/* $Id: realglx.c,v 1.2 1999/11/22 21:52:23 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 3.1 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * Real GLX-encoder functions. Called from glxapi.c * * Steven Parker's code for the GLX client API functions should be * put in this file. * * Also, the main API functions in api.c should somehow hook into the * GLX-encoding functions... */ #include #include #include "realglx.h" XVisualInfo *Real_glXChooseVisual( Display *dpy, int screen, int *list ) { (void) dpy; (void) screen; (void) list; return 0; } int Real_glXGetConfig( Display *dpy, XVisualInfo *visinfo, int attrib, int *value ) { (void) dpy; (void) visinfo; (void) attrib; (void) value; return 0; } GLXContext Real_glXCreateContext( Display *dpy, XVisualInfo *visinfo, GLXContext shareList, Bool direct ) { (void) dpy; (void) visinfo; (void) shareList; (void) direct; return 0; } void Real_glXDestroyContext( Display *dpy, GLXContext ctx ) { (void) dpy; (void) ctx; } void Real_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, GLuint mask ) { (void) dpy; (void) src; (void) dst; (void) mask; } Bool Real_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) { (void) dpy; (void) drawable; (void) ctx; return 0; } GLXContext Real_glXGetCurrentContext( void ) { return 0; } GLXDrawable Real_glXGetCurrentDrawable( void ) { return 0; } GLXPixmap Real_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) { (void) dpy; (void) visinfo; (void) pixmap; return 0; } void Real_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) { (void) dpy; (void) pixmap; } Bool Real_glXQueryExtension( Display *dpy, int *errorb, int *event ) { (void) dpy; (void) errorb; (void) event; return 0; } Bool Real_glXIsDirect( Display *dpy, GLXContext ctx ) { (void) dpy; (void) ctx; return 0; } void Real_glXSwapBuffers( Display *dpy, GLXDrawable drawable ) { (void) dpy; (void) drawable; } Bool Real_glXQueryVersion( Display *dpy, int *maj, int *min ) { (void) dpy; (void) maj; (void) min; return 0; } void Real_glXUseXFont( Font font, int first, int count, int listBase ) { (void) font; (void) first; (void) count; (void) listBase; } typedef struct { struct { int major_opcode; } codes; } XExtDisplayInfo; void Real_glXWaitGL( void ) { } void Real_glXWaitX( void ) { } /* GLX 1.1 and later */ const char *Real_glXQueryExtensionsString( Display *dpy, int screen ) { (void) dpy; (void) screen; return 0; } /* GLX 1.1 and later */ const char *Real_glXQueryServerString( Display *dpy, int screen, int name ) { (void) dpy; (void) screen; (void) name; return 0; } /* GLX 1.1 and later */ const char *Real_glXGetClientString( Display *dpy, int name ) { (void) dpy; (void) name; return 0; } /* GLX 1.2 and later */ Display *Real_glXGetCurrentDisplay( void ) { return 0; }