;**************************************************************************** ;* ;* Mesa 3-D graphics library ;* Direct3D Driver Interface ;* ;* ======================================================================== ;* ;* Copyright (C) 1991-2004 SciTech Software, Inc. All rights reserved. ;* ;* Permission is hereby granted, free of charge, to any person obtaining a ;* copy of this software and associated documentation files (the "Software"), ;* to deal in the Software without restriction, including without limitation ;* the rights to use, copy, modify, merge, publish, distribute, sublicense, ;* and/or sell copies of the Software, and to permit persons to whom the ;* Software is furnished to do so, subject to the following conditions: ;* ;* The above copyright notice and this permission notice shall be included ;* in all copies or substantial portions of the Software. ;* ;* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS ;* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ;* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ;* SCITECH SOFTWARE INC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, ;* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF ;* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE ;* SOFTWARE. ;* ;* ====================================================================== ;* ;* Language: ANSI C ;* Environment: Windows 9x/2000/XP/XBox (Win32) ;* ;* Description: DLL Module definition file ;* ;****************************************************************************/ DESCRIPTION 'GLDirect' VERSION 3.0 EXPORTS glAccum=glAccum @1 glAlphaFunc=glAlphaFunc @2 glAreTexturesResident=glAreTexturesResident @3 glArrayElement=glArrayElement @4 glBegin=glBegin @5 glBindTexture=glBindTexture @6 glBitmap=glBitmap @7 glBlendFunc=glBlendFunc @8 glCallList=glCallList @9 glCallLists=glCallLists @10 glClear=glClear @11 glClearAccum=glClearAccum @12 glClearIndex=glClearIndex @13 glClearColor=glClearColor @14 glClearDepth=glClearDepth @15 glClearStencil=glClearStencil @16 glClipPlane=glClipPlane @17 glColor3b=glColor3b @18 glColor3d=glColor3d @19 glColor3f=glColor3f @20 glColor3i=glColor3i @21 glColor3s=glColor3s @22 glColor3ub=glColor3ub @23 glColor3ui=glColor3ui @24 glColor3us=glColor3us @25 glColor4b=glColor4b @26 glColor4d=glColor4d @27 glColor4f=glColor4f @28 glColor4i=glColor4i @29 glColor4s=glColor4s @30 glColor4ub=glColor4ub @31 glColor4ui=glColor4ui @32 glColor4us=glColor4us @33 glColor3bv=glColor3bv @34 glColor3dv=glColor3dv @35 glColor3fv=glColor3fv @36 glColor3iv=glColor3iv @37 glColor3sv=glColor3sv @38 glColor3ubv=glColor3ubv @39 glColor3uiv=glColor3uiv @40 glColor3usv=glColor3usv @41 glColor4bv=glColor4bv @42 glColor4dv=glColor4dv @43 glColor4fv=glColor4fv @44 glColor4iv=glColor4iv @45 