRegion depth; intelRegion tex; int deviceID; int width; int height; int pitch; /* common row stride, in pixels */ int logTextureGranularity; __DRIscreenPrivate *driScrnPriv; volatile drm_i915_sarea_t *sarea; int drmMinor; int irq_active; GLboolean no_hw; GLboolean no_vbo; int ttm; dri_bufmgr *bufmgr; /** * Configuration cache with default values for all contexts */ driOptionCache optionCache; } intelScreenPrivate; extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv); extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); extern void intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, drm_i915_sarea_t * sarea); extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); extern GLboolean intelMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driDrawPriv, __DRIdrawablePrivate * driReadPriv); extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); extern void intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); #endif