/* * Copyright (C) 2009 Maciej Cencora * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include "radeon_common.h" #include "radeon_texture.h" #include "main/image.h" #include "main/teximage.h" #include "main/texstate.h" #include "drivers/common/meta.h" #include "radeon_mipmap_tree.h" static GLboolean do_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, struct radeon_tex_obj *tobj, radeon_texture_image *timg, GLint dstx, GLint dsty, GLint x, GLint y, GLsizei width, GLsizei height) { radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_renderbuffer *rrb; if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) { rrb = radeon_get_depthbuffer(radeon); } else { rrb = radeon_get_colorbuffer(radeon); } if (!timg->mt) { radeon_validate_texture_miptree(ctx, &tobj->base); } assert(rrb && rrb->bo); assert(timg->mt->bo); assert(timg->base.Width >= dstx + width); assert(timg->base.Height >= dsty + height); intptr_t src_offset = rrb->draw_offset; intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, _mesa_tex_target_to_face(target), level); if (0) { fprintf(stderr, "%s: copying to face %d, level %d\n", __FUNCTION__, _mesa_tex_target_to_face(target), level); fprintf(stderr, "to: x %d, y %d, offset %d\n", dstx, dsty, (uint32_t) dst_offset); fprintf(stderr, "from (%dx%d) width %d, height %d, offset %d, pitch %d\n", x, y, rrb->base.Width, rrb->base.Height, (uint32_t) src_offset, rrb->pitch/rrb->cpp); fprintf(stderr, "src size %d, dst size %d\n", rrb->bo->size, timg->mt->bo->size); } /* blit from src buffer to texture */ return radeon->vtbl.blit(ctx, rrb->bo, src_offset, rrb->base.Format, rrb->pitch/rrb->cpp, rrb->base.Width, rrb->base.Height, x, y, timg->mt->bo, dst_offset, timg->base.TexFormat, timg->mt->levels[level].rowstride / _mesa_get_format_bytes(timg->base.TexFormat), timg->base.Width, timg->base.Height, dstx, dsty, width, height, 1); } void radeonCopyTexImage2D(GLcontext *ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); int srcx, srcy, dstx, dsty; if (border) goto fail; /* Setup or redefine the texture object, mipmap tree and texture * image. Don't populate yet. */ ctx->Driver.TexImage2D(ctx, target, level, internalFormat, width, height, border, GL_RGBA, GL_UNSIGNED_BYTE, NULL, &ctx->DefaultPacking, texObj, texImage); srcx = x; srcy = y; dstx = 0; dsty = 0; if (!_mesa_clip_copytexsubimage(ctx, &dstx, &dsty, &srcx, &srcy, &width, &height)) { return; } if (!do_copy_texsubimage(ctx, target, level, radeon_tex_obj(texObj), (radeon_texture_image *)texImage, 0, 0, x, y, width, height)) { goto fail; } return; fail: _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y, width, height, border); } void radeonCopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = _mesa_select_tex_image(ctx, texObj, target, level); if (!do_copy_texsubimage(ctx, target, level, radeon_tex_obj(texObj), (radeon_texture_image *)texImage, xoffset, yoffset, x, y, width, height)) { //DEBUG_FALLBACKS _mesa_meta_CopyTexSubImage2D(ctx, target, level, xoffset, yoffset, x, y, width, height); } }