glColor4sv=glColor4sv @46 glColor4ubv=glColor4ubv @47 glColor4uiv=glColor4uiv @48 glColor4usv=glColor4usv @49 glColorMask=glColorMask @50 glColorMaterial=glColorMaterial @51 glColorPointer=glColorPointer @52 glColorTableEXT=glColorTableEXT @53 glColorSubTableEXT=glColorSubTableEXT @54 glCopyPixels=glCopyPixels @55 glCopyTexImage1D=glCopyTexImage1D @56 glCopyTexImage2D=glCopyTexImage2D @57 glCopyTexSubImage1D=glCopyTexSubImage1D @58 glCopyTexSubImage2D=glCopyTexSubImage2D @59 glCullFace=glCullFace @60 glDepthFunc=glDepthFunc @61 glDepthMask=glDepthMask @62 glDepthRange=glDepthRange @63 glDeleteLists=glDeleteLists @64 glDeleteTextures=glDeleteTextures @65 glDisable=glDisable @66 glDisableClientState=glDisableClientState @67 glDrawArrays=glDrawArrays @68 glDrawBuffer=glDrawBuffer @69 glDrawElements=glDrawElements @70 glDrawPixels=glDrawPixels @71 glEnable=glEnable @72 glEnableClientState=glEnableClientState @73 glEnd=glEnd @74 glEndList=glEndList @75 glEvalCoord1d=glEvalCoord1d @76 glEvalCoord1f=glEvalCoord1f @77 glEvalCoord1dv=glEvalCoord1dv @78 glEvalCoord1fv=glEvalCoord1fv @79 glEvalCoord2d=glEvalCoord2d @80 glEvalCoord2f=glEvalCoord2f @81 glEvalCoord2dv=glEvalCoord2dv @82 glEvalCoord2fv=glEvalCoord2fv @83 glEvalPoint1=glEvalPoint1 @84 glEvalPoint2=glEvalPoint2 @85 glEvalMesh1=glEvalMesh1 @86 glEdgeFlag=glEdgeFlag @87 glEdgeFlagv=glEdgeFlagv @88 glEdgeFlagPointer=glEdgeFlagPointer @89 glEvalMesh2=glEvalMesh2 @90 glFeedbackBuffer=glFeedbackBuffer @91 glFinish=glFinish @92 glFlush=glFlush @93 glFogf=glFogf @94 glFogi=glFogi @95 glFogfv=glFogfv @96 glFogiv=glFogiv @97 glFrontFace=glFrontFace @98 glFrustum=glFrustum @99 glGenLists=glGenLists @100 glGenTextures=glGenTextures @101 glGetBooleanv=glGetBooleanv @102 glGetClipPlane=glGetClipPlane @103 glGetColorTableEXT=glGetColorTableEXT @104 glGetColorTableParameterivEXT=glGetColorTableParameterivEXT @105 glGetColorTableParameterfvEXT=glGetColorTableParameterfvEXT @106 glGetDoublev=glGetDoublev @107 glGetError=glGetError @108 glGetFloatv=glGetFloatv @109 glGetIntegerv=glGetIntegerv @110 glGetLightfv=glGetLightfv @111 glGetLightiv=glGetLightiv @112 glGetMapdv=glGetMapdv @113 glGetMapfv=glGetMapfv @114 glGetMapiv=glGetMapiv @115 glGetMaterialfv=glGetMaterialfv @116 glGetMaterialiv=glGetMaterialiv @117 glGetPixelMapfv=glGetPixelMapfv @118 glGetPixelMapuiv=glGetPixelMapuiv @119 glGetPixelMapusv=glGetPixelMapusv @120 glGetPointerv=glGetPointerv @121 glGetPolygonStipple=glGetPolygonStipple @122 glGetString=glGetString @123 glGetTexEnvfv=glGetTexEnvfv @124 glGetTexEnviv=glGetTexEnviv @125 glGetTexGeniv=glGetTexGeniv @126 glGetTexGendv=glGetTexGendv @127 glGetTexGenfv=glGetTexGenfv @128 glGetTexImage=glGetTexImage @129 glGetTexLevelParameterfv=glGetTexLevelParameterfv @130 