/* -*- mode: c; c-basic-offset: 3 -*- */ /* * Copyright 2000 Gareth Hughes * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Authors: * Gareth Hughes * Leif Delgass * José Fonseca */ #ifndef __MACH64_IOCTL_H__ #define __MACH64_IOCTL_H__ #include #include #include "mach64_dri.h" #include "mach64_reg.h" #include "mach64_lock.h" #define MACH64_BUFFER_MAX_DWORDS (MACH64_BUFFER_SIZE / sizeof(CARD32)) extern drmBufPtr mach64GetBufferLocked( mach64ContextPtr mmesa ); extern void mach64FlushVerticesLocked( mach64ContextPtr mmesa ); extern void mach64FlushDMALocked( mach64ContextPtr mmesa ); extern void mach64UploadHwStateLocked( mach64ContextPtr mmesa ); static INLINE void *mach64AllocDmaLow( mach64ContextPtr mmesa, int bytes ) { CARD32 *head; if ( mmesa->vert_used + bytes > mmesa->vert_total ) { LOCK_HARDWARE( mmesa ); mach64FlushVerticesLocked( mmesa ); UNLOCK_HARDWARE( mmesa ); } head = (CARD32 *)((char *)mmesa->vert_buf + mmesa->vert_used); mmesa->vert_used += bytes; return head; } static INLINE void *mach64AllocDmaLocked( mach64ContextPtr mmesa, int bytes ) { CARD32 *head; if ( mmesa->vert_used + bytes > mmesa->vert_total ) { mach64FlushVerticesLocked( mmesa ); } head = (CARD32 *)((char *)mmesa->vert_buf + mmesa->vert_used); mmesa->vert_used += bytes; return head; } extern void mach64FireBlitLocked( mach64ContextPtr mmesa, void *buffer, GLint offset, GLint pitch, GLint format, GLint x, GLint y, GLint width, GLint height ); extern void mach64CopyBuffer( __DRIdrawable *dPriv ); #if ENABLE_PERF_BOXES extern void mach64PerformanceCounters( mach64ContextPtr mmesa ); extern void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ); #endif extern void mach64WaitForIdleLocked( mach64ContextPtr mmesa ); extern void mach64InitIoctlFuncs( struct dd_function_table *functions ); /* ================================================================ * Helper macros: */ #define FLUSH_BATCH( mmesa ) \ do { \ if ( MACH64_DEBUG & DEBUG_VERBOSE_IOCTL ) \ fprintf( stderr, "FLUSH_BATCH in %s\n", __FUNCTION__ ); \ if ( mmesa->vert_used ) { \ mach64FlushVertices( mmesa ); \ } \ } while (0) /* According to a comment in ATIMach64Sync (atimach64.c) in the DDX: * * "For VTB's and later, the first CPU read of the framebuffer will return * zeroes [...] This appears to be due to some kind of engine * caching of framebuffer data I haven't found any way of disabling, or * otherwise circumventing." */ #define FINISH_DMA_LOCKED( mmesa ) \ do { \ CARD32 _tmp; \ if ( MACH64_DEBUG & DEBUG_VERBOSE_IOCTL ) \ fprintf( stderr, "FINISH_DMA_LOCKED in %s\n", __FUNCTION__ ); \ if ( mmesa->vert_used ) { \ mach64FlushVerticesLocked( mmesa ); \ } \ mach64WaitForIdleLocked( mmesa ); \ /* pre-read framebuffer to counter caching problem */ \ _tmp = *(volatile CARD32 *)mmesa->driScreen->pFB; \ } while (0) #define FLUSH_DMA_LOCKED( mmesa ) \ do { \ if ( MACH64_DEBUG & DEBUG_VERBOSE_IOCTL ) \ fprintf( stderr, "FLUSH_DMA_LOCKED in %s\n", __FUNCTION__ ); \ if ( mmesa->vert_used ) { \ mach64FlushVerticesLocked( mmesa ); \ } \ mach64FlushDMALocked( mmesa ); \ } while (0) #define mach64FlushVertices( mmesa ) \ do { \ LOCK_HARDWARE( mmesa ); \ mach64FlushVerticesLocked( mmesa ); \ UNLOCK_HARDWARE( mmesa ); \ } while (0) #define mach64WaitForIdle( mmesa ) \ do { \ LOCK_HARDWARE( mmesa ); \ mach64WaitForIdleLocked( mmesa ); \ UNLOCK_HARDWARE( mmesa ); \ } while (0) #endif /* __MACH64_IOCTL_H__ */