/* -*- mode: c; c-basic-offset: 3 -*- */ /* * Copyright 2000 Gareth Hughes * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Authors: * Gareth Hughes * Leif Delgass * José Fonseca */ #include "main/glheader.h" #include "main/mtypes.h" #include "main/imports.h" #include "main/macros.h" #include "main/colormac.h" #include "swrast_setup/swrast_setup.h" #include "tnl/t_context.h" #include "mach64_context.h" #include "mach64_vb.h" #include "mach64_ioctl.h" #include "mach64_tris.h" #define MACH64_TEX1_BIT 0x1 #define MACH64_TEX0_BIT 0x2 #define MACH64_RGBA_BIT 0x4 #define MACH64_SPEC_BIT 0x8 #define MACH64_FOG_BIT 0x10 #define MACH64_XYZW_BIT 0x20 #define MACH64_PTEX_BIT 0x40 #define MACH64_MAX_SETUP 0x80 static struct { void (*emit)( struct gl_context *, GLuint, GLuint, void *, GLuint ); tnl_interp_func interp; tnl_copy_pv_func copy_pv; GLboolean (*check_tex_sizes)( struct gl_context *ctx ); GLuint vertex_size; GLuint vertex_format; } setup_tab[MACH64_MAX_SETUP]; #define TINY_VERTEX_FORMAT 1 #define NOTEX_VERTEX_FORMAT 2 #define TEX0_VERTEX_FORMAT 3 #define TEX1_VERTEX_FORMAT 4 #define PROJ_TEX1_VERTEX_FORMAT 0 #define TEX2_VERTEX_FORMAT 0 #define TEX3_VERTEX_FORMAT 0 #define PROJ_TEX3_VERTEX_FORMAT 0 #define DO_XYZW (IND & MACH64_XYZW_BIT) #define DO_RGBA (IND & MACH64_RGBA_BIT) #define DO_SPEC (IND & MACH64_SPEC_BIT) #define DO_FOG (IND & MACH64_FOG_BIT) #define DO_TEX0 (IND & MACH64_TEX0_BIT) #define DO_TEX1 (IND & MACH64_TEX1_BIT) #define DO_TEX2 0 #define DO_TEX3 0 #define DO_PTEX (IND & MACH64_PTEX_BIT) #define VERTEX mach64Vertex #define LOCALVARS mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); #define GET_VIEWPORT_MAT() mmesa->hw_viewport #define GET_TEXSOURCE(n) mmesa->tmu_source[n] #define GET_VERTEX_FORMAT() mmesa->vertex_format #define GET_VERTEX_STORE() mmesa->verts #define GET_VERTEX_SIZE() mmesa->vertex_size * sizeof(GLuint) #define HAVE_HW_VIEWPORT 0 #define HAVE_HW_DIVIDE 0 #define HAVE_RGBA_COLOR 0 #define HAVE_TINY_VERTICES 1 #define HAVE_NOTEX_VERTICES 1 #define HAVE_TEX0_VERTICES 1 #define HAVE_TEX1_VERTICES 1 #define HAVE_TEX2_VERTICES 0 #define HAVE_TEX3_VERTICES 0 #define HAVE_PTEX_VERTICES 0 #define UNVIEWPORT_VARS \ const GLfloat dx = - (GLfloat)mmesa->drawX - SUBPIXEL_X; \ const GLfloat dy = (mmesa->driDrawable->h + \ (GLfloat)mmesa->drawY + SUBPIXEL_Y); \ const GLfloat sz = 1.0 / mmesa->depth_scale #if MACH64_NATIVE_VTXFMT #define UNVIEWPORT_X(x) ((GLfloat)(x) / 4.0) + dx #define UNVIEWPORT_Y(y) - ((GLfloat)(y) / 4.0) + dy #define UNVIEWPORT_Z(z) (GLfloat)((z) >> 15) * sz #else #define UNVIEWPORT_X(x) x + dx; #define UNVIEWPORT_Y(y) - y + dy; #define UNVIEWPORT_Z(z) z * sz; #endif #define PTEX_FALLBACK() FALLBACK(MACH64_CONTEXT(ctx), MACH64_FALLBACK_TEXTURE, 1) #define IMPORT_FLOAT_COLORS mach64_import_float_colors #define IMPORT_FLOAT_SPEC_COLORS mach64_import_float_spec_colors #define INTERP_VERTEX setup_tab[mmesa->SetupIndex].interp #define COPY_PV_VERTEX setup_tab[mmesa->SetupIndex].copy_pv /*********************************************************************** * Generate pv-copying and translation functions * ***********************************************************************/ #if MACH64_NATIVE_VTXFMT #define TAG(x) mach64_##x #include "mach64_native_vb.c" #else #define TAG(x) mach64_##x #include "tnl_dd/t_dd_vb.c" #endif /*********************************************************************** * Generate vertex emit and interp functions * ***********************************************************************/ #if MACH64_NATIVE_VTXFMT #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT) #define TAG(x) x##_wg #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_SPEC_BIT) #define TAG(x) x##_wgs #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_wgt0 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_wgt0t1 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_TEX0_BIT|MACH64_PTEX_BIT) #define TAG(x) x##_wgpt0 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_wgst0 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT|\ MACH64_TEX1_BIT) #define TAG(x) x##_wgst0t1 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT|\ MACH64_PTEX_BIT) #define TAG(x) x##_wgspt0 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT) #define TAG(x) x##_wgf #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT) #define TAG(x) x##_wgfs #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_wgft0 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_TEX0_BIT|\ MACH64_TEX1_BIT) #define TAG(x) x##_wgft0t1 