glGetTexLevelParameteriv=glGetTexLevelParameteriv @131 glGetTexParameterfv=glGetTexParameterfv @132 glGetTexParameteriv=glGetTexParameteriv @133 glHint=glHint @134 glIndexd=glIndexd @135 glIndexf=glIndexf @136 glIndexi=glIndexi @137 glIndexs=glIndexs @138 glIndexub=glIndexub @139 glIndexdv=glIndexdv @140 glIndexfv=glIndexfv @141 glIndexiv=glIndexiv @142 glIndexsv=glIndexsv @143 glIndexubv=glIndexubv @144 glIndexMask=glIndexMask @145 glIndexPointer=glIndexPointer @146 glInterleavedArrays=glInterleavedArrays @147 glInitNames=glInitNames @148 glIsList=glIsList @149 glIsTexture=glIsTexture @150 glLightf=glLightf @151 glLighti=glLighti @152 glLightfv=glLightfv @153 glLightiv=glLightiv @154 glLightModelf=glLightModelf @155 glLightModeli=glLightModeli @156 glLightModelfv=glLightModelfv @157 glLightModeliv=glLightModeliv @158 glLineWidth=glLineWidth @159 glLineStipple=glLineStipple @160 glListBase=glListBase @161 glLoadIdentity=glLoadIdentity @162 glLoadMatrixd=glLoadMatrixd @163 glLoadMatrixf=glLoadMatrixf @164 glLoadName=glLoadName @165 glLogicOp=glLogicOp @166 glMap1d=glMap1d @167 glMap1f=glMap1f @168 glMap2d=glMap2d @169 glMap2f=glMap2f @170 glMapGrid1d=glMapGrid1d @171 glMapGrid1f=glMapGrid1f @172 glMapGrid2d=glMapGrid2d @173 glMapGrid2f=glMapGrid2f @174 glMaterialf=glMaterialf @175 glMateriali=glMateriali @176 glMaterialfv=glMaterialfv @177 glMaterialiv=glMaterialiv @178 glMatrixMode=glMatrixMode @179 glMultMatrixd=glMultMatrixd @180 glMultMatrixf=glMultMatrixf @181 glNewList=glNewList @182 glNormal3b=glNormal3b @183 glNormal3d=glNormal3d @184 glNormal3f=glNormal3f @185 glNormal3i=glNormal3i @186 glNormal3s=glNormal3s @187 glNormal3bv=glNormal3bv @188 glNormal3dv=glNormal3dv @189 glNormal3fv=glNormal3fv @190 glNormal3iv=glNormal3iv @191 glNormal3sv=glNormal3sv @192 glNormalPointer=glNormalPointer @193 glOrtho=glOrtho @194 glPassThrough=glPassThrough @195 glPixelMapfv=glPixelMapfv @196 glPixelMapuiv=glPixelMapuiv @197 glPixelMapusv=glPixelMapusv @198 glPixelStoref=glPixelStoref @199 glPixelStorei=glPixelStorei @200 glPixelTransferf=glPixelTransferf @201 glPixelTransferi=glPixelTransferi @202 glPixelZoom=glPixelZoom @203 glPointSize=glPointSize @204 glPolygonMode=glPolygonMode @205 glPolygonOffset=glPolygonOffset @206 glPolygonOffsetEXT=glPolygonOffsetEXT @207 glPolygonStipple=glPolygonStipple @208 glPopAttrib=glPopAttrib @209 glPopClientAttrib=glPopClientAttrib @210 glPopMatrix=glPopMatrix @211 glPopName=glPopName @212 glPrioritizeTextures=glPrioritizeTextures @213 glPushMatrix=glPushMatrix @214 glRasterPos2d=glRasterPos2d @215 glRasterPos2f=glRasterPos2f @216 glRasterPos2i=glRasterPos2i @217 glRasterPos2s=glRasterPos2s @218 glRasterPos3d=glRasterPos3d @219 glRasterPos3f=glRasterPos3f @220 glRasterPos3i=glRasterPos3i @221 