/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef _VIAINIT_H #define _VIAINIT_H #include #include "dri_util.h" #include "via_dri.h" #include "xmlconfig.h" typedef struct { viaRegion regs; viaRegion agp; int deviceID; int width; int height; int mem; int cpp; int bitsPerPixel; int bytesPerPixel; int fbFormat; int fbOffset; int fbSize; int fbStride; int backOffset; int depthOffset; int backPitch; int backPitchBits; int textureOffset; int textureSize; int logTextureGranularity; drmAddress reg; drmAddress agpLinearStart; GLuint agpBase; __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sareaPrivOffset; /*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/ int VQEnable; int irqEnabled; /* Configuration cache with default values for all contexts */ driOptionCache optionCache; const __DRIextension *extensions[5]; } viaScreenPrivate; extern GLboolean viaCreateContext(gl_api api, const struct gl_config *mesaVis, __DRIcontext *driContextPriv, void *sharedContextPrivate); extern void viaDestroyContext(__DRIcontext *driContextPriv); extern GLboolean viaUnbindContext(__DRIcontext *driContextPriv); extern GLboolean viaMakeCurrent(__DRIcontext *driContextPriv, __DRIdrawable *driDrawPriv, __DRIdrawable *driReadPriv); extern void viaSwapBuffers(__DRIdrawable *drawablePrivate); #endif