/************************************************************************** * * Copyright 2009 Maciej Cencora * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL THE AUTHOR(S) AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include #include "main/glheader.h" #include "main/context.h" #include "main/state.h" #include "main/enums.h" #include "main/simple_list.h" #include "r300_reg.h" #include "r300_context.h" #include "r300_emit.h" #include "r300_render.h" #include "r300_state.h" #include "r300_tex.h" #include "r300_cmdbuf.h" #include "radeon_buffer_objects.h" #include "radeon_common_context.h" #include "tnl/tnl.h" #include "tnl/t_vp_build.h" #include "vbo/vbo_context.h" static int getTypeSize(GLenum type) { switch (type) { case GL_DOUBLE: return sizeof(GLdouble); case GL_HALF_FLOAT: return sizeof(GLhalfARB); case GL_FLOAT: return sizeof(GLfloat); case GL_INT: return sizeof(GLint); case GL_UNSIGNED_INT: return sizeof(GLuint); case GL_SHORT: return sizeof(GLshort); case GL_UNSIGNED_SHORT: return sizeof(GLushort); case GL_BYTE: return sizeof(GLbyte); case GL_UNSIGNED_BYTE: return sizeof(GLubyte); default: assert(0); return 0; } } static void r300FixupIndexBuffer(struct gl_context *ctx, const struct _mesa_index_buffer *mesa_ind_buf) { r300ContextPtr r300 = R300_CONTEXT(ctx); GLvoid *src_ptr; GLuint *out; int i; GLboolean mapped_named_bo = GL_FALSE; if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) { ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj); mapped_named_bo = GL_TRUE; assert(mesa_ind_buf->obj->Pointer != NULL); } src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, "%s: Fixing index buffer format. type %d\n", __func__, mesa_ind_buf->type); if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) { GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1); GLubyte *in = (GLubyte *)src_ptr; radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) { *out++ = in[i] | in[i + 1] << 16; } if (i < mesa_ind_buf->count) { *out++ = in[i]; } radeon_bo_unmap(r300->ind_buf.bo); #if MESA_BIG_ENDIAN } else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */ GLushort *in = (GLushort *)src_ptr; GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1); radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) { *out++ = in[i] | in[i + 1] << 16; } if (i < mesa_ind_buf->count) { *out++ = in[i]; } radeon_bo_unmap(r300->ind_buf.bo); #endif } r300->ind_buf.is_32bit = GL_FALSE; r300->ind_buf.count = mesa_ind_buf->count; if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj); } } static void r300SetupIndexBuffer(struct gl_context *ctx, const struct _mesa_index_buffer *mesa_ind_buf) { r300ContextPtr r300 = R300_CONTEXT(ctx); if (!mesa_ind_buf) { r300->ind_buf.bo = NULL; return; } radeon_print(RADEON_RENDER, RADEON_TRACE, "%s\n", __func__); #if MESA_BIG_ENDIAN if (mesa_ind_buf->type == GL_UNSIGNED_INT) { #else if (mesa_ind_buf->type != GL_UNSIGNED_BYTE) { #endif const GLvoid *src_ptr; GLvoid *dst_ptr; GLboolean mapped_named_bo = GL_FALSE; if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) { ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj); assert(mesa_ind_buf->obj->Pointer != NULL); mapped_named_bo = GL_TRUE; } src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); const GLuint size = mesa_ind_buf->count * getTypeSize(mesa_ind_buf->type); radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4); radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); memcpy(dst_ptr, src_ptr, size); radeon_bo_unmap(r300->ind_buf.bo); r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); r300->ind_buf.count = mesa_ind_buf->count; if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj); } } else { r300FixupIndexBuffer(ctx, mesa_ind_buf); } } #define CONVERT( TYPE, MACRO ) do { \ GLuint i, j, sz; \ sz = input->Size; \ if (input->Normalized) { \ for (i = 0; i < count; i++) { \ const TYPE *in = (TYPE *)src_ptr; \ for (j = 0; j < sz; j++) { \ *dst_ptr++ = MACRO(*in); \ in++; \ } \ src_ptr += stride; \ } \ } else { \ for (i = 0; i < count; i++) { \ const TYPE *in = (TYPE *)src_ptr; \ for (j = 0; j < sz; j++) { \ *dst_ptr++ = (GLfloat)(*in); \ in++; \ } \ src_ptr += stride; \ } \ } \ } while (0) /** * Convert attribute data type to float * If the attribute uses named buffer object replace the bo with newly allocated bo */ static void r300ConvertAttrib(struct gl_context *ctx, int count, const struct gl_client_array *input, struct vertex_attribute *attr) { r300ContextPtr r300 = R300_CONTEXT(ctx); const GLvoid *src_ptr; GLboolean mapped_named_bo = GL_FALSE; GLfloat *dst_ptr; GLuint stride; stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB; /* Convert value for first element only */ if (input->StrideB == 0) count = 1; if (input->BufferObj->Name) { if (!input->BufferObj->Pointer) { ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); mapped_named_bo = GL_TRUE; } src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); } else { src_ptr = input->Ptr; } radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32); radeon_bo_map(attr->bo, 1); dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, "%s: Converting vertex attributes, attribute data format %x," "stride %d, components %d\n" , __FUNCTION__, input->Type , stride, input->Size); assert(src_ptr != NULL); switch (input->Type) { case GL_DOUBLE: CONVERT(GLdouble, (GLfloat)); break; case GL_UNSIGNED_INT: CONVERT(GLuint, UINT_TO_FLOAT); break; case GL_INT: CONVERT(GLint, INT_TO_FLOAT); break; case GL_UNSIGNED_SHORT: CONVERT(GLushort, USHORT_TO_FLOAT); break; case GL_SHORT: CONVERT(GLshort, SHORT_TO_FLOAT); break; case GL_UNSIGNED_BYTE: assert(input->Format != GL_BGRA); CONVERT(GLubyte, UBYTE_TO_FLOAT); break; case GL_BYTE: CONVERT(GLbyte, BYTE_TO_FLOAT); break; default: assert(0); break; } radeon_bo_unmap(attr->bo); if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); } } static void r300AlignDataToDword(struct gl_context *ctx, const struct gl_client_array *input, int count, struct vertex_attribute *attr) { r300ContextPtr r300 = R300_CONTEXT(ctx); const int dst_stride = (input->StrideB + 3) & ~3; const int size = getTypeSize(input->Type) * input->Size * count; GLboolean mapped_named_bo = GL_FALSE; radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32); radeon_bo_map(attr->bo, 1); if (!input->BufferObj->Pointer) { ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); mapped_named_bo = GL_TRUE; } radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, "%s. Vertex alignment doesn't match hw requirements.\n", __func__); { GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset); int i; for (i = 0; i < count; ++i) { memcpy(dst_ptr, src_ptr, input->StrideB); src_ptr += input->StrideB; dst_ptr += dst_stride; } } if (mapped_named_bo) { ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); } radeon_bo_unmap(attr->bo); attr->stride = dst_stride; } static void r300TranslateAttrib(struct gl_context *ctx, GLuint attr, int count, const struct gl_client_array *input) { r300ContextPtr r300 = R300_CONTEXT(ctx); struct r300_vertex_buffer *vbuf = &r300->vbuf; struct