/************************************************************************** * * Copyright 2008 Red Hat Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "main/imports.h" #include "main/macros.h" #include "main/mtypes.h" #include "main/fbobject.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/context.h" #include "main/texformat.h" #include "main/texrender.h" #include "radeon_common.h" static struct gl_framebuffer * radeon_new_framebuffer(GLcontext *ctx, GLuint name) { return _mesa_new_framebuffer(ctx, name); } static void radeon_delete_renderbuffer(struct gl_renderbuffer *rb) { GET_CURRENT_CONTEXT(ctx); struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb); ASSERT(rrb); if (rrb && rrb->bo) { radeon_bo_unref(rrb->bo); } _mesa_free(rrb); } static void radeon_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, GLuint width, GLuint height) { } static void * radeon_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) { return NULL; } /** * Called via glRenderbufferStorageEXT() to set the format and allocate * storage for a user-created renderbuffer. */ static GLboolean radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { struct radeon_context *radeon = RADEON_CONTEXT(ctx); struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb); GLboolean software_buffer = GL_FALSE; int cpp; ASSERT(rb->Name != 0); if (software_buffer) { return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat, width, height); } else { /* TODO Alloc a BO */ return GL_TRUE; } } static struct gl_renderbuffer * radeon_new_renderbuffer(GLcontext * ctx, GLuint name) { struct radeon_renderbuffer *rrb; rrb = CALLOC_STRUCT(radeon_renderbuffer); if (!rrb) return NULL; _mesa_init_renderbuffer(&rrb->base, name); rrb->base.ClassID = RADEON_RB_CLASS; rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_alloc_renderbuffer_storage; rrb->base.GetPointer = radeon_get_pointer; return &rrb->base; } static void radeon_bind_framebuffer(GLcontext * ctx, GLenum target, struct gl_framebuffer *fb, struct gl_framebuffer *fbread) { if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) { radeon_draw_buffer(ctx, fb); } else { /* don't need to do anything if target == GL_READ_FRAMEBUFFER_EXT */ } } static void radeon_framebuffer_renderbuffer(GLcontext * ctx, struct gl_framebuffer *fb, GLenum attachment, struct gl_renderbuffer *rb) { radeonFlush(ctx); _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb); radeon_draw_buffer(ctx, fb); } static struct radeon_renderbuffer * radeon_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage) { } static void radeon_render_texture(GLcontext * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { } static void radeon_finish_render_texture(GLcontext * ctx, struct gl_renderbuffer_attachment *att) { } static void radeon_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) { } static void radeon_blit_framebuffer(GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { } void radeon_fbo_init(struct radeon_context *radeon) { radeon->glCtx->Driver.NewFramebuffer = radeon_new_framebuffer; radeon->glCtx->Driver.NewRenderbuffer = radeon_new_renderbuffer; radeon->glCtx->Driver.BindFramebuffer = radeon_bind_framebuffer; radeon->glCtx->Driver.FramebufferRenderbuffer = radeon_framebuffer_renderbuffer; radeon->glCtx->Driver.RenderTexture = radeon_render_texture; radeon->glCtx->Driver.FinishRenderTexture = radeon_finish_render_texture; radeon->glCtx->Driver.ResizeBuffers = radeon_resize_buffers; radeon->glCtx->Driver.ValidateFramebuffer = radeon_validate_framebuffer; radeon->glCtx->Driver.BlitFramebuffer = radeon_blit_framebuffer; }