/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ /* * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004, 2006 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL, IBM, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /* This file is only included by glapi.c and is used for * the GetProcAddress() function */ typedef struct { GLint Name_offset; #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) _glapi_proc Address; #endif GLuint Offset; } glprocs_table_t; #if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } #elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } #elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } #elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } #endif /* OpenGL ES specific prototypes */ /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glTexGeniOES(GLenum coord, GLenum pname, GLint param); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glTexGenivOES(GLenum coord, GLenum pname, const GLint * params); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params); /* category GL_OES_blend_subtract */ GLAPI void GLAPIENTRY glBlendEquationOES(GLenum mode); /* category GL_OES_blend_equation_separate */ GLAPI void GLAPIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeA); /* category GL_OES_blend_func_separate */ GLAPI void GLAPIENTRY glBlendFuncSeparateOES(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* category GL_OES_draw_texture */ GLAPI void GLAPIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* category GL_OES_draw_texture */ GLAPI void GLAPIENTRY glDrawTexfvOES(const GLfloat * coords); /* category GL_OES_draw_texture */ GLAPI void GLAPIENTRY glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height); /* category GL_OES_draw_texture */ GLAPI void GLAPIENTRY glDrawTexivOES(const GLint * coords); /* category GL_OES_draw_texture */ GLAPI void GLAPIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* category GL_OES_draw_texture */ GLAPI void GLAPIENTRY glDrawTexsvOES(const GLshort * coords); /* category GL_OES_draw_texture */ GLAPI void GLAPIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* category GL_OES_draw_texture */ GLAPI void GLAPIENTRY glDrawTexxvOES(const GLfixed * coords); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer); /* category GL_OES_framebuffer_object */ GLAPI GLenum GLAPIENTRY glCheckFramebufferStatusOES(GLenum target); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint * framebuffers); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint * renderbuffers); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glGenFramebuffersOES(GLsizei n, GLuint * framebuffers); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glGenRenderbuffersOES(GLsizei n, GLuint * renderbuffers); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glGenerateMipmapOES(GLenum target); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint * params); /* category GL_OES_framebuffer_object */ GLAPI GLboolean GLAPIENTRY glIsFramebufferOES(GLuint framebuffer); /* category GL_OES_framebuffer_object */ GLAPI GLboolean GLAPIENTRY glIsRenderbufferOES(GLuint renderbuffer); /* category GL_OES_framebuffer_object */ GLAPI void GLAPIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* category GL_OES_point_size_array */ GLAPI void GLAPIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid * pointer); /* category GL_OES_query_matrix */ GLAPI GLbitfield GLAPIENTRY glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed * params); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glTexGenxOES(GLenum coord, GLenum pname, GLint param); /* category GL_OES_texture_cube_map */ GLAPI void GLAPIENTRY glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed * params); /* category GL_OES_EGL_image */ GLAPI void GLAPIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); /* category GL_OES_EGL_image */ GLAPI void GLAPIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); /* category GL_OES_mapbuffer */ GLAPI void GLAPIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid ** params); /* category GL_OES_mapbuffer */ GLAPI GLvoid * GLAPIENTRY glMapBufferOES(GLenum target, GLenum access); /* category GL_OES_mapbuffer */ GLAPI GLboolean GLAPIENTRY glUnmapBufferOES(GLenum target); /* category es1.0 */ GLAPI void GLAPIENTRY glAlphaFuncx(GLenum func, GLclampx ref); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glAlphaFuncxOES(GLenum func, GLclampx ref); /* category es1.0 */ GLAPI void GLAPIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glClearColorxOES(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* category es1.0 */ GLAPI void GLAPIENTRY glClearDepthf(GLclampf depth); /* category GL_OES_single_precision */ GLAPI void GLAPIENTRY glClearDepthfOES(GLclampf depth); /* category es1.0 */ GLAPI void GLAPIENTRY glClearDepthx(GLclampx depth); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glClearDepthxOES(GLclampx depth); /* category es1.0 */ GLAPI void GLAPIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glColor4xOES(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* category es1.0 */ GLAPI void GLAPIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar); /* category GL_OES_single_precision */ GLAPI void GLAPIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar); /* category es1.0 */ GLAPI void GLAPIENTRY glDepthRangex(GLclampx zNear, GLclampx zFar); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glDepthRangexOES(GLclampx zNear, GLclampx zFar); /* category es1.0 */ GLAPI void GLAPIENTRY glFogx(GLenum pname, GLfixed param); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glFogxOES(GLenum pname, GLfixed param); /* category es1.0 */ GLAPI void GLAPIENTRY glFogxv(GLenum pname, const GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glFogxvOES(GLenum pname, const GLfixed * params); /* category es1.0 */ GLAPI void GLAPIENTRY glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* category GL_OES_single_precision */ GLAPI void GLAPIENTRY glFrustumfOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* category es1.0 */ GLAPI void GLAPIENTRY glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* category es1.0 */ GLAPI void GLAPIENTRY glLightModelx(GLenum pname, GLfixed param); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glLightModelxOES(GLenum pname, GLfixed param); /* category es1.0 */ GLAPI void GLAPIENTRY glLightModelxv(GLenum pname, const GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glLightModelxvOES(GLenum pname, const GLfixed * params); /* category es1.0 */ GLAPI void GLAPIENTRY glLightx(GLenum light, GLenum pname, GLfixed param); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glLightxOES(GLenum light, GLenum pname, GLfixed param); /* category es1.0 */ GLAPI void GLAPIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glLightxvOES(GLenum light, GLenum pname, const GLfixed * params); /* category es1.0 */ GLAPI void GLAPIENTRY glLineWidthx(GLfixed width); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glLineWidthxOES(GLfixed width); /* category es1.0 */ GLAPI void GLAPIENTRY glLoadMatrixx(const GLfixed * m); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glLoadMatrixxOES(const GLfixed * m); /* category es1.0 */ GLAPI void GLAPIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glMaterialxOES(GLenum face, GLenum pname, GLfixed param); /* category es1.0 */ GLAPI void GLAPIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glMaterialxvOES(GLenum face, GLenum pname, const GLfixed * params); /* category es1.0 */ GLAPI void GLAPIENTRY glMultMatrixx(const GLfixed * m); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glMultMatrixxOES(const GLfixed * m); /* category es1.0 */ GLAPI void GLAPIENTRY glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glMultiTexCoord4xOES(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* category es1.0 */ GLAPI void GLAPIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glNormal3xOES(GLfixed nx, GLfixed ny, GLfixed nz); /* category es1.0 */ GLAPI void GLAPIENTRY glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* category GL_OES_single_precision */ GLAPI void GLAPIENTRY glOrthofOES(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* category es1.0 */ GLAPI void GLAPIENTRY glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glOrthoxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* category es1.0 */ GLAPI void GLAPIENTRY glPointSizex(GLfixed size); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glPointSizexOES(GLfixed size); /* category es1.0 */ GLAPI void GLAPIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glPolygonOffsetxOES(GLfixed factor, GLfixed units); /* category es1.0 */ GLAPI void GLAPIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glRotatexOES(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* category es1.0 */ GLAPI void GLAPIENTRY glSampleCoveragex(GLclampx value, GLboolean invert); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glSampleCoveragexOES(GLclampx value, GLboolean invert); /* category es1.0 */ GLAPI void GLAPIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glScalexOES(GLfixed x, GLfixed y, GLfixed z); /* category es1.0 */ GLAPI void GLAPIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glTexEnvxOES(GLenum target, GLenum pname, GLfixed param); /* category es1.0 */ GLAPI void GLAPIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glTexEnvxvOES(GLenum target, GLenum pname, const GLfixed * params); /* category es1.0 */ GLAPI void GLAPIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glTexParameterxOES(GLenum target, GLenum pname, GLfixed param); /* category es1.0 */ GLAPI void GLAPIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glTranslatexOES(GLfixed x, GLfixed y, GLfixed z); /* category es1.1 */ GLAPI void GLAPIENTRY glClipPlanef(GLenum plane, const GLfloat * equation); /* category GL_OES_single_precision */ GLAPI void GLAPIENTRY glClipPlanefOES(GLenum plane, const GLfloat * equation); /* category es1.1 */ GLAPI void GLAPIENTRY glClipPlanex(GLenum plane, const GLfixed * equation); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glClipPlanexOES(GLenum plane, const GLfixed * equation); /* category es1.1 */ GLAPI void GLAPIENTRY glGetClipPlanef(GLenum plane, GLfloat * equation); /* category GL_OES_single_precision */ GLAPI void GLAPIENTRY glGetClipPlanefOES(GLenum plane, GLfloat * equation); /* category es1.1 */ GLAPI void GLAPIENTRY glGetClipPlanex(GLenum plane, GLfixed * equation); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glGetClipPlanexOES(GLenum plane, GLfixed * equation); /* category es1.1 */ GLAPI void GLAPIENTRY glGetFixedv(GLenum pname, GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glGetFixedvOES(GLenum pname, GLfixed * params); /* category es1.1 */ GLAPI void GLAPIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glGetLightxvOES(GLenum light, GLenum pname, GLfixed * params); /* category es1.1 */ GLAPI void GLAPIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed * params); /* category es1.1 */ GLAPI void GLAPIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glGetTexEnvxvOES(GLenum target, GLenum pname, GLfixed * params); /* category es1.1 */ GLAPI void GLAPIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed * params); /* category es1.1 */ GLAPI void GLAPIENTRY glPointParameterx(GLenum pname, GLfixed param); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glPointParameterxOES(GLenum pname, GLfixed param); /* category es1.1 */ GLAPI void GLAPIENTRY glPointParameterxv(GLenum pname, const GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glPointParameterxvOES(GLenum pname, const GLfixed * params); /* category es1.1 */ GLAPI void GLAPIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed * params); /* category GL_OES_fixed_point */ GLAPI void GLAPIENTRY glTexParameterxvOES(GLenum target, GLenum pname, const GLfixed * params); static const char