/* * Copyright 2005 Eric Anholt * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Eric Anholt * */ #ifndef _sis6326_reg_h_ #define _sis6326_reg_h_ #define REG_6326_BitBlt_SrcAddr 0x8280 #define REG_6326_BitBlt_DstAddr 0x8284 #define REG_6326_BitBlt_DstSrcPitch 0x8288 #define REG_6326_BitBlt_HeightWidth 0x828c #define REG_6326_BitBlt_fgColor 0x8290 #define REG_6326_BitBlt_bgColor 0x8294 #define REG_6326_BitBlt_Mask30 0x8298 #define REG_6326_BitBlt_Mask74 0x829c #define REG_6326_BitBlt_ClipTopLeft 0x82a0 #define REG_6326_BitBlt_ClitBottomRight 0x82a4 #define REG_6326_BitBlt_Cmd 0x82a8 #define REG_6326_BitBlt_Pat 0x82ac #define REG_6326_3D_TSFSa 0x8800 #define REG_6326_3D_TSZa 0x8804 #define REG_6326_3D_TSXa 0x8808 #define REG_6326_3D_TSYa 0x880C #define REG_6326_3D_TSARGBa 0x8810 #define REG_6326_3D_TSUa 0x8814 #define REG_6326_3D_TSVa 0x8818 #define REG_6326_3D_TSWa 0x881C #define REG_6326_3D_TSFSb 0x8820 #define REG_6326_3D_TSZb 0x8824 #define REG_6326_3D_TSXb 0x8828 #define REG_6326_3D_TSYb 0x882C #define REG_6326_3D_TSARGBb 0x8830 #define REG_6326_3D_TSUb 0x8834 #define REG_6326_3D_TSVb 0x8838 #define REG_6326_3D_TSWb 0x883C #define REG_6326_3D_TSFSc 0x8840 #define REG_6326_3D_TSZc 0x8844 #define REG_6326_3D_TSXc 0x8848 #define REG_6326_3D_TSYc 0x884C #define REG_6326_3D_TSARGBc 0x8850 #define REG_6326_3D_TSUc 0x8854 #define REG_6326_3D_TSVc 0x8858 #define REG_6326_3D_TSWc 0x885C #define REG_6326_3D_TEnable 0x8A00 #define REG_6326_3D_ZSet 0x8A04 #define REG_6326_3D_ZAddress 0x8A08 #define REG_6326_3D_AlphaSet 0x8A0C #define REG_6326_3D_AlphaAddress 0x8A10 #define REG_6326_3D_DstSet 0x8A14 #define REG_6326_3D_DstAddress 0x8A18 #define REG_6326_3D_LinePattern 0x8A1C #define REG_6326_3D_FogSet 0x8A20 #define REG_6326_3D_DstSrcBlendMode 0x8A28 #define REG_6326_3D_ClipTopBottom 0x8A30 #define REG_6326_3D_ClipLeftRight 0x8A34 #define REG_6326_3D_TextureSet 0x8A38 #define REG_6326_3D_TextureBlendSet 0x8A3C /* Low transparency value is in TextureBlendSet */ #define REG_6326_3D_TextureTransparencyColorHigh 0x8A40 #define REG_6326_3D_TextureAddress0 0x8A44 #define REG_6326_3D_TextureAddress1 0x8A48 #define REG_6326_3D_TextureAddress2 0x8A4C #define REG_6326_3D_TextureAddress3 0x8A50 #define REG_6326_3D_TextureAddress4 0x8A54 #define REG_6326_3D_TextureAddress5 0x8A58 #define REG_6326_3D_TextureAddress6 0x8A5C #define REG_6326_3D_TextureAddress7 0x8A60 #define REG_6326_3D_TextureAddress8 0x8A64 #define REG_6326_3D_TextureAddress9 0x8A68 #define REG_6326_3D_TexturePitch01 0x8A6C #define REG_6326_3D_TexturePitch23 0x8A70 #define REG_6326_3D_TexturePitch45 0x8A74 #define REG_6326_3D_TexturePitch67 0x8A78 #define REG_6326_3D_TexturePitch89 0x8A7C #define REG_6326_3D_TextureWidthHeight 0x8A80 #define REG_6326_3D_TextureBorderColor 0x8A90 #define REG_6326_3D_EndPrimitiveList 0x8Aff /* * REG_6326_BitBlt_fgColor (0x8290-0x8293) * REG_6326_BitBlt_bgColor (0x8294-0x8297) */ #define MASK_BltRop 0xff000000 #define MASK_BltColor 0x00ffffff #define SiS_ROP_SRCCOPY 0xcc000000 #define SiS_ROP_PATCOPY 0xf0000000 /* * REG_6326_BitBlt_Cmd (0x82a8-0x82ab) */ #define MASK_QueueStatus 0x0000ffff #define MASK_BltCmd0 0x00ff0000 #define MASK_BltCmd1 0xff000000 #define BLT_SRC_BG 0x00000000 #define BLT_SRC_FG 0x00010000 #define BLT_SRC_VID 0x00020000 #define BLT_SRC_CPU 0x00030000 #define BLT_PAT_BG 0x00000000 #define BLT_PAT_FG 0x00040000 #define BLT_PAT_PAT 0x000b0000 #define BLT_XINC 0x00100000 #define BLT_YINC 0x00200000 #define BLT_CLIP 0x00400000 #define BLT_BUSY 0x04000000 /* * REG_3D_PrimitiveSet -- Define Fire Primitive Mask (89F8h-89FBh) */ #define MASK_6326_DrawPrimitiveCommand 0x00000007 #define MASK_6326_SetFirePosition 0x00000F00 #define MASK_6326_ShadingMode 0x001c0000 #define MASK_6326_Direction 0x0003f000 /* OP_3D_{POINT,LINE,TRIANGLE}_DRAW same as 300-series */ /* OP_3D_DIRECTION*_ same as 300-series */ #define OP_6326_3D_FIRE_TFIRE 0x00000000 #define OP_6326_3D_FIRE_TSARGBa 0x00000100 #define OP_6326_3D_FIRE_TSWa 0x00000200 #define OP_6326_3D_FIRE_TSARGBb 0x00000300 #define OP_6326_3D_FIRE_TSWb 0x00000400 #define OP_6326_3D_FIRE_TSARGBc 0x00000500 #define OP_6326_3D_FIRE_TSWc 0x00000600 #define OP_6326_3D_FIRE_TSVc 0x00000700 #define OP_6326_3D_ATOP 0x00000000 #define OP_6326_3D_BTOP 0x00010000 #define OP_6326_3D_CTOP 0x00020000 #define OP_6326_3D_AMID 0x00000000 #define OP_6326_3D_BMID 0x00004000 #define OP_6326_3D_CMID 0x00008000 #define OP_6326_3D_ABOT 0x00000000 #define OP_6326_3D_BBOT 0x00001000 #define OP_6326_3D_CBOT 0x00002000 #define OP_6326_3D_SHADE_FLAT_TOP 0x00040000 #define OP_6326_3D_SHADE_FLAT_MID 0x00080000 #define OP_6326_3D_SHADE_FLAT_BOT 0x000c0000 #define OP_6326_3D_SHADE_FLAT_GOURAUD 0x00100000 /* * REG_6326_3D_EngineFire */ #define MASK_CmdQueueLen 0x0FFF0000 #define ENG_3DIDLEQE 0x00000002 #define ENG_3DIDLE 0x00000001 /* * REG_6326_3D_TEnable -- Define Capility Enable Mask (8A00h-8A03h) */ #define S_ENABLE_Dither (1 << 0) #define S_ENABLE_Transparency (1 << 1) #define S_ENABLE_Blend (1 << 2) #define S_ENABLE_Fog (1 << 3) #define S_ENABLE_Specular (1 << 4) #define S_ENABLE_LargeCache (1 << 5) #define S_ENABLE_TextureCache (1 << 7) #define S_ENABLE_TextureTransparency (1 << 8) #define S_ENABLE_TexturePerspective (1 << 9) #define S_ENABLE_Texture (1 << 10) #define S_ENABLE_PrimSetup (1 << 11) #define S_ENABLE_LinePattern (1 << 12) #define S_ENABLE_StippleAlpha (1 << 13) /* requires S_ENABLE_Stipple */ #define S_ENABLE_Stipple (1 << 14) #define S_ENABLE_AlphaBuffer (1 << 16) #define S_ENABLE_AlphaTest (1 << 17) #define S_ENABLE_AlphaWrite (1 << 18) #define S_ENABLE_ZTest (1 << 20) #define S_ENABLE_ZWrite (1 << 21) /* * REG_3D_ZSet -- Define Z Buffer Setting Mask (8A08h-8A0Bh) */ #define MASK_6326_ZBufferPitch 0x00003FFF #define MASK_6326_ZTestMode 0x00070000 #define MASK_6326_ZBufferFormat 0x00100000 #define