/************************************************************************** * * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: * Keith Whitwell * Michel Dänzer */ #include "intel_mipmap_tree.h" #include "intel_tex_layout.h" #include "macros.h" void i945_miptree_layout_2d( struct intel_mipmap_tree *mt ) { GLint align_h = 2; GLuint level; GLuint x = 0; GLuint y = 0; GLuint width = mt->width0; GLuint height = mt->height0; mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp; mt->total_height = 0; for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { GLuint img_height; intel_miptree_set_level_info(mt, level, 1, x, y, width, mt->compressed ? height/4 : height, 1); if (mt->compressed) img_height = MAX2(1, height/4); else img_height = MAX2(align_h, height); /* Because the images are packed better, the final offset * might not be the maximal one: */ mt->total_height = MAX2(mt->total_height, y + img_height); /* Layout_below: step right after second mipmap. */ if (level == mt->first_level + 1) { x += mt->pitch / 2; x = (x + 3) & ~ 3; } else { y += img_height; y += align_h - 1; y &= ~(align_h - 1); } width = minify(width); height = minify(height); } }