gl_string_table[] = "glNewList\0" "glEndList\0" "glCallList\0" "glCallLists\0" "glDeleteLists\0" "glGenLists\0" "glListBase\0" "glBegin\0" "glBitmap\0" "glColor3b\0" "glColor3bv\0" "glColor3d\0" "glColor3dv\0" "glColor3f\0" "glColor3fv\0" "glColor3i\0" "glColor3iv\0" "glColor3s\0" "glColor3sv\0" "glColor3ub\0" "glColor3ubv\0" "glColor3ui\0" "glColor3uiv\0" "glColor3us\0" "glColor3usv\0" "glColor4b\0" "glColor4bv\0" "glColor4d\0" "glColor4dv\0" "glColor4f\0" "glColor4fv\0" "glColor4i\0" "glColor4iv\0" "glColor4s\0" "glColor4sv\0" "glColor4ub\0" "glColor4ubv\0" "glColor4ui\0" "glColor4uiv\0" "glColor4us\0" "glColor4usv\0" "glEdgeFlag\0" "glEdgeFlagv\0" "glEnd\0" "glIndexd\0" "glIndexdv\0" "glIndexf\0" "glIndexfv\0" "glIndexi\0" "glIndexiv\0" "glIndexs\0" "glIndexsv\0" "glNormal3b\0" "glNormal3bv\0" "glNormal3d\0" "glNormal3dv\0" "glNormal3f\0" "glNormal3fv\0" "glNormal3i\0" "glNormal3iv\0" "glNormal3s\0" "glNormal3sv\0" "glRasterPos2d\0" "glRasterPos2dv\0" "glRasterPos2f\0" "glRasterPos2fv\0" "glRasterPos2i\0" "glRasterPos2iv\0" "glRasterPos2s\0" "glRasterPos2sv\0" "glRasterPos3d\0" "glRasterPos3dv\0" "glRasterPos3f\0" "glRasterPos3fv\0" "glRasterPos3i\0" "glRasterPos3iv\0" "glRasterPos3s\0" "glRasterPos3sv\0" "glRasterPos4d\0" "glRasterPos4dv\0" "glRasterPos4f\0" "glRasterPos4fv\0" "glRasterPos4i\0" "glRasterPos4iv\0" "glRasterPos4s\0" "glRasterPos4sv\0" "glRectd\0" "glRectdv\0" "glRectf\0" "glRectfv\0" "glRecti\0" "glRectiv\0" "glRects\0" "glRectsv\0" "glTexCoord1d\0" "glTexCoord1dv\0" "glTexCoord1f\0" "glTexCoord1fv\0" "glTexCoord1i\0" "glTexCoord1iv\0" "glTexCoord1s\0" "glTexCoord1sv\0" "glTexCoord2d\0" "glTexCoord2dv\0" "glTexCoord2f\0" "glTexCoord2fv\0" "glTexCoord2i\0" "glTexCoord2iv\0" "glTexCoord2s\0" "glTexCoord2sv\0" "glTexCoord3d\0" "glTexCoord3dv\0" "glTexCoord3f\0" "glTexCoord3fv\0" "glTexCoord3i\0" "glTexCoord3iv\0" "glTexCoord3s\0" "glTexCoord3sv\0" "glTexCoord4d\0" "glTexCoord4dv\0" "glTexCoord4f\0" "glTexCoord4fv\0" "glTexCoord4i\0" "glTexCoord4iv\0" "glTexCoord4s\0" "glTexCoord4sv\0" "glVertex2d\0" "glVertex2dv\0" "glVertex2f\0" "glVertex2fv\0" "glVertex2i\0" "glVertex2iv\0" "glVertex2s\0" "glVertex2sv\0" "glVertex3d\0" "glVertex3dv\0" "glVertex3f\0" "glVertex3fv\0" "glVertex3i\0" "glVertex3iv\0" "glVertex3s\0" "glVertex3sv\0" "glVertex4d\0" "glVertex4dv\0" "glVertex4f\0" "glVertex4fv\0" "glVertex4i\0" "glVertex4iv\0" "glVertex4s\0" "glVertex4sv\0" "glClipPlane\0" "glColorMaterial\0" "glCullFace\0" "glFogf\0" "glFogfv\0" "glFogi\0" "glFogiv\0" "glFrontFace\0" "glHint\0" "glLightf\0" "glLightfv\0" "glLighti\0" "glLightiv\0" "glLightModelf\0" "glLightModelfv\0" "glLightModeli\0" "glLightModeliv\0" "glLineStipple\0" "glLineWidth\0" "glMaterialf\0" "glMaterialfv\0" "glMateriali\0" "glMaterialiv\0" "glPointSize\0" "glPolygonMode\0" "glPolygonStipple\0" "glScissor\0" "glShadeModel\0" "glTexParameterf\0" "glTexParameterfv\0" "glTexParameteri\0" "glTexParameteriv\0" "glTexImage1D\0" "glTexImage2D\0" "glTexEnvf\0" "glTexEnvfv\0" "glTexEnvi\0" "glTexEnviv\0" "glTexGend\0" "glTexGendv\0" "glTexGenfOES\0" "glTexGenfvOES\0" "glTexGeniOES\0" "glTexGenivOES\0" "glFeedbackBuffer\0" "glSelectBuffer\0" "glRenderMode\0" "glInitNames\0" "glLoadName\0" "glPassThrough\0" "glPopName\0" "glPushName\0" "glDrawBuffer\0" "glClear\0" "glClearAccum\0" "glClearIndex\0" "glClearColor\0" "glClearStencil\0" "glClearDepth\0" "glStencilMask\0" "glColorMask\0" "glDepthMask\0" "glIndexMask\0" "glAccum\0" "glDisable\0" "glEnable\0" "glFinish\0" "glFlush\0" "glPopAttrib\0" "glPushAttrib\0" "glMap1d\0" "glMap1f\0" "glMap2d\0" "glMap2f\0" "glMapGrid1d\0" "glMapGrid1f\0" "glMapGrid2d\0" "glMapGrid2f\0" "glEvalCoord1d\0" "glEvalCoord1dv\0" "glEvalCoord1f\0" "glEvalCoord1fv\0" "glEvalCoord2d\0" "glEvalCoord2dv\0" "glEvalCoord2f\0" "glEvalCoord2fv\0" "glEvalMesh1\0" "glEvalPoint1\0" "glEvalMesh2\0" "glEvalPoint2\0" "glAlphaFunc\0" "glBlendFunc\0" "glLogicOp\0" "glStencilFunc\0" "glStencilOp\0" "glDepthFunc\0" "glPixelZoom\0" "glPixelTransferf\0" "glPixelTransferi\0" "glPixelStoref\0" "glPixelStorei\0" "glPixelMapfv\0" "glPixelMapuiv\0" "glPixelMapusv\0" "glReadBuffer\0" "glCopyPixels\0" "glReadPixels\0" "glDrawPixels\0" "glGetBooleanv\0" "glGetClipPlane\0" "glGetDoublev\0" "glGetError\0" "glGetFloatv\0" "glGetIntegerv\0" "glGetLightfv\0" "glGetLightiv\0" "glGetMapdv\0" "glGetMapfv\0" "glGetMapiv\0" "glGetMaterialfv\0" "glGetMaterialiv\0" "glGetPixelMapfv\0" "glGetPixelMapuiv\0" "glGetPixelMapusv\0" "glGetPolygonStipple\0" "glGetString\0" "glGetTexEnvfv\0" "glGetTexEnviv\0" "glGetTexGendv\0" "glGetTexGenfvOES\0" "glGetTexGenivOES\0" "glGetTexImage\0" "glGetTexParameterfv\0" "glGetTexParameteriv\0" "glGetTexLevelParameterfv\0" "glGetTexLevelParameteriv\0" "glIsEnabled\0" "glIsList\0" "glDepthRange\0" "glFrustum\0" "glLoadIdentity\0" "glLoadMatrixf\0" "glLoadMatrixd\0" "glMatrixMode\0" "glMultMatrixf\0" "glMultMatrixd\0" "glOrtho\0" "glPopMatrix\0" "glPushMatrix\0" "glRotated\0" "glRotatef\0" "glScaled\0" "glScalef\0" "glTranslated\0" "glTranslatef\0" "glViewport\0" "glArrayElement\0" "glBindTexture\0" "glColorPointer\0" "glDisableClientState\0" "glDrawArrays\0" "glDrawElements\0" "glEdgeFlagPointer\0" "glEnableClientState\0" "glIndexPointer\0" "glIndexub\0" "glIndexubv\0" "glInterleavedArrays\0" "glNormalPointer\0" "glPolygonOffset\0" "glTexCoordPointer\0" "glVertexPointer\0" "glAreTexturesResident\0" "glCopyTexImage1D\0" "glCopyTexImage2D\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage2D\0" "glDeleteTextures\0" "glGenTextures\0" "glGetPointerv\0" "glIsTexture\0" "glPrioritizeTextures\0" "glTexSubImage1D\0" "glTexSubImage2D\0" "glPopClientAttrib\0" "glPushClientAttrib\0" "glBlendColor\0" "glBlendEquationOES\0" "glDrawRangeElements\0" "glColorTable\0" "glColorTableParameterfv\0" "glColorTableParameteriv\0" "glCopyColorTable\0" "glGetColorTable\0" "glGetColorTableParameterfv\0" "glGetColorTableParameteriv\0" "glColorSubTable\0" "glCopyColorSubTable\0" "glConvolutionFilter1D\0" "glConvolutionFilter2D\0" "glConvolutionParameterf\0" "glConvolutionParameterfv\0" "glConvolutionParameteri\0" "glConvolutionParameteriv\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter2D\0" "glGetConvolutionFilter\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameteriv\0" "glGetSeparableFilter\0" "glSeparableFilter2D\0" "glGetHistogram\0" "glGetHistogramParameterfv\0" "glGetHistogramParameteriv\0" "glGetMinmax\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameteriv\0" "glHistogram\0" "glMinmax\0" "glResetHistogram\0" "glResetMinmax\0" "glTexImage3D\0" "glTexSubImage3D\0" "glCopyTexSubImage3D\0" "glActiveTexture\0" "glClientActiveTexture\0" "glMultiTexCoord1dARB\0" "glMultiTexCoord1dvARB\0" "glMultiTexCoord1fARB\0" "glMultiTexCoord1fvARB\0" "glMultiTexCoord1iARB\0" "glMultiTexCoord1ivARB\0" "glMultiTexCoord1sARB\0" "glMultiTexCoord1svARB\0" "glMultiTexCoord2dARB\0" "glMultiTexCoord2dvARB\0" "glMultiTexCoord2fARB\0" "glMultiTexCoord2fvARB\0" "glMultiTexCoord2iARB\0" "glMultiTexCoord2ivARB\0" "glMultiTexCoord2sARB\0" "glMultiTexCoord2svARB\0" "glMultiTexCoord3dARB\0" "glMultiTexCoord3dvARB\0" "glMultiTexCoord3fARB\0" "glMultiTexCoord3fvARB\0" "glMultiTexCoord3iARB\0" "glMultiTexCoord3ivARB\0" "glMultiTexCoord3sARB\0" "glMultiTexCoord3svARB\0" "glMultiTexCoord4dARB\0" "glMultiTexCoord4dvARB\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fvARB\0" "glMultiTexCoord4iARB\0" "glMultiTexCoord4ivARB\0" "glMultiTexCoord4sARB\0" "glMultiTexCoord4svARB\0" "glBlendEquationSeparateOES\0" "glBlendFuncSeparateOES\0" "glDrawTexfOES\0" "glDrawTexfvOES\0" "glDrawTexiOES\0" "glDrawTexivOES\0" "glDrawTexsOES\0" "glDrawTexsvOES\0" "glDrawTexxOES\0" "glDrawTexxvOES\0" "glBindFramebufferOES\0" "glBindRenderbufferOES\0" "glCheckFramebufferStatusOES\0" "glDeleteFramebuffersOES\0" "glDeleteRenderbuffersOES\0" "glFramebufferRenderbufferOES\0" "glFramebufferTexture2DOES\0" "glGenFramebuffersOES\0" "glGenRenderbuffersOES\0" "glGenerateMipmapOES\0" "glGetFramebufferAttachmentParameterivOES\0" "glGetRenderbufferParameterivOES\0" "glIsFramebufferOES\0" "glIsRenderbufferOES\0" "glRenderbufferStorageOES\0" "glPointSizePointerOES\0" "glQueryMatrixxOES\0" "glGetTexGenxvOES\0" "glTexGenxOES\0" "glTexGenxvOES\0" "glEGLImageTargetRenderbufferStorageOES\0" "glEGLImageTargetTexture2DOES\0" "glGetBufferPointervOES\0" "glMapBufferOES\0" "glUnmapBufferOES\0" "glBindVertexArrayAPPLE\0" "glDeleteVertexArraysAPPLE\0" "glGenVertexArraysAPPLE\0" "glIsVertexArrayAPPLE\0" "glCompressedTexImage2D\0" "glCompressedTexSubImage2D\0" "glSampleCoverage\0" "glBindBuffer\0" "glBufferData\0" "glBufferSubData\0" "glDeleteBuffers\0" "glGenBuffers\0" "glGetBufferParameteriv\0" "glIsBuffer\0" "glAlphaFuncx\0" "glClearColorx\0" "glClearDepthf\0" "glClearDepthx\0" "glColor4x\0" "glDepthRangef\0" "glDepthRangex\0" "glFogx\0" "glFogxv\0" "glFrustumf\0" "glFrustumx\0" "glLightModelx\0" "glLightModelxv\0" "glLightx\0" "glLightxv\0" "glLineWidthx\0" "glLoadMatrixx\0" "glMaterialx\0" "glMaterialxv\0" "glMultMatrixx\0" "glMultiTexCoord4x\0" "glNormal3x\0" "glOrthof\0" "glOrthox\0" "glPointSizex\0" "glPolygonOffsetx\0" "glRotatex\0" "glSampleCoveragex\0" "glScalex\0" "glTexEnvx\0" "glTexEnvxv\0" "glTexParameterx\0" "glTranslatex\0" "glClipPlanef\0" "glClipPlanex\0" "glGetClipPlanef\0" "glGetClipPlanex\0" "glGetFixedv\0" "glGetLightxv\0" "glGetMaterialxv\0" "glGetTexEnvxv\0" "glGetTexParameterxv\0" "glPointParameterx\0" "glPointParameterxv\0" "glTexParameterxv\0" "glPointParameterf\0" "glPointParameterfv\0" "glTexGenf\0" "glTexGenfv\0" "glTexGeni\0" "glTexGeniv\0" "glGetTexGenfv\0" "glGetTexGeniv\0" "glBlendEquation\0" "glActiveTextureARB\0" "glClientActiveTextureARB\0" "glMultiTexCoord4fARB\0" "glAlphaFuncxOES\0" "glClearColorxOES\0" "glClearDepthfOES\0" "glClearDepthxOES\0" "glColor4xOES\0" "glDepthRangefOES\0" "glDepthRangexOES\0" "glFogxOES\0" "glFogxvOES\0" "glFrustumfOES\0" "glFrustumxOES\0" "glLightModelxOES\0" "glLightModelxvOES\0" "glLightxOES\0" "glLightxvOES\0" "glLineWidthxOES\0" "glLoadMatrixxOES\0" "glMaterialxOES\0" "glMaterialxvOES\0" "glMultMatrixxOES\0" "glMultiTexCoord4xOES\0" "glNormal3xOES\0" "glOrthofOES\0" "glOrthoxOES\0" "glPointSizexOES\0" "glPolygonOffsetxOES\0" "glRotatexOES\0" "glSampleCoveragexOES\0" "glScalexOES\0" "glTexEnvxOES\0" "glTexEnvxvOES\0" "glTexParameterxOES\0" "glTranslatexOES\0" "glClipPlanefOES\0" "glClipPlanexOES\0" "glGetClipPlanefOES\0" "glGetClipPlanexOES\0" "glGetFixedvOES\0" "glGetLightxvOES\0" "glGetMaterialxvOES\0" "glGetTexEnvxvOES\0" "glGetTexParameterxvOES\0" "glPointParameterxOES\0" "glPointParameterxvOES\0" "glTexParameterxvOES\0" ; #ifdef USE_MGL_NAMESPACE #define gl_dispatch_stub_0 mgl_dispatch_stub_0 #define gl_dispatch_stub_1 mgl_dispatch_stub_1 #define gl_dispatch_stub_2 mgl_dispatch_stub_2 #define gl_dispatch_stub_3 mgl_dispatch_stub_3 #define gl_dispatch_stub_4 mgl_dispatch_stub_4 #define gl_dispatch_stub_5 mgl_dispatch_stub_5 #define gl_dispatch_stub_6 mgl_dispatch_stub_6 #define gl_dispatch_stub_7 mgl_dispatch_stub_7 #define gl_dispatch_stub_8 mgl_dispatch_stub_8 #define gl_dispatch_stub_9 mgl_dispatch_stub_9 #define gl_dispatch_stub_10 mgl_dispatch_stub_10 #define gl_dispatch_stub_11 mgl_dispatch_stub_11 #define gl_dispatch_stub_12 mgl_dispatch_stub_12 #define gl_dispatch_stub_13 mgl_dispatch_stub_13 #define gl_dispatch_stub_14 mgl_dispatch_stub_14 #define gl_dispatch_stub_15 mgl_dispatch_stub_15 #define gl_dispatch_stub_16 mgl_dispatch_stub_16 #define gl_dispatch_stub_17 mgl_dispatch_stub_17 #define gl_dispatch_stub_18 mgl_dispatch_stub_18 #define gl_dispatch_stub_19 mgl_dispatch_stub_19 #define gl_dispatch_stub_20 mgl_dispatch_stub_20 #define gl_dispatch_stub_21 mgl_dispatch_stub_21 #define gl_dispatch_stub_22 mgl_dispatch_stub_22 #define gl_dispatch_stub_23 mgl_dispatch_stub_23 #define gl_dispatch_stub_24 mgl_dispatch_stub_24 #define gl_dispatch_stub_25 mgl_dispatch_stub_25 #define gl_dispatch_stub_26 mgl_dispatch_stub_26 #define gl_dispatch_stub_27 mgl_dispatch_stub_27 #define gl_dispatch_stub_28 mgl_dispatch_stub_28 #define gl_dispatch_stub_30 mgl_dispatch_stub_30 #define gl_dispatch_stub_31 mgl_dispatch_stub_31 #define gl_dispatch_stub_32 mgl_dispatch_stub_32 #define gl_dispatch_stub_33 mgl_dispatch_stub_33 #define gl_dispatch_stub_34 mgl_dispatch_stub_34 #define gl_dispatch_stub_36 mgl_dispatch_stub_36 #define gl_dispatch_stub_37 mgl_dispatch_stub_37 #define gl_dispatch_stub_38 mgl_dispatch_stub_38 #define gl_dispatch_stub_39 mgl_dispatch_stub_39 #define gl_dispatch_stub_40 mgl_dispatch_stub_40 #define gl_dispatch_stub_41 mgl_dispatch_stub_41 #define gl_dispatch_stub_42 mgl_dispatch_stub_42 #define gl_dispatch_stub_43 mgl_dispatch_stub_43 #define gl_dispatch_stub_44 mgl_dispatch_stub_44 #define gl_dispatch_stub_45 mgl_dispatch_stub_45 #define gl_dispatch_stub_46 mgl_dispatch_stub_46 #define gl_dispatch_stub_47 mgl_dispatch_stub_47 #define gl_dispatch_stub_48 mgl_dispatch_stub_48 #define gl_dispatch_stub_49 mgl_dispatch_stub_49 #define gl_dispatch_stub_50 mgl_dispatch_stub_50 #define gl_dispatch_stub_51 mgl_dispatch_stub_51 #define gl_dispatch_stub_52 mgl_dispatch_stub_52 #define gl_dispatch_stub_53 mgl_dispatch_stub_53 #define gl_dispatch_stub_54 mgl_dispatch_stub_54 #define gl_dispatch_stub_55 mgl_dispatch_stub_55 #define gl_dispatch_stub_57 mgl_dispatch_stub_57 #define gl_dispatch_stub_58 mgl_dispatch_stub_58 #define gl_dispatch_stub_59 mgl_dispatch_stub_59 #define gl_dispatch_stub_60 mgl_dispatch_stub_60 #define gl_dispatch_stub_61 mgl_dispatch_stub_61 #define gl_dispatch_stub_62 mgl_dispatch_stub_62 #define gl_dispatch_stub_63 mgl_dispatch_stub_63 #define gl_dispatch_stub_64 mgl_dispatch_stub_64 #define gl_dispatch_stub_65 mgl_dispatch_stub_65 #define gl_dispatch_stub_66 mgl_dispatch_stub_66 #define gl_dispatch_stub_67 mgl_dispatch_stub_67 #define gl_dispatch_stub_68 mgl_dispatch_stub_68 #define gl_dispatch_stub_69 mgl_dispatch_stub_69 #define gl_dispatch_stub_70 mgl_dispatch_stub_70 #define gl_dispatch_stub_71 mgl_dispatch_stub_71 #define gl_dispatch_stub_72 mgl_dispatch_stub_72 #define gl_dispatch_stub_73 mgl_dispatch_stub_73 #define gl_dispatch_stub_74 mgl_dispatch_stub_74 #define gl_dispatch_stub_75 mgl_dispatch_stub_75 #define gl_dispatch_stub_76 mgl_dispatch_stub_76 #define gl_dispatch_stub_77 mgl_dispatch_stub_77 #define gl_dispatch_stub_78 mgl_dispatch_stub_78 #define gl_dispatch_stub_79 mgl_dispatch_stub_79 #define gl_dispatch_stub_80 mgl_dispatch_stub_80 #define gl_dispatch_stub_81 mgl_dispatch_stub_81 #define gl_dispatch_stub_82 mgl_dispatch_stub_82 #define gl_dispatch_stub_83 mgl_dispatch_stub_83 #define gl_dispatch_stub_84 mgl_dispatch_stub_84 #define gl_dispatch_stub_85 mgl_dispatch_stub_85 #define gl_dispatch_stub_86 mgl_dispatch_stub_86 #define gl_dispatch_stub_87 mgl_dispatch_stub_87 #define gl_dispatch_stub_88 mgl_dispatch_stub_88 #define gl_dispatch_stub_89 mgl_dispatch_stub_89 #define gl_dispatch_stub_90 mgl_dispatch_stub_90 #define gl_dispatch_stub_91 mgl_dispatch_stub_91 #define gl_dispatch_stub_92 mgl_dispatch_stub_92 #define gl_dispatch_stub_93 mgl_dispatch_stub_93 #define gl_dispatch_stub_94 mgl_dispatch_stub_94 #define gl_dispatch_stub_95 mgl_dispatch_stub_95 #define gl_dispatch_stub_96 mgl_dispatch_stub_96 #define gl_dispatch_stub_97 mgl_dispatch_stub_97 #define gl_dispatch_stub_98 