/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "glheader.h" #include "context.h" #include "extensions.h" #include "intel_screen.h" #include "intel_context.h" #include "intel_batchbuffer.h" #include "intel_swapbuffers.h" #include "i830_dri.h" #include "state_tracker/st_public.h" #include "state_tracker/st_context.h" #include "drirenderbuffer.h" #include "vblank.h" #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ _glthread_DECLARE_STATIC_MUTEX( lockMutex ); static void intelContendedLock(struct intel_context *intel, GLuint flags) { __DRIdrawablePrivate *dPriv = intel->driDrawable; __DRIscreenPrivate *sPriv = intel->driScreen; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; drmI830Sarea *sarea = intel->sarea; drmGetLock(intel->driFd, intel->hHWContext, flags); DBG(LOCK, "%s - got contended lock\n", __progname); /* If the window moved, may need to set a new cliprect now. * * NOTE: This releases and regains the hw lock, so all state * checking must be done *after* this call: */ if (dPriv) DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); if (sarea->width != intelScreen->front.width || sarea->height != intelScreen->front.height) { intelUpdateScreenRotation(sPriv, sarea); } #if 0 if (sarea->width != intel->width || sarea->height != intel->height || sarea->rotation != intel->current_rotation) { int numClipRects = intel->numClipRects; /* * FIXME: Really only need to do this when drawing to a * common back- or front buffer. */ /* * This will essentially drop the outstanding batchbuffer on the floor. */ intel->numClipRects = 0; INTEL_FIREVERTICES(intel); if (intel->batch->map != intel->batch->ptr) intel_batchbuffer_flush(intel->batch); intel->numClipRects = numClipRects; /* force window update */ intel->lastStamp = 0; intel->width = sarea->width; intel->height = sarea->height; intel->current_rotation = sarea->rotation; } #endif } /* Lock the hardware and validate our state. */ void LOCK_HARDWARE( struct intel_context *intel ) { char __ret=0; struct intel_framebuffer *intel_fb = NULL; int curbuf; _glthread_LOCK_MUTEX(lockMutex); assert(!intel->locked); if (intel->driDrawable) { intel_fb = intel->driDrawable->driverPrivate; } curbuf = 0; /* current draw buf: 0 = front, 1 = back */ DRM_CAS(intel->driHwLock, intel->hHWContext, (DRM_LOCK_HELD|intel->hHWContext), __ret); if (__ret) intelContendedLock( intel, 0 ); DBG(LOCK, "%s - locked\n", __progname); intel->locked = 1; } /* Unlock the hardware using the global current context */ void UNLOCK_HARDWARE( struct intel_context *intel ) { assert(intel->locked); intel->locked = 0; DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); _glthread_UNLOCK_MUTEX(lockMutex); DBG(LOCK, "%s - unlocked\n", __progname); }