S_ZSET_FORMAT_8 0x00000000 #define S_ZSET_FORMAT_16 0x00100000 #define S_ZSET_PASS_NEVER 0x00000000 #define S_ZSET_PASS_LESS 0x00010000 #define S_ZSET_PASS_EQUAL 0x00020000 #define S_ZSET_PASS_LEQUAL 0x00030000 #define S_ZSET_PASS_GREATER 0x00040000 #define S_ZSET_PASS_NOTEQUAL 0x00050000 #define S_ZSET_PASS_GEQUAL 0x00060000 #define S_ZSET_PASS_ALWAYS 0x00070000 /* * REG_3D_AlphaSet -- Define Alpha Buffer Setting Mask (8A0Ch-8A0Fh) */ #define MASK_AlphaBufferPitch 0x000003FF #define MASK_AlphaRefValue 0x00FF0000 #define MASK_AlphaTestMode 0x07000000 #define MASK_AlphaBufferFormat 0x30000000 #define S_ASET_FORMAT_8 0x30000000 #define S_ASET_PASS_NEVER 0x00000000 #define S_ASET_PASS_LESS 0x01000000 #define S_ASET_PASS_EQUAL 0x02000000 #define S_ASET_PASS_LEQUAL 0x03000000 #define S_ASET_PASS_GREATER 0x04000000 #define S_ASET_PASS_NOTEQUAL 0x05000000 #define S_ASET_PASS_GEQUAL 0x06000000 #define S_ASET_PASS_ALWAYS 0x07000000 /* * REG_3D_DstSet -- Define Destination Buffer Setting Mask (8A14h-8A17h) */ /* pitch, format, depth, rgborder, rop bits same as 300-series */ /* * REG_6326_3D_FogSet -- Define Fog Mask (8A20h-8A23h) */ #define MASK_6326_FogColor 0x00FFFFFF #define MASK_6326_FogMode 0x01000000 #define FOGMODE_6326_CONST 0x00000000 #define FOGMODE_6326_LINEAR 0x01000000 /* * REG_6326_3D_DstSrcBlendMode (0x8A28 - 0x8A2B) */ #define MASK_6326_SrcBlendMode 0xf0000000 #define MASK_6326_DstBlendMode 0x0f000000 #define MASK_6326_TransparencyColor 0x00ffffff #define S_DBLEND_ZERO 0x00000000 #define S_DBLEND_ONE 0x10000000 #define S_DBLEND_SRC_COLOR 0x20000000 #define S_DBLEND_INV_SRC_COLOR 0x30000000 #define S_DBLEND_SRC_ALPHA 0x40000000 #define S_DBLEND_INV_SRC_ALPHA 0x50000000 #define S_DBLEND_DST_ALPHA 0x60000000 #define S_DBLEND_INV_DST_ALPHA 0x70000000 #define S_SBLEND_ZERO 0x00000000 #define S_SBLEND_ONE 0x01000000 #define S_SBLEND_SRC_ALPHA 0x04000000 #define S_SBLEND_INV_SRC_ALPHA 0x05000000 #define S_SBLEND_DST_ALPHA 0x06000000 #define S_SBLEND_INV_DST_ALPHA 0x07000000 #define S_SBLEND_DST_COLOR 0x08000000 #define S_SBLEND_INV_DST_COLOR 0x09000000 #define S_SBLEND_SRC_ALPHA_SAT 0x0A000000 #define S_SBLEND_BOTH_SRC_ALPHA 0x0B000000 #define S_SBLEND_BOTH_INV_SRC_ALPHA 0x0C000000 /* * REG_6326_3D_TextureSet (0x8A38 - 0x8A3B) */ #define MASK_6326_TextureMinFilter 0x00000007 #define MASK_6326_TextureMagFilter 0x00000008 #define MASK_6326_ClearTexCache 0x00000010 #define MASK_6326_TextureInSystem 0x00000020 #define MASK_6326_TextureLevel 0x00000F00 #define MASK_6326_TextureSignYUVFormat 0x00008000 #define MASK_6326_TextureMappingMode 0x00FF0000 #define TEXEL_6326_BGR_ORDER 0x80000000 #define TEXEL_6326_INDEX1 0x00000000 #define TEXEL_6326_INDEX2 0x01000000 #define TEXEL_6326_INDEX4 0x02000000 #define TEXEL_6326_M4 0x10000000 #define TEXEL_6326_AM44 0x16000000 #define TEXEL_6326_YUV422 0x20000000 /* YUYV */ #define TEXEL_6326_YVU422 0x21000000 /* YVYU */ #define