/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatexcnv.c,v 1.3 2002/10/30 12:51:36 alanh Exp $ */ /* * Copyright 2000-2001 VA Linux Systems, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Keith Whitwell */ #include #include #include #include "mm.h" #include "mgacontext.h" #include "mgatex.h" /* * mgaConvertTexture * Converts a mesa format texture to the appropriate hardware format * Note that sometimes width may be larger than the texture, like 64x1 * for an 8x8 texture. This happens when we have to crutch the pitch * limits of the mga by uploading a block of texels as a single line. */ void mgaConvertTexture( GLuint *destPtr, int texelBytes, struct gl_texture_image *image, int x, int y, int width, int height ) { register int i, j; GLubyte *src; int stride; if (0) fprintf(stderr, "texture image %p\n", image->Data); if (image->Data == 0) return; /* FIXME: g400 luminance_alpha internal format */ switch (texelBytes) { case 1: switch (image->Format) { case GL_COLOR_INDEX: case GL_INTENSITY: case GL_LUMINANCE: case GL_ALPHA: src = (GLubyte *)image->Data + ( y * image->Width + x ); stride = (image->Width - width); for ( i = height ; i ; i-- ) { for ( j = width >> 2 ; j ; j-- ) { *destPtr++ = src[0] | ( src[1] << 8 ) | ( src[2] << 16 ) | ( src[3] << 24 ); src += 4; } src += stride; } break; default: goto format_error; } break; case 2: switch (image->Format) { case GL_RGB: src = (GLubyte *)image->Data + ( y * image->Width + x ) * 3; stride = (image->Width - width) * 3; for ( i = height ; i ; i-- ) { for ( j = width >> 1 ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR565(src[0],src[1],src[2]) | ( MGAPACKCOLOR565(src[3],src[4],src[5]) << 16 ); src += 6; } src += stride; } break; case GL_RGBA: src = (GLubyte *)image->Data + ( y * image->Width + x ) * 4; stride = (image->Width - width) * 4; for ( i = height ; i ; i-- ) { for ( j = width >> 1 ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR4444(src[0],src[1],src[2],src[3]) | ( MGAPACKCOLOR4444(src[4],src[5],src[6],src[7]) << 16 ); src += 8; } src += stride; } break; case GL_LUMINANCE: src = (GLubyte *)image->Data + ( y * image->Width + x ); stride = (image->Width - width); for ( i = height ; i ; i-- ) { for ( j = width >> 1 ; j ; j-- ) { /* FIXME: should probably use 555 texture to get true grey */ *destPtr++ = MGAPACKCOLOR565(src[0],src[0],src[0]) | ( MGAPACKCOLOR565(src[1],src[1],src[1]) << 16 ); src += 2; } src += stride; } break; case GL_INTENSITY: src = (GLubyte *)image->Data + ( y * image->Width + x ); stride = (image->Width - width); for ( i = height ; i ; i-- ) { for ( j = width >> 1 ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR4444(src[0],src[0],src[0],src[0]) | ( MGAPACKCOLOR4444(src[1],src[1],src[1],src[1]) << 16 ); src += 2; } src += stride; } break; case GL_ALPHA: src = (GLubyte *)image->Data + ( y * image->Width + x ); stride = (image->Width - width); for ( i = height ; i ; i-- ) { for ( j = width >> 1 ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR4444(255,255,255,src[0]) | ( MGAPACKCOLOR4444(255,255,255,src[1]) << 16 ); src += 2; } src += stride; } break; case GL_LUMINANCE_ALPHA: src = (GLubyte *)image->Data + ( y * image->Width + x ) * 2; stride = (image->Width - width) * 2; for ( i = height ; i ; i-- ) { for ( j = width >> 1 ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR4444(src[0],src[0],src[0],src[1]) | ( MGAPACKCOLOR4444(src[2],src[2],src[2],src[3]) << 16 ); src += 4; } src += stride; } break; default: goto format_error; } break; case 4: switch (image->Format) { case GL_RGB: src = (GLubyte *)image->Data + ( y * image->Width + x ) * 3; stride = (image->Width - width) * 3; for ( i = height ; i ; i-- ) { for ( j = width ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR8888(src[0],src[1],src[2], 255); src += 3; } src += stride; } break; case GL_RGBA: src = (GLubyte *)image->Data + ( y * image->Width + x ) * 4; stride = (image->Width - width) * 4; for ( i = height ; i ; i-- ) { for ( j = width ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR8888(src[0],src[1],src[2],src[3]); src += 4; } src += stride; } break; case GL_LUMINANCE: src = (GLubyte *)image->Data + ( y * image->Width + x ); stride = (image->Width - width); for ( i = height ; i ; i-- ) { for ( j = width ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR8888(src[0],src[0],src[0], 255); src += 1; } src += stride; } break; case GL_INTENSITY: src = (GLubyte *)image->Data + ( y * image->Width + x ); stride = (image->Width - width); for ( i = height ; i ; i-- ) { for ( j = width ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR8888(src[0],src[0],src[0],src[0]); src += 1; } src += stride; } break; case GL_ALPHA: src = (GLubyte *)image->Data + ( y * image->Width + x ); stride = (image->Width - width); for ( i = height ; i ; i-- ) { for ( j = width ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR8888(255,255,255,src[0]); src += 1; } src += stride; } break; case GL_LUMINANCE_ALPHA: src = (GLubyte *)image->Data + ( y * image->Width + x ) * 2; stride = (image->Width - width) * 2; for ( i = height ; i ; i-- ) { for ( j = width ; j ; j-- ) { *destPtr++ = MGAPACKCOLOR8888(src[0],src[0], src[0],src[1]); src += 2; } src += stride; } break; default: goto format_error; } break; default: goto format_error; } return; format_error: fprintf(stderr, "Unsupported texelBytes %i, image->Format %i\n", (int)texelBytes, (int)image->Format ); }