/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef SAVAGE_IOCTL_H #define SAVAGE_IOCTL_H #include "savagecontext.h" #include "savagedma.h" void savageGetGeneralDmaBufferLocked( savageContextPtr mmesa ); void savageFlushVertices( savageContextPtr mmesa ); void savageFlushVerticesLocked( savageContextPtr mmesa ); void savageFlushGeneralLocked( savageContextPtr imesa ); void savageWaitAgeLocked( savageContextPtr imesa, int age ); void savageWaitAge( savageContextPtr imesa, int age ); void savageDmaFinish( savageContextPtr imesa ); void savageRegetLockQuiescent( savageContextPtr imesa ); void savageDDInitIoctlFuncs( GLcontext *ctx ); void savageSwapBuffers( __DRIdrawablePrivate *dPriv ); int savage_check_copy(int fd); extern GLboolean (*savagePagePending)( savageContextPtr imesa ); extern void (*savageWaitForFIFO)( savageContextPtr imesa, unsigned count ); extern void (*savageWaitIdleEmpty)( savageContextPtr imesa ); #define PAGE_PENDING(result) do { \ result = savagePagePending(imesa); \ } while (0) #define WAIT_FOR_FIFO(count) do { \ savageWaitForFIFO(imesa, count); \ } while (0) #define WAIT_IDLE_EMPTY do { \ savageWaitIdleEmpty(imesa); \ } while (0) #if SAVAGE_CMD_DMA int savageAllocDMABuffer(savageContextPtr imesa, drm_savage_alloc_cont_mem_t *req); GLuint savageGetPhyAddress(savageContextPtr imesa,void * pointer); int savageFreeDMABuffer(savageContextPtr, drm_savage_alloc_cont_mem_t*); #endif #define FLUSH_BATCH(imesa) do { \ if (imesa->vertex_dma_buffer) savageFlushVertices(imesa); \ } while (0) static __inline uint32_t *savageAllocDmaLow( savageContextPtr imesa, GLuint bytes ) { uint32_t *head; if (!imesa->vertex_dma_buffer) { LOCK_HARDWARE(imesa); imesa->vertex_dma_buffer = savageFakeGetBuffer (imesa); UNLOCK_HARDWARE(imesa); } else if (imesa->vertex_dma_buffer->used + bytes > imesa->vertex_dma_buffer->total) { LOCK_HARDWARE(imesa); savageFlushVerticesLocked( imesa ); imesa->vertex_dma_buffer = savageFakeGetBuffer (imesa); UNLOCK_HARDWARE(imesa); } head = (uint32_t *)((uint8_t *)imesa->vertex_dma_buffer->address + imesa->vertex_dma_buffer->used); imesa->vertex_dma_buffer->used += bytes; return head; } #endif