#ifndef __NOUVEAU_BUFFERS_H__ #define __NOUVEAU_BUFFERS_H__ #include #include "mtypes.h" #include "utils.h" #include "renderbuffer.h" #include "nouveau_mem.h" typedef struct nouveau_renderbuffer { struct gl_renderbuffer mesa; /* must be first! */ nouveau_mem *mem; void *map; int cpp; uint32_t offset; uint32_t pitch; } nouveau_renderbuffer_t; extern nouveau_renderbuffer_t *nouveau_renderbuffer_new(GLenum internalFormat); extern void nouveau_window_moved(GLcontext *); extern GLboolean nouveau_build_framebuffer(GLcontext *, struct gl_framebuffer *); extern nouveau_renderbuffer_t *nouveau_current_draw_buffer(GLcontext *); extern void nouveauInitBufferFuncs(struct dd_function_table *); #endif