/**************************************************************************** * * Mesa 3-D graphics library * Direct3D Driver Interface * * ======================================================================== * * Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * ====================================================================== * * Language: ANSI C * Environment: Windows 9x/2000/XP/XBox (Win32) * * Description: Driver functions and interfaces * ****************************************************************************/ #define STRICT #define WIN32_LEAN_AND_MEAN #include #include "gld_driver.h" #include "ddlog.h" #include "glheader.h" // For glGetString(). #include "common_x86_asm.h" //--------------------------------------------------------------------------- static char *szDriverError = "Driver used before initialisation!"; // This holds our dynamically created OpenGL renderer string. // 256 chars should be plenty - remember that some apps display this. static char _gldRendererString[256]; static char *szVendor = "SciTech Software, Inc."; //--------------------------------------------------------------------------- extern BOOL gldGetDXErrorString_DX(HRESULT hr, char *buf, int nBufSize); extern BOOL gldCreateDrawable_MesaSW(DGL_ctx *ctx, BOOL bPersistantInterface, BOOL bPersistantBuffers); extern BOOL gldResizeDrawable_MesaSW(DGL_ctx *ctx, BOOL bDefaultDriver, BOOL bPersistantInterface, BOOL bPersistantBuffers); extern BOOL gldDestroyDrawable_MesaSW(DGL_ctx *ctx); extern BOOL gldCreatePrivateGlobals_MesaSW(void); extern BOOL gldDestroyPrivateGlobals_MesaSW(void); extern BOOL gldBuildPixelformatList_MesaSW(void); extern BOOL gldInitialiseMesa_MesaSW(DGL_ctx *ctx); extern BOOL gldSwapBuffers_MesaSW(DGL_ctx *ctx, HDC hDC, HWND hWnd); extern PROC gldGetProcAddress_MesaSW(LPCSTR a); extern BOOL gldGetDisplayMode_MesaSW(DGL_ctx *ctx, GLD_displayMode *glddm); extern BOOL gldCreateDrawable_DX(DGL_ctx *ctx, BOOL bPersistantInterface, BOOL bPersistantBuffers); extern BOOL gldResizeDrawable_DX(DGL_ctx *ctx, BOOL bDefaultDriver, BOOL bPersistantInterface, BOOL bPersistantBuffers); extern BOOL gldDestroyDrawable_DX(DGL_ctx *ctx); extern BOOL gldCreatePrivateGlobals_DX(void); extern BOOL gldDestroyPrivateGlobals_DX(void); extern BOOL gldBuildPixelformatList_DX(void); extern BOOL gldInitialiseMesa_DX(DGL_ctx *ctx); extern BOOL gldSwapBuffers_DX(DGL_ctx *ctx, HDC hDC, HWND hWnd); extern PROC gldGetProcAddress_DX(LPCSTR a); extern BOOL gldGetDisplayMode_DX(DGL_ctx *ctx, GLD_displayMode *glddm); //--------------------------------------------------------------------------- // NOP functions. Called if proper driver functions are not set. //--------------------------------------------------------------------------- static BOOL _gldDriverError(void) { ddlogMessage(DDLOG_CRITICAL, szDriverError); return FALSE; } //--------------------------------------------------------------------------- static BOOL _GetDXErrorString_ERROR( HRESULT hr, char *buf, int nBufSize) { return _gldDriverError(); } //--------------------------------------------------------------------------- static BOOL _CreateDrawable_ERROR( DGL_ctx *ctx, BOOL bPersistantInterface, BOOL bPersistantBuffers) { return _gldDriverError(); } //--------------------------------------------------------------------------- static BOOL _ResizeDrawable_ERROR( DGL_ctx *ctx, BOOL bDefaultDriver, BOOL bPersistantInterface, BOOL bPersistantBuffers) { return _gldDriverError(); } //--------------------------------------------------------------------------- static BOOL _DestroyDrawable_ERROR( DGL_ctx *ctx) { return _gldDriverError(); } //--------------------------------------------------------------------------- static BOOL _CreatePrivateGlobals_ERROR(void) { return _gldDriverError(); } //--------------------------------------------------------------------------- static