/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef SAVAGETEX_INC #define SAVAGETEX_INC #include "mtypes.h" #include "mm.h" #include "savagecontext.h" #include "savage_3d_reg.h" #define VALID_SAVAGE_TEXTURE_OBJECT(tobj) (tobj) #define SAVAGE_TEX_MAXLEVELS 11 #define MIN_TILE_CHUNK 8 #define MIPMAP_CHUNK 4 /* For shared texture space managment, these texture objects may also * be used as proxies for regions of texture memory containing other * client's textures. Such proxy textures (not to be confused with GL * proxy textures) are subject to the same LRU aging we use for our * own private textures, and thus we have a mechanism where we can * fairly decide between kicking out our own textures and those of * other clients. * * Non-local texture objects have a valid MemBlock to describe the * region managed by the other client, and can be identified by * 't->globj == 0' */ typedef struct { GLuint sWrapMode; GLuint tWrapMode; GLuint minFilter; GLuint magFilter; GLuint boarderColor; GLuint hwPhysAddress; } savage_texture_parameter_t; /** \brief Texture tiling information */ typedef struct savage_tileinfo_t { GLuint width, height; /**< tile width and height */ GLuint wInSub, hInSub; /**< tile width and height in subtiles */ GLuint subWidth, subHeight; /**< subtile width and height */ GLuint tinyOffset[2]; /**< internal offsets size 1 and 2 images */ } savageTileInfo, *savageTileInfoPtr; struct savage_texture_object_t { struct savage_texture_object_t *next, *prev; struct gl_texture_object *globj; GLuint age; const savageTileInfo *tileInfo; GLuint texelBytes; GLuint totalSize; GLuint bound; GLuint heap; PMemBlock MemBlock; char *BufAddr; GLuint min_level; GLuint max_level; GLuint dirty_images; struct { const struct gl_texture_image *image; GLuint offset; /* into BufAddr */ GLuint height; GLuint internalFormat; } image[SAVAGE_TEX_MAXLEVELS]; /* Support for multitexture. */ GLuint current_unit; savage_texture_parameter_t texParams; }; #define SAVAGE_NO_PALETTE 0x0 #define SAVAGE_USE_PALETTE 0x1 #define SAVAGE_UPDATE_PALETTE 0x2 #define SAVAGE_FALLBACK_PALETTE 0x4 #define __HWEnvCombineSingleUnitScale(imesa, flag0, flag1, TexBlendCtrl) #define __HWParseTexEnvCombine(imesa, flag0, TexCtrl, TexBlendCtrl) void savageUpdateTextureState( GLcontext *ctx ); void savageDDInitTextureFuncs( struct dd_function_table *functions ); void savageDestroyTexObj( savageContextPtr imesa, savageTextureObjectPtr t); int savageUploadTexImages( savageContextPtr imesa, savageTextureObjectPtr t ); void savageResetGlobalLRU( savageContextPtr imesa , GLuint heap); void savageTexturesGone( savageContextPtr imesa, GLuint heap, GLuint start, GLuint end, GLuint in_use ); void savagePrintLocalLRU( savageContextPtr imesa ,GLuint heap); void savagePrintGlobalLRU( savageContextPtr imesa ,GLuint heap); #endif