TEXEL_6326_UVY422 0x22000000 /* UYVY */ #define TEXEL_6326_VUY422 0x23000000 /* VYUY */ #define TEXEL_6326_L1 0x30000000 #define TEXEL_6326_L2 0x31000000 #define TEXEL_6326_L4 0x32000000 #define TEXEL_6326_L8 0x33000000 #define TEXEL_6326_AL22 0x35000000 #define TEXEL_6326_AL44 0x38000000 #define TEXEL_6326_AL88 0x3c000000 #define TEXEL_6326_RGB_332_8 0x40000000 #define TEXEL_6326_RGB_233_8 0x41000000 #define TEXEL_6326_RGB_232_8 0x42000000 #define TEXEL_6326_ARGB_1232_8 0x43000000 #define TEXEL_6326_RGB_555_16 0x50000000 #define TEXEL_6326_RGB_565_16 0x51000000 #define TEXEL_6326_ARGB_1555_16 0x52000000 #define TEXEL_6326_ARGB_4444_16 0x53000000 #define TEXEL_6326_ARGB_8332_16 0x54000000 #define TEXEL_6326_ARGB_8233_16 0x55000000 #define TEXEL_6326_ARGB_8232_16 0x56000000 #define TEXEL_6326_ARGB_8565_24 0x63000000 #define TEXEL_6326_ARGB_8555_24 0x67000000 #define TEXEL_6326_RGB_888_24 0x68000000 #define TEXEL_6326_ARGB_8888_32 0x73000000 #define TEXEL_6326_ARGB_0888_32 0x74000000 #define TEX_MAP_WRAP_U 0x00010000 #define TEX_MAP_WRAP_V 0x00020000 #define TEX_MAP_MIRROR_U 0x00040000 #define TEX_MAP_MIRROR_V 0x00080000 #define TEX_MAP_CLAMP_U 0x00100000 #define TEX_MAP_CLAMP_V 0x00200000 #define TEX_MAP_USE_CTB_SMOOTH 0x00400000 #define TEX_MAP_USE_CTB 0x00800000 #define TEX_FILTER_NEAREST 0x00000000 #define TEX_FILTER_LINEAR 0x00000001 #define TEX_FILTER_NEAREST_MIP_NEAREST 0x00000002 #define TEX_FILTER_NEAREST_MIP_LINEAR 0x00000003 #define TEX_FILTER_LINEAR_MIP_NEAREST 0x00000004 #define TEX_FILTER_LINEAR_MIP_LINEAR 0x00000005 #define TEX_FILTER_MAG_NEAREST 0x00000000 #define TEX_FILTER_MAG_LINEAR 0x00000008 /* * REG_6326_3D_TextureBlendSet (0x8A3C - 0x8A3F) */ #define MASK_TextureTransparencyLowB 0x000000ff #define MASK_TextureTransparencyLowG 0x0000FF00 #define MASK_TextureTransparencyLowR 0x00ff0000 #define MASK_TextureBlend 0x0f000000 #define TB_C_CS (0 << 26) #define TB_C_CF (1 << 26) #define TB_C_CFCS (2 << 26) /* also 3 << 26 */ #define TB_C_CFOMAS_ASCS (4 << 26) #define TB_C_CSOMAF_AFCF (6 << 26) /* also 7 << 26 */ #define TB_A_AS (0 << 24) #define TB_A_AF (1 << 24) #define TB_A_AFAS (1 << 24) /* * REG_6326_3D_TextureTransparencyColorHigh (0x8A40 - 0x8A43) */ #define MASK_TextureTransparencyHighB 0x000000FF #define MASK_TextureTransparencyHighG 0x0000FF00 #define MASK_TextureTransparencyHighR 0x00FF0000 /* * REG_3D_TexturePitch01-89 (0x8A6C - 0x8A7F) */ #define MASK_TexturePitchOdd 0x000003FF #define MASK_TexturePitchEven 0x03FF0000 #define SHIFT_TexturePitchEven 16 /* * REG_3D_TextureWidthHeightMix (0x8A80 - 0x8A83) */ #define MASK_TextureWidthLog2 0xf0000000 #define MASK_TextureHeightLog2 0x0f000000 /* * REG_3D_TextureBorderColor (0x8A90 - 0x8A93) */ #define MASK_TextureBorderColorB 0x000000FF #define MASK_TextureBorderColorG 0x0000FF00 #define MASK_TextureBorderColorR 0x00FF0000 #define MASK_TextureBorderColorA 0xFF000000 #endif /* _sis6326_reg_h_ */