vertex_attribute r300_attr = { 0 }; GLenum type; GLuint stride; radeon_print(RADEON_RENDER, RADEON_TRACE, "%s\n", __func__); stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB; if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT || #if MESA_BIG_ENDIAN getTypeSize(input->Type) != 4 || #endif stride < 4) { type = GL_FLOAT; if (input->StrideB == 0) { r300_attr.stride = 0; } else { r300_attr.stride = sizeof(GLfloat) * input->Size; } r300_attr.dwords = input->Size; r300_attr.is_named_bo = GL_FALSE; } else { type = input->Type; r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4; if (!input->BufferObj->Name) { if (input->StrideB == 0) { r300_attr.stride = 0; } else { r300_attr.stride = (getTypeSize(type) * input->Size + 3) & ~3; } r300_attr.is_named_bo = GL_FALSE; } } r300_attr.size = input->Size; r300_attr.element = attr; r300_attr.dst_loc = vbuf->num_attribs; switch (type) { case GL_FLOAT: switch (input->Size) { case 1: r300_attr.data_type = R300_DATA_TYPE_FLOAT_1; break; case 2: r300_attr.data_type = R300_DATA_TYPE_FLOAT_2; break; case 3: r300_attr.data_type = R300_DATA_TYPE_FLOAT_3; break; case 4: r300_attr.data_type = R300_DATA_TYPE_FLOAT_4; break; } r300_attr._signed = 0; r300_attr.normalize = 0; break; case GL_HALF_FLOAT: switch (input->Size) { case 1: case 2: r300_attr.data_type = R300_DATA_TYPE_FLT16_2; break; case 3: case 4: r300_attr.data_type = R300_DATA_TYPE_FLT16_4; break; } break; case GL_SHORT: r300_attr._signed = 1; r300_attr.normalize = input->Normalized; switch (input->Size) { case 1: case 2: r300_attr.data_type = R300_DATA_TYPE_SHORT_2; break; case 3: case 4: r300_attr.data_type = R300_DATA_TYPE_SHORT_4; break; } break; case GL_BYTE: r300_attr._signed = 1; r300_attr.normalize = input->Normalized; r300_attr.data_type = R300_DATA_TYPE_BYTE; break; case GL_UNSIGNED_SHORT: r300_attr._signed = 0; r300_attr.normalize = input->Normalized; switch (input->Size) { case 1: case 2: r300_attr.data_type = R300_DATA_TYPE_SHORT_2; break; case 3: case 4: r300_attr.data_type = R300_DATA_TYPE_SHORT_4; break; } break; case GL_UNSIGNED_BYTE: r300_attr._signed = 0; r300_attr.normalize = input->Normalized; if (input->Format == GL_BGRA) r300_attr.data_type = R300_DATA_TYPE_D3DCOLOR; else r300_attr.data_type = R300_DATA_TYPE_BYTE; break; default: case GL_DOUBLE: case GL_INT: case GL_UNSIGNED_INT: assert(0); break; } switch (input->Size) { case 4: r300_attr.swizzle = SWIZZLE_XYZW; break; case 3: r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE); break; case 2: r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE); break; case 1: r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE); break; } r300_attr.write_mask = MASK_XYZW; vbuf->attribs[vbuf->num_attribs] = r300_attr; ++vbuf->num_attribs; } static void r300SetVertexFormat(struct gl_context *ctx, const struct gl_client_array *arrays[], int count) { r300ContextPtr r300 = R300_CONTEXT(ctx); struct r300_vertex_buffer *vbuf = &r300->vbuf; radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s\n", __func__); { int i, tmp; tmp = r300->selected_vp->code.InputsRead; i = 0; vbuf->num_attribs = 0; while (tmp) { /* find first enabled bit */ while (!