mgl_dispatch_stub_98 #define gl_dispatch_stub_99 mgl_dispatch_stub_99 #define gl_dispatch_stub_100 mgl_dispatch_stub_100 #define gl_dispatch_stub_101 mgl_dispatch_stub_101 #define gl_dispatch_stub_102 mgl_dispatch_stub_102 #define gl_dispatch_stub_103 mgl_dispatch_stub_103 #define gl_dispatch_stub_104 mgl_dispatch_stub_104 #define gl_dispatch_stub_105 mgl_dispatch_stub_105 #define gl_dispatch_stub_106 mgl_dispatch_stub_106 #define gl_dispatch_stub_107 mgl_dispatch_stub_107 #define gl_dispatch_stub_108 mgl_dispatch_stub_108 #define gl_dispatch_stub_109 mgl_dispatch_stub_109 #define gl_dispatch_stub_110 mgl_dispatch_stub_110 #define gl_dispatch_stub_111 mgl_dispatch_stub_111 #define gl_dispatch_stub_112 mgl_dispatch_stub_112 #define gl_dispatch_stub_113 mgl_dispatch_stub_113 #define gl_dispatch_stub_114 mgl_dispatch_stub_114 #define gl_dispatch_stub_115 mgl_dispatch_stub_115 #define gl_dispatch_stub_116 mgl_dispatch_stub_116 #define gl_dispatch_stub_117 mgl_dispatch_stub_117 #define gl_dispatch_stub_118 mgl_dispatch_stub_118 #define gl_dispatch_stub_119 mgl_dispatch_stub_119 #define gl_dispatch_stub_120 mgl_dispatch_stub_120 #define gl_dispatch_stub_121 mgl_dispatch_stub_121 #define gl_dispatch_stub_122 mgl_dispatch_stub_122 #define gl_dispatch_stub_123 mgl_dispatch_stub_123 #define gl_dispatch_stub_124 mgl_dispatch_stub_124 #define gl_dispatch_stub_125 mgl_dispatch_stub_125 #define gl_dispatch_stub_126 mgl_dispatch_stub_126 #define gl_dispatch_stub_127 mgl_dispatch_stub_127 #define gl_dispatch_stub_128 mgl_dispatch_stub_128 #define gl_dispatch_stub_129 mgl_dispatch_stub_129 #define gl_dispatch_stub_130 mgl_dispatch_stub_130 #define gl_dispatch_stub_131 mgl_dispatch_stub_131 #define gl_dispatch_stub_132 mgl_dispatch_stub_132 #define gl_dispatch_stub_133 mgl_dispatch_stub_133 #define gl_dispatch_stub_134 mgl_dispatch_stub_134 #define gl_dispatch_stub_135 mgl_dispatch_stub_135 #define gl_dispatch_stub_136 mgl_dispatch_stub_136 #define gl_dispatch_stub_137 mgl_dispatch_stub_137 #define gl_dispatch_stub_138 mgl_dispatch_stub_138 #define gl_dispatch_stub_139 mgl_dispatch_stub_139 #define gl_dispatch_stub_140 mgl_dispatch_stub_140 #define gl_dispatch_stub_141 mgl_dispatch_stub_141 #define gl_dispatch_stub_142 mgl_dispatch_stub_142 #define gl_dispatch_stub_143 mgl_dispatch_stub_143 #define gl_dispatch_stub_144 mgl_dispatch_stub_144 #define gl_dispatch_stub_145 mgl_dispatch_stub_145 #define gl_dispatch_stub_146 mgl_dispatch_stub_146 #define gl_dispatch_stub_147 mgl_dispatch_stub_147 #define gl_dispatch_stub_148 mgl_dispatch_stub_148 #define gl_dispatch_stub_149 mgl_dispatch_stub_149 #define gl_dispatch_stub_150 mgl_dispatch_stub_150 #define gl_dispatch_stub_151 mgl_dispatch_stub_151 #define gl_dispatch_stub_155 mgl_dispatch_stub_155 #define gl_dispatch_stub_156 mgl_dispatch_stub_156 #define gl_dispatch_stub_161 mgl_dispatch_stub_161 #define gl_dispatch_stub_162 mgl_dispatch_stub_162 #define gl_dispatch_stub_165 mgl_dispatch_stub_165 #define gl_dispatch_stub_166 mgl_dispatch_stub_166 #define gl_dispatch_stub_167 mgl_dispatch_stub_167 #define gl_dispatch_stub_171 mgl_dispatch_stub_171 #define gl_dispatch_stub_172 mgl_dispatch_stub_172 #define gl_dispatch_stub_174 mgl_dispatch_stub_174 #define gl_dispatch_stub_175 mgl_dispatch_stub_175 #define gl_dispatch_stub_182 mgl_dispatch_stub_182 #define gl_dispatch_stub_188 mgl_dispatch_stub_188 #define gl_dispatch_stub_189 mgl_dispatch_stub_189 #define gl_dispatch_stub_194 mgl_dispatch_stub_194 #define gl_dispatch_stub_195 mgl_dispatch_stub_195 #define gl_dispatch_stub_196 mgl_dispatch_stub_196 #define gl_dispatch_stub_197 mgl_dispatch_stub_197 #define gl_dispatch_stub_198 mgl_dispatch_stub_198 #define gl_dispatch_stub_199 mgl_dispatch_stub_199 #define gl_dispatch_stub_200 mgl_dispatch_stub_200 #define gl_dispatch_stub_201 mgl_dispatch_stub_201 #define gl_dispatch_stub_202 mgl_dispatch_stub_202 #define gl_dispatch_stub_204 mgl_dispatch_stub_204 #define gl_dispatch_stub_205 mgl_dispatch_stub_205 #define gl_dispatch_stub_208 mgl_dispatch_stub_208 #define gl_dispatch_stub_212 mgl_dispatch_stub_212 #define gl_dispatch_stub_213 mgl_dispatch_stub_213 #define gl_dispatch_stub_218 mgl_dispatch_stub_218 #define gl_dispatch_stub_219 mgl_dispatch_stub_219 #define gl_dispatch_stub_220 mgl_dispatch_stub_220 #define gl_dispatch_stub_221 mgl_dispatch_stub_221 #define gl_dispatch_stub_222 mgl_dispatch_stub_222 #define gl_dispatch_stub_223 mgl_dispatch_stub_223 #define gl_dispatch_stub_224 mgl_dispatch_stub_224 #define gl_dispatch_stub_225 mgl_dispatch_stub_225 #define gl_dispatch_stub_226 mgl_dispatch_stub_226 #define gl_dispatch_stub_227 mgl_dispatch_stub_227 #define gl_dispatch_stub_228 mgl_dispatch_stub_228 #define gl_dispatch_stub_229 mgl_dispatch_stub_229 #define gl_dispatch_stub_230 mgl_dispatch_stub_230 #define gl_dispatch_stub_231 mgl_dispatch_stub_231 #define gl_dispatch_stub_232 mgl_dispatch_stub_232 #define gl_dispatch_stub_233 mgl_dispatch_stub_233 #define gl_dispatch_stub_234 mgl_dispatch_stub_234 #define gl_dispatch_stub_235 mgl_dispatch_stub_235 #define gl_dispatch_stub_236 mgl_dispatch_stub_236 #define gl_dispatch_stub_237 mgl_dispatch_stub_237 #define gl_dispatch_stub_238 mgl_dispatch_stub_238 #define gl_dispatch_stub_239 mgl_dispatch_stub_239 #define gl_dispatch_stub_246 mgl_dispatch_stub_246 #define gl_dispatch_stub_247 mgl_dispatch_stub_247 #define gl_dispatch_stub_248 mgl_dispatch_stub_248 #define gl_dispatch_stub_249 mgl_dispatch_stub_249 #define gl_dispatch_stub_251 mgl_dispatch_stub_251 #define gl_dispatch_stub_252 mgl_dispatch_stub_252 #define gl_dispatch_stub_253 mgl_dispatch_stub_253 #define gl_dispatch_stub_254 mgl_dispatch_stub_254 #define gl_dispatch_stub_255 mgl_dispatch_stub_255 #define gl_dispatch_stub_257 mgl_dispatch_stub_257 #define gl_dispatch_stub_259 mgl_dispatch_stub_259 #define gl_dispatch_stub_260 mgl_dispatch_stub_260 #define gl_dispatch_stub_265 mgl_dispatch_stub_265 #define gl_dispatch_stub_266 mgl_dispatch_stub_266 #define gl_dispatch_stub_267 mgl_dispatch_stub_267 #define gl_dispatch_stub_268 mgl_dispatch_stub_268 #define gl_dispatch_stub_270 mgl_dispatch_stub_270 #define gl_dispatch_stub_271 mgl_dispatch_stub_271 #define gl_dispatch_stub_272 mgl_dispatch_stub_272 #define gl_dispatch_stub_273 mgl_dispatch_stub_273 #define gl_dispatch_stub_274 mgl_dispatch_stub_274 #define gl_dispatch_stub_278 mgl_dispatch_stub_278 #define gl_dispatch_stub_281 mgl_dispatch_stub_281 #define gl_dispatch_stub_284 mgl_dispatch_stub_284 #define gl_dispatch_stub_285 mgl_dispatch_stub_285 #define gl_dispatch_stub_287 mgl_dispatch_stub_287 #define gl_dispatch_stub_288 mgl_dispatch_stub_288 #define gl_dispatch_stub_289 mgl_dispatch_stub_289 #define gl_dispatch_stub_292 mgl_dispatch_stub_292 #define gl_dispatch_stub_295 mgl_dispatch_stub_295 #define gl_dispatch_stub_296 mgl_dispatch_stub_296 #define gl_dispatch_stub_299 mgl_dispatch_stub_299 #define gl_dispatch_stub_301 mgl_dispatch_stub_301 #define gl_dispatch_stub_303 mgl_dispatch_stub_303 #define gl_dispatch_stub_306 mgl_dispatch_stub_306 #define gl_dispatch_stub_312 mgl_dispatch_stub_312 #define gl_dispatch_stub_314 mgl_dispatch_stub_314 #define gl_dispatch_stub_315 mgl_dispatch_stub_315 #define gl_dispatch_stub_316 mgl_dispatch_stub_316 #define gl_dispatch_stub_317 mgl_dispatch_stub_317 #define gl_dispatch_stub_322 mgl_dispatch_stub_322 #define gl_dispatch_stub_323 mgl_dispatch_stub_323 #define gl_dispatch_stub_325 mgl_dispatch_stub_325 #define gl_dispatch_stub_331 mgl_dispatch_stub_331 #define gl_dispatch_stub_332 mgl_dispatch_stub_332 #define gl_dispatch_stub_334 mgl_dispatch_stub_334 #define gl_dispatch_stub_335 mgl_dispatch_stub_335 #define gl_dispatch_stub_336 mgl_dispatch_stub_336 #define gl_dispatch_stub_338 mgl_dispatch_stub_338 #define gl_dispatch_stub_339 mgl_dispatch_stub_339 #define gl_dispatch_stub_340 mgl_dispatch_stub_340 #define gl_dispatch_stub_341 mgl_dispatch_stub_341 #define gl_dispatch_stub_342 mgl_dispatch_stub_342 #define gl_dispatch_stub_343 mgl_dispatch_stub_343 #define gl_dispatch_stub_344 mgl_dispatch_stub_344 #define gl_dispatch_stub_345 mgl_dispatch_stub_345 #define gl_dispatch_stub_346 mgl_dispatch_stub_346 #define gl_dispatch_stub_347 mgl_dispatch_stub_347 #define gl_dispatch_stub_348 mgl_dispatch_stub_348 #define gl_dispatch_stub_349 mgl_dispatch_stub_349 #define gl_dispatch_stub_350 mgl_dispatch_stub_350 #define gl_dispatch_stub_351 mgl_dispatch_stub_351 #define gl_dispatch_stub_352 mgl_dispatch_stub_352 #define gl_dispatch_stub_353 mgl_dispatch_stub_353 #define gl_dispatch_stub_354 mgl_dispatch_stub_354 #define gl_dispatch_stub_355 mgl_dispatch_stub_355 #define gl_dispatch_stub_356 mgl_dispatch_stub_356 #define gl_dispatch_stub_357 mgl_dispatch_stub_357 #define gl_dispatch_stub_358 mgl_dispatch_stub_358 #define gl_dispatch_stub_359 mgl_dispatch_stub_359 #define gl_dispatch_stub_360 mgl_dispatch_stub_360 #define gl_dispatch_stub_361 mgl_dispatch_stub_361 #define gl_dispatch_stub_362 mgl_dispatch_stub_362 #define gl_dispatch_stub_363 mgl_dispatch_stub_363 #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 #define gl_dispatch_stub_367 mgl_dispatch_stub_367 #define gl_dispatch_stub_368 mgl_dispatch_stub_368 #define gl_dispatch_stub_369 mgl_dispatch_stub_369 #define gl_dispatch_stub_370 mgl_dispatch_stub_370 #define gl_dispatch_stub_371 mgl_dispatch_stub_371 #define gl_dispatch_stub_372 mgl_dispatch_stub_372 #define gl_dispatch_stub_373 mgl_dispatch_stub_373 #define gl_dispatch_stub_376 mgl_dispatch_stub_376 #define gl_dispatch_stub_377 mgl_dispatch_stub_377 #define gl_dispatch_stub_378 mgl_dispatch_stub_378 #define gl_dispatch_stub_379 mgl_dispatch_stub_379 #define gl_dispatch_stub_380 mgl_dispatch_stub_380 #define gl_dispatch_stub_381 mgl_dispatch_stub_381 #define gl_dispatch_stub_382 mgl_dispatch_stub_382 #define gl_dispatch_stub_383 mgl_dispatch_stub_383 #define gl_dispatch_stub_384 mgl_dispatch_stub_384 #define gl_dispatch_stub_385 mgl_dispatch_stub_385 #define gl_dispatch_stub_386 mgl_dispatch_stub_386 #define gl_dispatch_stub_387 mgl_dispatch_stub_387 #define gl_dispatch_stub_388 mgl_dispatch_stub_388 #define gl_dispatch_stub_389 mgl_dispatch_stub_389 #define gl_dispatch_stub_390 mgl_dispatch_stub_390 #define gl_dispatch_stub_391 mgl_dispatch_stub_391 #define gl_dispatch_stub_392 mgl_dispatch_stub_392 #define gl_dispatch_stub_393 mgl_dispatch_stub_393 #define gl_dispatch_stub_394 mgl_dispatch_stub_394 #define gl_dispatch_stub_395 mgl_dispatch_stub_395 #define gl_dispatch_stub_396 mgl_dispatch_stub_396 #define gl_dispatch_stub_397 mgl_dispatch_stub_397 #define gl_dispatch_stub_398 mgl_dispatch_stub_398 #define gl_dispatch_stub_399 mgl_dispatch_stub_399 #define gl_dispatch_stub_400 mgl_dispatch_stub_400 #define gl_dispatch_stub_401 mgl_dispatch_stub_401 #define gl_dispatch_stub_403 mgl_dispatch_stub_403 #define gl_dispatch_stub_404 mgl_dispatch_stub_404 #define gl_dispatch_stub_405 mgl_dispatch_stub_405 #define gl_dispatch_stub_406 mgl_dispatch_stub_406 #define gl_dispatch_stub_407 mgl_dispatch_stub_407 #define gl_dispatch_stub_443 mgl_dispatch_stub_443 #define gl_dispatch_stub_444 mgl_dispatch_stub_444 #define gl_dispatch_stub_445 mgl_dispatch_stub_445 #define gl_dispatch_stub_446 mgl_dispatch_stub_446 #endif /* USE_MGL_NAMESPACE */ #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) void GLAPIENTRY gl_dispatch_stub_0(GLuint list, GLenum mode); void GLAPIENTRY gl_dispatch_stub_1(void); void GLAPIENTRY gl_dispatch_stub_2(GLuint list); void GLAPIENTRY gl_dispatch_stub_3(GLsizei n, GLenum type, const GLvoid * lists); void GLAPIENTRY gl_dispatch_stub_4(GLuint list, GLsizei range); GLuint GLAPIENTRY gl_dispatch_stub_5(GLsizei range); void GLAPIENTRY gl_dispatch_stub_6(GLuint base); void GLAPIENTRY gl_dispatch_stub_7(GLenum mode); void GLAPIENTRY gl_dispatch_stub_8(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); void GLAPIENTRY gl_dispatch_stub_9(GLbyte red, GLbyte green, GLbyte blue); void GLAPIENTRY gl_dispatch_stub_10(const GLbyte * v); void GLAPIENTRY gl_dispatch_stub_11(GLdouble red, GLdouble green, GLdouble blue); void GLAPIENTRY gl_dispatch_stub_12(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_13(GLfloat red, GLfloat green, GLfloat blue); void GLAPIENTRY gl_dispatch_stub_14(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_15(GLint red, GLint green, GLint blue); void GLAPIENTRY gl_dispatch_stub_16(const GLint * v); void GLAPIENTRY gl_dispatch_stub_17(GLshort red, GLshort green, GLshort blue); void GLAPIENTRY gl_dispatch_stub_18(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_19(GLubyte red, GLubyte green, GLubyte blue); void GLAPIENTRY gl_dispatch_stub_20(const GLubyte * v); void GLAPIENTRY gl_dispatch_stub_21(GLuint red, GLuint green, GLuint blue); void GLAPIENTRY gl_dispatch_stub_22(const GLuint * v); void GLAPIENTRY gl_dispatch_stub_23(GLushort red, GLushort green, GLushort blue); void GLAPIENTRY gl_dispatch_stub_24(const GLushort * v); void GLAPIENTRY gl_dispatch_stub_25(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); void GLAPIENTRY gl_dispatch_stub_26(const GLbyte * v); void GLAPIENTRY gl_dispatch_stub_27(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); void GLAPIENTRY gl_dispatch_stub_28(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_30(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_31(GLint red, GLint green, GLint blue, GLint alpha); void GLAPIENTRY gl_dispatch_stub_32(const GLint * v); void GLAPIENTRY gl_dispatch_stub_33(GLshort red, GLshort green, GLshort blue, GLshort alpha); void GLAPIENTRY