#include "main/glheader.h" #include "shader/program.h" #include "tnl/tnl.h" #include "r600_context.h" #include "r600_fragprog.h" static struct gl_program *r600NewProgram(GLcontext * ctx, GLenum target, GLuint id) { r600ContextPtr rmesa = R600_CONTEXT(ctx); struct r600_vertex_program_cont *vp; struct r600_fragment_program *r600_fp; switch (target) { case GL_VERTEX_STATE_PROGRAM_NV: case GL_VERTEX_PROGRAM_ARB: vp = CALLOC_STRUCT(r600_vertex_program_cont); return _mesa_init_vertex_program(ctx, &vp->mesa_program, target, id); case GL_FRAGMENT_PROGRAM_ARB: r600_fp = CALLOC_STRUCT(r600_fragment_program); return _mesa_init_fragment_program(ctx, &r600_fp->mesa_program, target, id); case GL_FRAGMENT_PROGRAM_NV: r600_fp = CALLOC_STRUCT(r600_fragment_program); return _mesa_init_fragment_program(ctx, &r600_fp->mesa_program, target, id); default: _mesa_problem(ctx, "Bad target in r600NewProgram"); } return NULL; } static void r600DeleteProgram(GLcontext * ctx, struct gl_program *prog) { _mesa_delete_program(ctx, prog); } static void r600ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog) { r600ContextPtr rmesa = R600_CONTEXT(ctx); struct r600_vertex_program_cont *vp = (void *)prog; struct r600_fragment_program *r600_fp = (struct r600_fragment_program *)prog; switch (target) { case GL_VERTEX_PROGRAM_ARB: vp->progs = NULL; break; case GL_FRAGMENT_PROGRAM_ARB: r600_fp->translated = GL_FALSE; break; } /* need this for tcl fallbacks */ _tnl_program_string(ctx, target, prog); } static GLboolean r600IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog) { return GL_TRUE; } void r600InitShaderFuncs(struct dd_function_table *functions) { functions->NewProgram = r600NewProgram; functions->DeleteProgram = r600DeleteProgram; functions->ProgramStringNotify = r600ProgramStringNotify; functions->IsProgramNative = r600IsProgramNative; }