(tmp & 1)) { tmp >>= 1; ++i; } r300TranslateAttrib(ctx, i, count, arrays[i]); tmp >>= 1; ++i; } } r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS); if (r300->fallback) return; } static void r300AllocDmaRegions(struct gl_context *ctx, const struct gl_client_array *input[], int count) { r300ContextPtr r300 = R300_CONTEXT(ctx); struct r300_vertex_buffer *vbuf = &r300->vbuf; GLuint stride; int ret; int i, index; radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: count %d num_attribs %d\n", __func__, count, vbuf->num_attribs); for (index = 0; index < vbuf->num_attribs; index++) { struct radeon_aos *aos = &r300->radeon.tcl.aos[index]; i = vbuf->attribs[index].element; stride = (input[i]->StrideB == 0) ? getTypeSize(input[i]->Type) * input[i]->Size : input[i]->StrideB; if (input[i]->Type == GL_DOUBLE || input[i]->Type == GL_UNSIGNED_INT || input[i]->Type == GL_INT || #if MESA_BIG_ENDIAN getTypeSize(input[i]->Type) != 4 || #endif stride < 4) { r300ConvertAttrib(ctx, count, input[i], &vbuf->attribs[index]); } else { if (input[i]->BufferObj->Name) { if (stride % 4 != 0 || (intptr_t)input[i]->Ptr % 4 != 0) { r300AlignDataToDword(ctx, input[i], count, &vbuf->attribs[index]); vbuf->attribs[index].is_named_bo = GL_FALSE; } else { vbuf->attribs[index].stride = input[i]->StrideB; vbuf->attribs[index].bo_offset = (intptr_t) input[i]->Ptr; vbuf->attribs[index].bo = get_radeon_buffer_object(input[i]->BufferObj)->bo; vbuf->attribs[index].is_named_bo = GL_TRUE; } } else { int size; int local_count = count; uint32_t *dst; if (input[i]->StrideB == 0) { size = getTypeSize(input[i]->Type) * input[i]->Size; local_count = 1; } else { size = getTypeSize(input[i]->Type) * input[i]->Size * local_count; } radeonAllocDmaRegion(&r300->radeon, &vbuf->attribs[index].bo, &vbuf->attribs[index].bo_offset, size, 32); radeon_bo_map(vbuf->attribs[index].bo, 1); assert(vbuf->attribs[index].bo->ptr != NULL); dst = (uint32_t *)ADD_POINTERS(vbuf->attribs[index].bo->ptr, vbuf->attribs[index].bo_offset); switch (vbuf->attribs[index].dwords) { case 1: radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count); break; case 2: radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count); break; case 3: radeonEmitVec12(dst, input[i]->Ptr, input[i]->StrideB, local_count); break; case 4: radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); break; default: assert(0); break; } radeon_bo_unmap(vbuf->attribs[index].bo); } } aos->count = vbuf->attribs[index].stride == 0 ? 1 : count; aos->stride = vbuf->attribs[index].stride / sizeof(float); aos->components = vbuf->attribs[index].dwords; aos->bo = vbuf->attribs[index].bo; aos->offset = vbuf->attribs[index].bo_offset; if (vbuf->attribs[index].is_named_bo) { radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, r300->vbuf.attribs[index].bo, RADEON_GEM_DOMAIN_GTT, 0); } } r300->radeon.tcl.aos_count = vbuf->num_attribs; ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, first_elem(&r300->radeon.dma.reserved)->bo, RADEON_GEM_DOMAIN_GTT, 0); r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, ret); } static void r300FreeData(struct gl_context *ctx) { /* Need to zero tcl.aos[n].bo and tcl.elt_dma_bo * to prevent double unref in radeonReleaseArrays * called during context destroy */ radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s\n", __func__); r300ContextPtr r300 = R300_CONTEXT(ctx); { int i; for (i = 0; i < r300->vbuf.num_attribs; i++) { if (!r300->vbuf.attribs[i].is_named_bo) { radeon_bo_unref(r300->vbuf.attribs[i].bo); } r300->radeon.tcl.aos[i].bo = NULL; } } { if (r300->ind_buf.bo != NULL) { radeon_bo_unref(r300->ind_buf.bo); } } } static GLuint r300PredictTryDrawPrimsSize(struct gl_context *ctx, GLuint nr_prims, const struct _mesa_prim *prim) { struct r300_context *r300 = R300_CONTEXT(ctx); struct r300_vertex_buffer *vbuf = &r300->vbuf; GLboolean flushed; GLuint dwords; GLuint state_size; int