gl_dispatch_stub_34(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_36(const GLubyte * v); void GLAPIENTRY gl_dispatch_stub_37(GLuint red, GLuint green, GLuint blue, GLuint alpha); void GLAPIENTRY gl_dispatch_stub_38(const GLuint * v); void GLAPIENTRY gl_dispatch_stub_39(GLushort red, GLushort green, GLushort blue, GLushort alpha); void GLAPIENTRY gl_dispatch_stub_40(const GLushort * v); void GLAPIENTRY gl_dispatch_stub_41(GLboolean flag); void GLAPIENTRY gl_dispatch_stub_42(const GLboolean * flag); void GLAPIENTRY gl_dispatch_stub_43(void); void GLAPIENTRY gl_dispatch_stub_44(GLdouble c); void GLAPIENTRY gl_dispatch_stub_45(const GLdouble * c); void GLAPIENTRY gl_dispatch_stub_46(GLfloat c); void GLAPIENTRY gl_dispatch_stub_47(const GLfloat * c); void GLAPIENTRY gl_dispatch_stub_48(GLint c); void GLAPIENTRY gl_dispatch_stub_49(const GLint * c); void GLAPIENTRY gl_dispatch_stub_50(GLshort c); void GLAPIENTRY gl_dispatch_stub_51(const GLshort * c); void GLAPIENTRY gl_dispatch_stub_52(GLbyte nx, GLbyte ny, GLbyte nz); void GLAPIENTRY gl_dispatch_stub_53(const GLbyte * v); void GLAPIENTRY gl_dispatch_stub_54(GLdouble nx, GLdouble ny, GLdouble nz); void GLAPIENTRY gl_dispatch_stub_55(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_57(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_58(GLint nx, GLint ny, GLint nz); void GLAPIENTRY gl_dispatch_stub_59(const GLint * v); void GLAPIENTRY gl_dispatch_stub_60(GLshort nx, GLshort ny, GLshort nz); void GLAPIENTRY gl_dispatch_stub_61(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_62(GLdouble x, GLdouble y); void GLAPIENTRY gl_dispatch_stub_63(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_64(GLfloat x, GLfloat y); void GLAPIENTRY gl_dispatch_stub_65(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_66(GLint x, GLint y); void GLAPIENTRY gl_dispatch_stub_67(const GLint * v); void GLAPIENTRY gl_dispatch_stub_68(GLshort x, GLshort y); void GLAPIENTRY gl_dispatch_stub_69(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_70(GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_71(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_72(GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY gl_dispatch_stub_73(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_74(GLint x, GLint y, GLint z); void GLAPIENTRY gl_dispatch_stub_75(const GLint * v); void GLAPIENTRY gl_dispatch_stub_76(GLshort x, GLshort y, GLshort z); void GLAPIENTRY gl_dispatch_stub_77(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_78(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void GLAPIENTRY gl_dispatch_stub_79(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_80(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void GLAPIENTRY gl_dispatch_stub_81(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_82(GLint x, GLint y, GLint z, GLint w); void GLAPIENTRY gl_dispatch_stub_83(const GLint * v); void GLAPIENTRY gl_dispatch_stub_84(GLshort x, GLshort y, GLshort z, GLshort w); void GLAPIENTRY gl_dispatch_stub_85(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_86(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); void GLAPIENTRY gl_dispatch_stub_87(const GLdouble * v1, const GLdouble * v2); void GLAPIENTRY gl_dispatch_stub_88(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); void GLAPIENTRY gl_dispatch_stub_89(const GLfloat * v1, const GLfloat * v2); void GLAPIENTRY gl_dispatch_stub_90(GLint x1, GLint y1, GLint x2, GLint y2); void GLAPIENTRY gl_dispatch_stub_91(const GLint * v1, const GLint * v2); void GLAPIENTRY gl_dispatch_stub_92(GLshort x1, GLshort y1, GLshort x2, GLshort y2); void GLAPIENTRY gl_dispatch_stub_93(const GLshort * v1, const GLshort * v2); void GLAPIENTRY gl_dispatch_stub_94(GLdouble s); void GLAPIENTRY gl_dispatch_stub_95(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_96(GLfloat s); void GLAPIENTRY gl_dispatch_stub_97(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_98(GLint s); void GLAPIENTRY gl_dispatch_stub_99(const GLint * v); void GLAPIENTRY gl_dispatch_stub_100(GLshort s); void GLAPIENTRY gl_dispatch_stub_101(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_102(GLdouble s, GLdouble t); void GLAPIENTRY gl_dispatch_stub_103(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_104(GLfloat s, GLfloat t); void GLAPIENTRY gl_dispatch_stub_105(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_106(GLint s, GLint t); void GLAPIENTRY gl_dispatch_stub_107(const GLint * v); void GLAPIENTRY gl_dispatch_stub_108(GLshort s, GLshort t); void GLAPIENTRY gl_dispatch_stub_109(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_110(GLdouble s, GLdouble t, GLdouble r); void GLAPIENTRY gl_dispatch_stub_111(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_112(GLfloat s, GLfloat t, GLfloat r); void GLAPIENTRY gl_dispatch_stub_113(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_114(GLint s, GLint t, GLint r); void GLAPIENTRY gl_dispatch_stub_115(const GLint * v); void GLAPIENTRY gl_dispatch_stub_116(GLshort s, GLshort t, GLshort r); void GLAPIENTRY gl_dispatch_stub_117(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_118(GLdouble s, GLdouble t, GLdouble r, GLdouble q); void GLAPIENTRY gl_dispatch_stub_119(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_120(GLfloat s, GLfloat t, GLfloat r, GLfloat q); void GLAPIENTRY gl_dispatch_stub_121(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_122(GLint s, GLint t, GLint r, GLint q); void GLAPIENTRY gl_dispatch_stub_123(const GLint * v); void GLAPIENTRY gl_dispatch_stub_124(GLshort s, GLshort t, GLshort r, GLshort q); void GLAPIENTRY gl_dispatch_stub_125(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_126(GLdouble x, GLdouble y); void GLAPIENTRY gl_dispatch_stub_127(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_128(GLfloat x, GLfloat y); void GLAPIENTRY gl_dispatch_stub_129(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_130(GLint x, GLint y); void GLAPIENTRY gl_dispatch_stub_131(const GLint * v); void GLAPIENTRY gl_dispatch_stub_132(GLshort x, GLshort y); void GLAPIENTRY gl_dispatch_stub_133(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_134(GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_135(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_136(GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY gl_dispatch_stub_137(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_138(GLint x, GLint y, GLint z); void GLAPIENTRY gl_dispatch_stub_139(const GLint * v); void GLAPIENTRY gl_dispatch_stub_140(GLshort x, GLshort y, GLshort z); void GLAPIENTRY gl_dispatch_stub_141(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_142(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void GLAPIENTRY gl_dispatch_stub_143(const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_144(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void GLAPIENTRY gl_dispatch_stub_145(const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_146(GLint x, GLint y, GLint z, GLint w); void GLAPIENTRY gl_dispatch_stub_147(const GLint * v); void GLAPIENTRY gl_dispatch_stub_148(GLshort x, GLshort y, GLshort z, GLshort w); void GLAPIENTRY gl_dispatch_stub_149(const GLshort * v); void GLAPIENTRY gl_dispatch_stub_150(GLenum plane, const GLdouble * equation); void GLAPIENTRY gl_dispatch_stub_151(GLenum face, GLenum mode); void GLAPIENTRY gl_dispatch_stub_155(GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_156(GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_161(GLenum light, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_162(GLenum light, GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_165(GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_166(GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_167(GLint factor, GLushort pattern); void GLAPIENTRY gl_dispatch_stub_171(GLenum face, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_172(GLenum face, GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_174(GLenum face, GLenum mode); void GLAPIENTRY gl_dispatch_stub_175(const GLubyte * mask); void GLAPIENTRY gl_dispatch_stub_182(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_188(GLenum coord, GLenum pname, GLdouble param); void GLAPIENTRY gl_dispatch_stub_189(GLenum coord, GLenum pname, const GLdouble * params); void GLAPIENTRY gl_dispatch_stub_194(GLsizei size, GLenum type, GLfloat * buffer); void GLAPIENTRY gl_dispatch_stub_195(GLsizei size, GLuint * buffer); GLint GLAPIENTRY gl_dispatch_stub_196(GLenum mode); void GLAPIENTRY gl_dispatch_stub_197(void); void GLAPIENTRY gl_dispatch_stub_198(GLuint name); void GLAPIENTRY gl_dispatch_stub_199(GLfloat token); void GLAPIENTRY gl_dispatch_stub_200(void); void GLAPIENTRY gl_dispatch_stub_201(GLuint name); void GLAPIENTRY gl_dispatch_stub_202(GLenum mode); void GLAPIENTRY gl_dispatch_stub_204(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void GLAPIENTRY gl_dispatch_stub_205(GLfloat c); void GLAPIENTRY gl_dispatch_stub_208(GLclampd depth); void GLAPIENTRY gl_dispatch_stub_212(GLuint mask); void GLAPIENTRY gl_dispatch_stub_213(GLenum op, GLfloat value); void GLAPIENTRY gl_dispatch_stub_218(void); void GLAPIENTRY gl_dispatch_stub_219(GLbitfield mask); void GLAPIENTRY gl_dispatch_stub_220(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); void GLAPIENTRY gl_dispatch_stub_221(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); void GLAPIENTRY gl_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); void GLAPIENTRY gl_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); void GLAPIENTRY gl_dispatch_stub_224(GLint un, GLdouble u1, GLdouble u2); void GLAPIENTRY gl_dispatch_stub_225(GLint un, GLfloat u1, GLfloat u2); void GLAPIENTRY gl_dispatch_stub_226(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); void GLAPIENTRY gl_dispatch_stub_227(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); void GLAPIENTRY gl_dispatch_stub_228(GLdouble u); void GLAPIENTRY gl_dispatch_stub_229(const GLdouble * u); void GLAPIENTRY gl_dispatch_stub_230(GLfloat u); void GLAPIENTRY gl_dispatch_stub_231(const GLfloat * u); void GLAPIENTRY gl_dispatch_stub_232(GLdouble u, GLdouble v); void GLAPIENTRY gl_dispatch_stub_233(const GLdouble * u); void GLAPIENTRY gl_dispatch_stub_234(GLfloat u, GLfloat v); void GLAPIENTRY gl_dispatch_stub_235(const GLfloat * u); void GLAPIENTRY gl_dispatch_stub_236(GLenum mode, GLint i1, GLint i2); void GLAPIENTRY gl_dispatch_stub_237(GLint i); void GLAPIENTRY gl_dispatch_stub_238(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); void GLAPIENTRY gl_dispatch_stub_239(GLint i, GLint j); void GLAPIENTRY gl_dispatch_stub_246(GLfloat xfactor, GLfloat yfactor); void GLAPIENTRY gl_dispatch_stub_247(GLenum pname, GLfloat param); void GLAPIENTRY gl_dispatch_stub_248(GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_249(GLenum pname, GLfloat param); void GLAPIENTRY gl_dispatch_stub_251(GLenum map, GLsizei mapsize, const GLfloat * values); void GLAPIENTRY gl_dispatch_stub_252(GLenum map, GLsizei mapsize, const GLuint * values); void GLAPIENTRY gl_dispatch_stub_253(GLenum map, GLsizei mapsize, const GLushort * values); void GLAPIENTRY gl_dispatch_stub_254(GLenum mode); void GLAPIENTRY gl_dispatch_stub_255(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); void GLAPIENTRY gl_dispatch_stub_257(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_259(GLenum plane, GLdouble * equation); void GLAPIENTRY gl_dispatch_stub_260(GLenum pname, GLdouble * params); void GLAPIENTRY gl_dispatch_stub_265(GLenum light, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_266(GLenum target, GLenum query, GLdouble * v); void GLAPIENTRY gl_dispatch_stub_267(GLenum target, GLenum query, GLfloat * v); void GLAPIENTRY gl_dispatch_stub_268(GLenum target, GLenum query, GLint * v); void GLAPIENTRY gl_dispatch_stub_270(GLenum face, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_271(GLenum map, GLfloat * values); void GLAPIENTRY gl_dispatch_stub_272(GLenum map, GLuint * values); void GLAPIENTRY gl_dispatch_stub_273(GLenum map, GLushort * values); void GLAPIENTRY gl_dispatch_stub_274(GLubyte * mask); void GLAPIENTRY gl_dispatch_stub_278(GLenum coord, GLenum pname, GLdouble * params); void GLAPIENTRY gl_dispatch_stub_281(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_284(GLenum target, GLint level, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_285(GLenum target, GLint level, GLenum pname, GLint * params); GLboolean GLAPIENTRY gl_dispatch_stub_287(GLuint list); void GLAPIENTRY gl_dispatch_stub_288(GLclampd zNear, GLclampd zFar); void GLAPIENTRY gl_dispatch_stub_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); void GLAPIENTRY gl_dispatch_stub_292(const GLdouble * m); void GLAPIENTRY gl_dispatch_stub_295(const GLdouble * m); void GLAPIENTRY gl_dispatch_stub_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); void GLAPIENTRY gl_dispatch_stub_299(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_301(GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_303(GLdouble x, GLdouble y, GLdouble z); void GLAPIENTRY gl_dispatch_stub_306(GLint i); void GLAPIENTRY gl_dispatch_stub_312(GLsizei stride, const GLvoid * pointer); void GLAPIENTRY gl_dispatch_stub_314(GLenum type, GLsizei stride, const GLvoid * pointer); void GLAPIENTRY gl_dispatch_stub_315(GLubyte c); void GLAPIENTRY gl_dispatch_stub_316(const GLubyte * c); void GLAPIENTRY gl_dispatch_stub_317(GLenum format, GLsizei stride, const GLvoid * pointer); GLboolean GLAPIENTRY gl_dispatch_stub_322(GLsizei n, const GLuint * textures, GLboolean * residences); void GLAPIENTRY gl_dispatch_stub_323(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void