/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * \file mfeatures.h * * The #defines in this file enable/disable Mesa features needed * for OpenGL ES 1.1 / 2.0 */ #ifndef MFEATURES_H #define MFEATURES_H /* this file replaces main/mfeatures.h */ #ifdef FEATURES_H #error "main/mfeatures.h was wrongly included" #endif #define FEATURES_H #define ASSERT_NO_FEATURE() ASSERT(0) /* * Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1. */ #ifndef _HAVE_FULL_GL #define _HAVE_FULL_GL 1 #endif #define FEATURE_accum 0 #define FEATURE_arrayelt 0 #define FEATURE_attrib_stack 0 #define FEATURE_colortable 0 #define FEATURE_convolve 0 #define FEATURE_dispatch 1 #define FEATURE_dlist 0 #define FEATURE_draw_read_buffer 0 #define FEATURE_drawpix 0 #define FEATURE_es2_glsl 1 #define FEATURE_evaluators 0 #define FEATURE_feedback 0 #define FEATURE_fixedpt 1 #define FEATURE_histogram 0 #define FEATURE_pixeltransfer 0 #define FEATURE_point_size_array 1 #define FEATURE_rastpos 0 #define FEATURE_texgen 1 #define FEATURE_texture_fxt1 0 #define FEATURE_texture_s3tc 0 #define FEATURE_userclip 1 #define FEATURE_vertex_array_byte 1 #define FEATURE_ARB_occlusion_query 0 #define FEATURE_ARB_fragment_program _HAVE_FULL_GL #define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL #define FEATURE_ARB_vertex_program _HAVE_FULL_GL #define FEATURE_ARB_vertex_shader _HAVE_FULL_GL #define FEATURE_ARB_fragment_shader _HAVE_FULL_GL #define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) #define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects #define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects #define FEATURE_EXT_framebuffer_blit 0 #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL #define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL #define FEATURE_EXT_texture_sRGB 0 #define FEATURE_EXT_timer_query 0 #define FEATURE_ATI_fragment_shader 0 #define FEATURE_MESA_program_debug _HAVE_FULL_GL #define FEATURE_NV_fence 0 #define FEATURE_NV_fragment_program 0 #define FEATURE_NV_vertex_program 0 #define FEATURE_OES_EGL_image 1 #define FEATURE_OES_framebuffer_object 1 #define FEATURE_OES_draw_texture 1 #define FEATURE_OES_mapbuffer 1 #define FEATURE_extra_context_init 1 /*@}*/ #endif /* MFEATURES_H */