/* -*- mode: c; c-basic-offset: 3 -*- * * Copyright 2000 VA Linux Systems Inc., Fremont, California. * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEMS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_screen.c,v 1.3 2002/02/22 21:45:03 dawes Exp $ */ /* * Original rewrite: * Gareth Hughes , 29 Sep - 1 Oct 2000 * * Authors: * Gareth Hughes * */ #include "tdfx_dri.h" #include "tdfx_context.h" #include "tdfx_lock.h" #include "tdfx_vb.h" #include "tdfx_tris.h" #ifdef DEBUG_LOCKING char *prevLockFile = 0; int prevLockLine = 0; #endif #ifndef TDFX_DEBUG int TDFX_DEBUG = (0 /* | DEBUG_ALWAYS_SYNC */ /* | DEBUG_VERBOSE_API */ /* | DEBUG_VERBOSE_MSG */ /* | DEBUG_VERBOSE_LRU */ /* | DEBUG_VERBOSE_DRI */ /* | DEBUG_VERBOSE_IOCTL */ /* | DEBUG_VERBOSE_2D */ ); #endif static GLboolean tdfxCreateScreen( __DRIscreenPrivate *sPriv ) { tdfxScreenPrivate *fxScreen; TDFXDRIPtr fxDRIPriv = (TDFXDRIPtr) sPriv->pDevPriv; /* Allocate the private area */ fxScreen = (tdfxScreenPrivate *) CALLOC( sizeof(tdfxScreenPrivate) ); if ( !fxScreen ) return GL_FALSE; fxScreen->driScrnPriv = sPriv; sPriv->private = (void *) fxScreen; fxScreen->regs.handle = fxDRIPriv->regs; fxScreen->regs.size = fxDRIPriv->regsSize; fxScreen->deviceID = fxDRIPriv->deviceID; fxScreen->width = fxDRIPriv->width; fxScreen->height = fxDRIPriv->height; fxScreen->mem = fxDRIPriv->mem; fxScreen->cpp = fxDRIPriv->cpp; fxScreen->stride = fxDRIPriv->stride; fxScreen->fifoOffset = fxDRIPriv->fifoOffset; fxScreen->fifoSize = fxDRIPriv->fifoSize; fxScreen->fbOffset = fxDRIPriv->fbOffset; fxScreen->backOffset = fxDRIPriv->backOffset; fxScreen->depthOffset = fxDRIPriv->depthOffset; fxScreen->textureOffset = fxDRIPriv->textureOffset; fxScreen->textureSize = fxDRIPriv->textureSize; fxScreen->sarea_priv_offset = fxDRIPriv->sarea_priv_offset; if ( drmMap( sPriv->fd, fxScreen->regs.handle, fxScreen->regs.size, &fxScreen->regs.map ) ) { return GL_FALSE; } return GL_TRUE; } static void tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) { tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; if ( fxScreen ) { drmUnmap( fxScreen->regs.map, fxScreen->regs.size ); FREE( fxScreen ); sPriv->private = NULL; } } static GLboolean tdfxInitDriver( __DRIscreenPrivate *sPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, sPriv ); } /* Check the DRI externsion version */ if ( sPriv->driMajor != 4 || sPriv->driMinor < 0 ) { __driUtilMessage( "tdfx DRI driver expected DRI version 4.0.x " "but got version %d.%d.%d", sPriv->driMajor, sPriv->driMinor, sPriv->driPatch ); return GL_FALSE; } /* Check that the DDX driver version is compatible */ if ( sPriv->ddxMajor != 1 || sPriv->ddxMinor < 0 ) { __driUtilMessage( "3dfx DRI driver expected DDX driver version 1.0.x " "but got version %d.%d.%d", sPriv->ddxMajor, sPriv->ddxMinor, sPriv->ddxPatch ); return GL_FALSE; } /* Check that the DRM driver version is compatible */ if ( sPriv->drmMajor != 1 || sPriv->drmMinor < 0 ) { __driUtilMessage( "3dfx DRI driver expected DRM driver version 1.0.x " "but got version %d.%d.%d", sPriv->drmMajor, sPriv->drmMinor, sPriv->drmPatch ); return GL_FALSE; } if ( !tdfxCreateScreen( sPriv ) ) { tdfxDestroyScreen( sPriv ); return GL_FALSE; } return GL_TRUE; } static GLboolean tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, __DRIdrawablePrivate *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { if (isPixmap) { return GL_FALSE; /* not implemented */ } else { driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer( mesaVis, GL_FALSE, /* software depth buffer? */ mesaVis->stencilBits > 0, mesaVis->accumRedBits > 0, GL_FALSE /* software alpha channel? */ ); return (driDrawPriv->driverPrivate != NULL); } } static void tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) { _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate)); } static void tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) { GET_CURRENT_CONTEXT(ctx); tdfxContextPtr fxMesa = 0; GLframebuffer *mesaBuffer; if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, driDrawPriv ); } mesaBuffer = (GLframebuffer *) driDrawPriv->driverPrivate; if ( !mesaBuffer->Visual.doubleBufferMode ) return; /* can't swap a single-buffered window */ /* If the current context's drawable matches the given drawable * we have to do a glFinish (per the GLX spec). */ if ( ctx ) { __DRIdrawablePrivate *curDrawPriv; fxMesa = TDFX_CONTEXT(ctx); curDrawPriv = fxMesa->driContext->driDrawablePriv; if ( curDrawPriv == driDrawPriv ) { /* swapping window bound to current context, flush first */ _mesa_notifySwapBuffers( ctx ); LOCK_HARDWARE( fxMesa ); } else { /* find the fxMesa context previously bound to the window */ fxMesa = (tdfxContextPtr) driDrawPriv->driContextPriv->driverPrivate; if (!fxMesa) return; LOCK_HARDWARE( fxMesa ); fxMesa->Glide.grSstSelect( fxMesa->Glide.Board ); printf("SwapBuf SetState 1\n"); fxMesa->Glide.grGlideSetState(fxMesa->Glide.State ); } } #ifdef STATS { int stalls; static int prevStalls = 0; stalls = fxMesa->Glide.grFifoGetStalls(); fprintf( stderr, "%s:\n", __FUNCTION__ ); if ( stalls != prevStalls ) { fprintf( stderr, " %d stalls occurred\n", stalls - prevStalls ); prevStalls = stalls; } if ( fxMesa && fxMesa->texSwaps ) { fprintf( stderr, " %d texture swaps occurred\n", fxMesa->texSwaps ); fxMesa->texSwaps = 0; } } #endif if (fxMesa->scissoredClipRects) { /* restore clip rects without scissor box */ fxMesa->Glide.grDRIPosition( driDrawPriv->x, driDrawPriv->y, driDrawPriv->w, driDrawPriv->h, driDrawPriv->numClipRects, driDrawPriv->pClipRects ); } fxMesa->Glide.grDRIBufferSwap( fxMesa->Glide.SwapInterval ); if (fxMesa->scissoredClipRects) { /* restore clip rects WITH scissor box */ fxMesa->Glide.grDRIPosition( driDrawPriv->x, driDrawPriv->y, driDrawPriv->w, driDrawPriv->h, fxMesa->numClipRects, fxMesa->pClipRects ); } #if 0 { FxI32 result; do { FxI32 result; fxMesa->Glide.grGet(GR_PENDING_BUFFERSWAPS, 4, &result); } while ( result > fxMesa->maxPendingSwapBuffers ); } #endif fxMesa->stats.swapBuffer++; if (ctx) { if (ctx->DriverCtx != fxMesa) { fxMesa = TDFX_CONTEXT(ctx); fxMesa->Glide.grSstSelect( fxMesa->Glide.Board ); printf("SwapBuf SetState 2\n"); fxMesa->Glide.grGlideSetState(fxMesa->Glide.State ); } UNLOCK_HARDWARE( fxMesa ); } } static GLboolean tdfxOpenCloseFullScreen(__DRIcontextPrivate *driContextPriv) { return GL_TRUE; } static const struct __DriverAPIRec tdfxAPI = { .InitDriver = tdfxInitDriver, .DestroyScreen = tdfxDestroyScreen, .CreateContext = tdfxCreateContext, .DestroyContext = tdfxDestroyContext, .CreateBuffer = tdfxCreateBuffer, .DestroyBuffer = tdfxDestroyBuffer, .SwapBuffers = tdfxSwapBuffers, .MakeCurrent = tdfxMakeCurrent, .UnbindContext = tdfxUnbindContext, .OpenFullScreen = tdfxOpenCloseFullScreen, .CloseFullScreen = tdfxOpenCloseFullScreen, .GetSwapInfo = NULL, .GetMSC = NULL, .WaitForMSC = NULL, .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; /* * This is the bootstrap function for the driver. * The __driCreateScreen name is the symbol that libGL.so fetches. * Return: pointer to a __DRIscreenPrivate. */ #ifndef _SOLO void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, int numConfigs, __GLXvisualConfig *config) { __DRIscreenPrivate *psp; psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &tdfxAPI); return (void *) psp; } #else void *__driCreateScreen(struct DRIDriverRec *driver, struct DRIDriverContextRec *driverContext) { __DRIscreenPrivate *psp; psp = __driUtilCreateScreen(driver, driverContext, &tdfxAPI); return (void *) psp; } #endif