GLAPIENTRY gl_dispatch_stub_325(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); void GLAPIENTRY gl_dispatch_stub_331(GLsizei n, const GLuint * textures, const GLclampf * priorities); void GLAPIENTRY gl_dispatch_stub_332(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_334(void); void GLAPIENTRY gl_dispatch_stub_335(GLbitfield mask); void GLAPIENTRY gl_dispatch_stub_336(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); void GLAPIENTRY gl_dispatch_stub_338(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); void GLAPIENTRY gl_dispatch_stub_339(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); void GLAPIENTRY gl_dispatch_stub_340(GLenum target, GLenum pname, const GLfloat * params); void GLAPIENTRY gl_dispatch_stub_341(GLenum target, GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_342(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_346(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); void GLAPIENTRY gl_dispatch_stub_347(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); void GLAPIENTRY gl_dispatch_stub_348(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); void GLAPIENTRY gl_dispatch_stub_349(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); void GLAPIENTRY gl_dispatch_stub_350(GLenum target, GLenum pname, GLfloat params); void GLAPIENTRY gl_dispatch_stub_351(GLenum target, GLenum pname, const GLfloat * params); void GLAPIENTRY gl_dispatch_stub_352(GLenum target, GLenum pname, GLint params); void GLAPIENTRY gl_dispatch_stub_353(GLenum target, GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_354(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void GLAPIENTRY gl_dispatch_stub_355(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); void GLAPIENTRY gl_dispatch_stub_360(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_367(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); void GLAPIENTRY gl_dispatch_stub_368(GLenum target, GLenum internalformat, GLboolean sink); void GLAPIENTRY gl_dispatch_stub_369(GLenum target); void GLAPIENTRY gl_dispatch_stub_370(GLenum target); void GLAPIENTRY gl_dispatch_stub_371(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_372(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); void GLAPIENTRY gl_dispatch_stub_373(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); void GLAPIENTRY gl_dispatch_stub_376(GLenum target, GLdouble s); void GLAPIENTRY gl_dispatch_stub_377(GLenum target, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_378(GLenum target, GLfloat s); void GLAPIENTRY gl_dispatch_stub_379(GLenum target, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_380(GLenum target, GLint s); void GLAPIENTRY gl_dispatch_stub_381(GLenum target, const GLint * v); void GLAPIENTRY gl_dispatch_stub_382(GLenum target, GLshort s); void GLAPIENTRY gl_dispatch_stub_383(GLenum target, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_384(GLenum target, GLdouble s, GLdouble t); void GLAPIENTRY gl_dispatch_stub_385(GLenum target, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_386(GLenum target, GLfloat s, GLfloat t); void GLAPIENTRY gl_dispatch_stub_387(GLenum target, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_388(GLenum target, GLint s, GLint t); void GLAPIENTRY gl_dispatch_stub_389(GLenum target, const GLint * v); void GLAPIENTRY gl_dispatch_stub_390(GLenum target, GLshort s, GLshort t); void GLAPIENTRY gl_dispatch_stub_391(GLenum target, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_392(GLenum target, GLdouble s, GLdouble t, GLdouble r); void GLAPIENTRY gl_dispatch_stub_393(GLenum target, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_394(GLenum target, GLfloat s, GLfloat t, GLfloat r); void GLAPIENTRY gl_dispatch_stub_395(GLenum target, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_396(GLenum target, GLint s, GLint t, GLint r); void GLAPIENTRY gl_dispatch_stub_397(GLenum target, const GLint * v); void GLAPIENTRY gl_dispatch_stub_398(GLenum target, GLshort s, GLshort t, GLshort r); void GLAPIENTRY gl_dispatch_stub_399(GLenum target, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_400(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); void GLAPIENTRY gl_dispatch_stub_401(GLenum target, const GLdouble * v); void GLAPIENTRY gl_dispatch_stub_403(GLenum target, const GLfloat * v); void GLAPIENTRY gl_dispatch_stub_404(GLenum target, GLint s, GLint t, GLint r, GLint q); void GLAPIENTRY gl_dispatch_stub_405(GLenum target, const GLint * v); void GLAPIENTRY gl_dispatch_stub_406(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); void GLAPIENTRY gl_dispatch_stub_407(GLenum target, const GLshort * v); void GLAPIENTRY gl_dispatch_stub_443(GLuint array); void GLAPIENTRY gl_dispatch_stub_444(GLsizei n, const GLuint * arrays); void GLAPIENTRY gl_dispatch_stub_445(GLsizei n, GLuint * arrays); GLboolean GLAPIENTRY gl_dispatch_stub_446(GLuint array); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 0, gl_dispatch_stub_0, gl_dispatch_stub_0, NULL, _gloffset_NewList), NAME_FUNC_OFFSET( 10, gl_dispatch_stub_1, gl_dispatch_stub_1, NULL, _gloffset_EndList), NAME_FUNC_OFFSET( 20, gl_dispatch_stub_2, gl_dispatch_stub_2, NULL, _gloffset_CallList), NAME_FUNC_OFFSET( 31, gl_dispatch_stub_3, gl_dispatch_stub_3, NULL, _gloffset_CallLists), NAME_FUNC_OFFSET( 43, gl_dispatch_stub_4, gl_dispatch_stub_4, NULL, _gloffset_DeleteLists), NAME_FUNC_OFFSET( 57, gl_dispatch_stub_5, gl_dispatch_stub_5, NULL, _gloffset_GenLists), NAME_FUNC_OFFSET( 68, gl_dispatch_stub_6, gl_dispatch_stub_6, NULL, _gloffset_ListBase), NAME_FUNC_OFFSET( 79, gl_dispatch_stub_7, gl_dispatch_stub_7, NULL, _gloffset_Begin), NAME_FUNC_OFFSET( 87, gl_dispatch_stub_8, gl_dispatch_stub_8, NULL, _gloffset_Bitmap), NAME_FUNC_OFFSET( 96, gl_dispatch_stub_9, gl_dispatch_stub_9, NULL, _gloffset_Color3b), NAME_FUNC_OFFSET( 106, gl_dispatch_stub_10, gl_dispatch_stub_10, NULL, _gloffset_Color3bv), NAME_FUNC_OFFSET( 117, gl_dispatch_stub_11, gl_dispatch_stub_11, NULL, _gloffset_Color3d), NAME_FUNC_OFFSET( 127, gl_dispatch_stub_12, gl_dispatch_stub_12, NULL, _gloffset_Color3dv), NAME_FUNC_OFFSET( 138, gl_dispatch_stub_13, gl_dispatch_stub_13, NULL, _gloffset_Color3f), NAME_FUNC_OFFSET( 148, gl_dispatch_stub_14, gl_dispatch_stub_14, NULL, _gloffset_Color3fv), NAME_FUNC_OFFSET( 159, gl_dispatch_stub_15, gl_dispatch_stub_15, NULL, _gloffset_Color3i), NAME_FUNC_OFFSET( 169, gl_dispatch_stub_16, gl_dispatch_stub_16, NULL, _gloffset_Color3iv), NAME_FUNC_OFFSET( 180, gl_dispatch_stub_17, gl_dispatch_stub_17, NULL, _gloffset_Color3s), NAME_FUNC_OFFSET( 190, gl_dispatch_stub_18, gl_dispatch_stub_18, NULL, _gloffset_Color3sv), NAME_FUNC_OFFSET( 201, gl_dispatch_stub_19, gl_dispatch_stub_19, NULL, _gloffset_Color3ub), NAME_FUNC_OFFSET( 212, gl_dispatch_stub_20, gl_dispatch_stub_20, NULL, _gloffset_Color3ubv), NAME_FUNC_OFFSET( 224, gl_dispatch_stub_21, gl_dispatch_stub_21, NULL, _gloffset_Color3ui), NAME_FUNC_OFFSET( 235, gl_dispatch_stub_22, gl_dispatch_stub_22, NULL, _gloffset_Color3uiv), NAME_FUNC_OFFSET( 247, gl_dispatch_stub_23, gl_dispatch_stub_23, NULL, _gloffset_Color3us), NAME_FUNC_OFFSET( 258, gl_dispatch_stub_24, gl_dispatch_stub_24, NULL, _gloffset_Color3usv), NAME_FUNC_OFFSET( 270, gl_dispatch_stub_25, gl_dispatch_stub_25, NULL, _gloffset_Color4b), NAME_FUNC_OFFSET( 280, gl_dispatch_stub_26, gl_dispatch_stub_26, NULL, _gloffset_Color4bv), NAME_FUNC_OFFSET( 291, gl_dispatch_stub_27, gl_dispatch_stub_27, NULL, _gloffset_Color4d), NAME_FUNC_OFFSET( 301, gl_dispatch_stub_28, gl_dispatch_stub_28, NULL, _gloffset_Color4dv), NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f), NAME_FUNC_OFFSET( 322, gl_dispatch_stub_30, gl_dispatch_stub_30, NULL, _gloffset_Color4fv), NAME_FUNC_OFFSET( 333, gl_dispatch_stub_31, gl_dispatch_stub_31, NULL, _gloffset_Color4i), NAME_FUNC_OFFSET( 343, gl_dispatch_stub_32, gl_dispatch_stub_32, NULL, _gloffset_Color4iv), NAME_FUNC_OFFSET( 354, gl_dispatch_stub_33, gl_dispatch_stub_33, NULL, _gloffset_Color4s), NAME_FUNC_OFFSET( 364, gl_dispatch_stub_34, gl_dispatch_stub_34, NULL, _gloffset_Color4sv), NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub), NAME_FUNC_OFFSET( 386, gl_dispatch_stub_36, gl_dispatch_stub_36, NULL, _gloffset_Color4ubv), NAME_FUNC_OFFSET( 398, gl_dispatch_stub_37, gl_dispatch_stub_37, NULL, _gloffset_Color4ui), NAME_FUNC_OFFSET( 409, gl_dispatch_stub_38, gl_dispatch_stub_38, NULL, _gloffset_Color4uiv), NAME_FUNC_OFFSET( 421, gl_dispatch_stub_39, gl_dispatch_stub_39, NULL, _gloffset_Color4us), NAME_FUNC_OFFSET( 432, gl_dispatch_stub_40, gl_dispatch_stub_40, NULL, _gloffset_Color4usv), NAME_FUNC_OFFSET( 444, gl_dispatch_stub_41, gl_dispatch_stub_41, NULL, _gloffset_EdgeFlag), NAME_FUNC_OFFSET( 455, gl_dispatch_stub_42, gl_dispatch_stub_42, NULL, _gloffset_EdgeFlagv), NAME_FUNC_OFFSET( 467, gl_dispatch_stub_43, gl_dispatch_stub_43, NULL, _gloffset_End), NAME_FUNC_OFFSET( 473, gl_dispatch_stub_44, gl_dispatch_stub_44, NULL, _gloffset_Indexd), NAME_FUNC_OFFSET( 482, gl_dispatch_stub_45, gl_dispatch_stub_45, NULL, _gloffset_Indexdv), NAME_FUNC_OFFSET( 492, gl_dispatch_stub_46, gl_dispatch_stub_46, NULL, _gloffset_Indexf), NAME_FUNC_OFFSET( 501, gl_dispatch_stub_47, gl_dispatch_stub_47, NULL, _gloffset_Indexfv), NAME_FUNC_OFFSET( 511, gl_dispatch_stub_48, gl_dispatch_stub_48, NULL, _gloffset_Indexi), NAME_FUNC_OFFSET( 520, gl_dispatch_stub_49, gl_dispatch_stub_49, NULL, _gloffset_Indexiv), NAME_FUNC_OFFSET( 530, gl_dispatch_stub_50, gl_dispatch_stub_50, NULL, _gloffset_Indexs), NAME_FUNC_OFFSET( 539, gl_dispatch_stub_51, gl_dispatch_stub_51, NULL, _gloffset_Indexsv), NAME_FUNC_OFFSET( 549, gl_dispatch_stub_52, gl_dispatch_stub_52, NULL, _gloffset_Normal3b), NAME_FUNC_OFFSET( 560, gl_dispatch_stub_53, gl_dispatch_stub_53, NULL, _gloffset_Normal3bv), NAME_FUNC_OFFSET( 572, gl_dispatch_stub_54, gl_dispatch_stub_54, NULL, _gloffset_Normal3d), NAME_FUNC_OFFSET( 583, gl_dispatch_stub_55, gl_dispatch_stub_55, NULL, _gloffset_Normal3dv), NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f), NAME_FUNC_OFFSET( 606, gl_dispatch_stub_57, gl_dispatch_stub_57, NULL, _gloffset_Normal3fv), NAME_FUNC_OFFSET( 618, gl_dispatch_stub_58, gl_dispatch_stub_58, NULL, _gloffset_Normal3i), NAME_FUNC_OFFSET( 629, gl_dispatch_stub_59, gl_dispatch_stub_59, NULL, _gloffset_Normal3iv), NAME_FUNC_OFFSET( 641, gl_dispatch_stub_60, gl_dispatch_stub_60, NULL, _gloffset_Normal3s), NAME_FUNC_OFFSET( 652, gl_dispatch_stub_61, gl_dispatch_stub_61, NULL, _gloffset_Normal3sv), NAME_FUNC_OFFSET( 664, gl_dispatch_stub_62, gl_dispatch_stub_62, NULL, _gloffset_RasterPos2d), NAME_FUNC_OFFSET( 678, gl_dispatch_stub_63, gl_dispatch_stub_63, NULL, _gloffset_RasterPos2dv), NAME_FUNC_OFFSET( 693, gl_dispatch_stub_64, gl_dispatch_stub_64, NULL, _gloffset_RasterPos2f), NAME_FUNC_OFFSET( 707, gl_dispatch_stub_65, gl_dispatch_stub_65, NULL, _gloffset_RasterPos2fv), NAME_FUNC_OFFSET( 722, gl_dispatch_stub_66, gl_dispatch_stub_66, NULL, _gloffset_RasterPos2i), NAME_FUNC_OFFSET( 736, gl_dispatch_stub_67, gl_dispatch_stub_67, NULL, _gloffset_RasterPos2iv), NAME_FUNC_OFFSET( 751, gl_dispatch_stub_68, gl_dispatch_stub_68, NULL, _gloffset_RasterPos2s), NAME_FUNC_OFFSET( 765, gl_dispatch_stub_69, gl_dispatch_stub_69, NULL, _gloffset_RasterPos2sv), NAME_FUNC_OFFSET( 780, gl_dispatch_stub_70, gl_dispatch_stub_70, NULL, _gloffset_RasterPos3d), NAME_FUNC_OFFSET( 794, gl_dispatch_stub_71, gl_dispatch_stub_71, NULL, _gloffset_RasterPos3dv), NAME_FUNC_OFFSET( 809, gl_dispatch_stub_72, gl_dispatch_stub_72, NULL, _gloffset_RasterPos3f), NAME_FUNC_OFFSET( 823, gl_dispatch_stub_73, gl_dispatch_stub_73, NULL, _gloffset_RasterPos3fv), NAME_FUNC_OFFSET( 838, gl_dispatch_stub_74, gl_dispatch_stub_74, NULL, _gloffset_RasterPos3i), NAME_FUNC_OFFSET( 852, gl_dispatch_stub_75, gl_dispatch_stub_75, NULL, _gloffset_RasterPos3iv), NAME_FUNC_OFFSET( 867, gl_dispatch_stub_76, gl_dispatch_stub_76, NULL, _gloffset_RasterPos3s), NAME_FUNC_OFFSET( 881, gl_dispatch_stub_77, gl_dispatch_stub_77, NULL, _gloffset_RasterPos3sv), NAME_FUNC_OFFSET( 896, gl_dispatch_stub_78, gl_dispatch_stub_78, NULL, _gloffset_RasterPos4d), NAME_FUNC_OFFSET( 910, gl_dispatch_stub_79, gl_dispatch_stub_79, NULL, _gloffset_RasterPos4dv), NAME_FUNC_OFFSET( 925, gl_dispatch_stub_80, gl_dispatch_stub_80, NULL, _gloffset_RasterPos4f), NAME_FUNC_OFFSET( 939, gl_dispatch_stub_81, gl_dispatch_stub_81, NULL, _gloffset_RasterPos4fv), NAME_FUNC_OFFSET( 954, gl_dispatch_stub_82, gl_dispatch_stub_82, NULL, _gloffset_RasterPos4i), NAME_FUNC_OFFSET( 968, gl_dispatch_stub_83, gl_dispatch_stub_83, NULL, _gloffset_RasterPos4iv), NAME_FUNC_OFFSET( 983, gl_dispatch_stub_84, gl_dispatch_stub_84, NULL, _gloffset_RasterPos4s), NAME_FUNC_OFFSET( 997, gl_dispatch_stub_85, gl_dispatch_stub_85, NULL, _gloffset_RasterPos4sv), NAME_FUNC_OFFSET( 1012, gl_dispatch_stub_86, gl_dispatch_stub_86, NULL, _gloffset_Rectd), NAME_FUNC_OFFSET( 1020, gl_dispatch_stub_87, gl_dispatch_stub_87, NULL, _gloffset_Rectdv), NAME_FUNC_OFFSET( 1029, gl_dispatch_stub_88, gl_dispatch_stub_88, NULL, _gloffset_Rectf), NAME_FUNC_OFFSET( 1037, gl_dispatch_stub_89, gl_dispatch_stub_89, NULL, _gloffset_Rectfv), NAME_FUNC_OFFSET( 1046, gl_dispatch_stub_90, gl_dispatch_stub_90, NULL, _gloffset_Recti), NAME_FUNC_OFFSET( 1054, gl_dispatch_stub_91, gl_dispatch_stub_91, NULL, _gloffset_Rectiv), NAME_FUNC_OFFSET( 1063, gl_dispatch_stub_92, gl_dispatch_stub_92, NULL, _gloffset_Rects), NAME_FUNC_OFFSET( 1071, gl_dispatch_stub_93, gl_dispatch_stub_93, NULL, _gloffset_Rectsv), NAME_FUNC_OFFSET( 