/* * Copyright 2008 Corbin Simpson * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include "r500_fragprog.h" #include "../r300_reg.h" static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu) { struct prog_src_register reg = { 0, }; reg.File = PROGRAM_STATE_VAR; reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu); reg.Swizzle = SWIZZLE_WWWW; return reg; } /** * Transform TEX, TXP, TXB, and KIL instructions in the following way: * - implement texture compare (shadow extensions) * - extract non-native source / destination operands */ GLboolean r500_transform_TEX( struct radeon_compiler * c, struct rc_instruction * inst, void* data) { struct r300_fragment_program_compiler *compiler = (struct r300_fragment_program_compiler*)data; if (inst->I.Opcode != OPCODE_TEX && inst->I.Opcode != OPCODE_TXB && inst->I.Opcode != OPCODE_TXP && inst->I.Opcode != OPCODE_KIL) return GL_FALSE; /* ARB_shadow & EXT_shadow_funcs */ if (inst->I.Opcode != OPCODE_KIL && c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) { GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { inst->I.Opcode = OPCODE_MOV; if (comparefunc == GL_ALWAYS) { inst->I.SrcReg[0].File = PROGRAM_BUILTIN; inst->I.SrcReg[0].Swizzle = SWIZZLE_1111; } else { inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit); } return GL_TRUE; } else { GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode; struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst); struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp); struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad); int pass, fail; inst_rcp->I.Opcode = OPCODE_RCP; inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; inst_rcp->I.DstReg.Index = rc_find_free_temporary(c); inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0]; inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; inst_cmp->I.DstReg = inst->I.DstReg; inst->I.DstReg.File = PROGRAM_TEMPORARY; inst->I.DstReg.Index = rc_find_free_temporary(c); inst->I.DstReg.WriteMask = WRITEMASK_XYZW; inst_mad->I.Opcode = OPCODE_MAD; inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; inst_mad->I.DstReg.Index = rc_find_free_temporary(c); inst_mad->I.SrcReg[0] = inst->I.SrcReg[0]; inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ; inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY; inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index; inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY; inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index; if (depthmode == 0) /* GL_LUMINANCE */ inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); else if (depthmode == 2) /* GL_ALPHA */ inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW; /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW; else inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW; inst_cmp->I.Opcode = OPCODE_CMP; /* DstReg has been filled out above */ inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY; inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index; if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { pass = 1; fail = 2; } else { pass = 2; fail = 1; } inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN; inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111; inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit); } } /* Cannot write texture to output registers */ if (inst->I.Opcode != OPCODE_KIL && inst->I.DstReg.File != PROGRAM_TEMPORARY) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); inst_mov->I.Opcode = OPCODE_MOV; inst_mov->I.DstReg = inst->I.DstReg; inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY; inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c); inst->I.DstReg.File = PROGRAM_TEMPORARY; inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; inst->I.DstReg.WriteMask = WRITEMASK_XYZW; } /* Cannot read texture coordinate from constants file */ if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); inst_mov->I.Opcode = OPCODE_MOV; inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; inst_mov->I.DstReg.Index = rc_find_free_temporary(c); inst_mov->I.SrcReg[0] = inst->I.SrcReg[0]; reset_srcreg(&inst->I.SrcReg[0]); inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index; } return GL_TRUE; } GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) { GLuint relevant; int i; if (opcode == OPCODE_TEX || opcode == OPCODE_TXB || opcode == OPCODE_TXP || opcode == OPCODE_KIL) { if (reg.Abs) return GL_FALSE; if (opcode == OPCODE_KIL && (reg.Swizzle != SWIZZLE_NOOP || reg.Negate != NEGATE_NONE)) return GL_FALSE; if (reg.Negate) reg.Negate ^= NEGATE_XYZW; for(i = 0; i < 4; ++i) { GLuint swz = GET_SWZ(reg.Swizzle, i); if (swz == SWIZZLE_NIL) { reg.Negate &= ~(1 << i); continue; } if (swz >= 4) return GL_FALSE; } if (reg.Negate) return GL_FALSE; return GL_TRUE; } else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) { /* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles; * if it doesn't fit perfectly into a .xyzw case... */ if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs && !reg.Negate) return GL_TRUE; return GL_FALSE; } else { /* ALU instructions support almost everything */ if (reg.Abs) return GL_TRUE; relevant = 0; for(i = 0; i < 3; ++i) { GLuint swz = GET_SWZ(reg.Swizzle, i); if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO) relevant |= 1 << i; } if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant)) return GL_FALSE; return GL_TRUE; } } /** * Implement a MOV with a potentially non-native swizzle. * * The only thing we *cannot* do in an ALU instruction is per-component * negation. Therefore, we split the MOV into two instructions when necessary. */ void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) { GLuint negatebase[2] = { 0, 0 }; int i; for(i = 0; i < 4; ++i) { GLuint swz = GET_SWZ(src.Swizzle, i); if (swz == SWIZZLE_NIL) continue; negatebase[GET_BIT(src.Negate, i)] |= 1 << i; } for(i = 0; i <= 1; ++i) { if (!negatebase[i]) continue; struct rc_instruction *inst = rc_insert_new_instruction(s->Compiler, s->IP->Prev); inst->I.Opcode = OPCODE_MOV; inst->I.DstReg = dst; inst->I.DstReg.WriteMask = negatebase[i]; inst->I.SrcReg[0] = src; inst->I.SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW; } } static char *toswiz(int swiz_val) { switch(swiz_val) { case 0: return "R"; case 1: return "G"; case 2: return "B"; case 3: return "A"; case 4: return "0"; case 5: return "1/2"; case 6: return "1"; case 7: return "U"; } return NULL; } static char *toop(int op_val) { char *str = NULL; switch (op_val) { case 0: str = "MAD"; break; case 1: str = "DP3"; break; case 2: str = "DP4"; break; case 3: str = "D2A"; break; case 4: str = "MIN"; break; case 5: str = "MAX"; break; case 6: str = "Reserved"; break; case 7: str = "CND"; break; case 8: str = "CMP"; break; case 9: str = "FRC"; break; case 10: str = "SOP"; break; case 11: str = "MDH"; break; case 12: str = "MDV"; break; } return str; } static char *to_alpha_op(int op_val) { char *str = NULL; switch (op_val) { case 0: str = "MAD"; break; case 1: str = "DP"; break; case 2: str = "MIN"; break; case 3: str = "MAX"; break; case 4: str = "Reserved"; break; case 5: str = "CND"; break; case 6: str = "CMP"; break; case 7: str = "FRC"; break; case 8: str = "EX2"; break; case 9: str = "LN2"; break; case 10: str = "RCP"; break; case 11: str = "RSQ"; break; case 12: str = "SIN"; break; case 13: str = "COS"; break; case 14: str = "MDH"; break; case 15: str = "MDV"; break; } return str; } static char *to_mask(int val) { char *str = NULL; switch(val) { case 0: str = "NONE"; break; case 1: str = "R"; break; case 2: str = "G"; break; case 3: str = "RG"; break; case 4: str = "B"; break; case 5: str = "RB"; break; case 6: str = "GB"; break; case 7: str = "RGB"; break; case 8: str = "A"; break; case 9: str = "AR"; break; case 10: str = "AG"; break; case 11: str = "ARG"; break; case 12: str = "AB"; break; case 