/* * Copyright (C) 2009 Chia-I Wu * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "GLES/gl.h" #include "GLES/glext.h" #include "main/compiler.h" /* for ASSERT */ #ifndef GL_TEXTURE_GEN_S #define GL_TEXTURE_GEN_S 0x0C60 #define GL_TEXTURE_GEN_T 0x0C61 #define GL_TEXTURE_GEN_R 0x0C62 #endif extern void GL_APIENTRY _es_Disable(GLenum cap); extern void GL_APIENTRY _es_Enable(GLenum cap); extern GLboolean GL_APIENTRY _es_IsEnabled(GLenum cap); extern void GL_APIENTRY _mesa_Disable(GLenum cap); extern void GL_APIENTRY _mesa_Enable(GLenum cap); extern GLboolean GL_APIENTRY _mesa_IsEnabled(GLenum cap); void GL_APIENTRY _es_Disable(GLenum cap) { switch (cap) { case GL_TEXTURE_GEN_STR_OES: /* disable S, T, and R at the same time */ _mesa_Disable(GL_TEXTURE_GEN_S); _mesa_Disable(GL_TEXTURE_GEN_T); _mesa_Disable(GL_TEXTURE_GEN_R); break; default: _mesa_Disable(cap); break; } } void GL_APIENTRY _es_Enable(GLenum cap) { switch (cap) { case GL_TEXTURE_GEN_STR_OES: /* enable S, T, and R at the same time */ _mesa_Enable(GL_TEXTURE_GEN_S); _mesa_Enable(GL_TEXTURE_GEN_T); _mesa_Enable(GL_TEXTURE_GEN_R); break; default: _mesa_Enable(cap); break; } } GLboolean GL_APIENTRY _es_IsEnabled(GLenum cap) { switch (cap) { case GL_TEXTURE_GEN_STR_OES: cap = GL_TEXTURE_GEN_S; default: break; } return _mesa_IsEnabled(cap); }