/* * Author: Max Lingua */ #include "s3v_context.h" #include "s3v_vb.h" #include "context.h" #include "mmath.h" #include "matrix.h" #include "s3v_dri.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" #include "array_cache/acache.h" /* #define DEBUG(str) printf str */ static GLboolean s3vInitDriver(__DRIscreenPrivate *sPriv) { sPriv->private = (void *) s3vCreateScreen( sPriv ); if (!sPriv->private) { s3vDestroyScreen( sPriv ); return GL_FALSE; } return GL_TRUE; } static void s3vDestroyContext(__DRIcontextPrivate *driContextPriv) { s3vContextPtr vmesa = (s3vContextPtr)driContextPriv->driverPrivate; if (vmesa) { _swsetup_DestroyContext( vmesa->glCtx ); _tnl_DestroyContext( vmesa->glCtx ); _ac_DestroyContext( vmesa->glCtx ); _swrast_DestroyContext( vmesa->glCtx ); s3vFreeVB( vmesa->glCtx ); /* free the Mesa context */ vmesa->glCtx->DriverCtx = NULL; _mesa_destroy_context(vmesa->glCtx); Xfree(vmesa); driContextPriv->driverPrivate = NULL; } } static GLboolean s3vCreateBuffer( Display *dpy, __DRIscreenPrivate *driScrnPriv, __DRIdrawablePrivate *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { if (isPixmap) { return GL_FALSE; /* not implemented */ } else { driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer(mesaVis, GL_FALSE, /* software depth buffer? */ mesaVis->stencilBits > 0, mesaVis->accumRedBits > 0, mesaVis->alphaBits > 0 ); return (driDrawPriv->driverPrivate != NULL); } } static void s3vDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate)); } static void s3vSwapBuffers(Display *dpy, void *drawablePrivate) { __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; __DRIscreenPrivate *sPriv; GLcontext *ctx; s3vContextPtr vmesa; s3vScreenPtr s3vscrn; vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; sPriv = vmesa->driScreen; s3vscrn = vmesa->s3vScreen; ctx = vmesa->glCtx; DEBUG(("*** s3vSwapBuffers ***\n")); /* DMAFLUSH(); */ _mesa_swapbuffers( ctx ); vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; /* driScrnPriv = vmesa->driScreen; */ /* if (vmesa->EnabledFlags & S3V_BACK_BUFFER) */ /* _mesa_swapbuffers( ctx ); */ #if 1 { int x0, y0, x1, y1; /* int nRect = dPriv->numClipRects; XF86DRIClipRectPtr pRect = dPriv->pClipRects; __DRIscreenPrivate *driScrnPriv = vmesa->driScreen; */ /* DEBUG(("s3vSwapBuffers: S3V_BACK_BUFFER = 1 - nClip = %i\n", nRect)); */ /* vmesa->drawOffset=vmesa->s3vScreen->backOffset; */ x0 = dPriv->x; y0 = dPriv->y; x1 = x0 + dPriv->w - 1; y1 = y0 + dPriv->h - 1; DMAOUT_CHECK(BITBLT_SRC_BASE, 15); DMAOUT(vmesa->s3vScreen->backOffset); DMAOUT(0); /* 0xc0000000 */ DMAOUT( ((x0 << 16) | x1) ); DMAOUT( ((y0 << 16) | y1) ); DMAOUT( (vmesa->DestStride << 16) | vmesa->SrcStride ); DMAOUT( (~(0)) ); DMAOUT( (~(0)) ); DMAOUT(0); DMAOUT(0); /* FIXME */ DMAOUT(0); DMAOUT(0); DMAOUT( (0x01 | /* Autoexecute */ 0x02 | /* clip */ 0x04 | /* 16 bit */ 0x20 | /* draw */ 0x400 | /* word alignment (bit 10=1) */ (0x2 << 11) | /* offset = 1 byte */ (0xCC << 17) | /* rop #204 */ (0x3 << 25)) ); /* l-r, t-b */ DMAOUT(vmesa->ScissorWH); DMAOUT( /* 0 */ vmesa->SrcXY ); DMAOUT( (dPriv->x << 16) | dPriv->y ); DMAFINISH(); DMAFLUSH(); vmesa->restore_primitive = -1; } #endif } static GLboolean s3vMakeCurrent(__DRIcontextPrivate *driContextPriv, __DRIdrawablePrivate *driDrawPriv, __DRIdrawablePrivate *driReadPriv) { int x1,x2,y1,y2; int cx, cy, cw, ch; unsigned int src_stride, dest_stride; int cl; s3vContextPtr vmesa; __DRIdrawablePrivate *dPriv = driDrawPriv; DEBUG(("s3vMakeCurrent\n")); DEBUG(("dPriv->x=%i y=%i w=%i h=%i\n", dPriv->x, dPriv->y, dPriv->w, dPriv->h)); if (driContextPriv) { GET_CURRENT_CONTEXT(ctx); s3vContextPtr oldVirgeCtx = ctx ? S3V_CONTEXT(ctx) : NULL; s3vContextPtr newVirgeCtx = (s3vContextPtr) driContextPriv->driverPrivate; if ( newVirgeCtx != oldVirgeCtx ) { newVirgeCtx->dirty = ~0; cl = 1; DEBUG(("newVirgeCtx != oldVirgeCtx\n")); /* s3vUpdateClipping(newVirgeCtx->glCtx ); */ } if (newVirgeCtx->driDrawable != driDrawPriv) { newVirgeCtx->driDrawable = driDrawPriv; DEBUG(("driDrawable != driDrawPriv\n")); s3vUpdateWindow ( newVirgeCtx->glCtx ); s3vUpdateViewportOffset( newVirgeCtx->glCtx ); /* s3vUpdateClipping(newVirgeCtx->glCtx ); */ } /* s3vUpdateWindow ( newVirgeCtx->glCtx ); s3vUpdateViewportOffset( newVirgeCtx->glCtx ); */ /* _mesa_make_current2( newVirgeCtx->glCtx, (GLframebuffer *) driDrawPriv->driverPrivate, (GLframebuffer *) driReadPriv->driverPrivate ); _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0, newVirgeCtx->driDrawable->w, newVirgeCtx->driDrawable->h); */ #if 0 newVirgeCtx->Window &= ~W_GIDMask; newVirgeCtx->Window |= (driDrawPriv->index << 5); CHECK_DMA_BUFFER(newVirgeCtx,1); WRITE(newVirgeCtx->buf, S3VWindow, newVirgeCtx->Window); #endif newVirgeCtx->new_state |= S3V_NEW_WINDOW; /* FIXME */ _mesa_make_current2( newVirgeCtx->glCtx, (GLframebuffer *) driDrawPriv->driverPrivate, (GLframebuffer *) driReadPriv->driverPrivate ); if (!newVirgeCtx->glCtx->Viewport.Width) { _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0, driDrawPriv->w, driDrawPriv->h); /* s3vUpdateClipping(newVirgeCtx->glCtx ); */ } /* if (cl) { s3vUpdateClipping(newVirgeCtx->glCtx ); cl =0; } */ newVirgeCtx->new_state |= S3V_NEW_CLIP; if (1) { cx = dPriv->x; cw = dPriv->w; cy = dPriv->y; ch = dPriv->h; } x1 = y1 = 0; x2 = cw-1; y2 = ch-1; /* src_stride = vmesa->s3vScreen->w * vmesa->s3vScreen->cpp; dest_stride = ((x2+31)&~31) * vmesa->s3vScreen->cpp; */ src_stride = vmesa->driScreen->fbWidth * 2; dest_stride = ((x2+31)&~31) * 2; } else { _mesa_make_current( 0, 0 ); } return GL_TRUE; } static GLboolean s3vUnbindContext( __DRIcontextPrivate *driContextPriv ) { return GL_TRUE; } static GLboolean s3vOpenFullScreen(__DRIcontextPrivate *driContextPriv) { return GL_TRUE; } static GLboolean s3vCloseFullScreen(__DRIcontextPrivate *driContextPriv) { return GL_TRUE; } static struct __DriverAPIRec s3vAPI = { s3vInitDriver, s3vDestroyScreen, s3vCreateContext, s3vDestroyContext, s3vCreateBuffer, s3vDestroyBuffer, s3vSwapBuffers, s3vMakeCurrent, s3vUnbindContext, s3vOpenFullScreen, s3vCloseFullScreen }; /* * This is the bootstrap function for the driver. * The __driCreateScreen name is the symbol that libGL.so fetches. * Return: pointer to a __DRIscreenPrivate. */ void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, int numConfigs, __GLXvisualConfig *config) { __DRIscreenPrivate *psp=NULL; DEBUG(("__driCreateScreen: psp = %p\n", psp)); psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &s3vAPI); DEBUG(("__driCreateScreen: psp = %p\n", psp)); return (void *) psp; } void __driRegisterExtensions(void) { /* No extensions */ }