1080, gl_dispatch_stub_94, gl_dispatch_stub_94, NULL, _gloffset_TexCoord1d), NAME_FUNC_OFFSET( 1093, gl_dispatch_stub_95, gl_dispatch_stub_95, NULL, _gloffset_TexCoord1dv), NAME_FUNC_OFFSET( 1107, gl_dispatch_stub_96, gl_dispatch_stub_96, NULL, _gloffset_TexCoord1f), NAME_FUNC_OFFSET( 1120, gl_dispatch_stub_97, gl_dispatch_stub_97, NULL, _gloffset_TexCoord1fv), NAME_FUNC_OFFSET( 1134, gl_dispatch_stub_98, gl_dispatch_stub_98, NULL, _gloffset_TexCoord1i), NAME_FUNC_OFFSET( 1147, gl_dispatch_stub_99, gl_dispatch_stub_99, NULL, _gloffset_TexCoord1iv), NAME_FUNC_OFFSET( 1161, gl_dispatch_stub_100, gl_dispatch_stub_100, NULL, _gloffset_TexCoord1s), NAME_FUNC_OFFSET( 1174, gl_dispatch_stub_101, gl_dispatch_stub_101, NULL, _gloffset_TexCoord1sv), NAME_FUNC_OFFSET( 1188, gl_dispatch_stub_102, gl_dispatch_stub_102, NULL, _gloffset_TexCoord2d), NAME_FUNC_OFFSET( 1201, gl_dispatch_stub_103, gl_dispatch_stub_103, NULL, _gloffset_TexCoord2dv), NAME_FUNC_OFFSET( 1215, gl_dispatch_stub_104, gl_dispatch_stub_104, NULL, _gloffset_TexCoord2f), NAME_FUNC_OFFSET( 1228, gl_dispatch_stub_105, gl_dispatch_stub_105, NULL, _gloffset_TexCoord2fv), NAME_FUNC_OFFSET( 1242, gl_dispatch_stub_106, gl_dispatch_stub_106, NULL, _gloffset_TexCoord2i), NAME_FUNC_OFFSET( 1255, gl_dispatch_stub_107, gl_dispatch_stub_107, NULL, _gloffset_TexCoord2iv), NAME_FUNC_OFFSET( 1269, gl_dispatch_stub_108, gl_dispatch_stub_108, NULL, _gloffset_TexCoord2s), NAME_FUNC_OFFSET( 1282, gl_dispatch_stub_109, gl_dispatch_stub_109, NULL, _gloffset_TexCoord2sv), NAME_FUNC_OFFSET( 1296, gl_dispatch_stub_110, gl_dispatch_stub_110, NULL, _gloffset_TexCoord3d), NAME_FUNC_OFFSET( 1309, gl_dispatch_stub_111, gl_dispatch_stub_111, NULL, _gloffset_TexCoord3dv), NAME_FUNC_OFFSET( 1323, gl_dispatch_stub_112, gl_dispatch_stub_112, NULL, _gloffset_TexCoord3f), NAME_FUNC_OFFSET( 1336, gl_dispatch_stub_113, gl_dispatch_stub_113, NULL, _gloffset_TexCoord3fv), NAME_FUNC_OFFSET( 1350, gl_dispatch_stub_114, gl_dispatch_stub_114, NULL, _gloffset_TexCoord3i), NAME_FUNC_OFFSET( 1363, gl_dispatch_stub_115, gl_dispatch_stub_115, NULL, _gloffset_TexCoord3iv), NAME_FUNC_OFFSET( 1377, gl_dispatch_stub_116, gl_dispatch_stub_116, NULL, _gloffset_TexCoord3s), NAME_FUNC_OFFSET( 1390, gl_dispatch_stub_117, gl_dispatch_stub_117, NULL, _gloffset_TexCoord3sv), NAME_FUNC_OFFSET( 1404, gl_dispatch_stub_118, gl_dispatch_stub_118, NULL, _gloffset_TexCoord4d), NAME_FUNC_OFFSET( 1417, gl_dispatch_stub_119, gl_dispatch_stub_119, NULL, _gloffset_TexCoord4dv), NAME_FUNC_OFFSET( 1431, gl_dispatch_stub_120, gl_dispatch_stub_120, NULL, _gloffset_TexCoord4f), NAME_FUNC_OFFSET( 1444, gl_dispatch_stub_121, gl_dispatch_stub_121, NULL, _gloffset_TexCoord4fv), NAME_FUNC_OFFSET( 1458, gl_dispatch_stub_122, gl_dispatch_stub_122, NULL, _gloffset_TexCoord4i), NAME_FUNC_OFFSET( 1471, gl_dispatch_stub_123, gl_dispatch_stub_123, NULL, _gloffset_TexCoord4iv), NAME_FUNC_OFFSET( 1485, gl_dispatch_stub_124, gl_dispatch_stub_124, NULL, _gloffset_TexCoord4s), NAME_FUNC_OFFSET( 1498, gl_dispatch_stub_125, gl_dispatch_stub_125, NULL, _gloffset_TexCoord4sv), NAME_FUNC_OFFSET( 1512, gl_dispatch_stub_126, gl_dispatch_stub_126, NULL, _gloffset_Vertex2d), NAME_FUNC_OFFSET( 1523, gl_dispatch_stub_127, gl_dispatch_stub_127, NULL, _gloffset_Vertex2dv), NAME_FUNC_OFFSET( 1535, gl_dispatch_stub_128, gl_dispatch_stub_128, NULL, _gloffset_Vertex2f), NAME_FUNC_OFFSET( 1546, gl_dispatch_stub_129, gl_dispatch_stub_129, NULL, _gloffset_Vertex2fv), NAME_FUNC_OFFSET( 1558, gl_dispatch_stub_130, gl_dispatch_stub_130, NULL, _gloffset_Vertex2i), NAME_FUNC_OFFSET( 1569, gl_dispatch_stub_131, gl_dispatch_stub_131, NULL, _gloffset_Vertex2iv), NAME_FUNC_OFFSET( 1581, gl_dispatch_stub_132, gl_dispatch_stub_132, NULL, _gloffset_Vertex2s), NAME_FUNC_OFFSET( 1592, gl_dispatch_stub_133, gl_dispatch_stub_133, NULL, _gloffset_Vertex2sv), NAME_FUNC_OFFSET( 1604, gl_dispatch_stub_134, gl_dispatch_stub_134, NULL, _gloffset_Vertex3d), NAME_FUNC_OFFSET( 1615, gl_dispatch_stub_135, gl_dispatch_stub_135, NULL, _gloffset_Vertex3dv), NAME_FUNC_OFFSET( 1627, gl_dispatch_stub_136, gl_dispatch_stub_136, NULL, _gloffset_Vertex3f), NAME_FUNC_OFFSET( 1638, gl_dispatch_stub_137, gl_dispatch_stub_137, NULL, _gloffset_Vertex3fv), NAME_FUNC_OFFSET( 1650, gl_dispatch_stub_138, gl_dispatch_stub_138, NULL, _gloffset_Vertex3i), NAME_FUNC_OFFSET( 1661, gl_dispatch_stub_139, gl_dispatch_stub_139, NULL, _gloffset_Vertex3iv), NAME_FUNC_OFFSET( 1673, gl_dispatch_stub_140, gl_dispatch_stub_140, NULL, _gloffset_Vertex3s), NAME_FUNC_OFFSET( 1684, gl_dispatch_stub_141, gl_dispatch_stub_141, NULL, _gloffset_Vertex3sv), NAME_FUNC_OFFSET( 1696, gl_dispatch_stub_142, gl_dispatch_stub_142, NULL, _gloffset_Vertex4d), NAME_FUNC_OFFSET( 1707, gl_dispatch_stub_143, gl_dispatch_stub_143, NULL, _gloffset_Vertex4dv), NAME_FUNC_OFFSET( 1719, gl_dispatch_stub_144, gl_dispatch_stub_144, NULL, _gloffset_Vertex4f), NAME_FUNC_OFFSET( 1730, gl_dispatch_stub_145, gl_dispatch_stub_145, NULL, _gloffset_Vertex4fv), NAME_FUNC_OFFSET( 1742, gl_dispatch_stub_146, gl_dispatch_stub_146, NULL, _gloffset_Vertex4i), NAME_FUNC_OFFSET( 1753, gl_dispatch_stub_147, gl_dispatch_stub_147, NULL, _gloffset_Vertex4iv), NAME_FUNC_OFFSET( 1765, gl_dispatch_stub_148, gl_dispatch_stub_148, NULL, _gloffset_Vertex4s), NAME_FUNC_OFFSET( 1776, gl_dispatch_stub_149, gl_dispatch_stub_149, NULL, _gloffset_Vertex4sv), NAME_FUNC_OFFSET( 1788, gl_dispatch_stub_150, gl_dispatch_stub_150, NULL, _gloffset_ClipPlane), NAME_FUNC_OFFSET( 1800, gl_dispatch_stub_151, gl_dispatch_stub_151, NULL, _gloffset_ColorMaterial), NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace), NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf), NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv), NAME_FUNC_OFFSET( 1842, gl_dispatch_stub_155, gl_dispatch_stub_155, NULL, _gloffset_Fogi), NAME_FUNC_OFFSET( 1849, gl_dispatch_stub_156, gl_dispatch_stub_156, NULL, _gloffset_Fogiv), NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace), NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint), NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf), NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv), NAME_FUNC_OFFSET( 1895, gl_dispatch_stub_161, gl_dispatch_stub_161, NULL, _gloffset_Lighti), NAME_FUNC_OFFSET( 1904, gl_dispatch_stub_162, gl_dispatch_stub_162, NULL, _gloffset_Lightiv), NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf), NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv), NAME_FUNC_OFFSET( 1943, gl_dispatch_stub_165, gl_dispatch_stub_165, NULL, _gloffset_LightModeli), NAME_FUNC_OFFSET( 1957, gl_dispatch_stub_166, gl_dispatch_stub_166, NULL, _gloffset_LightModeliv), NAME_FUNC_OFFSET( 1972, gl_dispatch_stub_167, gl_dispatch_stub_167, NULL, _gloffset_LineStipple), NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth), NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf), NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv), NAME_FUNC_OFFSET( 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gl_dispatch_stub_182, gl_dispatch_stub_182, NULL, _gloffset_TexImage1D), NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D), NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf), NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv), NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi), NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv), NAME_FUNC_OFFSET( 2248, gl_dispatch_stub_188, gl_dispatch_stub_188, NULL, _gloffset_TexGend), NAME_FUNC_OFFSET( 2258, gl_dispatch_stub_189, gl_dispatch_stub_189, NULL, _gloffset_TexGendv), NAME_FUNC_OFFSET( 2269, glTexGenfOES, glTexGenfOES, NULL, _gloffset_TexGenfOES), NAME_FUNC_OFFSET( 2282, glTexGenfvOES, glTexGenfvOES, NULL, _gloffset_TexGenfvOES), NAME_FUNC_OFFSET( 2296, glTexGeniOES, glTexGeniOES, NULL, _gloffset_TexGeniOES), NAME_FUNC_OFFSET( 2309, glTexGenivOES, glTexGenivOES, NULL, _gloffset_TexGenivOES), NAME_FUNC_OFFSET( 2323, gl_dispatch_stub_194, gl_dispatch_stub_194, NULL, _gloffset_FeedbackBuffer), NAME_FUNC_OFFSET( 2340, gl_dispatch_stub_195, gl_dispatch_stub_195, NULL, _gloffset_SelectBuffer), NAME_FUNC_OFFSET( 2355, gl_dispatch_stub_196, gl_dispatch_stub_196, NULL, _gloffset_RenderMode), NAME_FUNC_OFFSET( 2368, gl_dispatch_stub_197, gl_dispatch_stub_197, NULL, _gloffset_InitNames), NAME_FUNC_OFFSET( 2380, gl_dispatch_stub_198, gl_dispatch_stub_198, NULL, _gloffset_LoadName), NAME_FUNC_OFFSET( 2391, gl_dispatch_stub_199, gl_dispatch_stub_199, NULL, _gloffset_PassThrough), NAME_FUNC_OFFSET( 2405, gl_dispatch_stub_200, gl_dispatch_stub_200, NULL, _gloffset_PopName), NAME_FUNC_OFFSET( 2415, gl_dispatch_stub_201, gl_dispatch_stub_201, NULL, _gloffset_PushName), NAME_FUNC_OFFSET( 2426, gl_dispatch_stub_202, gl_dispatch_stub_202, NULL, _gloffset_DrawBuffer), NAME_FUNC_OFFSET( 2439, glClear, glClear, NULL, _gloffset_Clear), NAME_FUNC_OFFSET( 2447, gl_dispatch_stub_204, gl_dispatch_stub_204, NULL, _gloffset_ClearAccum), NAME_FUNC_OFFSET( 2460, gl_dispatch_stub_205, gl_dispatch_stub_205, NULL, _gloffset_ClearIndex), NAME_FUNC_OFFSET( 2473, glClearColor, glClearColor, NULL, _gloffset_ClearColor), NAME_FUNC_OFFSET( 2486, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil), NAME_FUNC_OFFSET( 2501, gl_dispatch_stub_208, gl_dispatch_stub_208, NULL, _gloffset_ClearDepth), NAME_FUNC_OFFSET( 2514, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask), NAME_FUNC_OFFSET( 2528, glColorMask, glColorMask, NULL, _gloffset_ColorMask), NAME_FUNC_OFFSET( 2540, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask), NAME_FUNC_OFFSET( 2552, gl_dispatch_stub_212, gl_dispatch_stub_212, NULL, _gloffset_IndexMask), NAME_FUNC_OFFSET( 2564, gl_dispatch_stub_213, gl_dispatch_stub_213, NULL, _gloffset_Accum), NAME_FUNC_OFFSET( 2572, glDisable, glDisable, NULL, _gloffset_Disable), NAME_FUNC_OFFSET( 2582, glEnable, glEnable, NULL, _gloffset_Enable), NAME_FUNC_OFFSET( 2591, glFinish, glFinish, 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gl_dispatch_stub_227, NULL, _gloffset_MapGrid2f), NAME_FUNC_OFFSET( 2713, gl_dispatch_stub_228, gl_dispatch_stub_228, NULL, _gloffset_EvalCoord1d), NAME_FUNC_OFFSET( 2727, gl_dispatch_stub_229, gl_dispatch_stub_229, NULL, _gloffset_EvalCoord1dv), NAME_FUNC_OFFSET( 2742, gl_dispatch_stub_230, gl_dispatch_stub_230, NULL, _gloffset_EvalCoord1f), NAME_FUNC_OFFSET( 2756, gl_dispatch_stub_231, gl_dispatch_stub_231, NULL, _gloffset_EvalCoord1fv), NAME_FUNC_OFFSET( 2771, gl_dispatch_stub_232, gl_dispatch_stub_232, NULL, _gloffset_EvalCoord2d), NAME_FUNC_OFFSET( 2785, gl_dispatch_stub_233, gl_dispatch_stub_233, NULL, _gloffset_EvalCoord2dv), NAME_FUNC_OFFSET( 2800, gl_dispatch_stub_234, gl_dispatch_stub_234, NULL, _gloffset_EvalCoord2f), NAME_FUNC_OFFSET( 2814, gl_dispatch_stub_235, gl_dispatch_stub_235, NULL, _gloffset_EvalCoord2fv), NAME_FUNC_OFFSET( 2829, gl_dispatch_stub_236, gl_dispatch_stub_236, NULL, _gloffset_EvalMesh1), NAME_FUNC_OFFSET( 2841, gl_dispatch_stub_237, gl_dispatch_stub_237, NULL, _gloffset_EvalPoint1), NAME_FUNC_OFFSET( 2854, gl_dispatch_stub_238, gl_dispatch_stub_238, NULL, _gloffset_EvalMesh2), NAME_FUNC_OFFSET( 2866, gl_dispatch_stub_239, gl_dispatch_stub_239, NULL, _gloffset_EvalPoint2), NAME_FUNC_OFFSET( 2879, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc), NAME_FUNC_OFFSET( 2891, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc), NAME_FUNC_OFFSET( 2903, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp), NAME_FUNC_OFFSET( 2913, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc), NAME_FUNC_OFFSET( 2927, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp), NAME_FUNC_OFFSET( 2939, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc), NAME_FUNC_OFFSET( 2951, gl_dispatch_stub_246, gl_dispatch_stub_246, NULL, _gloffset_PixelZoom), NAME_FUNC_OFFSET( 2963, gl_dispatch_stub_247, gl_dispatch_stub_247, NULL, _gloffset_PixelTransferf), NAME_FUNC_OFFSET( 2980, gl_dispatch_stub_248, gl_dispatch_stub_248, NULL, _gloffset_PixelTransferi), NAME_FUNC_OFFSET( 2997, gl_dispatch_stub_249, gl_dispatch_stub_249, NULL, _gloffset_PixelStoref), NAME_FUNC_OFFSET( 3011, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei), NAME_FUNC_OFFSET( 3025, gl_dispatch_stub_251, gl_dispatch_stub_251, NULL, _gloffset_PixelMapfv), NAME_FUNC_OFFSET( 3038, gl_dispatch_stub_252, gl_dispatch_stub_252, NULL, _gloffset_PixelMapuiv), NAME_FUNC_OFFSET( 3052, gl_dispatch_stub_253, gl_dispatch_stub_253, NULL, _gloffset_PixelMapusv), NAME_FUNC_OFFSET( 3066, gl_dispatch_stub_254, gl_dispatch_stub_254, NULL, _gloffset_ReadBuffer), NAME_FUNC_OFFSET( 3079, gl_dispatch_stub_255, gl_dispatch_stub_255, NULL, _gloffset_CopyPixels), NAME_FUNC_OFFSET( 3092, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels), NAME_FUNC_OFFSET( 3105, gl_dispatch_stub_257, gl_dispatch_stub_257, NULL, _gloffset_DrawPixels), NAME_FUNC_OFFSET( 3118, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv), NAME_FUNC_OFFSET( 3132, gl_dispatch_stub_259, gl_dispatch_stub_259, NULL, _gloffset_GetClipPlane), NAME_FUNC_OFFSET( 3147, gl_dispatch_stub_260, gl_dispatch_stub_260, NULL, _gloffset_GetDoublev), NAME_FUNC_OFFSET( 3160, glGetError, glGetError, NULL, _gloffset_GetError), NAME_FUNC_OFFSET( 3171, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv), NAME_FUNC_OFFSET( 3183, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv), NAME_FUNC_OFFSET( 3197, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv), NAME_FUNC_OFFSET( 3210, gl_dispatch_stub_265, gl_dispatch_stub_265, NULL, _gloffset_GetLightiv), NAME_FUNC_OFFSET( 3223, gl_dispatch_stub_266, gl_dispatch_stub_266, NULL, _gloffset_GetMapdv), NAME_FUNC_OFFSET( 