#define _NEED_GL_CORE_IF #include #include #include "xmesaP.h" PUBLIC __GLcoreModule GL_Core = { XMesaCreateVisual, XMesaDestroyVisual, XMesaCreateWindowBuffer, XMesaCreatePixmapBuffer, XMesaDestroyBuffer, XMesaSwapBuffers, XMesaResizeBuffers, XMesaCreateContext, XMesaDestroyContext, XMesaCopyContext, XMesaMakeCurrent2, XMesaForceCurrent, XMesaLoseCurrent };