/* * Mesa 3-D graphics library * Version: 6.5.1 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Modified version of swrast/s_spantemp.h for front-buffer rendering. The * no-mask paths use a scratch row to avoid repeated calls to the loader. * * For the mask paths we always use an array of 4 elements of RB_TYPE. This is * to satisfy the xorg loader requirement of an image pitch of 32 bits and * should be ok for other loaders also. */ #ifndef _SWRAST_SPANTEMP_ONCE #define _SWRAST_SPANTEMP_ONCE static INLINE void PUT_PIXEL( struct gl_context *glCtx, GLint x, GLint y, GLvoid *p ) { __DRIcontext *ctx = swrast_context(glCtx)->cPriv; __DRIdrawable *draw = swrast_drawable(glCtx->DrawBuffer)->dPriv; __DRIscreen *screen = ctx->driScreenPriv; screen->swrast_loader->putImage(draw, __DRI_SWRAST_IMAGE_OP_DRAW, x, y, 1, 1, (char *)p, draw->loaderPrivate); } static INLINE void GET_PIXEL( struct gl_context *glCtx, GLint x, GLint y, GLubyte *p ) { __DRIcontext *ctx = swrast_context(glCtx)->cPriv; __DRIdrawable *read = swrast_drawable(glCtx->ReadBuffer)->dPriv; __DRIscreen *screen = ctx->driScreenPriv; screen->swrast_loader->getImage(read, x, y, 1, 1, (char *)p, read->loaderPrivate); } static INLINE void PUT_ROW( struct gl_context *glCtx, GLint x, GLint y, GLuint n, char *row ) { __DRIcontext *ctx = swrast_context(glCtx)->cPriv; __DRIdrawable *draw = swrast_drawable(glCtx->DrawBuffer)->dPriv; __DRIscreen *screen = ctx->driScreenPriv; screen->swrast_loader->putImage(draw, __DRI_SWRAST_IMAGE_OP_DRAW, x, y, n, 1, row, draw->loaderPrivate); } static INLINE void GET_ROW( struct gl_context *glCtx, GLint x, GLint y, GLuint n, char *row ) { __DRIcontext *ctx = swrast_context(glCtx)->cPriv; __DRIdrawable *read = swrast_drawable(glCtx->ReadBuffer)->dPriv; __DRIscreen *screen = ctx->driScreenPriv; screen->swrast_loader->getImage(read, x, y, n, 1, row, read->loaderPrivate); } #endif /* _SWRAST_SPANTEMP_ONCE */ /* * Templates for the span/pixel-array write/read functions called via * the gl_renderbuffer's GetRow, GetValues, PutRow, PutMonoRow, PutValues * and PutMonoValues functions. * * Define the following macros before including this file: * NAME(BASE) to generate the function name (i.e. add prefix or suffix) * RB_TYPE the renderbuffer DataType * SPAN_VARS to declare any local variables * INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel * INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel * STORE_PIXEL(DST, X, Y, VALUE) to store pixel values in buffer * FETCH_PIXEL(DST, SRC) to fetch pixel values from buffer * * Note that in the STORE_PIXEL macros, we also pass in the (X,Y) coordinates * for the pixels to be stored. This is useful when dithering and probably * ignored otherwise. */ #include "main/macros.h" #if !defined(RB_COMPONENTS) #define RB_COMPONENTS 4 #endif static void NAME(get_row)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, void *values ) { #ifdef SPAN_VARS SPAN_VARS #endif RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values; GLuint i; char *row = swrast_drawable(ctx->ReadBuffer)->row; INIT_PIXEL_PTR(pixel, x, y); GET_ROW( ctx, x, YFLIP(xrb, y), count, row ); for (i = 0; i < count; i++) { FETCH_PIXEL(dest[i], pixel); INC_PIXEL_PTR(pixel); } (void) rb; } static void NAME(get_values)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], void *values ) { #ifdef SPAN_VARS SPAN_VARS #endif RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values; GLuint i; for (i = 0; i < count; i++) { RB_TYPE pixel[4]; GET_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel); FETCH_PIXEL(dest[i], pixel); } (void) rb; } static void NAME(put_row)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif const RB_TYPE (*src)[RB_COMPONENTS] = (const RB_TYPE (*)[RB_COMPONENTS]) values; GLuint i; if (mask) { for (i = 0; i < count; i++) { if (mask[i]) { RB_TYPE row[4]; INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x + i, y, src[i]); PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel); } } } else { char *row = swrast_drawable(ctx->DrawBuffer)->row; INIT_PIXEL_PTR(pixel, x, y); for (i = 0; i < count; i++) { STORE_PIXEL(pixel, x + i, y, src[i]); INC_PIXEL_PTR(pixel); } PUT_ROW( ctx, x, YFLIP(xrb, y), count, row ); } (void) rb; } static void NAME(put_row_rgb)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *values, const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif const RB_TYPE (*src)[3] = (const RB_TYPE (*)[3]) values; GLuint i; if (mask) { for (i = 0; i < count; i++) { if (mask[i]) { RB_TYPE row[4]; INIT_PIXEL_PTR(pixel, x, y); #ifdef STORE_PIXEL_RGB STORE_PIXEL_RGB(pixel, x + i, y, src[i]); #else STORE_PIXEL(pixel, x + i, y, src[i]); #endif PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel); } } } else { char *row = swrast_drawable(ctx->DrawBuffer)->row; INIT_PIXEL_PTR(pixel, x, y); for (i = 0; i < count; i++) { #ifdef STORE_PIXEL_RGB STORE_PIXEL_RGB(pixel, x + i, y, src[i]); #else STORE_PIXEL(pixel, x + i, y, src[i]); #endif INC_PIXEL_PTR(pixel); } PUT_ROW( ctx, x, YFLIP(xrb, y), count, row ); } (void) rb; } static void NAME(put_mono_row)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, const void *value, const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif const RB_TYPE *src = (const RB_TYPE *) value; GLuint i; if (mask) { for (i = 0; i < count; i++) { if (mask[i]) { RB_TYPE row[4]; INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x + i, y, src); PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel); } } } else { char *row = swrast_drawable(ctx->DrawBuffer)->row; INIT_PIXEL_PTR(pixel, x, y); for (i = 0; i < count; i++) { STORE_PIXEL(pixel, x + i, y, src); INC_PIXEL_PTR(pixel); } PUT_ROW( ctx, x, YFLIP(xrb, y), count, row ); } (void) rb; } static void NAME(put_values)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *values, const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif const RB_TYPE (*src)[RB_COMPONENTS] = (const RB_TYPE (*)[RB_COMPONENTS]) values; GLuint i; ASSERT(mask); for (i = 0; i < count; i++) { if (mask[i]) { RB_TYPE row[4]; INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x[i], y[i], src[i]); PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel); } } (void) rb; } static void NAME(put_mono_values)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const void *value, const GLubyte mask[] ) { #ifdef SPAN_VARS SPAN_VARS #endif const RB_TYPE *src = (const RB_TYPE *) value; GLuint i; ASSERT(mask); for (i = 0; i < count; i++) { if (mask[i]) { RB_TYPE row[4]; INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x[i], y[i], src); PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel); } } (void) rb; } #undef NAME #undef RB_TYPE #undef RB_COMPONENTS #undef SPAN_VARS #undef INIT_PIXEL_PTR #undef INC_PIXEL_PTR #undef STORE_PIXEL #undef STORE_PIXEL_RGB #undef FETCH_PIXEL