glRasterPos3s=glRasterPos3s @222 glRasterPos4d=glRasterPos4d @223 glRasterPos4f=glRasterPos4f @224 glRasterPos4i=glRasterPos4i @225 glRasterPos4s=glRasterPos4s @226 glRasterPos2dv=glRasterPos2dv @227 glRasterPos2fv=glRasterPos2fv @228 glRasterPos2iv=glRasterPos2iv @229 glRasterPos2sv=glRasterPos2sv @230 glRasterPos3dv=glRasterPos3dv @231 glRasterPos3fv=glRasterPos3fv @232 glRasterPos3iv=glRasterPos3iv @233 glRasterPos3sv=glRasterPos3sv @234 glRasterPos4dv=glRasterPos4dv @235 glRasterPos4fv=glRasterPos4fv @236 glRasterPos4iv=glRasterPos4iv @237 glRasterPos4sv=glRasterPos4sv @238 glReadBuffer=glReadBuffer @239 glReadPixels=glReadPixels @240 glRectd=glRectd @241 glRectf=glRectf @242 glRecti=glRecti @243 glRects=glRects @244 glRectdv=glRectdv @245 glRectfv=glRectfv @246 glRectiv=glRectiv @247 glRectsv=glRectsv @248 glScissor=glScissor @249 glIsEnabled=glIsEnabled @250 glPushAttrib=glPushAttrib @251 glPushClientAttrib=glPushClientAttrib @252 glPushName=glPushName @253 glRenderMode=glRenderMode @254 glRotated=glRotated @255 glRotatef=glRotatef @256 glSelectBuffer=glSelectBuffer @257 glScaled=glScaled @258 glScalef=glScalef @259 glShadeModel=glShadeModel @260 glStencilFunc=glStencilFunc @261 glStencilMask=glStencilMask @262 glStencilOp=glStencilOp @263 glTexCoord1d=glTexCoord1d @264 glTexCoord1f=glTexCoord1f @265 glTexCoord1i=glTexCoord1i @266 glTexCoord1s=glTexCoord1s @267 glTexCoord2d=glTexCoord2d @268 glTexCoord2f=glTexCoord2f @269 glTexCoord2i=glTexCoord2i @270 glTexCoord2s=glTexCoord2s @271 glTexCoord3d=glTexCoord3d @272 glTexCoord3f=glTexCoord3f @273 glTexCoord3i=glTexCoord3i @274 glTexCoord3s=glTexCoord3s @275 glTexCoord4d=glTexCoord4d @276 glTexCoord4f=glTexCoord4f @277 glTexCoord4i=glTexCoord4i @278 glTexCoord4s=glTexCoord4s @279 glTexCoord1dv=glTexCoord1dv @280 glTexCoord1fv=glTexCoord1fv @281 glTexCoord1iv=glTexCoord1iv @282 glTexCoord1sv=glTexCoord1sv @283 glTexCoord2dv=glTexCoord2dv @284 glTexCoord2fv=glTexCoord2fv @285 glTexCoord2iv=glTexCoord2iv @286 glTexCoord2sv=glTexCoord2sv @287 glTexCoord3dv=glTexCoord3dv @288 glTexCoord3fv=glTexCoord3fv @289 glTexCoord3iv=glTexCoord3iv @290 glTexCoord3sv=glTexCoord3sv @291 glTexCoord4dv=glTexCoord4dv @292 glTexCoord4fv=glTexCoord4fv @293 glTexCoord4iv=glTexCoord4iv @294 glTexCoord4sv=glTexCoord4sv @295 glTexCoordPointer=glTexCoordPointer @296 glTexGend=glTexGend @297 glTexGenf=glTexGenf @298 glTexGeni=glTexGeni @299 glTexGendv=glTexGendv @300 glTexGeniv=glTexGeniv @301 glTexGenfv=glTexGenfv @302 glTexEnvf=glTexEnvf @303 glTexEnvi=glTexEnvi @304 glTexEnvfv=glTexEnvfv @305 glTexEnviv=glTexEnviv @306 glTexImage1D=glTexImage1D @307 glTexImage2D=glTexImage2D @308 glTexParameterf=glTexParameterf @309 glTexParameteri=glTexParameteri @310 glTexParameterfv=glTexParameterfv @311 