/* * Copyright (C) 2009 Maciej Cencora. * Copyright (C) 2008 Nicolai Haehnle. * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. * * The Weather Channel (TM) funded Tungsten Graphics to develop the * initial release of the Radeon 8500 driver under the XFree86 license. * This notice must be preserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include "radeon_common_context.h" #include "radeon_texture.h" #include "radeon_mipmap_tree.h" #include "main/texgetimage.h" /** * Need to map texture image into memory before copying image data, * then unmap it. */ static void radeon_get_tex_image(struct gl_context * ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels, struct gl_texture_object *texObj, struct gl_texture_image *texImage, int compressed) { radeon_texture_image *image = get_radeon_texture_image(texImage); radeon_print(RADEON_TEXTURE, RADEON_NORMAL, "%s(%p, tex %p, image %p) compressed %d.\n", __func__, ctx, texObj, image, compressed); if (image->mt) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); /* Map the texture image read-only */ if (radeon_bo_is_referenced_by_cs(image->mt->bo, rmesa->cmdbuf.cs)) { radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, "%s: called for texture that is queued for GPU processing\n", __func__); radeon_firevertices(rmesa); } radeon_teximage_map(image, GL_FALSE); } else { /* Image hasn't been uploaded to a miptree yet */ assert(image->base.Data); } if (compressed) { /* FIXME: this can't work for small textures (mips) which use different hw stride */ _mesa_get_compressed_teximage(ctx, target, level, pixels, texObj, texImage); } else { _mesa_get_teximage(ctx, target, level, format, type, pixels, texObj, texImage); } if (image->mt) { radeon_teximage_unmap(image); } } void radeonGetTexImage(struct gl_context * ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { radeon_get_tex_image(ctx, target, level, format, type, pixels, texObj, texImage, 0); } void radeonGetCompressedTexImage(struct gl_context *ctx, GLenum target, GLint level, GLvoid *pixels, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { radeon_get_tex_image(ctx, target, level, 0, 0, pixels, texObj, texImage, 1); }