3234, gl_dispatch_stub_267, gl_dispatch_stub_267, NULL, _gloffset_GetMapfv), NAME_FUNC_OFFSET( 3245, gl_dispatch_stub_268, gl_dispatch_stub_268, NULL, _gloffset_GetMapiv), NAME_FUNC_OFFSET( 3256, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv), NAME_FUNC_OFFSET( 3272, gl_dispatch_stub_270, gl_dispatch_stub_270, NULL, _gloffset_GetMaterialiv), NAME_FUNC_OFFSET( 3288, gl_dispatch_stub_271, gl_dispatch_stub_271, NULL, _gloffset_GetPixelMapfv), NAME_FUNC_OFFSET( 3304, gl_dispatch_stub_272, gl_dispatch_stub_272, NULL, _gloffset_GetPixelMapuiv), NAME_FUNC_OFFSET( 3321, gl_dispatch_stub_273, gl_dispatch_stub_273, NULL, _gloffset_GetPixelMapusv), NAME_FUNC_OFFSET( 3338, gl_dispatch_stub_274, gl_dispatch_stub_274, NULL, _gloffset_GetPolygonStipple), NAME_FUNC_OFFSET( 3358, glGetString, glGetString, NULL, _gloffset_GetString), NAME_FUNC_OFFSET( 3370, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv), NAME_FUNC_OFFSET( 3384, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv), NAME_FUNC_OFFSET( 3398, gl_dispatch_stub_278, gl_dispatch_stub_278, NULL, _gloffset_GetTexGendv), NAME_FUNC_OFFSET( 3412, glGetTexGenfvOES, glGetTexGenfvOES, NULL, _gloffset_GetTexGenfvOES), NAME_FUNC_OFFSET( 3429, glGetTexGenivOES, glGetTexGenivOES, NULL, _gloffset_GetTexGenivOES), NAME_FUNC_OFFSET( 3446, gl_dispatch_stub_281, gl_dispatch_stub_281, NULL, _gloffset_GetTexImage), NAME_FUNC_OFFSET( 3460, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv), NAME_FUNC_OFFSET( 3480, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv), NAME_FUNC_OFFSET( 3500, gl_dispatch_stub_284, gl_dispatch_stub_284, NULL, _gloffset_GetTexLevelParameterfv), NAME_FUNC_OFFSET( 3525, gl_dispatch_stub_285, gl_dispatch_stub_285, NULL, _gloffset_GetTexLevelParameteriv), NAME_FUNC_OFFSET( 3550, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled), NAME_FUNC_OFFSET( 3562, gl_dispatch_stub_287, gl_dispatch_stub_287, NULL, _gloffset_IsList), NAME_FUNC_OFFSET( 3571, gl_dispatch_stub_288, gl_dispatch_stub_288, NULL, _gloffset_DepthRange), NAME_FUNC_OFFSET( 3584, gl_dispatch_stub_289, gl_dispatch_stub_289, NULL, _gloffset_Frustum), NAME_FUNC_OFFSET( 3594, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity), NAME_FUNC_OFFSET( 3609, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf), NAME_FUNC_OFFSET( 3623, gl_dispatch_stub_292, gl_dispatch_stub_292, NULL, _gloffset_LoadMatrixd), NAME_FUNC_OFFSET( 3637, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode), NAME_FUNC_OFFSET( 3650, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf), NAME_FUNC_OFFSET( 3664, gl_dispatch_stub_295, gl_dispatch_stub_295, NULL, _gloffset_MultMatrixd), NAME_FUNC_OFFSET( 3678, gl_dispatch_stub_296, gl_dispatch_stub_296, NULL, _gloffset_Ortho), NAME_FUNC_OFFSET( 3686, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix), NAME_FUNC_OFFSET( 3698, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix), NAME_FUNC_OFFSET( 3711, gl_dispatch_stub_299, gl_dispatch_stub_299, NULL, _gloffset_Rotated), NAME_FUNC_OFFSET( 3721, glRotatef, glRotatef, NULL, _gloffset_Rotatef), NAME_FUNC_OFFSET( 3731, gl_dispatch_stub_301, gl_dispatch_stub_301, NULL, _gloffset_Scaled), NAME_FUNC_OFFSET( 3740, glScalef, glScalef, NULL, _gloffset_Scalef), NAME_FUNC_OFFSET( 3749, gl_dispatch_stub_303, gl_dispatch_stub_303, NULL, _gloffset_Translated), NAME_FUNC_OFFSET( 3762, glTranslatef, glTranslatef, NULL, _gloffset_Translatef), NAME_FUNC_OFFSET( 3775, glViewport, glViewport, NULL, _gloffset_Viewport), NAME_FUNC_OFFSET( 3786, gl_dispatch_stub_306, gl_dispatch_stub_306, NULL, _gloffset_ArrayElement), NAME_FUNC_OFFSET( 3801, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), NAME_FUNC_OFFSET( 3815, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer), NAME_FUNC_OFFSET( 3830, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState), NAME_FUNC_OFFSET( 3851, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), NAME_FUNC_OFFSET( 3864, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements), NAME_FUNC_OFFSET( 3879, gl_dispatch_stub_312, gl_dispatch_stub_312, NULL, _gloffset_EdgeFlagPointer), NAME_FUNC_OFFSET( 3897, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState), NAME_FUNC_OFFSET( 3917, gl_dispatch_stub_314, gl_dispatch_stub_314, NULL, _gloffset_IndexPointer), NAME_FUNC_OFFSET( 3932, gl_dispatch_stub_315, gl_dispatch_stub_315, NULL, _gloffset_Indexub), NAME_FUNC_OFFSET( 3942, gl_dispatch_stub_316, gl_dispatch_stub_316, NULL, _gloffset_Indexubv), NAME_FUNC_OFFSET( 3953, gl_dispatch_stub_317, gl_dispatch_stub_317, NULL, _gloffset_InterleavedArrays), NAME_FUNC_OFFSET( 3973, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer), NAME_FUNC_OFFSET( 3989, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset), NAME_FUNC_OFFSET( 4005, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer), NAME_FUNC_OFFSET( 4023, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer), NAME_FUNC_OFFSET( 4039, gl_dispatch_stub_322, gl_dispatch_stub_322, NULL, _gloffset_AreTexturesResident), NAME_FUNC_OFFSET( 4061, gl_dispatch_stub_323, gl_dispatch_stub_323, NULL, _gloffset_CopyTexImage1D), NAME_FUNC_OFFSET( 4078, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), NAME_FUNC_OFFSET( 4095, gl_dispatch_stub_325, gl_dispatch_stub_325, NULL, _gloffset_CopyTexSubImage1D), NAME_FUNC_OFFSET( 4115, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), NAME_FUNC_OFFSET( 4135, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures), NAME_FUNC_OFFSET( 4152, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures), NAME_FUNC_OFFSET( 4166, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), NAME_FUNC_OFFSET( 4180, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture), NAME_FUNC_OFFSET( 4192, gl_dispatch_stub_331, gl_dispatch_stub_331, NULL, _gloffset_PrioritizeTextures), NAME_FUNC_OFFSET( 4213, gl_dispatch_stub_332, gl_dispatch_stub_332, NULL, _gloffset_TexSubImage1D), NAME_FUNC_OFFSET( 4229, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), NAME_FUNC_OFFSET( 4245, gl_dispatch_stub_334, gl_dispatch_stub_334, NULL, _gloffset_PopClientAttrib), NAME_FUNC_OFFSET( 4263, gl_dispatch_stub_335, gl_dispatch_stub_335, NULL, _gloffset_PushClientAttrib), NAME_FUNC_OFFSET( 4282, gl_dispatch_stub_336, gl_dispatch_stub_336, NULL, _gloffset_BlendColor), NAME_FUNC_OFFSET( 4295, glBlendEquationOES, glBlendEquationOES, NULL, _gloffset_BlendEquationOES), NAME_FUNC_OFFSET( 4314, gl_dispatch_stub_338, gl_dispatch_stub_338, NULL, _gloffset_DrawRangeElements), NAME_FUNC_OFFSET( 4334, gl_dispatch_stub_339, gl_dispatch_stub_339, NULL, _gloffset_ColorTable), NAME_FUNC_OFFSET( 4347, gl_dispatch_stub_340, gl_dispatch_stub_340, NULL, _gloffset_ColorTableParameterfv), NAME_FUNC_OFFSET( 4371, gl_dispatch_stub_341, gl_dispatch_stub_341, NULL, _gloffset_ColorTableParameteriv), NAME_FUNC_OFFSET( 4395, gl_dispatch_stub_342, gl_dispatch_stub_342, NULL, _gloffset_CopyColorTable), NAME_FUNC_OFFSET( 4412, gl_dispatch_stub_343, gl_dispatch_stub_343, NULL, _gloffset_GetColorTable), NAME_FUNC_OFFSET( 4428, gl_dispatch_stub_344, gl_dispatch_stub_344, NULL, _gloffset_GetColorTableParameterfv), NAME_FUNC_OFFSET( 4455, gl_dispatch_stub_345, gl_dispatch_stub_345, NULL, _gloffset_GetColorTableParameteriv), NAME_FUNC_OFFSET( 4482, gl_dispatch_stub_346, gl_dispatch_stub_346, NULL, _gloffset_ColorSubTable), NAME_FUNC_OFFSET( 4498, gl_dispatch_stub_347, gl_dispatch_stub_347, NULL, _gloffset_CopyColorSubTable), NAME_FUNC_OFFSET( 4518, gl_dispatch_stub_348, gl_dispatch_stub_348, NULL, _gloffset_ConvolutionFilter1D), NAME_FUNC_OFFSET( 4540, gl_dispatch_stub_349, gl_dispatch_stub_349, NULL, _gloffset_ConvolutionFilter2D), NAME_FUNC_OFFSET( 4562, gl_dispatch_stub_350, gl_dispatch_stub_350, NULL, _gloffset_ConvolutionParameterf), NAME_FUNC_OFFSET( 4586, gl_dispatch_stub_351, gl_dispatch_stub_351, NULL, _gloffset_ConvolutionParameterfv), NAME_FUNC_OFFSET( 4611, gl_dispatch_stub_352, gl_dispatch_stub_352, NULL, _gloffset_ConvolutionParameteri), NAME_FUNC_OFFSET( 4635, gl_dispatch_stub_353, gl_dispatch_stub_353, NULL, _gloffset_ConvolutionParameteriv), NAME_FUNC_OFFSET( 4660, gl_dispatch_stub_354, gl_dispatch_stub_354, NULL, _gloffset_CopyConvolutionFilter1D), NAME_FUNC_OFFSET( 4686, gl_dispatch_stub_355, gl_dispatch_stub_355, NULL, _gloffset_CopyConvolutionFilter2D), NAME_FUNC_OFFSET( 4712, gl_dispatch_stub_356, gl_dispatch_stub_356, NULL, _gloffset_GetConvolutionFilter), NAME_FUNC_OFFSET( 4735, gl_dispatch_stub_357, gl_dispatch_stub_357, NULL, _gloffset_GetConvolutionParameterfv), NAME_FUNC_OFFSET( 4763, gl_dispatch_stub_358, gl_dispatch_stub_358, NULL, _gloffset_GetConvolutionParameteriv), NAME_FUNC_OFFSET( 4791, gl_dispatch_stub_359, gl_dispatch_stub_359, NULL, _gloffset_GetSeparableFilter), NAME_FUNC_OFFSET( 4812, gl_dispatch_stub_360, gl_dispatch_stub_360, NULL, _gloffset_SeparableFilter2D), NAME_FUNC_OFFSET( 4832, gl_dispatch_stub_361, gl_dispatch_stub_361, NULL, _gloffset_GetHistogram), NAME_FUNC_OFFSET( 4847, gl_dispatch_stub_362, gl_dispatch_stub_362, NULL, _gloffset_GetHistogramParameterfv), NAME_FUNC_OFFSET( 4873, gl_dispatch_stub_363, gl_dispatch_stub_363, NULL, _gloffset_GetHistogramParameteriv), NAME_FUNC_OFFSET( 4899, gl_dispatch_stub_364, gl_dispatch_stub_364, NULL, _gloffset_GetMinmax), NAME_FUNC_OFFSET( 4911, gl_dispatch_stub_365, gl_dispatch_stub_365, NULL, _gloffset_GetMinmaxParameterfv), NAME_FUNC_OFFSET( 4934, gl_dispatch_stub_366, gl_dispatch_stub_366, NULL, _gloffset_GetMinmaxParameteriv), NAME_FUNC_OFFSET( 4957, gl_dispatch_stub_367, gl_dispatch_stub_367, NULL, _gloffset_Histogram), NAME_FUNC_OFFSET( 4969, gl_dispatch_stub_368, gl_dispatch_stub_368, NULL, _gloffset_Minmax), NAME_FUNC_OFFSET( 4978, gl_dispatch_stub_369, gl_dispatch_stub_369, NULL, _gloffset_ResetHistogram), NAME_FUNC_OFFSET( 4995, gl_dispatch_stub_370, gl_dispatch_stub_370, NULL, _gloffset_ResetMinmax), NAME_FUNC_OFFSET( 5009, gl_dispatch_stub_371, gl_dispatch_stub_371, NULL, _gloffset_TexImage3D), NAME_FUNC_OFFSET( 5022, gl_dispatch_stub_372, gl_dispatch_stub_372, NULL, _gloffset_TexSubImage3D), NAME_FUNC_OFFSET( 5038, gl_dispatch_stub_373, gl_dispatch_stub_373, NULL, _gloffset_CopyTexSubImage3D), NAME_FUNC_OFFSET( 5058, glActiveTexture, glActiveTexture, NULL, _gloffset_ActiveTexture), NAME_FUNC_OFFSET( 5074, glClientActiveTexture, glClientActiveTexture, NULL, _gloffset_ClientActiveTexture), NAME_FUNC_OFFSET( 5096, gl_dispatch_stub_376, gl_dispatch_stub_376, NULL, _gloffset_MultiTexCoord1dARB), NAME_FUNC_OFFSET( 5117, gl_dispatch_stub_377, gl_dispatch_stub_377, NULL, _gloffset_MultiTexCoord1dvARB), NAME_FUNC_OFFSET( 5139, gl_dispatch_stub_378, gl_dispatch_stub_378, NULL, _gloffset_MultiTexCoord1fARB), NAME_FUNC_OFFSET( 5160, gl_dispatch_stub_379, gl_dispatch_stub_379, NULL, _gloffset_MultiTexCoord1fvARB), NAME_FUNC_OFFSET( 5182, gl_dispatch_stub_380, gl_dispatch_stub_380, NULL, _gloffset_MultiTexCoord1iARB), NAME_FUNC_OFFSET( 5203, gl_dispatch_stub_381, gl_dispatch_stub_381, NULL, _gloffset_MultiTexCoord1ivARB), NAME_FUNC_OFFSET( 5225, gl_dispatch_stub_382, gl_dispatch_stub_382, NULL, _gloffset_MultiTexCoord1sARB), NAME_FUNC_OFFSET( 5246, gl_dispatch_stub_383, gl_dispatch_stub_383, NULL, _gloffset_MultiTexCoord1svARB), NAME_FUNC_OFFSET( 5268, gl_dispatch_stub_384, gl_dispatch_stub_384, NULL, _gloffset_MultiTexCoord2dARB), NAME_FUNC_OFFSET( 5289, gl_dispatch_stub_385, gl_dispatch_stub_385, NULL, _gloffset_MultiTexCoord2dvARB), NAME_FUNC_OFFSET( 5311, gl_dispatch_stub_386, gl_dispatch_stub_386, NULL, _gloffset_MultiTexCoord2fARB), NAME_FUNC_OFFSET( 5332, gl_dispatch_stub_387, gl_dispatch_stub_387, NULL, _gloffset_MultiTexCoord2fvARB), NAME_FUNC_OFFSET( 5354, gl_dispatch_stub_388, gl_dispatch_stub_388, NULL, _gloffset_MultiTexCoord2iARB), NAME_FUNC_OFFSET( 5375, gl_dispatch_stub_389, gl_dispatch_stub_389, NULL, _gloffset_MultiTexCoord2ivARB), NAME_FUNC_OFFSET( 5397, gl_dispatch_stub_390, gl_dispatch_stub_390, NULL, _gloffset_MultiTexCoord2sARB), NAME_FUNC_OFFSET( 5418, gl_dispatch_stub_391, gl_dispatch_stub_391, NULL, _gloffset_MultiTexCoord2svARB), NAME_FUNC_OFFSET( 5440, gl_dispatch_stub_392, gl_dispatch_stub_392, NULL, _gloffset_MultiTexCoord3dARB), NAME_FUNC_OFFSET( 5461, gl_dispatch_stub_393, gl_dispatch_stub_393, NULL, _gloffset_MultiTexCoord3dvARB), NAME_FUNC_OFFSET( 5483, gl_dispatch_stub_394, gl_dispatch_stub_394, NULL, _gloffset_MultiTexCoord3fARB), NAME_FUNC_OFFSET( 5504, gl_dispatch_stub_395, gl_dispatch_stub_395, NULL, _gloffset_MultiTexCoord3fvARB), NAME_FUNC_OFFSET( 5526, gl_dispatch_stub_396, gl_dispatch_stub_396, NULL, _gloffset_MultiTexCoord3iARB), NAME_FUNC_OFFSET( 5547, gl_dispatch_stub_397, gl_dispatch_stub_397, NULL, _gloffset_MultiTexCoord3ivARB), NAME_FUNC_OFFSET( 5569, gl_dispatch_stub_398, gl_dispatch_stub_398, NULL, _gloffset_MultiTexCoord3sARB), NAME_FUNC_OFFSET( 5590, gl_dispatch_stub_399, gl_dispatch_stub_399, NULL, _gloffset_MultiTexCoord3svARB), NAME_FUNC_OFFSET( 5612, gl_dispatch_stub_400, gl_dispatch_stub_400, NULL, _gloffset_MultiTexCoord4dARB), NAME_FUNC_OFFSET( 5633, gl_dispatch_stub_401, gl_dispatch_stub_401, NULL, _gloffset_MultiTexCoord4dvARB), NAME_FUNC_OFFSET( 5655, glMultiTexCoord4f, glMultiTexCoord4f, NULL, _gloffset_MultiTexCoord4f), NAME_FUNC_OFFSET( 5673, gl_dispatch_stub_403, gl_dispatch_stub_403, NULL, _gloffset_MultiTexCoord4fvARB), NAME_FUNC_OFFSET( 5695, gl_dispatch_stub_404, gl_dispatch_stub_404, NULL, _gloffset_MultiTexCoord4iARB), NAME_FUNC_OFFSET( 5716, gl_dispatch_stub_405, gl_dispatch_stub_405, NULL, _gloffset_MultiTexCoord4ivARB), NAME_FUNC_OFFSET( 5738, gl_dispatch_stub_406, gl_dispatch_stub_406, NULL, _gloffset_MultiTexCoord4sARB), NAME_FUNC_OFFSET( 