glTexParameteriv=glTexParameteriv @312 glTexSubImage1D=glTexSubImage1D @313 glTexSubImage2D=glTexSubImage2D @314 glTranslated=glTranslated @315 glTranslatef=glTranslatef @316 glVertex2d=glVertex2d @317 glVertex2f=glVertex2f @318 glVertex2i=glVertex2i @319 glVertex2s=glVertex2s @320 glVertex3d=glVertex3d @321 glVertex3f=glVertex3f @322 glVertex3i=glVertex3i @323 glVertex3s=glVertex3s @324 glVertex4d=glVertex4d @325 glVertex4f=glVertex4f @326 glVertex4i=glVertex4i @327 glVertex4s=glVertex4s @328 glVertex2dv=glVertex2dv @329 glVertex2fv=glVertex2fv @330 glVertex2iv=glVertex2iv @331 glVertex2sv=glVertex2sv @332 glVertex3dv=glVertex3dv @333 glVertex3fv=glVertex3fv @334 glVertex3iv=glVertex3iv @335 glVertex3sv=glVertex3sv @336 glVertex4dv=glVertex4dv @337 glVertex4fv=glVertex4fv @338 glVertex4iv=glVertex4iv @339 glVertex4sv=glVertex4sv @340 glVertexPointer=glVertexPointer @341 glViewport=glViewport @342 glBlendEquationEXT=glBlendEquationEXT @343 glBlendColorEXT=glBlendColorEXT @344 glVertexPointerEXT=glVertexPointerEXT @345 glNormalPointerEXT=glNormalPointerEXT @346 glColorPointerEXT=glColorPointerEXT @347 glIndexPointerEXT=glIndexPointerEXT @348 glTexCoordPointerEXT=glTexCoordPointerEXT @349 glEdgeFlagPointerEXT=glEdgeFlagPointerEXT @350 glGetPointervEXT=glGetPointervEXT @351 glArrayElementEXT=glArrayElementEXT @352 glDrawArraysEXT=glDrawArraysEXT @353 glBindTextureEXT=glBindTextureEXT @354 glDeleteTexturesEXT=glDeleteTexturesEXT @355 glGenTexturesEXT=glGenTexturesEXT @356 glPrioritizeTexturesEXT=glPrioritizeTexturesEXT @357 glCopyTexSubImage3DEXT=glCopyTexSubImage3DEXT @358 glTexImage3DEXT=glTexImage3DEXT @359 glTexSubImage3DEXT=glTexSubImage3DEXT @360 glWindowPos4fMESA=glWindowPos4fMESA @361 glWindowPos2iMESA=glWindowPos2iMESA @362 glWindowPos2sMESA=glWindowPos2sMESA @363 glWindowPos2fMESA=glWindowPos2fMESA @364 glWindowPos2dMESA=glWindowPos2dMESA @365 glWindowPos2ivMESA=glWindowPos2ivMESA @366 glWindowPos2svMESA=glWindowPos2svMESA @367 glWindowPos2fvMESA=glWindowPos2fvMESA @368 glWindowPos2dvMESA=glWindowPos2dvMESA @369 glWindowPos3iMESA=glWindowPos3iMESA @370 glWindowPos3sMESA=glWindowPos3sMESA @371 glWindowPos3fMESA=glWindowPos3fMESA @372 glWindowPos3dMESA=glWindowPos3dMESA @373 glWindowPos3ivMESA=glWindowPos3ivMESA @374 glWindowPos3svMESA=glWindowPos3svMESA @375 glWindowPos3fvMESA=glWindowPos3fvMESA @376 glWindowPos3dvMESA=glWindowPos3dvMESA @377 glWindowPos4iMESA=glWindowPos4iMESA @378 glWindowPos4sMESA=glWindowPos4sMESA @379 glWindowPos4dMESA=glWindowPos4dMESA @380 glWindowPos4ivMESA=glWindowPos4ivMESA @381 glWindowPos4svMESA=glWindowPos4svMESA @382 glWindowPos4fvMESA=glWindowPos4fvMESA @383 glWindowPos4dvMESA=glWindowPos4dvMESA @384 glResizeBuffersMESA=glResizeBuffersMESA @385 wglCopyContext=wglCopyContext @386 wglCreateContext=wglCreateContext @387 wglCreateLayerContext=wglCreateLayerContext @388 wglDeleteContext=wglDeleteContext @389 wglDescribeLayerPlane=wglDescribeLayerPlane @390 wglGetCurrentContext=wglGetCurrentContext @391 wglGetCurrentDC=wglGetCurrentDC @392 wglGetLayerPaletteEntries=wglGetLayerPaletteEntries @393 wglGetProcAddress=wglGetProcAddress @394 wglMakeCurrent=wglMakeCurrent @395 wglRealizeLayerPalette=wglRealizeLayerPalette @396 wglSetLayerPaletteEntries=wglSetLayerPaletteEntries @397 wglShareLists=wglShareLists @398 wglSwapLayerBuffers=wglSwapLayerBuffers @399 wglUseFontBitmapsA=wglUseFontBitmapsA @400 wglUseFontBitmapsW=wglUseFontBitmapsW @401 wglUseFontOutlinesA=wglUseFontOutlinesA @402 wglUseFontOutlinesW=wglUseFontOutlinesW @403 ChoosePixelFormat=ChoosePixelFormat @404 DescribePixelFormat=DescribePixelFormat @405 GetPixelFormat=GetPixelFormat @406 SetPixelFormat=SetPixelFormat @407 SwapBuffers=SwapBuffers @408 wglChoosePixelFormat=wglChoosePixelFormat @409 wglDescribePixelFormat=wglDescribePixelFormat @410 wglGetPixelFormat=wglGetPixelFormat @411 wglSetPixelFormat=wglSetPixelFormat @412 wglSwapBuffers=wglSwapBuffers @413 glActiveTextureARB=glActiveTextureARB @414 glClientActiveTextureARB=glClientActiveTextureARB @415 glMultiTexCoord1dARB=glMultiTexCoord1dARB @416 glMultiTexCoord1dvARB=glMultiTexCoord1dvARB @417 glMultiTexCoord1fARB=glMultiTexCoord1fARB @418 glMultiTexCoord1fvARB=glMultiTexCoord1fvARB @419 glMultiTexCoord1iARB=glMultiTexCoord1iARB @420 glMultiTexCoord1ivARB=glMultiTexCoord1ivARB @421 glMultiTexCoord1sARB=glMultiTexCoord1sARB @422 glMultiTexCoord1svARB=glMultiTexCoord1svARB @423 glMultiTexCoord2dARB=glMultiTexCoord2dARB @424 glMultiTexCoord2dvARB=glMultiTexCoord2dvARB @425 glMultiTexCoord2fARB=glMultiTexCoord2fARB @426 glMultiTexCoord2fvARB=glMultiTexCoord2fvARB @427 glMultiTexCoord2iARB=glMultiTexCoord2iARB @428 glMultiTexCoord2ivARB=glMultiTexCoord2ivARB @429 glMultiTexCoord2sARB=glMultiTexCoord2sARB @430 glMultiTexCoord2svARB=glMultiTexCoord2svARB @431 glMultiTexCoord3dARB=glMultiTexCoord3dARB @432 glMultiTexCoord3dvARB=glMultiTexCoord3dvARB @433 glMultiTexCoord3fARB=glMultiTexCoord3fARB @434 glMultiTexCoord3fvARB=glMultiTexCoord3fvARB @435 glMultiTexCoord3iARB=glMultiTexCoord3iARB @436 glMultiTexCoord3ivARB=glMultiTexCoord3ivARB @437 glMultiTexCoord3sARB=glMultiTexCoord3sARB @438 glMultiTexCoord3svARB=glMultiTexCoord3svARB @439 glMultiTexCoord4dARB=glMultiTexCoord4dARB @440 glMultiTexCoord4dvARB=glMultiTexCoord4dvARB @441 glMultiTexCoord4fARB=glMultiTexCoord4fARB @442 glMultiTexCoord4fvARB=glMultiTexCoord4fvARB @443 glMultiTexCoord4iARB=glMultiTexCoord4iARB @444 glMultiTexCoord4ivARB=glMultiTexCoord4ivARB @445 glMultiTexCoord4sARB=glMultiTexCoord4sARB @446 glMultiTexCoord4svARB=glMultiTexCoord4svARB @447