/* * Copyright 2009 Nicolai Hähnle * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef RADEON_COMPILER_H #define RADEON_COMPILER_H #include "main/mtypes.h" #include "shader/prog_instruction.h" #include "memory_pool.h" #include "radeon_code.h" struct rc_instruction { struct rc_instruction * Prev; struct rc_instruction * Next; struct prog_instruction I; }; struct rc_program { /** * Instructions.Next points to the first instruction, * Instructions.Prev points to the last instruction. */ struct rc_instruction Instructions; GLbitfield InputsRead; GLbitfield OutputsWritten; GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */ struct rc_constant_list Constants; }; struct radeon_compiler { struct memory_pool Pool; struct rc_program Program; GLboolean Debug; GLboolean Error; char * ErrorMsg; }; void rc_init(struct radeon_compiler * c); void rc_destroy(struct radeon_compiler * c); void rc_debug(struct radeon_compiler * c, const char * fmt, ...); void rc_error(struct radeon_compiler * c, const char * fmt, ...); void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program); void rc_move_input(struct radeon_compiler * c, unsigned input, struct prog_src_register new_input); void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask); void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output); void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input); struct r300_fragment_program_compiler { struct radeon_compiler Base; struct rX00_fragment_program_code *code; struct r300_fragment_program_external_state state; GLboolean is_r500; unsigned OutputDepth; unsigned OutputColor; }; void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c); struct r300_vertex_program_compiler { struct radeon_compiler Base; struct r300_vertex_program_code *code; GLbitfield RequiredOutputs; void (*SetHwInputOutput)(struct r300_vertex_program_compiler * c); }; void r3xx_compile_vertex_program(struct r300_vertex_program_compiler* c); #endif /* RADEON_COMPILER_H */