/* -*- mode: c; c-basic-offset: 3 -*- */ /* * Copyright 2000 Gareth Hughes * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Authors: * Gareth Hughes * Leif Delgass * José Fonseca */ #ifndef __MACH64_VB_H__ #define __MACH64_VB_H__ #include "main/mtypes.h" #include "swrast/swrast.h" #include "mach64_context.h" /* premultiply texture coordinates by homogenous coordinate */ #define MACH64_PREMULT_TEXCOORDS #define _MACH64_NEW_VERTEX_STATE (_DD_NEW_SEPARATE_SPECULAR | \ _DD_NEW_TRI_LIGHT_TWOSIDE | \ _DD_NEW_TRI_UNFILLED | \ _NEW_TEXTURE | \ _NEW_FOG) extern void mach64CheckTexSizes( struct gl_context *ctx ); extern void mach64ChooseVertexState( struct gl_context *ctx ); extern void mach64BuildVertices( struct gl_context *ctx, GLuint start, GLuint count, GLuint newinputs ); extern void mach64PrintSetupFlags(char *msg, GLuint flags ); extern void mach64InitVB( struct gl_context *ctx ); extern void mach64FreeVB( struct gl_context *ctx ); #if 0 extern void mach64_emit_contiguous_verts( struct gl_context *ctx, GLuint start, GLuint count ); extern void mach64_emit_indexed_verts( struct gl_context *ctx, GLuint start, GLuint count ); #endif extern void mach64_translate_vertex( struct gl_context *ctx, const mach64Vertex *src, SWvertex *dst ); extern void mach64_print_vertex( struct gl_context *ctx, const mach64Vertex *v ); #endif /* __MACH64_VB_H__ */