13: str = "ARB"; break; case 14: str = "AGB"; break; case 15: str = "ARGB"; break; } return str; } static char *to_texop(int val) { switch(val) { case 0: return "NOP"; case 1: return "LD"; case 2: return "TEXKILL"; case 3: return "PROJ"; case 4: return "LODBIAS"; case 5: return "LOD"; case 6: return "DXDY"; } return NULL; } void r500FragmentProgramDump(struct rX00_fragment_program_code *c) { struct r500_fragment_program_code *code = &c->code.r500; fprintf(stderr, "R500 Fragment Program:\n--------\n"); int n; uint32_t inst; uint32_t inst0; char *str = NULL; for (n = 0; n < code->inst_end+1; n++) { inst0 = inst = code->inst[n].inst0; fprintf(stderr,"%d\t0:CMN_INST 0x%08x:", n, inst); switch(inst & 0x3) { case R500_INST_TYPE_ALU: str = "ALU"; break; case R500_INST_TYPE_OUT: str = "OUT"; break; case R500_INST_TYPE_FC: str = "FC"; break; case R500_INST_TYPE_TEX: str = "TEX"; break; }; fprintf(stderr,"%s %s %s %s %s ", str, inst & R500_INST_TEX_SEM_WAIT ? "TEX_WAIT" : "", inst & R500_INST_LAST ? "LAST" : "", inst & R500_INST_NOP ? "NOP" : "", inst & R500_INST_ALU_WAIT ? "ALU WAIT" : ""); fprintf(stderr,"wmask: %s omask: %s\n", to_mask((inst >> 11) & 0xf), to_mask((inst >> 15) & 0xf)); switch(inst0 & 0x3) { case 0: case 1: fprintf(stderr,"\t1:RGB_ADDR 0x%08x:", code->inst[n].inst1); inst = code->inst[n].inst1; fprintf(stderr,"Addr0: %d%c, Addr1: %d%c, Addr2: %d%c, srcp:%d\n", inst & 0xff, (inst & (1<<8)) ? 'c' : 't', (inst >> 10) & 0xff, (inst & (1<<18)) ? 'c' : 't', (inst >> 20) & 0xff, (inst & (1<<28)) ? 'c' : 't', (inst >> 30)); fprintf(stderr,"\t2:ALPHA_ADDR 0x%08x:", code->inst[n].inst2); inst = code->inst[n].inst2; fprintf(stderr,"Addr0: %d%c, Addr1: %d%c, Addr2: %d%c, srcp:%d\n", inst & 0xff, (inst & (1<<8)) ? 'c' : 't', (inst >> 10) & 0xff, (inst & (1<<18)) ? 'c' : 't', (inst >> 20) & 0xff, (inst & (1<<28)) ? 'c' : 't', (inst >> 30)); fprintf(stderr,"\t3 RGB_INST: 0x%08x:", code->inst[n].inst3); inst = code->inst[n].inst3; fprintf(stderr,"rgb_A_src:%d %s/%s/%s %d rgb_B_src:%d %s/%s/%s %d\n", (inst) & 0x3, toswiz((inst >> 2) & 0x7), toswiz((inst >> 5) & 0x7), toswiz((inst >> 8) & 0x7), (inst >> 11) & 0x3, (inst >> 13) & 0x3, toswiz((inst >> 15) & 0x7), toswiz((inst >> 18) & 0x7), toswiz((inst >> 21) & 0x7), (inst >> 24) & 0x3); fprintf(stderr,"\t4 ALPHA_INST:0x%08x:", code->inst[n].inst4); inst = code->inst[n].inst4; fprintf(stderr,"%s dest:%d%s alp_A_src:%d %s %d alp_B_src:%d %s %d w:%d\n", to_alpha_op(inst & 0xf), (inst >> 4) & 0x7f, inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3, toswiz((inst >> 14) & 0x7), (inst >> 17) & 0x3, (inst >> 19) & 0x3, toswiz((inst >> 21) & 0x7), (inst >> 24) & 0x3, (inst >> 31) & 0x1); fprintf(stderr,"\t5 RGBA_INST: 0x%08x:", code->inst[n].inst5); inst = code->inst[n].inst5; fprintf(stderr,"%s dest:%d%s rgb_C_src:%d %s/%s/%s %d alp_C_src:%d %s %d\n", toop(inst & 0xf), (inst >> 4) & 0x7f, inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3, toswiz((inst >> 14) & 0x7), toswiz((inst >> 17) & 0x7), toswiz((inst >> 20) & 0x7), (inst >> 23) & 0x3, (inst >> 25) & 0x3, toswiz((inst >> 27) & 0x7), (inst >> 30) & 0x3); break; case 2: break; case 3: inst = code->inst[n].inst1; fprintf(stderr,"\t1:TEX_INST: 0x%08x: id: %d op:%s, %s, %s %s\n", inst, (inst >> 16) & 0xf, to_texop((inst >> 22) & 0x7), (inst & (1<<25)) ? "ACQ" : "", (inst & (1<<26)) ? "IGNUNC" : "", (inst & (1<<27)) ? "UNSCALED" : "SCALED"); inst = code->inst[n].inst2; fprintf(stderr,"\t2:TEX_ADDR: 0x%08x: src: %d%s %s/%s/%s/%s dst: %d%s %s/%s/%s/%s\n", inst, inst & 127, inst & (1<<7) ? "(rel)" : "", toswiz((inst >> 8) & 0x3), toswiz((inst >> 10) & 0x3), toswiz((inst >> 12) & 0x3), toswiz((inst >> 14) & 0x3), (inst >> 16) & 127, inst & (1<<23) ? "(rel)" : "", toswiz((inst >> 24) & 0x3), toswiz((inst >> 26) & 0x3), toswiz((inst >> 28) & 0x3), toswiz((inst >> 30) & 0x3)); fprintf(stderr,"\t3:TEX_DXDY: 0x%08x\n", code->inst[n].inst3); break; } fprintf(stderr,"\n"); } }