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_TEX0_BIT|\ MACH64_PTEX_BIT) #define TAG(x) x##_wgfpt0 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT|\ MACH64_TEX0_BIT) #define TAG(x) x##_wgfst0 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT|\ MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_wgfst0t1 #include "mach64_native_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT|\ MACH64_TEX0_BIT|MACH64_PTEX_BIT) #define TAG(x) x##_wgfspt0 #include "mach64_native_vbtmp.h" #define IND (MACH64_TEX0_BIT) #define TAG(x) x##_t0 #include "mach64_native_vbtmp.h" #define IND (MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_t0t1 #include "mach64_native_vbtmp.h" #define IND (MACH64_FOG_BIT) #define TAG(x) x##_f #include "mach64_native_vbtmp.h" #define IND (MACH64_FOG_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_ft0 #include "mach64_native_vbtmp.h" #define IND (MACH64_FOG_BIT|MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_ft0t1 #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT) #define TAG(x) x##_g #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_SPEC_BIT) #define TAG(x) x##_gs #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_gt0 #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_gt0t1 #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_gst0 #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_gst0t1 #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT) #define TAG(x) x##_gf #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT) #define TAG(x) x##_gfs #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_gft0 #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_gft0t1 #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_gfst0 #include "mach64_native_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT|\ MACH64_TEX1_BIT) #define TAG(x) x##_gfst0t1 #include "mach64_native_vbtmp.h" #else #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT) #define TAG(x) x##_wg #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_SPEC_BIT) #define TAG(x) x##_wgs #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_wgt0 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_wgt0t1 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_TEX0_BIT|MACH64_PTEX_BIT) #define TAG(x) x##_wgpt0 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_wgst0 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT|\ MACH64_TEX1_BIT) #define TAG(x) x##_wgst0t1 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT|\ MACH64_PTEX_BIT) #define TAG(x) x##_wgspt0 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT) #define TAG(x) x##_wgf #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT) #define TAG(x) x##_wgfs #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_wgft0 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_TEX0_BIT|\ MACH64_TEX1_BIT) #define TAG(x) x##_wgft0t1 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_TEX0_BIT|\ MACH64_PTEX_BIT) #define TAG(x) x##_wgfpt0 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT|\ MACH64_TEX0_BIT) #define TAG(x) x##_wgfst0 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT|\ MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_wgfst0t1 #include "mach64_vbtmp.h" #define IND (MACH64_XYZW_BIT|MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT|\ MACH64_TEX0_BIT|MACH64_PTEX_BIT) #define TAG(x) x##_wgfspt0 #include "mach64_vbtmp.h" #define IND (MACH64_TEX0_BIT) #define TAG(x) x##_t0 #include "mach64_vbtmp.h" #define IND (MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_t0t1 #include "mach64_vbtmp.h" #define IND (MACH64_FOG_BIT) #define TAG(x) x##_f #include "mach64_vbtmp.h" #define IND (MACH64_FOG_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_ft0 #include "mach64_vbtmp.h" #define IND (MACH64_FOG_BIT|MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_ft0t1 #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT) #define TAG(x) x##_g #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_SPEC_BIT) #define TAG(x) x##_gs #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_gt0 #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_gt0t1 #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_gst0 #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_gst0t1 #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT) #define TAG(x) x##_gf #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT) #define TAG(x) x##_gfs #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_gft0 #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_TEX0_BIT|MACH64_TEX1_BIT) #define