i; GLuint extra_prims = 0; /* Check for primitive splitting. */ for (i = 0; i < nr_prims; ++i) { const GLuint num_verts = r300NumVerts(r300, prim[i].count, prim[i].mode); extra_prims += num_verts/(65535 - 32); } nr_prims += extra_prims; dwords = 2*CACHE_FLUSH_BUFSZ; dwords += PRE_EMIT_STATE_BUFSZ; dwords += (AOS_BUFSZ(vbuf->num_attribs) + SCISSORS_BUFSZ*2 + FIREAOS_BUFSZ )*nr_prims; state_size = radeonCountStateEmitSize(&r300->radeon); flushed = rcommonEnsureCmdBufSpace(&r300->radeon, dwords + state_size, __FUNCTION__); if (flushed) dwords += radeonCountStateEmitSize(&r300->radeon); else dwords += state_size; radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: total prediction size is %d.\n", __FUNCTION__, dwords); return dwords; } static GLboolean r300TryDrawPrims(struct gl_context *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index ) { struct r300_context *r300 = R300_CONTEXT(ctx); GLuint i; radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s: %u (%d-%d) cs begin at %d\n", __FUNCTION__, nr_prims, min_index, max_index, r300->radeon.cmdbuf.cs->cdw ); if (ctx->NewState) _mesa_update_state( ctx ); if (r300->options.hw_tcl_enabled) _tnl_UpdateFixedFunctionProgram(ctx); r300UpdateShaders(r300); r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx)); r300SetVertexFormat(ctx, arrays, max_index + 1); if (r300->fallback) return GL_FALSE; r300SetupVAP(ctx, r300->selected_vp->code.InputsRead, r300->selected_vp->code.OutputsWritten); r300UpdateShaderStates(r300); /* ensure we have the cmd buf space in advance to cover * the state + DMA AOS pointers */ GLuint emit_end = r300PredictTryDrawPrimsSize(ctx, nr_prims, prim) + r300->radeon.cmdbuf.cs->cdw; r300SetupIndexBuffer(ctx, ib); r300AllocDmaRegions(ctx, arrays, max_index + 1); if (r300->fallback) return GL_FALSE; r300EmitCacheFlush(r300); radeonEmitState(&r300->radeon); for (i = 0; i < nr_prims; ++i) { r300RunRenderPrimitive(ctx, prim[i].start, prim[i].start + prim[i].count, prim[i].mode); } r300EmitCacheFlush(r300); r300FreeData(ctx); radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: %u (%d-%d) cs ending at %d\n", __FUNCTION__, nr_prims, min_index, max_index, r300->radeon.cmdbuf.cs->cdw ); if (emit_end < r300->radeon.cmdbuf.cs->cdw) WARN_ONCE("Rendering was %d commands larger than predicted size." " We might overflow command buffer.\n", r300->radeon.cmdbuf.cs->cdw - emit_end); return GL_TRUE; } static void r300DrawPrims(struct gl_context *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLboolean index_bounds_valid, GLuint min_index, GLuint max_index) { GLboolean retval; struct r300_context *r300 = R300_CONTEXT(ctx); radeonContextPtr radeon = &r300->radeon; radeon_prepare_render(radeon); /* This check should get folded into just the places that * min/max index are really needed. */ if (!index_bounds_valid) { vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index); } if (min_index) { radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT, "%s: Rebasing primitives. %p nr_prims %d min_index %u max_index %u\n", __func__, prim, nr_prims, min_index, max_index); vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims ); return; } /* Make an attempt at drawing */ retval = r300TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); /* If failed run tnl pipeline - it should take care of fallbacks */ if (!retval) _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); } void r300InitDraw(struct gl_context *ctx) { struct vbo_context *vbo = vbo_context(ctx); vbo->draw_prims = r300DrawPrims; }