/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef INTELTEX_INC #define INTELTEX_INC #include "main/mtypes.h" #include "main/formats.h" #include "intel_context.h" void intelInitTextureFuncs(struct dd_function_table *functions); void intelInitTextureImageFuncs(struct dd_function_table *functions); void intelInitTextureSubImageFuncs(struct dd_function_table *functions); void intelInitTextureCopyImageFuncs(struct dd_function_table *functions); GLenum intel_mesa_format_to_rb_datatype(gl_format format); void intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *pDraw); void intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint format, __DRIdrawable *pDraw); GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit); void intel_tex_map_level_images(struct intel_context *intel, struct intel_texture_object *intelObj, int level); void intel_tex_unmap_level_images(struct intel_context *intel, struct intel_texture_object *intelObj, int level); void intel_tex_map_images(struct intel_context *intel, struct intel_texture_object *intelObj); void intel_tex_unmap_images(struct intel_context *intel, struct intel_texture_object *intelObj); int intel_compressed_num_bytes(GLuint mesaFormat); GLboolean intel_copy_texsubimage(struct intel_context *intel, GLenum target, struct intel_texture_image *intelImage, GLenum internalFormat, GLint dstx, GLint dsty, GLint x, GLint y, GLsizei width, GLsizei height); #endif