/* $Id: wgl.c,v 1.4 2000/11/22 08:55:53 joukj Exp $ */ /* * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ /* * File name : wgl.c * WGL stuff. Added by Oleg Letsinsky, ajl@ultersys.ru * Some things originated from the 3Dfx WGL functions */ #ifdef WIN32 #ifdef __cplusplus extern "C" { #endif #include #define GL_GLEXT_PROTOTYPES #include #include //#include #ifdef __cplusplus } #endif #include #include #include "wmesadef.h" #include "GL/wmesa.h" #include "mtypes.h" #define MAX_MESA_ATTRS 20 struct __extensions__ { PROC proc; char *name; }; struct __pixelformat__ { PIXELFORMATDESCRIPTOR pfd; GLboolean doubleBuffered; }; struct __extensions__ ext[] = { #ifdef GL_EXT_polygon_offset { (PROC)glPolygonOffsetEXT, "glPolygonOffsetEXT" }, #endif { (PROC)glBlendEquationEXT, "glBlendEquationEXT" }, { (PROC)glBlendColorEXT, "glBlendColorExt" }, { (PROC)glVertexPointerEXT, "glVertexPointerEXT" }, { (PROC)glNormalPointerEXT, "glNormalPointerEXT" }, { (PROC)glColorPointerEXT, "glColorPointerEXT" }, { (PROC)glIndexPointerEXT, "glIndexPointerEXT" }, { (PROC)glTexCoordPointerEXT, "glTexCoordPointer" }, { (PROC)glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT" }, { (PROC)glGetPointervEXT, "glGetPointervEXT" }, { (PROC)glArrayElementEXT, "glArrayElementEXT" }, { (PROC)glDrawArraysEXT, "glDrawArrayEXT" }, { (PROC)glAreTexturesResidentEXT, "glAreTexturesResidentEXT" }, { (PROC)glBindTextureEXT, "glBindTextureEXT" }, { (PROC)glDeleteTexturesEXT, "glDeleteTexturesEXT" }, { (PROC)glGenTexturesEXT, "glGenTexturesEXT" }, { (PROC)glIsTextureEXT, "glIsTextureEXT" }, { (PROC)glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT" }, { (PROC)glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT" }, { (PROC)glTexImage3DEXT, "glTexImage3DEXT" }, { (PROC)glTexSubImage3DEXT, "glTexSubImage3DEXT" }, { (PROC)glColorTableEXT, "glColorTableEXT" }, { (PROC)glColorSubTableEXT, "glColorSubTableEXT" }, { (PROC)glGetColorTableEXT, "glGetColorTableEXT" }, { (PROC)glGetColorTableParameterfvEXT, "glGetColorTableParameterfvEXT" }, { (PROC)glGetColorTableParameterivEXT, "glGetColorTableParameterivEXT" }, { (PROC)glPointParameterfEXT, "glPointParameterfEXT" }, { (PROC)glPointParameterfvEXT, "glPointParameterfvEXT" }, { (PROC)glBlendFuncSeparateEXT, "glBlendFuncSeparateEXT" }, { (PROC)glLockArraysEXT, "glLockArraysEXT" }, { (PROC)glUnlockArraysEXT, "glUnlockArraysEXT" } }; int qt_ext = sizeof(ext) / sizeof(ext[0]); struct __pixelformat__ pix[] = { { { sizeof(PIXELFORMATDESCRIPTOR), 1, PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|PFD_GENERIC_FORMAT|PFD_DOUBLEBUFFER|PFD_SWAP_COPY, PFD_TYPE_RGBA, 24, 8, 0, 8, 8, 8, 16, 8, 24, 0, 0, 0, 0, 0, 16, 8, 0, 0, 0, 0, 0, 0 }, GL_TRUE }, { { sizeof(PIXELFORMATDESCRIPTOR), 1, PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|PFD_GENERIC_FORMAT, PFD_TYPE_RGBA, 24, 8, 0, 8, 8, 8, 16, 8, 24, 0, 0, 0, 0, 0, 16, 8, 0, 0, 0, 0, 0, 0 }, GL_FALSE }, }; int qt_pix = sizeof(pix) / sizeof(pix[0]); typedef struct { WMesaContext ctx; HDC hdc; } MesaWglCtx; #define MESAWGL_CTX_MAX_COUNT 20 static MesaWglCtx wgl_ctx[MESAWGL_CTX_MAX_COUNT]; static unsigned ctx_count = 0; static unsigned ctx_current = -1; static unsigned curPFD = 0; GLAPI BOOL GLWINAPI wglCopyContext(HGLRC hglrcSrc,HGLRC hglrcDst,UINT mask) { return(FALSE); } GLAPI HGLRC GLWINAPI wglCreateContext(HDC hdc) { HWND hWnd; int i = 0; if(!(hWnd = WindowFromDC(hdc))) { SetLastError(0); return(NULL); } if (!ctx_count) { for(i=0;inSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) { SetLastError(0); return(0); } for(i = 0;i < qt_valid_pix;i++) { delta = 0; if( (ppfd->dwFlags & PFD_DRAW_TO_WINDOW) && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) continue; if( (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) continue; if( (ppfd->dwFlags & PFD_SUPPORT_GDI) && !(pix[i].pfd.dwFlags & PFD_SUPPORT_GDI)) continue; if( (ppfd->dwFlags & PFD_SUPPORT_OPENGL) && !(pix[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) continue; if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != (pix[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) continue; if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) && ((ppfd->dwFlags & PFD_STEREO) != (pix[i].pfd.dwFlags & PFD_STEREO))) continue; if(ppfd->iPixelType != pix[i].pfd.iPixelType) delta++; if(delta < bestdelta) { best = i + 1; bestdelta = delta; if(bestdelta == 0) break; } } if(best == -1) { SetLastError(0); return(0); } return(best); } GLAPI int GLWINAPI wglDescribePixelFormat(HDC hdc,int iPixelFormat,UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd) { int qt_valid_pix; qt_valid_pix = qt_pix; if(iPixelFormat < 1 || iPixelFormat > qt_valid_pix || nBytes != sizeof(PIXELFORMATDESCRIPTOR)) { SetLastError(0); return(0); } *ppfd = pix[iPixelFormat - 1].pfd; return(qt_valid_pix); } /* * GetProcAddress - return the address of an appropriate extension */ GLAPI PROC GLWINAPI wglGetProcAddress(LPCSTR lpszProc) { int i; for(i = 0;i < qt_ext;i++) if(!strcmp(lpszProc,ext[i].name)) return(ext[i].proc); SetLastError(0); return(NULL); } GLAPI int GLWINAPI wglGetPixelFormat(HDC hdc) { if(curPFD == 0) { SetLastError(0); return(0); } return(curPFD); } GLAPI BOOL GLWINAPI wglSetPixelFormat(HDC hdc,int iPixelFormat, PIXELFORMATDESCRIPTOR *ppfd) { int qt_valid_pix; qt_valid_pix = qt_pix; if(iPixelFormat < 1 || iPixelFormat > qt_valid_pix || ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) { SetLastError(0); return(FALSE); } curPFD = iPixelFormat; return(TRUE); } GLAPI BOOL GLWINAPI wglSwapBuffers(HDC hdc) { if (ctx_current < 0) return FALSE; if(wgl_ctx[ctx_current].ctx == NULL) { SetLastError(0); return(FALSE); } WMesaSwapBuffers(); return(TRUE); } #endif /* WIN32 */