BOOL _DestroyPrivateGlobals_ERROR(void) { return _gldDriverError(); } //--------------------------------------------------------------------------- static BOOL _BuildPixelformatList_ERROR(void) { return _gldDriverError(); } //--------------------------------------------------------------------------- static BOOL _InitialiseMesa_ERROR( DGL_ctx *ctx) { return _gldDriverError(); } //--------------------------------------------------------------------------- static BOOL _SwapBuffers_ERROR( DGL_ctx *ctx, HDC hDC, HWND hWnd) { return _gldDriverError(); } //--------------------------------------------------------------------------- static PROC _GetProcAddress_ERROR( LPCSTR a) { _gldDriverError(); return NULL; } //--------------------------------------------------------------------------- static BOOL _GetDisplayMode_ERROR( DGL_ctx *ctx, GLD_displayMode *glddm) { return _gldDriverError(); } //--------------------------------------------------------------------------- // Functions useful to all drivers //--------------------------------------------------------------------------- const GLubyte* _gldGetStringGeneric( struct gl_context *ctx, GLenum name) { if (!ctx) return NULL; switch (name) { case GL_RENDERER: sprintf(_gldRendererString, "GLDirect 4.0 %s%s%s%s (%s %s)", _mesa_x86_cpu_features ? "/x86" : "", cpu_has_mmx ? "/MMX" : "", cpu_has_3dnow ? "/3DNow!" : "", cpu_has_xmm ? "/SSE" : "", __DATE__, __TIME__); return (const GLubyte *) _gldRendererString; case GL_VENDOR: return (const GLubyte *) szVendor; default: return NULL; } } //--------------------------------------------------------------------------- // Global driver function pointers, initially set to functions that // will report an error when called. //--------------------------------------------------------------------------- GLD_driver _gldDriver = { _GetDXErrorString_ERROR, _CreateDrawable_ERROR, _ResizeDrawable_ERROR, _DestroyDrawable_ERROR, _CreatePrivateGlobals_ERROR, _DestroyPrivateGlobals_ERROR, _BuildPixelformatList_ERROR, _InitialiseMesa_ERROR, _SwapBuffers_ERROR, _GetProcAddress_ERROR, _GetDisplayMode_ERROR }; //--------------------------------------------------------------------------- // Init function. Should be called as soon as regkeys/ini-settings are read. //--------------------------------------------------------------------------- BOOL gldInitDriverPointers( DWORD dwDriver) { _gldDriver.GetDXErrorString = gldGetDXErrorString_DX; if (dwDriver == GLDS_DRIVER_MESA_SW) { // Mesa Software driver _gldDriver.CreateDrawable = gldCreateDrawable_MesaSW; _gldDriver.ResizeDrawable = gldResizeDrawable_MesaSW; _gldDriver.DestroyDrawable = gldDestroyDrawable_MesaSW; _gldDriver.CreatePrivateGlobals = gldCreatePrivateGlobals_MesaSW; _gldDriver.DestroyPrivateGlobals = gldDestroyPrivateGlobals_MesaSW; _gldDriver.BuildPixelformatList = gldBuildPixelformatList_MesaSW; _gldDriver.InitialiseMesa = gldInitialiseMesa_MesaSW; _gldDriver.SwapBuffers = gldSwapBuffers_MesaSW; _gldDriver.wglGetProcAddress = gldGetProcAddress_MesaSW; _gldDriver.GetDisplayMode = gldGetDisplayMode_MesaSW; return TRUE; } if ((dwDriver == GLDS_DRIVER_REF) || (dwDriver == GLDS_DRIVER_HAL)) { // Direct3D driver, either HW or SW _gldDriver.CreateDrawable = gldCreateDrawable_DX; _gldDriver.ResizeDrawable = gldResizeDrawable_DX; _gldDriver.DestroyDrawable = gldDestroyDrawable_DX; _gldDriver.CreatePrivateGlobals = gldCreatePrivateGlobals_DX; _gldDriver.DestroyPrivateGlobals = gldDestroyPrivateGlobals_DX; _gldDriver.BuildPixelformatList = gldBuildPixelformatList_DX; _gldDriver.InitialiseMesa = gldInitialiseMesa_DX; _gldDriver.SwapBuffers = gldSwapBuffers_DX; _gldDriver.wglGetProcAddress = gldGetProcAddress_DX; _gldDriver.GetDisplayMode = gldGetDisplayMode_DX; return TRUE; }; return FALSE; } //---------------------------------------------------------------------------