5759, gl_dispatch_stub_407, gl_dispatch_stub_407, NULL, _gloffset_MultiTexCoord4svARB), NAME_FUNC_OFFSET( 5781, glBlendEquationSeparateOES, glBlendEquationSeparateOES, NULL, _gloffset_BlendEquationSeparateOES), NAME_FUNC_OFFSET( 5808, glBlendFuncSeparateOES, glBlendFuncSeparateOES, NULL, _gloffset_BlendFuncSeparateOES), NAME_FUNC_OFFSET( 5831, glDrawTexfOES, glDrawTexfOES, NULL, _gloffset_DrawTexfOES), NAME_FUNC_OFFSET( 5845, glDrawTexfvOES, glDrawTexfvOES, NULL, _gloffset_DrawTexfvOES), NAME_FUNC_OFFSET( 5860, glDrawTexiOES, glDrawTexiOES, NULL, _gloffset_DrawTexiOES), NAME_FUNC_OFFSET( 5874, glDrawTexivOES, glDrawTexivOES, NULL, _gloffset_DrawTexivOES), NAME_FUNC_OFFSET( 5889, glDrawTexsOES, glDrawTexsOES, NULL, _gloffset_DrawTexsOES), NAME_FUNC_OFFSET( 5903, glDrawTexsvOES, glDrawTexsvOES, NULL, _gloffset_DrawTexsvOES), NAME_FUNC_OFFSET( 5918, glDrawTexxOES, glDrawTexxOES, NULL, _gloffset_DrawTexxOES), NAME_FUNC_OFFSET( 5932, glDrawTexxvOES, glDrawTexxvOES, NULL, _gloffset_DrawTexxvOES), NAME_FUNC_OFFSET( 5947, glBindFramebufferOES, glBindFramebufferOES, NULL, _gloffset_BindFramebufferOES), NAME_FUNC_OFFSET( 5968, glBindRenderbufferOES, glBindRenderbufferOES, NULL, _gloffset_BindRenderbufferOES), NAME_FUNC_OFFSET( 5990, glCheckFramebufferStatusOES, glCheckFramebufferStatusOES, NULL, _gloffset_CheckFramebufferStatusOES), NAME_FUNC_OFFSET( 6018, glDeleteFramebuffersOES, glDeleteFramebuffersOES, NULL, _gloffset_DeleteFramebuffersOES), NAME_FUNC_OFFSET( 6042, glDeleteRenderbuffersOES, glDeleteRenderbuffersOES, NULL, _gloffset_DeleteRenderbuffersOES), NAME_FUNC_OFFSET( 6067, glFramebufferRenderbufferOES, glFramebufferRenderbufferOES, NULL, _gloffset_FramebufferRenderbufferOES), NAME_FUNC_OFFSET( 6096, glFramebufferTexture2DOES, glFramebufferTexture2DOES, NULL, _gloffset_FramebufferTexture2DOES), NAME_FUNC_OFFSET( 6122, glGenFramebuffersOES, glGenFramebuffersOES, NULL, _gloffset_GenFramebuffersOES), NAME_FUNC_OFFSET( 6143, glGenRenderbuffersOES, glGenRenderbuffersOES, NULL, _gloffset_GenRenderbuffersOES), NAME_FUNC_OFFSET( 6165, glGenerateMipmapOES, glGenerateMipmapOES, NULL, _gloffset_GenerateMipmapOES), NAME_FUNC_OFFSET( 6185, glGetFramebufferAttachmentParameterivOES, glGetFramebufferAttachmentParameterivOES, NULL, _gloffset_GetFramebufferAttachmentParameterivOES), NAME_FUNC_OFFSET( 6226, glGetRenderbufferParameterivOES, glGetRenderbufferParameterivOES, NULL, _gloffset_GetRenderbufferParameterivOES), NAME_FUNC_OFFSET( 6258, glIsFramebufferOES, glIsFramebufferOES, NULL, _gloffset_IsFramebufferOES), NAME_FUNC_OFFSET( 6277, glIsRenderbufferOES, glIsRenderbufferOES, NULL, _gloffset_IsRenderbufferOES), NAME_FUNC_OFFSET( 6297, glRenderbufferStorageOES, glRenderbufferStorageOES, NULL, _gloffset_RenderbufferStorageOES), NAME_FUNC_OFFSET( 6322, glPointSizePointerOES, glPointSizePointerOES, NULL, _gloffset_PointSizePointerOES), NAME_FUNC_OFFSET( 6344, glQueryMatrixxOES, glQueryMatrixxOES, NULL, _gloffset_QueryMatrixxOES), NAME_FUNC_OFFSET( 6362, glGetTexGenxvOES, glGetTexGenxvOES, NULL, _gloffset_GetTexGenxvOES), NAME_FUNC_OFFSET( 6379, glTexGenxOES, glTexGenxOES, NULL, _gloffset_TexGenxOES), NAME_FUNC_OFFSET( 6392, glTexGenxvOES, glTexGenxvOES, NULL, _gloffset_TexGenxvOES), NAME_FUNC_OFFSET( 6406, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES), NAME_FUNC_OFFSET( 6445, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES), NAME_FUNC_OFFSET( 6474, glGetBufferPointervOES, glGetBufferPointervOES, NULL, _gloffset_GetBufferPointervOES), NAME_FUNC_OFFSET( 6497, glMapBufferOES, glMapBufferOES, NULL, _gloffset_MapBufferOES), NAME_FUNC_OFFSET( 6512, glUnmapBufferOES, glUnmapBufferOES, NULL, _gloffset_UnmapBufferOES), NAME_FUNC_OFFSET( 6529, gl_dispatch_stub_443, gl_dispatch_stub_443, NULL, _gloffset_BindVertexArrayAPPLE), NAME_FUNC_OFFSET( 6552, gl_dispatch_stub_444, gl_dispatch_stub_444, NULL, _gloffset_DeleteVertexArraysAPPLE), NAME_FUNC_OFFSET( 6578, gl_dispatch_stub_445, gl_dispatch_stub_445, NULL, _gloffset_GenVertexArraysAPPLE), NAME_FUNC_OFFSET( 6601, gl_dispatch_stub_446, gl_dispatch_stub_446, NULL, _gloffset_IsVertexArrayAPPLE), NAME_FUNC_OFFSET( 6622, glCompressedTexImage2D, glCompressedTexImage2D, NULL, _gloffset_CompressedTexImage2D), NAME_FUNC_OFFSET( 6645, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, _gloffset_CompressedTexSubImage2D), NAME_FUNC_OFFSET( 6671, glSampleCoverage, glSampleCoverage, NULL, _gloffset_SampleCoverage), NAME_FUNC_OFFSET( 6688, glBindBuffer, glBindBuffer, NULL, _gloffset_BindBuffer), NAME_FUNC_OFFSET( 6701, glBufferData, glBufferData, NULL, _gloffset_BufferData), NAME_FUNC_OFFSET( 6714, glBufferSubData, glBufferSubData, NULL, _gloffset_BufferSubData), NAME_FUNC_OFFSET( 6730, glDeleteBuffers, glDeleteBuffers, NULL, _gloffset_DeleteBuffers), NAME_FUNC_OFFSET( 6746, glGenBuffers, glGenBuffers, NULL, _gloffset_GenBuffers), NAME_FUNC_OFFSET( 6759, glGetBufferParameteriv, glGetBufferParameteriv, NULL, _gloffset_GetBufferParameteriv), NAME_FUNC_OFFSET( 6782, glIsBuffer, glIsBuffer, NULL, _gloffset_IsBuffer), NAME_FUNC_OFFSET( 6793, glAlphaFuncx, glAlphaFuncx, NULL, _gloffset_AlphaFuncx), NAME_FUNC_OFFSET( 6806, glClearColorx, glClearColorx, NULL, _gloffset_ClearColorx), NAME_FUNC_OFFSET( 6820, glClearDepthf, glClearDepthf, NULL, _gloffset_ClearDepthf), NAME_FUNC_OFFSET( 6834, glClearDepthx, glClearDepthx, NULL, _gloffset_ClearDepthx), NAME_FUNC_OFFSET( 6848, glColor4x, glColor4x, NULL, _gloffset_Color4x), NAME_FUNC_OFFSET( 6858, glDepthRangef, glDepthRangef, NULL, _gloffset_DepthRangef), NAME_FUNC_OFFSET( 6872, glDepthRangex, glDepthRangex, NULL, _gloffset_DepthRangex), NAME_FUNC_OFFSET( 6886, glFogx, glFogx, NULL, _gloffset_Fogx), NAME_FUNC_OFFSET( 6893, glFogxv, glFogxv, NULL, _gloffset_Fogxv), NAME_FUNC_OFFSET( 6901, glFrustumf, glFrustumf, NULL, _gloffset_Frustumf), NAME_FUNC_OFFSET( 6912, glFrustumx, glFrustumx, NULL, _gloffset_Frustumx), NAME_FUNC_OFFSET( 6923, glLightModelx, glLightModelx, NULL, _gloffset_LightModelx), NAME_FUNC_OFFSET( 6937, glLightModelxv, glLightModelxv, NULL, _gloffset_LightModelxv), NAME_FUNC_OFFSET( 6952, glLightx, glLightx, NULL, _gloffset_Lightx), NAME_FUNC_OFFSET( 6961, glLightxv, glLightxv, NULL, _gloffset_Lightxv), NAME_FUNC_OFFSET( 6971, glLineWidthx, glLineWidthx, NULL, _gloffset_LineWidthx), NAME_FUNC_OFFSET( 6984, glLoadMatrixx, glLoadMatrixx, NULL, _gloffset_LoadMatrixx), NAME_FUNC_OFFSET( 6998, glMaterialx, glMaterialx, NULL, _gloffset_Materialx), NAME_FUNC_OFFSET( 7010, glMaterialxv, glMaterialxv, NULL, _gloffset_Materialxv), NAME_FUNC_OFFSET( 7023, glMultMatrixx, glMultMatrixx, NULL, _gloffset_MultMatrixx), NAME_FUNC_OFFSET( 7037, glMultiTexCoord4x, glMultiTexCoord4x, NULL, _gloffset_MultiTexCoord4x), NAME_FUNC_OFFSET( 7055, glNormal3x, glNormal3x, NULL, _gloffset_Normal3x), NAME_FUNC_OFFSET( 7066, glOrthof, glOrthof, NULL, _gloffset_Orthof), NAME_FUNC_OFFSET( 7075, glOrthox, glOrthox, NULL, _gloffset_Orthox), NAME_FUNC_OFFSET( 7084, glPointSizex, glPointSizex, NULL, _gloffset_PointSizex), NAME_FUNC_OFFSET( 7097, glPolygonOffsetx, glPolygonOffsetx, NULL, _gloffset_PolygonOffsetx), NAME_FUNC_OFFSET( 7114, glRotatex, glRotatex, NULL, _gloffset_Rotatex), NAME_FUNC_OFFSET( 7124, glSampleCoveragex, glSampleCoveragex, NULL, _gloffset_SampleCoveragex), NAME_FUNC_OFFSET( 7142, glScalex, glScalex, NULL, _gloffset_Scalex), NAME_FUNC_OFFSET( 7151, glTexEnvx, glTexEnvx, NULL, _gloffset_TexEnvx), NAME_FUNC_OFFSET( 7161, glTexEnvxv, glTexEnvxv, NULL, _gloffset_TexEnvxv), NAME_FUNC_OFFSET( 7172, glTexParameterx, glTexParameterx, NULL, _gloffset_TexParameterx), NAME_FUNC_OFFSET( 7188, glTranslatex, glTranslatex, NULL, _gloffset_Translatex), NAME_FUNC_OFFSET( 7201, glClipPlanef, glClipPlanef, NULL, _gloffset_ClipPlanef), NAME_FUNC_OFFSET( 7214, glClipPlanex, glClipPlanex, NULL, _gloffset_ClipPlanex), NAME_FUNC_OFFSET( 7227, glGetClipPlanef, glGetClipPlanef, NULL, _gloffset_GetClipPlanef), NAME_FUNC_OFFSET( 7243, glGetClipPlanex, glGetClipPlanex, NULL, _gloffset_GetClipPlanex), NAME_FUNC_OFFSET( 7259, glGetFixedv, glGetFixedv, NULL, _gloffset_GetFixedv), NAME_FUNC_OFFSET( 7271, glGetLightxv, glGetLightxv, NULL, _gloffset_GetLightxv), NAME_FUNC_OFFSET( 7284, glGetMaterialxv, glGetMaterialxv, NULL, _gloffset_GetMaterialxv), NAME_FUNC_OFFSET( 7300, glGetTexEnvxv, glGetTexEnvxv, NULL, _gloffset_GetTexEnvxv), NAME_FUNC_OFFSET( 7314, glGetTexParameterxv, glGetTexParameterxv, NULL, _gloffset_GetTexParameterxv), NAME_FUNC_OFFSET( 7334, glPointParameterx, glPointParameterx, NULL, _gloffset_PointParameterx), NAME_FUNC_OFFSET( 7352, glPointParameterxv, glPointParameterxv, NULL, _gloffset_PointParameterxv), NAME_FUNC_OFFSET( 7371, glTexParameterxv, glTexParameterxv, NULL, _gloffset_TexParameterxv), NAME_FUNC_OFFSET( 7388, glPointParameterf, glPointParameterf, NULL, _gloffset_PointParameterf), NAME_FUNC_OFFSET( 7406, glPointParameterfv, glPointParameterfv, NULL, _gloffset_PointParameterfv), NAME_FUNC_OFFSET( 7425, glTexGenfOES, glTexGenfOES, NULL, _gloffset_TexGenfOES), NAME_FUNC_OFFSET( 7435, glTexGenfvOES, glTexGenfvOES, NULL, _gloffset_TexGenfvOES), NAME_FUNC_OFFSET( 7446, glTexGeniOES, glTexGeniOES, NULL, _gloffset_TexGeniOES), NAME_FUNC_OFFSET( 7456, glTexGenivOES, glTexGenivOES, NULL, _gloffset_TexGenivOES), NAME_FUNC_OFFSET( 7467, glGetTexGenfvOES, glGetTexGenfvOES, NULL, _gloffset_GetTexGenfvOES), NAME_FUNC_OFFSET( 7481, glGetTexGenivOES, glGetTexGenivOES, NULL, _gloffset_GetTexGenivOES), NAME_FUNC_OFFSET( 7495, glBlendEquationOES, glBlendEquationOES, NULL, _gloffset_BlendEquationOES), NAME_FUNC_OFFSET( 7511, glActiveTexture, glActiveTexture, NULL, _gloffset_ActiveTexture), NAME_FUNC_OFFSET( 7530, glClientActiveTexture, glClientActiveTexture, NULL, _gloffset_ClientActiveTexture), NAME_FUNC_OFFSET( 7555, glMultiTexCoord4f, glMultiTexCoord4f, NULL, _gloffset_MultiTexCoord4f), NAME_FUNC_OFFSET( 7576, glAlphaFuncx, glAlphaFuncx, NULL, _gloffset_AlphaFuncx), NAME_FUNC_OFFSET( 7592, glClearColorx, glClearColorx, NULL, _gloffset_ClearColorx), NAME_FUNC_OFFSET( 7609, glClearDepthf, glClearDepthf, NULL, _gloffset_ClearDepthf), NAME_FUNC_OFFSET( 7626, glClearDepthx, glClearDepthx, NULL, _gloffset_ClearDepthx), NAME_FUNC_OFFSET( 7643, glColor4x, glColor4x, NULL, _gloffset_Color4x), NAME_FUNC_OFFSET( 7656, glDepthRangef, glDepthRangef, NULL, _gloffset_DepthRangef), NAME_FUNC_OFFSET( 7673, glDepthRangex, glDepthRangex, NULL, _gloffset_DepthRangex), NAME_FUNC_OFFSET( 7690, glFogx, glFogx, NULL, _gloffset_Fogx), NAME_FUNC_OFFSET( 7700, glFogxv, glFogxv, NULL, _gloffset_Fogxv), NAME_FUNC_OFFSET( 7711, glFrustumf, glFrustumf, NULL, _gloffset_Frustumf), NAME_FUNC_OFFSET( 7725, glFrustumx, glFrustumx, NULL, _gloffset_Frustumx), NAME_FUNC_OFFSET( 7739, glLightModelx, glLightModelx, NULL, _gloffset_LightModelx), NAME_FUNC_OFFSET( 7756, glLightModelxv, glLightModelxv, NULL, _gloffset_LightModelxv), NAME_FUNC_OFFSET( 7774, glLightx, glLightx, NULL, _gloffset_Lightx), NAME_FUNC_OFFSET( 7786, glLightxv, glLightxv, NULL, _gloffset_Lightxv), NAME_FUNC_OFFSET( 7799, glLineWidthx, glLineWidthx, NULL, _gloffset_LineWidthx), NAME_FUNC_OFFSET( 7815, glLoadMatrixx, glLoadMatrixx, NULL, _gloffset_LoadMatrixx), NAME_FUNC_OFFSET( 7832, glMaterialx, glMaterialx, NULL, _gloffset_Materialx), NAME_FUNC_OFFSET( 7847, glMaterialxv, glMaterialxv, NULL, _gloffset_Materialxv), NAME_FUNC_OFFSET( 7863, glMultMatrixx, glMultMatrixx, NULL, _gloffset_MultMatrixx), NAME_FUNC_OFFSET( 7880, glMultiTexCoord4x, glMultiTexCoord4x, NULL, _gloffset_MultiTexCoord4x), NAME_FUNC_OFFSET( 7901, glNormal3x, glNormal3x, NULL, _gloffset_Normal3x), NAME_FUNC_OFFSET( 7915, glOrthof, glOrthof, NULL, _gloffset_Orthof), NAME_FUNC_OFFSET( 7927, glOrthox, glOrthox, NULL, _gloffset_Orthox), NAME_FUNC_OFFSET( 7939, glPointSizex, glPointSizex, NULL, _gloffset_PointSizex), NAME_FUNC_OFFSET( 7955, glPolygonOffsetx, glPolygonOffsetx, NULL, _gloffset_PolygonOffsetx), NAME_FUNC_OFFSET( 7975, glRotatex, glRotatex, NULL, _gloffset_Rotatex), NAME_FUNC_OFFSET( 7988, glSampleCoveragex, glSampleCoveragex, NULL, _gloffset_SampleCoveragex), NAME_FUNC_OFFSET( 8009, glScalex, glScalex, NULL, _gloffset_Scalex), NAME_FUNC_OFFSET( 8021, glTexEnvx, glTexEnvx, NULL, _gloffset_TexEnvx), NAME_FUNC_OFFSET( 8034, glTexEnvxv, glTexEnvxv, NULL, _gloffset_TexEnvxv), NAME_FUNC_OFFSET( 8048, glTexParameterx, glTexParameterx, NULL, _gloffset_TexParameterx), NAME_FUNC_OFFSET( 8067, glTranslatex, glTranslatex, NULL, _gloffset_Translatex), NAME_FUNC_OFFSET( 8083, glClipPlanef, glClipPlanef, NULL, _gloffset_ClipPlanef), NAME_FUNC_OFFSET( 8099, glClipPlanex, glClipPlanex, NULL, _gloffset_ClipPlanex), NAME_FUNC_OFFSET( 8115, glGetClipPlanef, glGetClipPlanef, NULL, _gloffset_GetClipPlanef), NAME_FUNC_OFFSET( 8134, glGetClipPlanex, glGetClipPlanex, NULL, _gloffset_GetClipPlanex), NAME_FUNC_OFFSET( 8153, glGetFixedv, glGetFixedv, NULL, _gloffset_GetFixedv), NAME_FUNC_OFFSET( 8168, glGetLightxv, glGetLightxv, NULL, _gloffset_GetLightxv), NAME_FUNC_OFFSET( 8184, glGetMaterialxv, glGetMaterialxv, NULL, _gloffset_GetMaterialxv), NAME_FUNC_OFFSET( 8203, glGetTexEnvxv, glGetTexEnvxv, NULL, _gloffset_GetTexEnvxv), NAME_FUNC_OFFSET( 8220, glGetTexParameterxv, glGetTexParameterxv, NULL, _gloffset_GetTexParameterxv), NAME_FUNC_OFFSET( 8243, glPointParameterx, glPointParameterx, NULL, _gloffset_PointParameterx), NAME_FUNC_OFFSET( 8264, glPointParameterxv, glPointParameterxv, NULL, _gloffset_PointParameterxv), NAME_FUNC_OFFSET( 8286, glTexParameterxv, glTexParameterxv, NULL, _gloffset_TexParameterxv), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; #undef NAME_FUNC_OFFSET