TAG(x) x##_gft0t1 #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT) #define TAG(x) x##_gfst0 #include "mach64_vbtmp.h" #define IND (MACH64_RGBA_BIT|MACH64_FOG_BIT|MACH64_SPEC_BIT|MACH64_TEX0_BIT|\ MACH64_TEX1_BIT) #define TAG(x) x##_gfst0t1 #include "mach64_vbtmp.h" #endif static void init_setup_tab( void ) { init_wg(); init_wgs(); init_wgt0(); init_wgt0t1(); init_wgpt0(); init_wgst0(); init_wgst0t1(); init_wgspt0(); init_wgf(); init_wgfs(); init_wgft0(); init_wgft0t1(); init_wgfpt0(); init_wgfst0(); init_wgfst0t1(); init_wgfspt0(); init_t0(); init_t0t1(); init_f(); init_ft0(); init_ft0t1(); init_g(); init_gs(); init_gt0(); init_gt0t1(); init_gst0(); init_gst0t1(); init_gf(); init_gfs(); init_gft0(); init_gft0t1(); init_gfst0(); init_gfst0t1(); } void mach64PrintSetupFlags( char *msg, GLuint flags ) { fprintf( stderr, "%s: %d %s%s%s%s%s%s%s\n", msg, (int)flags, (flags & MACH64_XYZW_BIT) ? " xyzw," : "", (flags & MACH64_RGBA_BIT) ? " rgba," : "", (flags & MACH64_SPEC_BIT) ? " spec," : "", (flags & MACH64_FOG_BIT) ? " fog," : "", (flags & MACH64_TEX0_BIT) ? " tex-0," : "", (flags & MACH64_TEX1_BIT) ? " tex-1," : "", (flags & MACH64_PTEX_BIT) ? " ptex," : ""); } void mach64CheckTexSizes( struct gl_context *ctx ) { mach64ContextPtr mmesa = MACH64_CONTEXT( ctx ); if (!setup_tab[mmesa->SetupIndex].check_tex_sizes(ctx)) { TNLcontext *tnl = TNL_CONTEXT(ctx); /* Invalidate stored verts */ mmesa->SetupNewInputs = ~0; mmesa->SetupIndex |= MACH64_PTEX_BIT; if (!mmesa->Fallback && !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { tnl->Driver.Render.Interp = setup_tab[mmesa->SetupIndex].interp; tnl->Driver.Render.CopyPV = setup_tab[mmesa->SetupIndex].copy_pv; } } } void mach64BuildVertices( struct gl_context *ctx, GLuint start, GLuint count, GLuint newinputs ) { mach64ContextPtr mmesa = MACH64_CONTEXT( ctx ); GLuint stride = mmesa->vertex_size * sizeof(int); GLubyte *v = ((GLubyte *)mmesa->verts + (start * stride)); newinputs |= mmesa->SetupNewInputs; mmesa->SetupNewInputs = 0; if (!newinputs) return; if (newinputs & VERT_BIT_POS) { setup_tab[mmesa->SetupIndex].emit( ctx, start, count, v, stride ); } else { GLuint ind = 0; if (newinputs & VERT_BIT_COLOR0) ind |= MACH64_RGBA_BIT; if (newinputs & VERT_BIT_COLOR1) ind |= MACH64_SPEC_BIT; if (newinputs & VERT_BIT_TEX0) ind |= MACH64_TEX0_BIT; if (newinputs & VERT_BIT_TEX1) ind |= MACH64_TEX1_BIT; if (newinputs & VERT_BIT_FOG) ind |= MACH64_FOG_BIT; if (mmesa->SetupIndex & MACH64_PTEX_BIT) ind = ~0; ind &= mmesa->SetupIndex; if (ind) { setup_tab[ind].emit( ctx, start, count, v, stride ); } } } void mach64ChooseVertexState( struct gl_context *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); mach64ContextPtr mmesa = MACH64_CONTEXT( ctx ); GLuint ind = MACH64_XYZW_BIT|MACH64_RGBA_BIT; if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) ind |= MACH64_SPEC_BIT; if (ctx->Fog.Enabled) ind |= MACH64_FOG_BIT; if (ctx->Texture._EnabledUnits) { ind |= MACH64_TEX0_BIT; if (ctx->Texture.Unit[0]._ReallyEnabled && ctx->Texture.Unit[1]._ReallyEnabled) { ind |= MACH64_TEX1_BIT; } } mmesa->SetupIndex = ind; if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { tnl->Driver.Render.Interp = mach64_interp_extras; tnl->Driver.Render.CopyPV = mach64_copy_pv_extras; } else { tnl->Driver.Render.Interp = setup_tab[ind].interp; tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; } #if 0 if (MACH64_DEBUG & DEBUG_VERBOSE_MSG) { mach64PrintSetupFlags( __FUNCTION__, ind ); } #endif if (setup_tab[ind].vertex_format != mmesa->vertex_format) { FLUSH_BATCH(mmesa); mmesa->vertex_format = setup_tab[ind].vertex_format; mmesa->vertex_size = setup_tab[ind].vertex_size; } } #if 0 void mach64_emit_contiguous_verts( struct gl_context *ctx, GLuint start, GLuint count ) { mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); GLuint vertex_size = mmesa->vertex_size * 4; GLuint *dest = mach64AllocDmaLow( mmesa, (count-start) * vertex_size); setup_tab[mmesa->SetupIndex].emit( ctx, start, count, dest, vertex_size ); } #endif void mach64InitVB( struct gl_context *ctx ) { mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); GLuint size = TNL_CONTEXT(ctx)->vb.Size; mmesa->verts = (GLubyte *)_mesa_align_malloc(size * 4 * 16, 32); { static int firsttime = 1; if (firsttime) { init_setup_tab(); firsttime = 0; } } } void mach64FreeVB( struct gl_context *ctx ) { mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); if (mmesa->verts) { _mesa_align_free(mmesa->verts); mmesa->verts = 0; } }